// // ASTextKitComponents.m // Texture // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional // grant of patent rights can be found in the PATENTS file in the same directory. // // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // #import #import @interface ASTextKitComponents () // read-write redeclarations @property (nonatomic, strong, readwrite) NSTextStorage *textStorage; @property (nonatomic, strong, readwrite) NSTextContainer *textContainer; @property (nonatomic, strong, readwrite) NSLayoutManager *layoutManager; @end @implementation ASTextKitComponents + (instancetype)componentsWithAttributedSeedString:(NSAttributedString *)attributedSeedString textContainerSize:(CGSize)textContainerSize { NSTextStorage *textStorage = attributedSeedString ? [[NSTextStorage alloc] initWithAttributedString:attributedSeedString] : [[NSTextStorage alloc] init]; return [self componentsWithTextStorage:textStorage textContainerSize:textContainerSize layoutManager:[[NSLayoutManager alloc] init]]; } + (instancetype)componentsWithTextStorage:(NSTextStorage *)textStorage textContainerSize:(CGSize)textContainerSize layoutManager:(NSLayoutManager *)layoutManager { ASTextKitComponents *components = [[self alloc] init]; components.textStorage = textStorage; components.layoutManager = layoutManager; [components.textStorage addLayoutManager:components.layoutManager]; components.textContainer = [[NSTextContainer alloc] initWithSize:textContainerSize]; components.textContainer.lineFragmentPadding = 0.0; // We want the text laid out up to the very edges of the text-view. [components.layoutManager addTextContainer:components.textContainer]; return components; } - (CGSize)sizeForConstrainedWidth:(CGFloat)constrainedWidth { ASTextKitComponents *components = self; // If our text-view's width is already the constrained width, we can use our existing TextKit stack for this sizing calculation. // Otherwise, we create a temporary stack to size for `constrainedWidth`. if (CGRectGetWidth(components.textView.bounds) != constrainedWidth) { components = [ASTextKitComponents componentsWithAttributedSeedString:components.textStorage textContainerSize:CGSizeMake(constrainedWidth, CGFLOAT_MAX)]; } // Force glyph generation and layout, which may not have happened yet (and isn't triggered by -usedRectForTextContainer:). [components.layoutManager ensureLayoutForTextContainer:components.textContainer]; CGSize textSize = [components.layoutManager usedRectForTextContainer:components.textContainer].size; return textSize; } - (CGSize)sizeForConstrainedWidth:(CGFloat)constrainedWidth forMaxNumberOfLines:(NSInteger)maxNumberOfLines { if (maxNumberOfLines == 0) { return [self sizeForConstrainedWidth:constrainedWidth]; } ASTextKitComponents *components = self; // Always use temporary stack in case of threading issues components = [ASTextKitComponents componentsWithAttributedSeedString:components.textStorage textContainerSize:CGSizeMake(constrainedWidth, CGFLOAT_MAX)]; // Force glyph generation and layout, which may not have happened yet (and isn't triggered by - usedRectForTextContainer:). [components.layoutManager ensureLayoutForTextContainer:components.textContainer]; CGFloat width = [components.layoutManager usedRectForTextContainer:components.textContainer].size.width; // Calculate height based on line fragments // Based on calculating number of lines from: http://asciiwwdc.com/2013/sessions/220 NSRange glyphRange, lineRange = NSMakeRange(0, 0); CGRect rect = CGRectZero; CGFloat height = 0; CGFloat lastOriginY = -1.0; NSUInteger numberOfLines = 0; glyphRange = [components.layoutManager glyphRangeForTextContainer:components.textContainer]; while (lineRange.location < NSMaxRange(glyphRange)) { rect = [components.layoutManager lineFragmentRectForGlyphAtIndex:lineRange.location effectiveRange:&lineRange]; if (CGRectGetMinY(rect) > lastOriginY) { ++numberOfLines; if (numberOfLines == maxNumberOfLines) { height = rect.origin.y + rect.size.height; break; } } lastOriginY = CGRectGetMinY(rect); lineRange.location = NSMaxRange(lineRange); } CGFloat fragmentHeight = rect.origin.y + rect.size.height; CGFloat finalHeight = std::ceil(std::fmax(height, fragmentHeight)); CGSize size = CGSizeMake(width, finalHeight); return size; } @end