/* Copyright (c) 2014-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #import /// Each mode has a complete set of tuning parameters for range types. /// Depends on some conditions (including interface state and direction of the scroll view, state of rendering engine, etc), /// a range controller can choose which mode it should use at a given time. typedef NS_ENUM(NSUInteger, ASLayoutRangeMode) { /// Minimum mode is used when a range controller should limit the amount of work it performs. /// Thus, less views/layers are created and less data is fetched. /// Range controller can automatically switch to full mode when conditions changed. ASLayoutRangeModeMinimum = 0, /// Normal/Full mode that a range controller uses to provide the best experience for end users. /// This mode is usually used for an active scroll view. /// A range controller under this requires more resources compare to minimum mode. ASLayoutRangeModeFull, ASLayoutRangeModeCount }; typedef NS_ENUM(NSInteger, ASLayoutRangeType) { ASLayoutRangeTypeVisible = 0, ASLayoutRangeTypeDisplay, ASLayoutRangeTypeFetchData, ASLayoutRangeTypeCount }; #define ASLayoutRangeTypeRender ASLayoutRangeTypeDisplay #define ASLayoutRangeTypePreload ASLayoutRangeTypeFetchData