// // ASViewController.mm // AsyncDisplayKit // // Created by Huy Nguyen on 16/09/15. // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // #import "ASViewController.h" #import "ASAssert.h" #import "ASAvailability.h" #import "ASDisplayNode+FrameworkPrivate.h" #import "ASLayout.h" #import "ASTraitCollection.h" #import "ASEnvironmentInternal.h" #import "ASRangeControllerUpdateRangeProtocol+Beta.h" #import "ASInternalHelpers.h" #define AS_LOG_VISIBILITY_CHANGES 0 @implementation ASViewController { BOOL _ensureDisplayed; BOOL _automaticallyAdjustRangeModeBasedOnViewEvents; BOOL _parentManagesVisibilityDepth; NSInteger _visibilityDepth; BOOL _selfConformsToRangeModeProtocol; BOOL _nodeConformsToRangeModeProtocol; } - (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { ASDisplayNodeAssert(NO, @"ASViewController requires using -initWithNode:"); return [self initWithNode:[[ASDisplayNode alloc] init]]; } - (instancetype)initWithCoder:(NSCoder *)aDecoder { ASDisplayNodeAssert(NO, @"ASViewController requires using -initWithNode:"); return [self initWithNode:[[ASDisplayNode alloc] init]]; } - (instancetype)initWithNode:(ASDisplayNode *)node { if (!(self = [super initWithNibName:nil bundle:nil])) { return nil; } ASDisplayNodeAssertNotNil(node, @"Node must not be nil"); ASDisplayNodeAssertTrue(!node.layerBacked); _node = node; _selfConformsToRangeModeProtocol = [self conformsToProtocol:@protocol(ASRangeControllerUpdateRangeProtocol)]; _nodeConformsToRangeModeProtocol = [_node conformsToProtocol:@protocol(ASRangeControllerUpdateRangeProtocol)]; _automaticallyAdjustRangeModeBasedOnViewEvents = _selfConformsToRangeModeProtocol || _nodeConformsToRangeModeProtocol; // In case the node will get loaded if (_node.nodeLoaded) { // Node already loaded the view [self view]; } else { // If the node didn't load yet add ourselves as on did load observer to laod the view in case the node gets loaded // before the view controller __weak __typeof__(self) weakSelf = self; [_node onDidLoad:^(__kindof ASDisplayNode * _Nonnull node) { if ([weakSelf isViewLoaded] == NO) { [weakSelf view]; } }]; } return self; } - (void)dealloc { ASPerformBackgroundDeallocation(_node); } - (void)loadView { ASDisplayNodeAssertTrue(!_node.layerBacked); // Apple applies a frame and autoresizing masks we need. Allocating a view is not // nearly as expensive as adding and removing it from a hierarchy, and fortunately // we can avoid that here. Enabling layerBacking on a single node in the hierarchy // will have a greater performance benefit than the impact of this transient view. [super loadView]; UIView *view = self.view; CGRect frame = view.frame; UIViewAutoresizing autoresizingMask = view.autoresizingMask; // We have what we need, so now create and assign the view we actually want. view = _node.view; _node.frame = frame; _node.autoresizingMask = autoresizingMask; self.view = view; // ensure that self.node has a valid trait collection before a subclass's implementation of viewDidLoad. // Any subnodes added in viewDidLoad will then inherit the proper environment. if (AS_AT_LEAST_IOS8) { ASEnvironmentTraitCollection traitCollection = [self environmentTraitCollectionForUITraitCollection:self.traitCollection]; [self progagateNewEnvironmentTraitCollection:traitCollection]; } else { ASEnvironmentTraitCollection traitCollection = ASEnvironmentTraitCollectionMakeDefault(); traitCollection.containerSize = self.view.bounds.size; [self progagateNewEnvironmentTraitCollection:traitCollection]; } } - (void)viewWillLayoutSubviews { [super viewWillLayoutSubviews]; // Before layout, make sure that our trait collection containerSize actually matches the size of our bounds. // If not, we need to update the traits and propagate them. if (CGSizeEqualToSize(self.node.environmentTraitCollection.containerSize, self.view.bounds.size) == NO) { [UIView performWithoutAnimation:^{ ASEnvironmentTraitCollection environmentTraitCollection; if (AS_AT_LEAST_IOS8) { environmentTraitCollection = [self environmentTraitCollectionForUITraitCollection:self.traitCollection]; } else { environmentTraitCollection = ASEnvironmentTraitCollectionMakeDefault(); } environmentTraitCollection.containerSize = self.view.bounds.size; // this method will call measure [self progagateNewEnvironmentTraitCollection:environmentTraitCollection]; }]; } else { #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" // Call layoutThatFits: to let the node prepare for a layout that will happen shortly in the layout pass of the view. // If the node's constrained size didn't change between the last layout pass it's a no-op [_node layoutThatFits:[self nodeConstrainedSize]]; #pragma clang diagnostic pop } } - (void)viewDidLayoutSubviews { if (_ensureDisplayed && self.neverShowPlaceholders) { _ensureDisplayed = NO; [self.node recursivelyEnsureDisplaySynchronously:YES]; } [super viewDidLayoutSubviews]; } ASVisibilityDidMoveToParentViewController; - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; _ensureDisplayed = YES; // A layout pass is forced this early to get nodes like ASCollectionNode, ASTableNode etc. // into the hierarchy before UIKit applies the scroll view inset adjustments, if automatic subnode management // is enabled. Otherwise the insets would not be applied. [_node.view layoutIfNeeded]; if (_parentManagesVisibilityDepth == NO) { [self setVisibilityDepth:0]; } } ASVisibilitySetVisibilityDepth; ASVisibilityViewDidDisappearImplementation; ASVisibilityDepthImplementation; - (void)visibilityDepthDidChange { ASLayoutRangeMode rangeMode = ASLayoutRangeModeForVisibilityDepth(self.visibilityDepth); #if AS_LOG_VISIBILITY_CHANGES NSString *rangeModeString; switch (rangeMode) { case ASLayoutRangeModeMinimum: rangeModeString = @"Minimum"; break; case ASLayoutRangeModeFull: rangeModeString = @"Full"; break; case ASLayoutRangeModeVisibleOnly: rangeModeString = @"Visible Only"; break; case ASLayoutRangeModeLowMemory: rangeModeString = @"Low Memory"; break; default: break; } NSLog(@"Updating visibility of:%@ to: %@ (visibility depth: %d)", self, rangeModeString, self.visibilityDepth); #endif [self updateCurrentRangeModeWithModeIfPossible:rangeMode]; } #pragma mark - Automatic range mode - (BOOL)automaticallyAdjustRangeModeBasedOnViewEvents { return _automaticallyAdjustRangeModeBasedOnViewEvents; } - (void)setAutomaticallyAdjustRangeModeBasedOnViewEvents:(BOOL)automaticallyAdjustRangeModeBasedOnViewEvents { if (automaticallyAdjustRangeModeBasedOnViewEvents != _automaticallyAdjustRangeModeBasedOnViewEvents) { if (automaticallyAdjustRangeModeBasedOnViewEvents && _selfConformsToRangeModeProtocol == NO && _nodeConformsToRangeModeProtocol == NO) { NSLog(@"Warning: automaticallyAdjustRangeModeBasedOnViewEvents set to YES in %@, but range mode updating is not possible because neither view controller nor node %@ conform to ASRangeControllerUpdateRangeProtocol.", self, _node); } _automaticallyAdjustRangeModeBasedOnViewEvents = automaticallyAdjustRangeModeBasedOnViewEvents; } } - (void)updateCurrentRangeModeWithModeIfPossible:(ASLayoutRangeMode)rangeMode { if (!_automaticallyAdjustRangeModeBasedOnViewEvents) { return; } if (_selfConformsToRangeModeProtocol) { id rangeUpdater = (id)self; [rangeUpdater updateCurrentRangeWithMode:rangeMode]; } if (_nodeConformsToRangeModeProtocol) { id rangeUpdater = (id)_node; [rangeUpdater updateCurrentRangeWithMode:rangeMode]; } } #pragma mark - Layout Helpers - (ASSizeRange)nodeConstrainedSize { return ASSizeRangeMake(self.view.bounds.size); } - (ASInterfaceState)interfaceState { return _node.interfaceState; } #pragma mark - ASEnvironmentTraitCollection - (ASEnvironmentTraitCollection)environmentTraitCollectionForUITraitCollection:(UITraitCollection *)traitCollection { if (self.overrideDisplayTraitsWithTraitCollection) { ASTraitCollection *asyncTraitCollection = self.overrideDisplayTraitsWithTraitCollection(traitCollection); return [asyncTraitCollection environmentTraitCollection]; } ASDisplayNodeAssertMainThread(); ASEnvironmentTraitCollection asyncTraitCollection = ASEnvironmentTraitCollectionFromUITraitCollection(traitCollection); asyncTraitCollection.containerSize = self.view.frame.size; return asyncTraitCollection; } - (void)progagateNewEnvironmentTraitCollection:(ASEnvironmentTraitCollection)environmentTraitCollection { ASEnvironmentState environmentState = self.node.environmentState; ASEnvironmentTraitCollection oldEnvironmentTraitCollection = environmentState.environmentTraitCollection; if (ASEnvironmentTraitCollectionIsEqualToASEnvironmentTraitCollection(environmentTraitCollection, oldEnvironmentTraitCollection) == NO) { environmentState.environmentTraitCollection = environmentTraitCollection; self.node.environmentState = environmentState; NSArray> *children = [self.node children]; for (id child in children) { ASEnvironmentStatePropagateDown(child, environmentState.environmentTraitCollection); } #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" // Once we've propagated all the traits, layout this node. // Remeasure the node with the latest constrained size – old constrained size may be incorrect. [self.node layoutThatFits:[self nodeConstrainedSize]]; #pragma clang diagnostic pop } } - (void)traitCollectionDidChange:(UITraitCollection *)previousTraitCollection { [super traitCollectionDidChange:previousTraitCollection]; ASEnvironmentTraitCollection environmentTraitCollection = [self environmentTraitCollectionForUITraitCollection:self.traitCollection]; environmentTraitCollection.containerSize = self.view.bounds.size; [self progagateNewEnvironmentTraitCollection:environmentTraitCollection]; } - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation { [super didRotateFromInterfaceOrientation:fromInterfaceOrientation]; ASEnvironmentTraitCollection traitCollection = self.node.environmentTraitCollection; traitCollection.containerSize = self.view.bounds.size; [self progagateNewEnvironmentTraitCollection:traitCollection]; } @end