// // ASTwoDimensionalArrayUtils.h // Texture // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional // grant of patent rights can be found in the PATENTS file in the same directory. // // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // #import #import NS_ASSUME_NONNULL_BEGIN /** * Helper class for operation on two-dimensional array, where the objects of the root array are each arrays */ ASDISPLAYNODE_EXTERN_C_BEGIN /** * Deep mutable copy of an array that contains arrays, which contain objects. It will go one level deep into the array to copy. * This method is substantially faster than the generalized version, e.g. about 10x faster, so use it whenever it fits the need. */ extern NSMutableArray *ASTwoDimensionalArrayDeepMutableCopy(NSArray *array) AS_WARN_UNUSED_RESULT; /** * Delete the elements of the mutable two-dimensional array at given index paths – sorted in descending order! */ extern void ASDeleteElementsInTwoDimensionalArrayAtIndexPaths(NSMutableArray *mutableArray, NSArray *indexPaths); /** * Return all the index paths of a two-dimensional array, in ascending order. */ extern NSArray *ASIndexPathsForTwoDimensionalArray(NSArray* twoDimensionalArray) AS_WARN_UNUSED_RESULT; /** * Return all the elements of a two-dimensional array, in ascending order. */ extern NSArray *ASElementsInTwoDimensionalArray(NSArray* twoDimensionalArray) AS_WARN_UNUSED_RESULT; /** * Attempt to get the object at the given index path. Returns @c nil if the index path is out of bounds. */ extern id _Nullable ASGetElementInTwoDimensionalArray(NSArray *array, NSIndexPath *indexPath) AS_WARN_UNUSED_RESULT; ASDISPLAYNODE_EXTERN_C_END NS_ASSUME_NONNULL_END