import Foundation import AsyncDisplayKit import Display private func generateBackgroundImage() -> UIImage? { return generateImage(CGSize(width: 38.0, height: 38.0), contextGenerator: { size, context in context.clear(CGRect(origin: CGPoint(), size: size)) context.setFillColor(UIColor.white.cgColor) context.fillEllipse(in: CGRect(origin: CGPoint(x: 0.5, y: 0.5), size: CGSize(width: size.width - 1.0, height: size.height - 1.0))) context.setLineWidth(0.5) context.setStrokeColor(UIColor(0x000000, 0.15).cgColor) context.strokeEllipse(in: CGRect(origin: CGPoint(x: 0.25, y: 0.25), size: CGSize(width: size.width - 0.5, height: size.height - 0.5))) context.setStrokeColor(UIColor(0x88888D).cgColor) context.setLineWidth(1.5) let position = CGPoint(x: 9.0 - 0.5, y: 23.0) context.move(to: CGPoint(x: position.x + 1.0, y: position.y - 1.0)) context.addLine(to: CGPoint(x: position.x + 10.0, y: position.y - 10.0)) context.addLine(to: CGPoint(x: position.x + 19.0, y: position.y - 1.0)) context.strokePath() }) } private let backgroundImage = generateBackgroundImage() class ChatHistoryNavigationButtonNode: ASControlNode { private let imageNode: ASImageNode var tapped: (() -> Void)? override init() { self.imageNode = ASImageNode() self.imageNode.displayWithoutProcessing = true self.imageNode.image = backgroundImage self.imageNode.isLayerBacked = true super.init() self.addSubnode(self.imageNode) self.imageNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: 38.0, height: 38.0)) self.frame = CGRect(origin: CGPoint(), size: CGSize(width: 38.0, height: 38.0)) self.addTarget(self, action: #selector(onTap), forControlEvents: .touchUpInside) } @objc func onTap() { if let tapped = self.tapped { tapped() } } }