import Foundation import UIKit import AVFoundation import Display import SwiftSignalKit import TelegramCore import AnimatedStickerNode import TelegramAnimatedStickerNode import StickerResources import AccountContext import MediaEditor final class DrawingStickerEntityView: DrawingEntityView { private var stickerEntity: DrawingStickerEntity { return self.entity as! DrawingStickerEntity } var started: ((Double) -> Void)? private var currentSize: CGSize? private let imageNode: TransformImageNode private var animationNode: AnimatedStickerNode? private var videoPlayer: AVPlayer? private var videoLayer: AVPlayerLayer? private var videoImageView: UIImageView? private var didSetUpAnimationNode = false private let stickerFetchedDisposable = MetaDisposable() private let cachedDisposable = MetaDisposable() private var isVisible = true private var isPlaying = false init(context: AccountContext, entity: DrawingStickerEntity) { self.imageNode = TransformImageNode() super.init(context: context, entity: entity) self.addSubview(self.imageNode.view) self.setup() } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } deinit { self.stickerFetchedDisposable.dispose() self.cachedDisposable.dispose() } private var file: TelegramMediaFile? { if case let .file(file) = self.stickerEntity.content { return file } else { return nil } } private var image: UIImage? { if case let .image(image) = self.stickerEntity.content { return image } else { return nil } } private var video: String? { if case let .video(path, _) = self.stickerEntity.content { return path } else { return nil } } private var dimensions: CGSize { switch self.stickerEntity.content { case let .file(file): return file.dimensions?.cgSize ?? CGSize(width: 512.0, height: 512.0) case let .image(image): return image.size case let .video(_, image): if let image { let minSide = min(image.size.width, image.size.height) return CGSize(width: minSide, height: minSide) } else { return CGSize(width: 512.0, height: 512.0) } } } private func setup() { if let file = self.file { if let dimensions = file.dimensions { if file.isAnimatedSticker || file.isVideoSticker || file.mimeType == "video/webm" { if self.animationNode == nil { let animationNode = DefaultAnimatedStickerNodeImpl() animationNode.autoplay = false self.animationNode = animationNode animationNode.started = { [weak self, weak animationNode] in self?.imageNode.isHidden = true if let animationNode = animationNode { let _ = (animationNode.status |> take(1) |> deliverOnMainQueue).start(next: { [weak self] status in self?.started?(status.duration) }) } } self.addSubnode(animationNode) } self.imageNode.setSignal(chatMessageAnimatedSticker(postbox: self.context.account.postbox, userLocation: .other, file: file, small: false, size: dimensions.cgSize.aspectFitted(CGSize(width: 256.0, height: 256.0)))) self.stickerFetchedDisposable.set(freeMediaFileResourceInteractiveFetched(account: self.context.account, userLocation: .other, fileReference: stickerPackFileReference(file), resource: file.resource).start()) } else { if let animationNode = self.animationNode { animationNode.visibility = false self.animationNode = nil animationNode.removeFromSupernode() self.imageNode.isHidden = false self.didSetUpAnimationNode = false } self.imageNode.setSignal(chatMessageSticker(account: self.context.account, userLocation: .other, file: file, small: false, synchronousLoad: false)) self.stickerFetchedDisposable.set(freeMediaFileResourceInteractiveFetched(account: self.context.account, userLocation: .other, fileReference: stickerPackFileReference(file), resource: chatMessageStickerResource(file: file, small: false)).start()) } self.setNeedsLayout() } } else if let image = self.image { self.imageNode.setSignal(.single({ arguments -> DrawingContext? in let context = DrawingContext(size: arguments.drawingSize, opaque: false, clear: true) context?.withFlippedContext({ ctx in if let cgImage = image.cgImage { ctx.draw(cgImage, in: CGRect(origin: .zero, size: arguments.drawingSize)) } }) return context })) self.setNeedsLayout() } else if case let .video(videoPath, image) = self.stickerEntity.content { let url = URL(fileURLWithPath: videoPath) let asset = AVURLAsset(url: url) let playerItem = AVPlayerItem(asset: asset) let player = AVPlayer(playerItem: playerItem) player.automaticallyWaitsToMinimizeStalling = false let layer = AVPlayerLayer(player: player) layer.masksToBounds = true layer.videoGravity = .resizeAspectFill self.layer.addSublayer(layer) self.videoPlayer = player self.videoLayer = layer let imageView = UIImageView(image: image) imageView.clipsToBounds = true imageView.contentMode = .scaleAspectFill self.addSubview(imageView) self.videoImageView = imageView } } override func play() { self.isVisible = true self.applyVisibility() if let player = self.videoPlayer { player.play() if let videoImageView = self.videoImageView { self.videoImageView = nil Queue.mainQueue().after(0.1) { videoImageView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.1, removeOnCompletion: false, completion: { [weak videoImageView] _ in videoImageView?.removeFromSuperview() }) } } } } override func pause() { self.isVisible = false self.applyVisibility() if let player = self.videoPlayer { player.pause() } } override func seek(to timestamp: Double) { self.isVisible = false self.isPlaying = false self.animationNode?.seekTo(.timestamp(timestamp)) if let player = self.videoPlayer { player.seek(to: CMTime(seconds: timestamp, preferredTimescale: CMTimeScale(60.0)), toleranceBefore: .zero, toleranceAfter: .zero, completionHandler: { _ in }) } } override func resetToStart() { self.isVisible = false self.isPlaying = false self.animationNode?.seekTo(.timestamp(0.0)) } override func updateVisibility(_ visibility: Bool) { self.isVisible = visibility self.applyVisibility() } private func applyVisibility() { let isPlaying = self.isVisible if self.isPlaying != isPlaying { self.isPlaying = isPlaying if let file = self.file { if isPlaying && !self.didSetUpAnimationNode { self.didSetUpAnimationNode = true let dimensions = file.dimensions ?? PixelDimensions(width: 512, height: 512) let fittedDimensions = dimensions.cgSize.aspectFitted(CGSize(width: 384.0, height: 384.0)) let source = AnimatedStickerResourceSource(account: self.context.account, resource: file.resource, isVideo: file.isVideoSticker || file.mimeType == "video/webm") let pathPrefix = self.context.account.postbox.mediaBox.shortLivedResourceCachePathPrefix(file.resource.id) self.animationNode?.setup(source: source, width: Int(fittedDimensions.width), height: Int(fittedDimensions.height), playbackMode: .loop, mode: .direct(cachePathPrefix: pathPrefix)) self.cachedDisposable.set((source.cachedDataPath(width: 384, height: 384) |> deliverOn(Queue.concurrentDefaultQueue())).start()) } } self.animationNode?.visibility = isPlaying } } private var didApplyVisibility = false override func layoutSubviews() { super.layoutSubviews() let size = self.bounds.size if size.width > 0 && self.currentSize != size { self.currentSize = size let sideSize: CGFloat = size.width let boundingSize = CGSize(width: sideSize, height: sideSize) let imageSize = self.dimensions.aspectFitted(boundingSize) let imageFrame = CGRect(origin: CGPoint(x: floor((size.width - imageSize.width) / 2.0), y: (size.height - imageSize.height) / 2.0), size: imageSize) self.imageNode.asyncLayout()(TransformImageArguments(corners: ImageCorners(), imageSize: imageSize, boundingSize: imageSize, intrinsicInsets: UIEdgeInsets()))() self.imageNode.frame = imageFrame if let animationNode = self.animationNode { animationNode.frame = imageFrame animationNode.updateLayout(size: imageSize) if !self.didApplyVisibility { self.didApplyVisibility = true self.applyVisibility() } } if let videoLayer = self.videoLayer { videoLayer.cornerRadius = imageFrame.width / 2.0 videoLayer.frame = imageFrame } if let videoImageView = self.videoImageView { videoImageView.layer.cornerRadius = imageFrame.width / 2.0 videoImageView.frame = imageFrame } self.update(animated: false) } } override func update(animated: Bool) { self.center = self.stickerEntity.position let size = self.stickerEntity.baseSize self.bounds = CGRect(origin: .zero, size: self.dimensions.aspectFitted(size)) self.transform = CGAffineTransformScale(CGAffineTransformMakeRotation(self.stickerEntity.rotation), self.stickerEntity.scale, self.stickerEntity.scale) let staticTransform = CATransform3DMakeScale(self.stickerEntity.mirrored ? -1.0 : 1.0, 1.0, 1.0) if animated { let isCurrentlyMirrored = ((self.imageNode.layer.value(forKeyPath: "transform.scale.y") as? NSNumber)?.floatValue ?? 1.0) < 0.0 var animationSourceTransform = CATransform3DIdentity var animationTargetTransform = CATransform3DIdentity if isCurrentlyMirrored { animationSourceTransform = CATransform3DRotate(animationSourceTransform, .pi, 0.0, 1.0, 0.0) animationSourceTransform.m34 = -1.0 / self.imageNode.frame.width } if self.stickerEntity.mirrored { animationTargetTransform = CATransform3DRotate(animationTargetTransform, .pi, 0.0, 1.0, 0.0) animationTargetTransform.m34 = -1.0 / self.imageNode.frame.width } self.imageNode.transform = animationSourceTransform self.animationNode?.transform = animationSourceTransform UIView.animate(withDuration: 0.25, animations: { self.imageNode.transform = animationTargetTransform self.animationNode?.transform = animationTargetTransform self.videoLayer?.transform = animationTargetTransform }, completion: { finished in self.imageNode.transform = staticTransform self.animationNode?.transform = staticTransform self.videoLayer?.transform = staticTransform }) } else { CATransaction.begin() CATransaction.setDisableActions(true) self.imageNode.transform = staticTransform self.animationNode?.transform = staticTransform self.videoLayer?.transform = staticTransform CATransaction.commit() } super.update(animated: animated) } override func updateSelectionView() { guard let selectionView = self.selectionView as? DrawingStickerEntititySelectionView else { return } self.pushIdentityTransformForMeasurement() selectionView.transform = .identity let maxSide = max(self.selectionBounds.width, self.selectionBounds.height) let center = self.selectionBounds.center let scale = self.superview?.superview?.layer.value(forKeyPath: "transform.scale.x") as? CGFloat ?? 1.0 selectionView.center = self.convert(center, to: selectionView.superview) selectionView.bounds = CGRect(origin: .zero, size: CGSize(width: (maxSide * self.stickerEntity.scale) * scale + selectionView.selectionInset * 2.0, height: (maxSide * self.stickerEntity.scale) * scale + selectionView.selectionInset * 2.0)) selectionView.transform = CGAffineTransformMakeRotation(self.stickerEntity.rotation) self.popIdentityTransformForMeasurement() } override func makeSelectionView() -> DrawingEntitySelectionView? { if let selectionView = self.selectionView { return selectionView } let selectionView = DrawingStickerEntititySelectionView() selectionView.entityView = self return selectionView } } final class DrawingStickerEntititySelectionView: DrawingEntitySelectionView, UIGestureRecognizerDelegate { private let border = SimpleShapeLayer() private let leftHandle = SimpleShapeLayer() private let rightHandle = SimpleShapeLayer() private var panGestureRecognizer: UIPanGestureRecognizer! override init(frame: CGRect) { let handleBounds = CGRect(origin: .zero, size: entitySelectionViewHandleSize) let handles = [ self.leftHandle, self.rightHandle ] super.init(frame: frame) self.backgroundColor = .clear self.isOpaque = false self.border.lineCap = .round self.border.fillColor = UIColor.clear.cgColor self.border.strokeColor = UIColor(rgb: 0xffffff, alpha: 0.5).cgColor self.border.shadowColor = UIColor.black.cgColor self.border.shadowRadius = 1.0 self.border.shadowOpacity = 0.5 self.border.shadowOffset = CGSize() self.layer.addSublayer(self.border) for handle in handles { handle.bounds = handleBounds handle.fillColor = UIColor(rgb: 0x0a60ff).cgColor handle.strokeColor = UIColor(rgb: 0xffffff).cgColor handle.rasterizationScale = UIScreen.main.scale handle.shouldRasterize = true self.layer.addSublayer(handle) } let panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(self.handlePan(_:))) panGestureRecognizer.delegate = self self.addGestureRecognizer(panGestureRecognizer) self.panGestureRecognizer = panGestureRecognizer self.snapTool.onSnapUpdated = { [weak self] type, snapped in if let self, let entityView = self.entityView { entityView.onSnapUpdated(type, snapped) } } } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } var scale: CGFloat = 1.0 { didSet { self.setNeedsLayout() } } override var selectionInset: CGFloat { return 18.0 } override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool { return true } private let snapTool = DrawingEntitySnapTool() private var currentHandle: CALayer? @objc private func handlePan(_ gestureRecognizer: UIPanGestureRecognizer) { guard let entityView = self.entityView, let entity = entityView.entity as? DrawingStickerEntity else { return } let location = gestureRecognizer.location(in: self) switch gestureRecognizer.state { case .began: self.snapTool.maybeSkipFromStart(entityView: entityView, position: entity.position) if let sublayers = self.layer.sublayers { for layer in sublayers { if layer.frame.contains(location) { self.currentHandle = layer self.snapTool.maybeSkipFromStart(entityView: entityView, rotation: entity.rotation) entityView.onInteractionUpdated(true) return } } } self.currentHandle = self.layer entityView.onInteractionUpdated(true) case .changed: let delta = gestureRecognizer.translation(in: entityView.superview) let parentLocation = gestureRecognizer.location(in: self.superview) let velocity = gestureRecognizer.velocity(in: entityView.superview) var updatedPosition = entity.position var updatedScale = entity.scale var updatedRotation = entity.rotation if self.currentHandle === self.leftHandle || self.currentHandle === self.rightHandle { var deltaX = gestureRecognizer.translation(in: self).x if self.currentHandle === self.leftHandle { deltaX *= -1.0 } let scaleDelta = (self.bounds.size.width + deltaX * 2.0) / self.bounds.size.width updatedScale *= scaleDelta let newAngle: CGFloat if self.currentHandle === self.leftHandle { newAngle = atan2(self.center.y - parentLocation.y, self.center.x - parentLocation.x) } else { newAngle = atan2(parentLocation.y - self.center.y, parentLocation.x - self.center.x) } // let delta = newAngle - updatedRotation updatedRotation = newAngle// self.snapTool.update(entityView: entityView, velocity: 0.0, delta: delta, updatedRotation: newAngle) } else if self.currentHandle === self.layer { updatedPosition.x += delta.x updatedPosition.y += delta.y updatedPosition = self.snapTool.update(entityView: entityView, velocity: velocity, delta: delta, updatedPosition: updatedPosition, size: entityView.frame.size) } entity.position = updatedPosition entity.scale = updatedScale entity.rotation = updatedRotation entityView.update() gestureRecognizer.setTranslation(.zero, in: entityView) case .ended, .cancelled: self.snapTool.reset() if self.currentHandle != nil { self.snapTool.rotationReset() } entityView.onInteractionUpdated(false) default: break } entityView.onPositionUpdated(entity.position) } override func handlePinch(_ gestureRecognizer: UIPinchGestureRecognizer) { guard let entityView = self.entityView, let entity = entityView.entity as? DrawingStickerEntity else { return } switch gestureRecognizer.state { case .began, .changed: if case .began = gestureRecognizer.state { entityView.onInteractionUpdated(true) } let scale = gestureRecognizer.scale entity.scale = entity.scale * scale entityView.update() gestureRecognizer.scale = 1.0 case .cancelled, .ended: entityView.onInteractionUpdated(false) default: break } } override func handleRotate(_ gestureRecognizer: UIRotationGestureRecognizer) { guard let entityView = self.entityView, let entity = entityView.entity as? DrawingStickerEntity else { return } let velocity = gestureRecognizer.velocity var updatedRotation = entity.rotation var rotation: CGFloat = 0.0 switch gestureRecognizer.state { case .began: self.snapTool.maybeSkipFromStart(entityView: entityView, rotation: entity.rotation) entityView.onInteractionUpdated(true) case .changed: rotation = gestureRecognizer.rotation updatedRotation += rotation gestureRecognizer.rotation = 0.0 case .ended, .cancelled: self.snapTool.rotationReset() entityView.onInteractionUpdated(false) default: break } updatedRotation = self.snapTool.update(entityView: entityView, velocity: velocity, delta: rotation, updatedRotation: updatedRotation) entity.rotation = updatedRotation entityView.update() entityView.onPositionUpdated(entity.position) } override func point(inside point: CGPoint, with event: UIEvent?) -> Bool { return self.bounds.insetBy(dx: -22.0, dy: -22.0).contains(point) } override func layoutSubviews() { let inset = self.selectionInset - 10.0 let bounds = CGRect(origin: .zero, size: CGSize(width: entitySelectionViewHandleSize.width / self.scale, height: entitySelectionViewHandleSize.height / self.scale)) let handleSize = CGSize(width: 9.0 / self.scale, height: 9.0 / self.scale) let handlePath = CGPath(ellipseIn: CGRect(origin: CGPoint(x: (bounds.width - handleSize.width) / 2.0, y: (bounds.height - handleSize.height) / 2.0), size: handleSize), transform: nil) let lineWidth = (1.0 + UIScreenPixel) / self.scale let handles = [ self.leftHandle, self.rightHandle ] for handle in handles { handle.path = handlePath handle.bounds = bounds handle.lineWidth = lineWidth } self.leftHandle.position = CGPoint(x: inset, y: self.bounds.midY) self.rightHandle.position = CGPoint(x: self.bounds.maxX - inset, y: self.bounds.midY) let radius = (self.bounds.width - inset * 2.0) / 2.0 let circumference: CGFloat = 2.0 * .pi * radius let count = 10 let relativeDashLength: CGFloat = 0.25 let dashLength = circumference / CGFloat(count) self.border.lineDashPattern = [dashLength * relativeDashLength, dashLength * relativeDashLength] as [NSNumber] self.border.lineWidth = 2.0 / self.scale self.border.path = UIBezierPath(ovalIn: CGRect(origin: CGPoint(x: inset, y: inset), size: CGSize(width: self.bounds.width - inset * 2.0, height: self.bounds.height - inset * 2.0))).cgPath } } private let snapTimeout = 1.0 class DrawingEntitySnapTool { enum SnapType { case centerX case centerY case top case left case right case bottom case rotation(CGFloat?) static var allPositionTypes: [SnapType] { return [ .centerX, .centerY, .top, .left, .right, .bottom ] } } struct SnapState { let skipped: CGFloat let waitForLeave: Bool } private var topEdgeState: SnapState? private var leftEdgeState: SnapState? private var rightEdgeState: SnapState? private var bottomEdgeState: SnapState? private var xState: SnapState? private var yState: SnapState? private var rotationState: (angle: CGFloat, skipped: CGFloat, waitForLeave: Bool)? var onSnapUpdated: (SnapType, Bool) -> Void = { _, _ in } var previousTopEdgeSnapTimestamp: Double? var previousLeftEdgeSnapTimestamp: Double? var previousRightEdgeSnapTimestamp: Double? var previousBottomEdgeSnapTimestamp: Double? var previousXSnapTimestamp: Double? var previousYSnapTimestamp: Double? var previousRotationSnapTimestamp: Double? func reset() { self.topEdgeState = nil self.leftEdgeState = nil self.rightEdgeState = nil self.bottomEdgeState = nil self.xState = nil self.yState = nil for type in SnapType.allPositionTypes { self.onSnapUpdated(type, false) } } func rotationReset() { self.rotationState = nil self.onSnapUpdated(.rotation(nil), false) } func maybeSkipFromStart(entityView: DrawingEntityView, position: CGPoint) { self.topEdgeState = nil self.leftEdgeState = nil self.rightEdgeState = nil self.bottomEdgeState = nil self.xState = nil self.yState = nil let snapXDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02 let snapYDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02 if let snapLocation = (entityView.superview as? DrawingEntitiesView)?.getEntityCenterPosition() { if position.x > snapLocation.x - snapXDelta && position.x < snapLocation.x + snapXDelta { self.xState = SnapState(skipped: 0.0, waitForLeave: true) } if position.y > snapLocation.y - snapYDelta && position.y < snapLocation.y + snapYDelta { self.yState = SnapState(skipped: 0.0, waitForLeave: true) } } } func update(entityView: DrawingEntityView, velocity: CGPoint, delta: CGPoint, updatedPosition: CGPoint, size: CGSize) -> CGPoint { var updatedPosition = updatedPosition guard let snapCenterLocation = (entityView.superview as? DrawingEntitiesView)?.getEntityCenterPosition() else { return updatedPosition } let snapEdgeLocations = (entityView.superview as? DrawingEntitiesView)?.getEntityEdgePositions() let currentTimestamp = CACurrentMediaTime() let snapDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02 let snapVelocity: CGFloat = snapDelta * 12.0 let snapSkipTranslation: CGFloat = snapDelta * 2.0 let topPoint = updatedPosition.y - size.height / 2.0 let leftPoint = updatedPosition.x - size.width / 2.0 let rightPoint = updatedPosition.x + size.width / 2.0 let bottomPoint = updatedPosition.y + size.height / 2.0 func process( state: SnapState?, velocity: CGFloat, delta: CGFloat, value: CGFloat, snapVelocity: CGFloat, snapToValue: CGFloat?, snapDelta: CGFloat, snapSkipTranslation: CGFloat, previousSnapTimestamp: Double?, onSnapUpdated: (Bool) -> Void ) -> ( value: CGFloat, state: SnapState?, snapTimestamp: Double? ) { var updatedValue = value var updatedState = state var updatedPreviousSnapTimestamp = previousSnapTimestamp if abs(velocity) < snapVelocity || state?.waitForLeave == true { if let snapToValue { if let state { let skipped = state.skipped let waitForLeave = state.waitForLeave if waitForLeave { if value > snapToValue - snapDelta * 2.0 && value < snapToValue + snapDelta * 2.0 { } else { updatedState = nil } } else if abs(skipped) < snapSkipTranslation { updatedState = SnapState(skipped: skipped + delta, waitForLeave: false) updatedValue = snapToValue } else { updatedState = SnapState(skipped: snapSkipTranslation, waitForLeave: true) onSnapUpdated(false) } } else { if value > snapToValue - snapDelta && value < snapToValue + snapDelta { if let previousSnapTimestamp, currentTimestamp - previousSnapTimestamp < snapTimeout { } else { updatedPreviousSnapTimestamp = currentTimestamp updatedState = SnapState(skipped: 0.0, waitForLeave: false) updatedValue = snapToValue onSnapUpdated(true) } } } } } else { updatedState = nil onSnapUpdated(false) } return (updatedValue, updatedState, updatedPreviousSnapTimestamp) } let (updatedXValue, updatedXState, updatedXPreviousTimestamp) = process( state: self.xState, velocity: velocity.x, delta: delta.x, value: updatedPosition.x, snapVelocity: snapVelocity, snapToValue: snapCenterLocation.x, snapDelta: snapDelta, snapSkipTranslation: snapSkipTranslation, previousSnapTimestamp: self.previousXSnapTimestamp, onSnapUpdated: { [weak self] snapped in self?.onSnapUpdated(.centerX, snapped) } ) self.xState = updatedXState self.previousXSnapTimestamp = updatedXPreviousTimestamp let (updatedYValue, updatedYState, updatedYPreviousTimestamp) = process( state: self.yState, velocity: velocity.y, delta: delta.y, value: updatedPosition.y, snapVelocity: snapVelocity, snapToValue: snapCenterLocation.y, snapDelta: snapDelta, snapSkipTranslation: snapSkipTranslation, previousSnapTimestamp: self.previousYSnapTimestamp, onSnapUpdated: { [weak self] snapped in self?.onSnapUpdated(.centerY, snapped) } ) self.yState = updatedYState self.previousYSnapTimestamp = updatedYPreviousTimestamp if let snapEdgeLocations { if updatedXState == nil { let (updatedXLeftEdgeValue, updatedLeftEdgeState, updatedLeftEdgePreviousTimestamp) = process( state: self.leftEdgeState, velocity: velocity.x, delta: delta.x, value: leftPoint, snapVelocity: snapVelocity, snapToValue: snapEdgeLocations.left, snapDelta: snapDelta, snapSkipTranslation: snapSkipTranslation, previousSnapTimestamp: self.previousLeftEdgeSnapTimestamp, onSnapUpdated: { [weak self] snapped in self?.onSnapUpdated(.left, snapped) } ) self.leftEdgeState = updatedLeftEdgeState self.previousLeftEdgeSnapTimestamp = updatedLeftEdgePreviousTimestamp if updatedLeftEdgeState != nil { updatedPosition.x = updatedXLeftEdgeValue + size.width / 2.0 self.rightEdgeState = nil self.previousRightEdgeSnapTimestamp = nil } else { let (updatedXRightEdgeValue, updatedRightEdgeState, updatedRightEdgePreviousTimestamp) = process( state: self.rightEdgeState, velocity: velocity.x, delta: delta.x, value: rightPoint, snapVelocity: snapVelocity, snapToValue: snapEdgeLocations.right, snapDelta: snapDelta, snapSkipTranslation: snapSkipTranslation, previousSnapTimestamp: self.previousRightEdgeSnapTimestamp, onSnapUpdated: { [weak self] snapped in self?.onSnapUpdated(.right, snapped) } ) self.rightEdgeState = updatedRightEdgeState self.previousRightEdgeSnapTimestamp = updatedRightEdgePreviousTimestamp updatedPosition.x = updatedXRightEdgeValue - size.width / 2.0 } } else { updatedPosition.x = updatedXValue } if updatedYState == nil { let (updatedYTopEdgeValue, updatedTopEdgeState, updatedTopEdgePreviousTimestamp) = process( state: self.topEdgeState, velocity: velocity.y, delta: delta.y, value: topPoint, snapVelocity: snapVelocity, snapToValue: snapEdgeLocations.top, snapDelta: snapDelta, snapSkipTranslation: snapSkipTranslation, previousSnapTimestamp: self.previousTopEdgeSnapTimestamp, onSnapUpdated: { [weak self] snapped in self?.onSnapUpdated(.top, snapped) } ) self.topEdgeState = updatedTopEdgeState self.previousTopEdgeSnapTimestamp = updatedTopEdgePreviousTimestamp if updatedTopEdgeState != nil { updatedPosition.y = updatedYTopEdgeValue + size.height / 2.0 self.bottomEdgeState = nil self.previousBottomEdgeSnapTimestamp = nil } else { let (updatedYBottomEdgeValue, updatedBottomEdgeState, updatedBottomEdgePreviousTimestamp) = process( state: self.bottomEdgeState, velocity: velocity.y, delta: delta.y, value: bottomPoint, snapVelocity: snapVelocity, snapToValue: snapEdgeLocations.bottom, snapDelta: snapDelta, snapSkipTranslation: snapSkipTranslation, previousSnapTimestamp: self.previousBottomEdgeSnapTimestamp, onSnapUpdated: { [weak self] snapped in self?.onSnapUpdated(.bottom, snapped) } ) self.bottomEdgeState = updatedBottomEdgeState self.previousBottomEdgeSnapTimestamp = updatedBottomEdgePreviousTimestamp updatedPosition.y = updatedYBottomEdgeValue - size.height / 2.0 } } else { updatedPosition.y = updatedYValue } } else { updatedPosition.x = updatedXValue updatedPosition.y = updatedYValue } return updatedPosition } private let snapRotations: [CGFloat] = [0.0, 0.25, 0.5, 0.75, 1.0, 1.25, 1.5, 1.75, 2.0] func maybeSkipFromStart(entityView: DrawingEntityView, rotation: CGFloat) { self.rotationState = nil let snapDelta: CGFloat = 0.25 for snapRotation in self.snapRotations { let snapRotation = snapRotation * .pi if rotation > snapRotation - snapDelta && rotation < snapRotation + snapDelta { self.rotationState = (snapRotation, 0.0, true) break } } } func update(entityView: DrawingEntityView, velocity: CGFloat, delta: CGFloat, updatedRotation: CGFloat) -> CGFloat { var updatedRotation = updatedRotation if updatedRotation < 0.0 { updatedRotation = 2.0 * .pi + updatedRotation } else if updatedRotation > 2.0 * .pi { while updatedRotation > 2.0 * .pi { updatedRotation -= 2.0 * .pi } } let currentTimestamp = CACurrentMediaTime() let snapDelta: CGFloat = 0.1 let snapVelocity: CGFloat = snapDelta * 5.0 let snapSkipRotation: CGFloat = snapDelta * 2.0 if abs(velocity) < snapVelocity || self.rotationState?.waitForLeave == true { if let (snapRotation, skipped, waitForLeave) = self.rotationState { if waitForLeave { if updatedRotation > snapRotation - snapDelta * 2.0 && updatedRotation < snapRotation + snapDelta { } else { self.rotationState = nil } } else if abs(skipped) < snapSkipRotation { self.rotationState = (snapRotation, skipped + delta, false) updatedRotation = snapRotation } else { self.rotationState = (snapRotation, snapSkipRotation, true) self.onSnapUpdated(.rotation(nil), false) } } else { for snapRotation in self.snapRotations { let snapRotation = snapRotation * .pi if updatedRotation > snapRotation - snapDelta && updatedRotation < snapRotation + snapDelta { if let previousRotationSnapTimestamp, currentTimestamp - previousRotationSnapTimestamp < snapTimeout { } else { self.previousRotationSnapTimestamp = currentTimestamp self.rotationState = (snapRotation, 0.0, false) updatedRotation = snapRotation self.onSnapUpdated(.rotation(snapRotation), true) } break } } } } else { self.rotationState = nil self.onSnapUpdated(.rotation(nil), false) } return updatedRotation } }