// // AsyncDisplayKit+Tips.m // Texture // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional // grant of patent rights can be found in the PATENTS file in the same directory. // // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // #import "AsyncDisplayKit+Tips.h" #import @implementation ASDisplayNode (Tips) static char ASDisplayNodeEnableTipsKey; static ASTipDisplayBlock _Nullable __tipDisplayBlock; /** * Use associated objects with NSNumbers. This is a debug property - simplicity is king. */ + (void)setEnableTips:(BOOL)enableTips { objc_setAssociatedObject(self, &ASDisplayNodeEnableTipsKey, @(enableTips), OBJC_ASSOCIATION_COPY); } + (BOOL)enableTips { NSNumber *result = objc_getAssociatedObject(self, &ASDisplayNodeEnableTipsKey); if (result == nil) { return YES; } return result.boolValue; } + (void)setTipDisplayBlock:(ASTipDisplayBlock)tipDisplayBlock { __tipDisplayBlock = tipDisplayBlock; } + (ASTipDisplayBlock)tipDisplayBlock { return __tipDisplayBlock ?: ^(ASDisplayNode *node, NSString *string) { NSLog(@"%@. Node ancestry: %@", string, node.ancestryDescription); }; } @end