// // ASMultidimensionalArrayUtils.h // AsyncDisplayKit // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // #import #import /** * Helper class for operation on multidimensional array, where the object of array may be an object or an array. */ ASDISPLAYNODE_EXTERN_C_BEGIN /** * Deep mutable copy of an array that contains arrays, which contain objects. It will go one level deep into the array to copy. * This method is substantially faster than the generalized version, e.g. about 10x faster, so use it whenever it fits the need. */ extern NSMutableArray *ASTwoDimensionalArrayDeepMutableCopy(NSArray *array) AS_WARN_UNUSED_RESULT; /** * Deep mutable copy of multidimensional array. This is completely generalized and supports copying mixed-depth arrays, * where some subarrays might contain both elements and other subarrays. It will recursively do the multiple copy for each subarray. */ extern NSObject *ASMultidimensionalArrayDeepMutableCopy(NSObject *obj) AS_WARN_UNUSED_RESULT; /** * Insert the elements into the mutable multidimensional array at given index paths. */ extern void ASInsertElementsIntoMultidimensionalArrayAtIndexPaths(NSMutableArray *mutableArray, NSArray *indexPaths, NSArray *elements); /** * Delete the elements of the mutable multidimensional array at given index paths */ extern void ASDeleteElementsInMultidimensionalArrayAtIndexPaths(NSMutableArray *mutableArray, NSArray *indexPaths); /** * Find the elements of the mutable multidimensional array at given index paths. */ extern NSArray *ASFindElementsInMultidimensionalArrayAtIndexPaths(NSMutableArray *mutableArray, NSArray *indexPaths) AS_WARN_UNUSED_RESULT; /** * Return all the index paths of mutable multidimensional array at given index set, in ascending order. */ extern NSArray *ASIndexPathsForMultidimensionalArrayAtIndexSet(NSArray *multidimensionalArray, NSIndexSet *indexSet) AS_WARN_UNUSED_RESULT; /** * Moves the object at `sourceIndexPath` to `destinationIndexPath`. */ extern void ASMoveElementInTwoDimensionalArray(NSMutableArray *mutableArray, NSIndexPath *sourceIndexPath, NSIndexPath *destinationIndexPath); /** * Return the index paths of the given multidimensional array that are present in the given index paths array. */ extern NSArray *ASIndexPathsInMultidimensionalArrayIntersectingIndexPaths(NSArray *multidimensionalArray, NSArray *indexPaths) AS_WARN_UNUSED_RESULT; /** * Return all the index paths of a two-dimensional array, in ascending order. */ extern NSArray *ASIndexPathsForTwoDimensionalArray(NSArray * twoDimensionalArray) AS_WARN_UNUSED_RESULT; /** * Return all the index paths of a multidimensional array, in ascending order. */ extern NSArray *ASIndexPathsForMultidimensionalArray(NSArray *MultidimensionalArray) AS_WARN_UNUSED_RESULT; /** * Attempt to get the object at the given index path. Returns @c nil if the index path is out of bounds. */ extern id ASGetElementInTwoDimensionalArray(NSArray *array, NSIndexPath *indexPath) AS_WARN_UNUSED_RESULT; ASDISPLAYNODE_EXTERN_C_END