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106 lines
4.2 KiB
Swift
106 lines
4.2 KiB
Swift
import Foundation
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import UIKit
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public enum HStackAlignment {
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case left
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case alternatingLeftRight
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}
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public final class HStack<ChildEnvironment: Equatable>: CombinedComponent {
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public typealias EnvironmentType = ChildEnvironment
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private let items: [AnyComponentWithIdentity<ChildEnvironment>]
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private let spacing: CGFloat
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private let alignment: HStackAlignment
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public init(_ items: [AnyComponentWithIdentity<ChildEnvironment>], spacing: CGFloat, alignment: HStackAlignment = .left) {
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self.items = items
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self.spacing = spacing
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self.alignment = alignment
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}
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public static func ==(lhs: HStack<ChildEnvironment>, rhs: HStack<ChildEnvironment>) -> Bool {
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if lhs.items != rhs.items {
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return false
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}
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if lhs.spacing != rhs.spacing {
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return false
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}
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if lhs.alignment != rhs.alignment {
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return false
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}
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return true
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}
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public static var body: Body {
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let children = ChildMap(environment: ChildEnvironment.self, keyedBy: AnyHashable.self)
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return { context in
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var remainingWidth: CGFloat = context.availableSize.width
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var updatedChildren: [_UpdatedChildComponent] = []
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for item in context.component.items {
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let child = children[item.id].update(
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component: item.component, environment: {
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context.environment[ChildEnvironment.self]
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},
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availableSize: CGSize(width: remainingWidth, height: context.availableSize.height),
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transition: context.transition
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)
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updatedChildren.append(child)
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remainingWidth -= context.component.spacing + child.size.width
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}
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var size = CGSize(width: 0.0, height: 0.0)
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switch context.component.alignment {
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case .left:
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for child in updatedChildren {
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size.width += child.size.width
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size.height = max(size.height, child.size.height)
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}
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size.width += context.component.spacing * CGFloat(updatedChildren.count - 1)
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var nextX = 0.0
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for child in updatedChildren {
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context.add(child
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.position(child.size.centered(in: CGRect(origin: CGPoint(x: nextX, y: floor((size.height - child.size.height) * 0.5)), size: child.size)).center)
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.appear(.default(scale: true, alpha: true))
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.disappear(.default(scale: true, alpha: true))
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)
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nextX += child.size.width
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nextX += context.component.spacing
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}
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case .alternatingLeftRight:
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size.width = context.availableSize.width
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for child in updatedChildren {
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size.height = max(size.height, child.size.height)
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}
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var nextLeftX = 0.0
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var nextRightX = size.width
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for i in 0 ..< updatedChildren.count {
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let child = updatedChildren[i]
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let childFrame: CGRect
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if i % 2 == 0 {
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childFrame = CGRect(origin: CGPoint(x: nextLeftX, y: floor((size.height - child.size.height) * 0.5)), size: child.size)
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nextLeftX += child.size.width
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nextLeftX += context.component.spacing
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} else {
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childFrame = CGRect(origin: CGPoint(x: nextRightX - child.size.width, y: floor((size.height - child.size.height) * 0.5)), size: child.size)
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nextRightX -= child.size.width
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nextRightX -= context.component.spacing
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}
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context.add(child
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.position(child.size.centered(in: childFrame).center)
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.appear(.default(scale: true, alpha: true))
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.disappear(.default(scale: true, alpha: true))
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)
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}
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}
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return size
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}
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}
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}
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