Swiftgram/submodules/SearchUI/Sources/FixSearchableListNodeScrolling.swift

69 lines
3.4 KiB
Swift

import Foundation
import AsyncDisplayKit
import Display
import ChatListSearchItemNode
public func fixSearchableListNodeScrolling(_ listNode: ListView) {
var searchItemNode: ListViewItemNode?
var nextItemNode: ListViewItemNode?
listNode.forEachItemNode { itemNode in
if let itemNode = itemNode as? ChatListSearchItemNode {
searchItemNode = itemNode
} else if searchItemNode != nil && nextItemNode == nil {
nextItemNode = itemNode as? ListViewItemNode
}
}
if let searchItemNode = searchItemNode {
let itemFrame = searchItemNode.apparentFrame
if itemFrame.contains(CGPoint(x: 0.0, y: listNode.insets.top)) {
if itemFrame.minY + itemFrame.height * 0.6 < listNode.insets.top {
if let nextItemNode = nextItemNode {
listNode.ensureItemNodeVisibleAtTopInset(nextItemNode)
}
} else {
listNode.ensureItemNodeVisibleAtTopInset(searchItemNode)
}
}
}
}
public func fixNavigationSearchableListNodeScrolling(_ listNode: ListView, searchNode: NavigationBarSearchContentNode) -> Bool {
if searchNode.expansionProgress > 0.0 && searchNode.expansionProgress < 1.0 {
let scrollToItem: ListViewScrollToItem
let targetProgress: CGFloat
if searchNode.expansionProgress < 0.6 {
scrollToItem = ListViewScrollToItem(index: 0, position: .top(-navigationBarSearchContentHeight), animated: true, curve: .Default(duration: nil), directionHint: .Up)
targetProgress = 0.0
} else {
scrollToItem = ListViewScrollToItem(index: 0, position: .top(0.0), animated: true, curve: .Default(duration: nil), directionHint: .Up)
targetProgress = 1.0
}
searchNode.updateExpansionProgress(targetProgress, animated: true)
listNode.transaction(deleteIndices: [], insertIndicesAndItems: [], updateIndicesAndItems: [], options: ListViewDeleteAndInsertOptions(), scrollToItem: scrollToItem, updateSizeAndInsets: nil, stationaryItemRange: nil, updateOpaqueState: nil, completion: { _ in })
return true
}
return false
}
func fixNavigationSearchableGridNodeScrolling(_ gridNode: GridNode, searchNode: NavigationBarSearchContentNode) -> Bool {
if searchNode.expansionProgress > 0.0 && searchNode.expansionProgress < 1.0 {
let scrollToItem: GridNodeScrollToItem
let targetProgress: CGFloat
if searchNode.expansionProgress < 0.6 {
scrollToItem = GridNodeScrollToItem(index: 0, position: .top(-navigationBarSearchContentHeight), transition: .animated(duration: 0.3, curve: .easeInOut), directionHint: .up, adjustForSection: true, adjustForTopInset: true)
targetProgress = 0.0
} else {
scrollToItem = GridNodeScrollToItem(index: 0, position: .top(0.0), transition: .animated(duration: 0.3, curve: .easeInOut), directionHint: .up, adjustForSection: true, adjustForTopInset: true)
targetProgress = 1.0
}
searchNode.updateExpansionProgress(targetProgress, animated: true)
gridNode.transaction(GridNodeTransaction(deleteItems: [], insertItems: [], updateItems: [], scrollToItem: scrollToItem, updateLayout: nil, itemTransition: .immediate, stationaryItems: .none, updateFirstIndexInSectionOffset: nil, updateOpaqueState: nil, synchronousLoads: false), completion: { _ in })
return true
}
return false
}