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https://github.com/Swiftgram/Telegram-iOS.git
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180 lines
7.1 KiB
Swift
180 lines
7.1 KiB
Swift
import Foundation
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import UIKit
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import AsyncDisplayKit
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import Display
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import TelegramPresentationData
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import ItemListUI
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import PresentationDataUtils
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import SolidRoundedButtonNode
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import AppBundle
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final class DeleteAccountFooterItem: ItemListControllerFooterItem {
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let theme: PresentationTheme
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let title: String
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let secondaryTitle: String
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let action: () -> Void
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let secondaryAction: () -> Void
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init(theme: PresentationTheme, title: String, secondaryTitle: String, action: @escaping () -> Void, secondaryAction: @escaping () -> Void) {
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self.theme = theme
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self.title = title
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self.secondaryTitle = secondaryTitle
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self.action = action
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self.secondaryAction = secondaryAction
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}
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func isEqual(to: ItemListControllerFooterItem) -> Bool {
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if let item = to as? DeleteAccountFooterItem {
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return self.theme === item.theme && self.title == item.title && self.secondaryTitle == item.secondaryTitle
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} else {
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return false
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}
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}
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func node(current: ItemListControllerFooterItemNode?) -> ItemListControllerFooterItemNode {
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if let current = current as? DeleteAccountFooterItemNode {
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current.item = self
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return current
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} else {
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return DeleteAccountFooterItemNode(item: self)
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}
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}
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}
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final class DeleteAccountFooterItemNode: ItemListControllerFooterItemNode {
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private let backgroundNode: NavigationBackgroundNode
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private let separatorNode: ASDisplayNode
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private let clipNode: ASDisplayNode
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private let buttonNode: SolidRoundedButtonNode
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private let secondaryButtonNode: HighlightableButtonNode
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private var validLayout: ContainerViewLayout?
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var item: DeleteAccountFooterItem {
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didSet {
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self.updateItem()
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if let layout = self.validLayout {
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let _ = self.updateLayout(layout: layout, transition: .immediate)
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}
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}
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}
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init(item: DeleteAccountFooterItem) {
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self.item = item
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self.backgroundNode = NavigationBackgroundNode(color: item.theme.rootController.tabBar.backgroundColor)
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self.separatorNode = ASDisplayNode()
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self.clipNode = ASDisplayNode()
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self.clipNode.clipsToBounds = true
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self.buttonNode = SolidRoundedButtonNode(theme: SolidRoundedButtonTheme(backgroundColor: .black, foregroundColor: .white), height: 50.0, cornerRadius: 11.0, gloss: true)
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self.secondaryButtonNode = HighlightableButtonNode()
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super.init()
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self.addSubnode(self.backgroundNode)
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self.addSubnode(self.separatorNode)
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self.addSubnode(self.clipNode)
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self.clipNode.addSubnode(self.buttonNode)
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self.clipNode.addSubnode(self.secondaryButtonNode)
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self.secondaryButtonNode.addTarget(self, action: #selector(self.secondaryButtonPressed), forControlEvents: .touchUpInside)
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self.updateItem()
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}
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@objc private func secondaryButtonPressed() {
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self.item.secondaryAction()
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}
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private func updateItem() {
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self.backgroundNode.updateColor(color: self.item.theme.rootController.tabBar.backgroundColor, transition: .immediate)
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self.separatorNode.backgroundColor = self.item.theme.rootController.tabBar.separatorColor
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let backgroundColor = self.item.theme.list.itemCheckColors.fillColor
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let textColor = self.item.theme.list.itemCheckColors.foregroundColor
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self.buttonNode.updateTheme(SolidRoundedButtonTheme(backgroundColor: backgroundColor, foregroundColor: textColor), animated: false)
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self.buttonNode.title = self.item.title
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self.buttonNode.pressed = { [weak self] in
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self?.item.action()
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}
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self.secondaryButtonNode.setTitle(self.item.secondaryTitle, with: Font.regular(17.0), with: self.item.theme.list.itemAccentColor, for: .normal)
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}
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override func updateBackgroundAlpha(_ alpha: CGFloat, transition: ContainedViewLayoutTransition) {
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transition.updateAlpha(node: self.backgroundNode, alpha: alpha)
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transition.updateAlpha(node: self.separatorNode, alpha: alpha)
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}
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override func updateLayout(layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) -> CGFloat {
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self.validLayout = layout
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let buttonInset: CGFloat = 16.0
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let buttonWidth = layout.size.width - layout.safeInsets.left - layout.safeInsets.right - buttonInset * 2.0
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let buttonHeight = self.buttonNode.updateLayout(width: buttonWidth, transition: transition)
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let topInset: CGFloat = 9.0
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let bottomInset: CGFloat
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let spacing: CGFloat
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if layout.size.width > 320.0 {
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bottomInset = 23.0
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spacing = 23.0
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} else {
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bottomInset = 16.0
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spacing = 16.0
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}
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let insets = layout.insets(options: [.input])
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let secondaryButtonSize = self.secondaryButtonNode.measure(CGSize(width: buttonWidth, height: CGFloat.greatestFiniteMagnitude))
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var panelHeight: CGFloat = buttonHeight + topInset + spacing + secondaryButtonSize.height + bottomInset
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var buttonOffset: CGFloat = 0.0
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let totalPanelHeight: CGFloat
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if (self.buttonNode.title?.isEmpty ?? false) {
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buttonOffset = -buttonHeight - topInset
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self.buttonNode.alpha = 0.0
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} else {
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self.buttonNode.alpha = 1.0
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}
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if let inputHeight = layout.inputHeight, inputHeight > 0.0 {
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panelHeight += buttonOffset
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totalPanelHeight = panelHeight + insets.bottom
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} else {
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panelHeight += insets.bottom
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totalPanelHeight = panelHeight
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}
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let panelFrame = CGRect(origin: CGPoint(x: 0.0, y: layout.size.height - totalPanelHeight), size: CGSize(width: layout.size.width, height: panelHeight))
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transition.updateFrame(node: self.backgroundNode, frame: panelFrame)
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self.backgroundNode.update(size: panelFrame.size, transition: transition)
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transition.updateFrame(node: self.clipNode, frame: panelFrame)
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transition.updateFrame(node: self.buttonNode, frame: CGRect(origin: CGPoint(x: layout.safeInsets.left + buttonInset, y: topInset + buttonOffset), size: CGSize(width: buttonWidth, height: buttonHeight)))
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transition.updateFrame(node: self.secondaryButtonNode, frame: CGRect(origin: CGPoint(x: floorToScreenPixels((layout.size.width - secondaryButtonSize.width) / 2.0), y: topInset + buttonHeight + spacing + buttonOffset), size: secondaryButtonSize))
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transition.updateFrame(node: self.separatorNode, frame: CGRect(origin: panelFrame.origin, size: CGSize(width: panelFrame.width, height: UIScreenPixel)))
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return panelHeight
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}
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override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
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if self.backgroundNode.frame.contains(point) {
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return true
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} else {
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return false
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}
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}
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}
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