Swiftgram/submodules/TelegramCallsUI/Sources/VideoChatParticipantStatusComponent.swift
2025-04-04 22:17:28 +04:00

297 lines
12 KiB
Swift

import Foundation
import UIKit
import Display
import ComponentFlow
import TelegramPresentationData
import TelegramCore
import LottieComponent
import BundleIconComponent
final class VideoChatParticipantStatusComponent: Component {
let muteState: GroupCallParticipantsContext.Participant.MuteState?
let hasRaiseHand: Bool
let isSpeaking: Bool
let theme: PresentationTheme
init(
muteState: GroupCallParticipantsContext.Participant.MuteState?,
hasRaiseHand: Bool,
isSpeaking: Bool,
theme: PresentationTheme
) {
self.muteState = muteState
self.hasRaiseHand = hasRaiseHand
self.isSpeaking = isSpeaking
self.theme = theme
}
static func ==(lhs: VideoChatParticipantStatusComponent, rhs: VideoChatParticipantStatusComponent) -> Bool {
if lhs.muteState != rhs.muteState {
return false
}
if lhs.hasRaiseHand != rhs.hasRaiseHand {
return false
}
if lhs.isSpeaking != rhs.isSpeaking {
return false
}
if lhs.theme !== rhs.theme {
return false
}
return true
}
final class View: UIView {
private var muteStatus: ComponentView<Empty>?
private var raiseHandStatus: ComponentView<Empty>?
private var component: VideoChatParticipantStatusComponent?
private var isUpdating: Bool = false
override init(frame: CGRect) {
super.init(frame: frame)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
}
func update(component: VideoChatParticipantStatusComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
self.isUpdating = true
defer {
self.isUpdating = false
}
let alphaTransition: ComponentTransition
if !transition.animation.isImmediate {
alphaTransition = .easeInOut(duration: 0.2)
} else {
alphaTransition = .immediate
}
let size = CGSize(width: 44.0, height: 44.0)
let isRaiseHand: Bool
if let muteState = component.muteState {
if muteState.canUnmute {
isRaiseHand = false
} else {
isRaiseHand = component.hasRaiseHand
}
} else {
isRaiseHand = false
}
if !isRaiseHand {
let muteStatus: ComponentView<Empty>
var muteStatusTransition = transition
if let current = self.muteStatus {
muteStatus = current
} else {
muteStatusTransition = muteStatusTransition.withAnimation(.none)
muteStatus = ComponentView()
self.muteStatus = muteStatus
}
let muteStatusSize = muteStatus.update(
transition: muteStatusTransition,
component: AnyComponent(VideoChatMuteIconComponent(
color: .white,
content: .mute(isFilled: false, isMuted: component.muteState != nil && !component.isSpeaking)
)),
environment: {},
containerSize: CGSize(width: 36.0, height: 36.0)
)
let muteStatusFrame = CGRect(origin: CGPoint(x: floor((size.width - muteStatusSize.width) * 0.5), y: floor((size.height - muteStatusSize.height) * 0.5)), size: muteStatusSize)
if let muteStatusView = muteStatus.view as? VideoChatMuteIconComponent.View {
var animateIn = false
if muteStatusView.superview == nil {
animateIn = true
self.addSubview(muteStatusView)
}
muteStatusTransition.setFrame(view: muteStatusView, frame: muteStatusFrame)
let tintTransition: ComponentTransition
if !muteStatusTransition.animation.isImmediate {
tintTransition = .easeInOut(duration: 0.2)
} else {
tintTransition = .immediate
}
if let iconView = muteStatusView.iconView {
let iconTintColor: UIColor
if component.isSpeaking {
iconTintColor = UIColor(rgb: 0x33C758)
} else {
if let muteState = component.muteState {
if muteState.canUnmute {
iconTintColor = UIColor(white: 1.0, alpha: 0.4)
} else {
iconTintColor = UIColor(rgb: 0xFF3B30)
}
} else {
iconTintColor = UIColor(white: 1.0, alpha: 0.4)
}
}
tintTransition.setTintColor(layer: iconView.layer, color: iconTintColor)
}
if animateIn, !transition.animation.isImmediate {
transition.animateScale(view: muteStatusView, from: 0.001, to: 1.0)
alphaTransition.animateAlpha(view: muteStatusView, from: 0.0, to: 1.0)
}
}
} else if let muteStatus = self.muteStatus {
self.muteStatus = nil
if let muteStatusView = muteStatus.view {
if !transition.animation.isImmediate {
transition.setScale(view: muteStatusView, scale: 0.001)
alphaTransition.setAlpha(view: muteStatusView, alpha: 0.0, completion: { [weak muteStatusView] _ in
muteStatusView?.removeFromSuperview()
})
} else {
muteStatusView.removeFromSuperview()
}
}
}
if isRaiseHand {
let raiseHandStatus: ComponentView<Empty>
var raiseHandStatusTransition = transition
if let current = self.raiseHandStatus {
raiseHandStatus = current
} else {
raiseHandStatusTransition = raiseHandStatusTransition.withAnimation(.none)
raiseHandStatus = ComponentView()
self.raiseHandStatus = raiseHandStatus
}
let raiseHandStatusSize = raiseHandStatus.update(
transition: raiseHandStatusTransition,
component: AnyComponent(LottieComponent(
content: LottieComponent.AppBundleContent(
name: "anim_hand1"
),
color: component.theme.list.itemAccentColor,
size: CGSize(width: 48.0, height: 48.0)
)),
environment: {},
containerSize: CGSize(width: 48.0, height: 48.0)
)
let raiseHandStatusFrame = CGRect(origin: CGPoint(x: floor((size.width - raiseHandStatusSize.width) * 0.5) - 2.0, y: floor((size.height - raiseHandStatusSize.height) * 0.5)), size: raiseHandStatusSize)
if let raiseHandStatusView = raiseHandStatus.view {
var animateIn = false
if raiseHandStatusView.superview == nil {
animateIn = true
self.addSubview(raiseHandStatusView)
}
raiseHandStatusTransition.setFrame(view: raiseHandStatusView, frame: raiseHandStatusFrame)
if animateIn, !transition.animation.isImmediate {
transition.animateScale(view: raiseHandStatusView, from: 0.001, to: 1.0)
alphaTransition.animateAlpha(view: raiseHandStatusView, from: 0.0, to: 1.0)
}
}
} else if let raiseHandStatus = self.raiseHandStatus {
self.raiseHandStatus = nil
if let raiseHandStatusView = raiseHandStatus.view {
if !transition.animation.isImmediate {
transition.setScale(view: raiseHandStatusView, scale: 0.001)
alphaTransition.setAlpha(view: raiseHandStatusView, alpha: 0.0, completion: { [weak raiseHandStatusView] _ in
raiseHandStatusView?.removeFromSuperview()
})
} else {
raiseHandStatusView.removeFromSuperview()
}
}
}
return size
}
}
func makeView() -> View {
return View()
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}
final class VideoChatParticipantInvitedStatusComponent: Component {
let theme: PresentationTheme
init(theme: PresentationTheme) {
self.theme = theme
}
static func ==(lhs: VideoChatParticipantInvitedStatusComponent, rhs: VideoChatParticipantInvitedStatusComponent) -> Bool {
if lhs.theme !== rhs.theme {
return false
}
return true
}
final class View: UIView {
private var icon = ComponentView<Empty>()
private var component: VideoChatParticipantInvitedStatusComponent?
private var isUpdating: Bool = false
override init(frame: CGRect) {
super.init(frame: frame)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
}
func update(component: VideoChatParticipantInvitedStatusComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
self.isUpdating = true
defer {
self.isUpdating = false
}
let size = CGSize(width: 44.0, height: 44.0)
let iconTintColor = UIColor(white: 1.0, alpha: 0.4)
let iconSize = self.icon.update(
transition: transition,
component: AnyComponent(BundleIconComponent(
name: "Call/GroupPeerInvited",
tintColor: iconTintColor
)),
environment: {},
containerSize: size
)
let iconFrame = CGRect(origin: CGPoint(x: floor((size.width - iconSize.width) * 0.5) - 2.0, y: floor((size.height - iconSize.height) * 0.5)), size: iconSize)
if let iconView = self.icon.view {
if iconView.superview == nil {
self.addSubview(iconView)
}
transition.setFrame(view: iconView, frame: iconFrame)
}
return size
}
}
func makeView() -> View {
return View()
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}