mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
67 lines
2.2 KiB
Swift
67 lines
2.2 KiB
Swift
import Foundation
|
|
import UIKit
|
|
import UIKit.UIGestureRecognizerSubclass
|
|
|
|
public class TouchDownGestureRecognizer: UIGestureRecognizer, UIGestureRecognizerDelegate {
|
|
public var touchDown: (() -> Void)?
|
|
|
|
private var touchLocation: CGPoint?
|
|
public var waitForTouchUp: (() -> Bool)?
|
|
private var isWaitingForTouchUp: Bool = false
|
|
|
|
override public init(target: Any?, action: Selector?) {
|
|
super.init(target: target, action: action)
|
|
|
|
self.delegate = self
|
|
}
|
|
|
|
override public func reset() {
|
|
self.touchLocation = nil
|
|
self.isWaitingForTouchUp = false
|
|
|
|
super.reset()
|
|
}
|
|
|
|
public func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
|
|
return true
|
|
}
|
|
|
|
override public func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) {
|
|
super.touchesBegan(touches, with: event)
|
|
|
|
if let waitForTouchUp = self.waitForTouchUp, waitForTouchUp() {
|
|
self.isWaitingForTouchUp = true
|
|
if let touch = touches.first {
|
|
self.touchLocation = touch.location(in: self.view)
|
|
}
|
|
} else if let touchDown = self.touchDown {
|
|
touchDown()
|
|
}
|
|
}
|
|
|
|
override public func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent) {
|
|
super.touchesMoved(touches, with: event)
|
|
|
|
guard let touch = touches.first else {
|
|
return
|
|
}
|
|
|
|
if let touchLocation = self.touchLocation {
|
|
let location = touch.location(in: self.view)
|
|
let distance = CGPoint(x: location.x - touchLocation.x, y: location.y - touchLocation.y)
|
|
if distance.x * distance.x + distance.y * distance.y > 4.0 {
|
|
self.state = .cancelled
|
|
}
|
|
}
|
|
}
|
|
|
|
override public func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent) {
|
|
super.touchesEnded(touches, with: event)
|
|
|
|
if let touchDown = self.touchDown, self.isWaitingForTouchUp {
|
|
self.isWaitingForTouchUp = false
|
|
touchDown()
|
|
}
|
|
}
|
|
}
|