30 lines
519 B
Swift

import Foundation
import UIKit
public class Gesture {
class Id {
private var _id: UInt = 0
public var id: UInt {
return self._id
}
init() {
self._id = UInt(bitPattern: Unmanaged.passUnretained(self).toOpaque())
}
}
let id: Id
init(id: Id) {
self.id = id
}
func create() -> UIGestureRecognizer {
preconditionFailure()
}
func update(gesture: UIGestureRecognizer) {
preconditionFailure()
}
}