2021-08-04 01:30:57 +02:00

128 lines
4.9 KiB
Swift

//
// BaseChartRenderer.swift
// GraphTest
//
// Created by Andrei Salavei on 4/7/19.
// Copyright © 2019 Andrei Salavei. All rights reserved.
//
import Foundation
#if os(macOS)
import Cocoa
#else
import UIKit
#endif
public protocol ChartViewRenderer: AnyObject {
var containerViews: [GView] { get set }
func render(context: CGContext, bounds: CGRect, chartFrame: CGRect)
}
private let exponentialAnimationTrashold: CGFloat = 100
class BaseChartRenderer: ChartViewRenderer {
var containerViews: [GView] = []
var optimizationLevel: CGFloat = 1 {
didSet {
setNeedsDisplay()
}
}
var isEnabled: Bool = true {
didSet {
setNeedsDisplay()
}
}
private(set) lazy var chartAlphaAnimator: AnimationController<CGFloat> = {
return AnimationController(current: 1, refreshClosure: self.refreshClosure)
}()
func setVisible(_ visible: Bool, animated: Bool) {
let destinationValue: CGFloat = visible ? 1 : 0
guard self.chartAlphaAnimator.end != destinationValue else { return }
if animated {
self.chartAlphaAnimator.animate(to: destinationValue, duration: .defaultDuration)
} else {
self.chartAlphaAnimator.set(current: destinationValue)
}
}
lazy var horizontalRange = AnimationController<ClosedRange<CGFloat>>(current: 0...1, refreshClosure: refreshClosure)
lazy var verticalRange = AnimationController<ClosedRange<CGFloat>>(current: 0...1, refreshClosure: refreshClosure)
func setup(verticalRange: ClosedRange<CGFloat>, animated: Bool, timeFunction: TimeFunction? = nil) {
guard self.verticalRange.end != verticalRange else {
self.verticalRange.timeFunction = timeFunction ?? .linear
return
}
if animated {
let function: TimeFunction = .easeInOut
// if let timeFunction = timeFunction {
// function = timeFunction
// } else if self.verticalRange.current.distance > 0 && verticalRange.distance > 0 {
// if self.verticalRange.current.distance / verticalRange.distance > exponentialAnimationTrashold {
// function = .easeIn
// } else if verticalRange.distance / self.verticalRange.current.distance > exponentialAnimationTrashold {
// function = .easeOut
// } else {
// function = .linear
// }
// } else {
// function = .linear
// }
self.verticalRange.animate(to: verticalRange, duration: .defaultDuration, timeFunction: function)
} else {
self.verticalRange.set(current: verticalRange)
}
}
func setup(horizontalRange: ClosedRange<CGFloat>, animated: Bool) {
guard self.horizontalRange.end != horizontalRange else { return }
if animated {
let animationCurve: TimeFunction = self.horizontalRange.current.distance > horizontalRange.distance ? .easeOut : .easeIn
self.horizontalRange.animate(to: horizontalRange, duration: .defaultDuration, timeFunction: animationCurve)
} else {
self.horizontalRange.set(current: horizontalRange)
}
}
func transform(toChartCoordinateHorizontal x: CGFloat, chartFrame: CGRect) -> CGFloat {
return chartFrame.origin.x + (x - horizontalRange.current.lowerBound) / horizontalRange.current.distance * chartFrame.width
}
func transform(toChartCoordinateVertical y: CGFloat, chartFrame: CGRect) -> CGFloat {
return chartFrame.height + chartFrame.origin.y - (y - verticalRange.current.lowerBound) / verticalRange.current.distance * chartFrame.height
}
func transform(toChartCoordinate point: CGPoint, chartFrame: CGRect) -> CGPoint {
return CGPoint(x: transform(toChartCoordinateHorizontal: point.x, chartFrame: chartFrame),
y: transform(toChartCoordinateVertical: point.y, chartFrame: chartFrame))
}
func renderRange(bounds: CGRect, chartFrame: CGRect) -> ClosedRange<CGFloat> {
let lowerBound = horizontalRange.current.lowerBound - chartFrame.origin.x / chartFrame.width * horizontalRange.current.distance
let upperBound = horizontalRange.current.upperBound + (bounds.width - chartFrame.width - chartFrame.origin.x) / chartFrame.width * horizontalRange.current.distance
guard lowerBound <= upperBound else {
print("Error: Unexpecated bounds range!")
return 0...1
}
return lowerBound...upperBound
}
func render(context: CGContext, bounds: CGRect, chartFrame: CGRect) {
fatalError("abstract")
}
func setNeedsDisplay() {
containerViews.forEach { $0.setNeedsDisplay($0.bounds) }
}
var refreshClosure: () -> Void {
return { [weak self] in
self?.setNeedsDisplay()
}
}
}