Ilya Laktyushin e854d7b4fa Chart fixes
2020-03-25 20:44:20 +04:00

200 lines
8.9 KiB
Swift

//
// PieChartRenderer.swift
// GraphTest
//
// Created by Andrei Salavei on 4/11/19.
// Copyright © 2019 Andrei Salavei. All rights reserved.
//
import Foundation
#if os(macOS)
import Cocoa
#else
import UIKit
#endif
class PieChartRenderer: BaseChartRenderer {
struct PieComponent: Hashable {
var color: GColor
var value: CGFloat
}
override func setup(verticalRange: ClosedRange<CGFloat>, animated: Bool, timeFunction: TimeFunction? = nil) {
super.setup(verticalRange: 0...1, animated: animated, timeFunction: timeFunction)
}
var valuesFormatter: NumberFormatter = NumberFormatter()
var drawValues: Bool = true
private var componentsAnimators: [AnimationController<CGFloat>] = []
private lazy var transitionAnimator: AnimationController<CGFloat> = { AnimationController<CGFloat>(current: 1, refreshClosure: self.refreshClosure) }()
private var oldPercentageData: [PieComponent] = []
private var percentageData: [PieComponent] = []
private var setlectedSegmentsAnimators: [AnimationController<CGFloat>] = []
var drawPie: Bool = true
var initialAngle: CGFloat = .pi / 3
var hasSelectedSegments: Bool {
return selectedSegment != nil
}
private(set) var selectedSegment: Int?
func selectSegmentAt(at indexToSelect: Int?, animated: Bool) {
guard selectedSegment != indexToSelect else {
return
}
selectedSegment = indexToSelect
for (index, animator) in setlectedSegmentsAnimators.enumerated() {
let fraction: CGFloat = (index == indexToSelect) ? 1.0 : 0.0
if animated {
animator.animate(to: fraction, duration: .defaultDuration / 2)
} else {
animator.set(current: fraction)
}
}
}
func updatePercentageData(_ percentageData: [PieComponent], animated: Bool) {
if self.percentageData.count != percentageData.count {
componentsAnimators = percentageData.map { _ in AnimationController<CGFloat>(current: 1, refreshClosure: self.refreshClosure) }
setlectedSegmentsAnimators = percentageData.map { _ in AnimationController<CGFloat>(current: 0, refreshClosure: self.refreshClosure) }
}
if animated {
self.oldPercentageData = self.currentTransitionAnimationData
self.percentageData = percentageData
transitionAnimator.completionClosure = { [weak self] in
self?.oldPercentageData = []
}
transitionAnimator.set(current: 0)
transitionAnimator.animate(to: 1, duration: .defaultDuration)
} else {
self.oldPercentageData = []
self.percentageData = percentageData
transitionAnimator.set(current: 0)
}
}
func setComponentVisible(_ isVisible: Bool, at index: Int, animated: Bool) {
componentsAnimators[index].animate(to: isVisible ? 1 : 0, duration: animated ? .defaultDuration : 0)
}
var lastRenderedBounds: CGRect = .zero
var lastRenderedChartFrame: CGRect = .zero
func selectedItemIndex(at point: CGPoint) -> Int? {
let touchPosition = lastRenderedChartFrame.origin + point * lastRenderedChartFrame.size
let center = CGPoint(x: lastRenderedChartFrame.midX, y: lastRenderedChartFrame.midY)
let radius = min(lastRenderedChartFrame.width, lastRenderedChartFrame.height) / 2
if center.distanceTo(touchPosition) > radius { return nil }
let angle = (center - touchPosition).angle + .pi
let currentData = currentlyVisibleData
let total: CGFloat = currentData.map({ $0.value }).reduce(0, +)
var startAngle: CGFloat = initialAngle
for (index, piece) in currentData.enumerated() {
let percent = piece.value / total
let segmentSize = 2 * .pi * percent
let endAngle = startAngle + segmentSize
if angle >= startAngle && angle <= endAngle ||
angle + .pi * 2 >= startAngle && angle + .pi * 2 <= endAngle {
return index
}
startAngle = endAngle
}
return nil
}
private var currentTransitionAnimationData: [PieComponent] {
if transitionAnimator.isAnimating {
let animationFraction = transitionAnimator.current
return percentageData.enumerated().map { arg in
return PieComponent(color: arg.element.color,
value: oldPercentageData[arg.offset].value * (1 - animationFraction) + arg.element.value * animationFraction)
}
} else {
return percentageData
}
}
var currentlyVisibleData: [PieComponent] {
return currentTransitionAnimationData.enumerated().map { arg in
return PieComponent(color: arg.element.color,
value: arg.element.value * componentsAnimators[arg.offset].current)
}
}
override func render(context: CGContext, bounds: CGRect, chartFrame: CGRect) {
guard isEnabled && verticalRange.current.distance > 0 && verticalRange.current.distance > 0 else { return }
lastRenderedBounds = bounds
lastRenderedChartFrame = chartFrame
let chartAlpha = chartAlphaAnimator.current
if chartAlpha == 0 { return }
let center = CGPoint(x: chartFrame.midX, y: chartFrame.midY)
let radius = min(chartFrame.width, chartFrame.height) / 2
let currentData = currentlyVisibleData
let total: CGFloat = currentData.map({ $0.value }).reduce(0, +)
guard total > 0 else {
return
}
let animationSelectionOffset: CGFloat = radius / 15
let maximumFontSize: CGFloat = radius / 7
let minimumFontSize: CGFloat = 4
let centerOffsetStartAngle = CGFloat.pi / 4
let minimumValueToDraw: CGFloat = 0.015
let diagramRadius = radius - animationSelectionOffset
let numberOfVisibleItems = currentlyVisibleData.filter { $0.value > 0 }.count
var startAngle: CGFloat = initialAngle
for (index, piece) in currentData.enumerated() {
let percent = piece.value / total
guard percent > 0 else { continue }
let segmentSize = 2 * .pi * percent * chartAlpha
let endAngle = startAngle + segmentSize
let centerAngle = (startAngle + endAngle) / 2
let labelVector = CGPoint(x: cos(centerAngle),
y: sin(centerAngle))
let selectionAnimationFraction = (numberOfVisibleItems > 1 ? setlectedSegmentsAnimators[index].current : 0)
let updatedCenter = CGPoint(x: center.x + labelVector.x * selectionAnimationFraction * animationSelectionOffset,
y: center.y + labelVector.y * selectionAnimationFraction * animationSelectionOffset)
if drawPie {
context.saveGState()
context.setFillColor(piece.color.withAlphaComponent(piece.color.alphaValue * chartAlpha).cgColor)
context.move(to: updatedCenter)
context.addArc(center: updatedCenter,
radius: radius - animationSelectionOffset,
startAngle: startAngle,
endAngle: endAngle,
clockwise: false)
context.fillPath()
context.restoreGState()
}
if drawValues && percent >= minimumValueToDraw {
context.saveGState()
let text = valuesFormatter.string(from: percent * 100)
let fraction = crop(0, segmentSize / centerOffsetStartAngle, 1)
let fontSize = (minimumFontSize + (maximumFontSize - minimumFontSize) * fraction).rounded(.up)
let labelPotisionOffset = diagramRadius / 2 + diagramRadius / 2 * (1 - fraction)
let font = NSFont.systemFont(ofSize: fontSize, weight: .bold)
let labelsEaseInColor = crop(0, chartAlpha * chartAlpha * 2 - 1, 1)
let attributes: [NSAttributedString.Key: Any] = [.foregroundColor: GColor.white.withAlphaComponent(labelsEaseInColor),
.font: font]
let attributedString = NSAttributedString(string: text, attributes: attributes)
let textNode = LabelNode.layoutText(attributedString, bounds.size)
let labelPoint = CGPoint(x: labelVector.x * labelPotisionOffset + updatedCenter.x - textNode.0.size.width / 2,
y: labelVector.y * labelPotisionOffset + updatedCenter.y - textNode.0.size.height / 2)
textNode.1.draw(CGRect(origin: labelPoint, size: textNode.0.size), in: context, backingScaleFactor: deviceScale)
context.restoreGState()
}
startAngle = endAngle
}
}
}