Swiftgram/AsyncDisplayKit/Details/ASDataController.mm

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/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "ASDataController.h"
#import <Foundation/NSProcessInfo.h>
#import "ASAssert.h"
#import "ASCellNode.h"
#import "ASDisplayNode.h"
#import "ASFlowLayoutController.h"
#import "ASInternalHelpers.h"
#import "ASLayout.h"
#import "ASMainSerialQueue.h"
#import "ASMultidimensionalArrayUtils.h"
#import "ASThread.h"
#import "ASIndexedNodeContext.h"
#import "ASDataController+Subclasses.h"
//#define LOG(...) NSLog(__VA_ARGS__)
#define LOG(...)
const static NSUInteger kASDataControllerSizingCountPerProcessor = 5;
NSString * const ASDataControllerRowNodeKind = @"_ASDataControllerRowNodeKind";
static void *kASSizingQueueContext = &kASSizingQueueContext;
@interface ASDataController () {
NSMutableArray *_externalCompletedNodes; // Main thread only. External data access can immediately query this if available.
NSMutableDictionary *_completedNodes; // Main thread only. External data access can immediately query this if _externalCompletedNodes is unavailable.
NSMutableDictionary *_editingNodes; // Modified on _editingTransactionQueue only. Updates propagated to _completedNodes.
ASMainSerialQueue *_mainSerialQueue;
NSMutableArray *_pendingEditCommandBlocks; // To be run on the main thread. Handles begin/endUpdates tracking.
NSOperationQueue *_editingTransactionQueue; // Serial background queue. Dispatches concurrent layout and manages _editingNodes.
BOOL _asyncDataFetchingEnabled;
BOOL _initialReloadDataHasBeenCalled;
BOOL _delegateDidInsertNodes;
BOOL _delegateDidDeleteNodes;
BOOL _delegateDidInsertSections;
BOOL _delegateDidDeleteSections;
}
@property (atomic, assign) NSUInteger batchUpdateCounter;
@end
@implementation ASDataController
#pragma mark - Lifecycle
- (instancetype)initWithAsyncDataFetching:(BOOL)asyncDataFetchingEnabled
{
if (!(self = [super init])) {
return nil;
}
_completedNodes = [NSMutableDictionary dictionary];
_editingNodes = [NSMutableDictionary dictionary];
_completedNodes[ASDataControllerRowNodeKind] = [NSMutableArray array];
_editingNodes[ASDataControllerRowNodeKind] = [NSMutableArray array];
_mainSerialQueue = [[ASMainSerialQueue alloc] init];
_pendingEditCommandBlocks = [NSMutableArray array];
_editingTransactionQueue = [[NSOperationQueue alloc] init];
_editingTransactionQueue.maxConcurrentOperationCount = 1; // Serial queue
_editingTransactionQueue.name = @"org.AsyncDisplayKit.ASDataController.editingTransactionQueue";
_batchUpdateCounter = 0;
_asyncDataFetchingEnabled = asyncDataFetchingEnabled;
return self;
}
- (void)setDelegate:(id<ASDataControllerDelegate>)delegate
{
if (_delegate == delegate) {
return;
}
_delegate = delegate;
// Interrogate our delegate to understand its capabilities, optimizing away expensive respondsToSelector: calls later.
_delegateDidInsertNodes = [_delegate respondsToSelector:@selector(dataController:didInsertNodes:atIndexPaths:withAnimationOptions:)];
_delegateDidDeleteNodes = [_delegate respondsToSelector:@selector(dataController:didDeleteNodes:atIndexPaths:withAnimationOptions:)];
_delegateDidInsertSections = [_delegate respondsToSelector:@selector(dataController:didInsertSections:atIndexSet:withAnimationOptions:)];
_delegateDidDeleteSections = [_delegate respondsToSelector:@selector(dataController:didDeleteSectionsAtIndexSet:withAnimationOptions:)];
}
+ (NSUInteger)parallelProcessorCount
{
static NSUInteger parallelProcessorCount;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
parallelProcessorCount = [[NSProcessInfo processInfo] processorCount];
});
return parallelProcessorCount;
}
#pragma mark - Cell Layout
- (void)batchLayoutNodesFromContexts:(NSArray<ASIndexedNodeContext *> *)contexts ofKind:(NSString *)kind completion:(ASDataControllerCompletionBlock)completionBlock
{
NSUInteger blockSize = [[ASDataController class] parallelProcessorCount] * kASDataControllerSizingCountPerProcessor;
NSUInteger count = contexts.count;
// Processing in batches
for (NSUInteger i = 0; i < count; i += blockSize) {
NSRange batchedRange = NSMakeRange(i, MIN(count - i, blockSize));
NSArray<ASIndexedNodeContext *> *batchedContexts = [contexts subarrayWithRange:batchedRange];
[self _layoutNodesFromContexts:batchedContexts ofKind:kind completion:completionBlock];
}
}
- (void)layoutLoadedNodes:(NSArray<ASCellNode *> *)nodes fromContexts:(NSArray<ASIndexedNodeContext *> *)contexts ofKind:(NSString *)kind
{
NSAssert(ASDisplayNodeThreadIsMain(), @"Layout of loaded nodes must happen on the main thread.");
ASDisplayNodeAssertTrue(nodes.count == contexts.count);
[self _layoutNodes:nodes fromContexts:contexts inIndexesOfRange:NSMakeRange(0, nodes.count) ofKind:kind];
}
/**
* Measure and layout the given node with the constrained size range.
*/
- (void)_layoutNode:(ASCellNode *)node withConstrainedSize:(ASSizeRange)constrainedSize
{
[node measureWithSizeRange:constrainedSize];
node.frame = CGRectMake(0.0f, 0.0f, node.calculatedSize.width, node.calculatedSize.height);
}
/**
* Measures and defines the layout for each node in optimized batches on an editing queue, inserting the results into the backing store.
*/
- (void)_batchLayoutNodesFromContexts:(NSArray<ASIndexedNodeContext *> *)contexts withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self batchLayoutNodesFromContexts:contexts ofKind:ASDataControllerRowNodeKind completion:^(NSArray<ASCellNode *> *nodes, NSArray<NSIndexPath *> *indexPaths) {
// Insert finished nodes into data storage
[self _insertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
}];
}
/**
* Perform measurement and layout of loaded or unloaded nodes based if they will be layed out on main thread or not
*/
- (void)_layoutNodes:(NSArray<ASCellNode *> *)nodes fromContexts:(NSArray<ASIndexedNodeContext *> *)contexts inIndexesOfRange:(NSRange)range ofKind:(NSString *)kind
{
if (_dataSource == nil) {
return;
}
// For any given layout pass that occurs, this method will be called at least twice, once on the main thread and
// the background, to result in complete coverage of both loaded and unloaded nodes
BOOL isMainThread = ASDisplayNodeThreadIsMain();
for (NSUInteger k = range.location; k < (range.location + range.length); k++) {
ASCellNode *node = nodes[k];
// Only nodes that are loaded should be layout on the main thread
if (node.isNodeLoaded == isMainThread) {
ASIndexedNodeContext *context = contexts[k];
[self _layoutNode:node withConstrainedSize:context.constrainedSize];
}
}
}
- (void)_layoutNodesFromContexts:(NSArray<ASIndexedNodeContext *> *)contexts ofKind:(NSString *)kind completion:(ASDataControllerCompletionBlock)completionBlock
{
if (!contexts.count || _dataSource == nil) {
return;
}
NSUInteger nodeCount = contexts.count;
NSMutableArray<ASCellNode *> *allocatedNodes = [NSMutableArray<ASCellNode *> arrayWithCapacity:nodeCount];
dispatch_group_t layoutGroup = dispatch_group_create();
for (NSUInteger j = 0; j < nodeCount; j += kASDataControllerSizingCountPerProcessor) {
NSInteger batchCount = MIN(kASDataControllerSizingCountPerProcessor, nodeCount - j);
__block NSArray *subarray;
// Allocate nodes concurrently.
dispatch_block_t allocationBlock = ^{
__strong ASCellNode **allocatedNodeBuffer = (__strong ASCellNode **)calloc(batchCount, sizeof(ASCellNode *));
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_apply(batchCount, queue, ^(size_t i) {
unsigned long k = j + i;
ASCellNode *node = [contexts[k] allocateNode];
ASDisplayNodeAssertNotNil(node, @"Node block created nil node");
allocatedNodeBuffer[i] = node;
});
subarray = [[NSArray alloc] initWithObjects:allocatedNodeBuffer count:batchCount];
// Nil out buffer indexes to allow arc to free the stored cells.
for (int i = 0; i < batchCount; i++) {
allocatedNodeBuffer[i] = nil;
}
free(allocatedNodeBuffer);
};
if (ASDisplayNodeThreadIsMain()) {
dispatch_semaphore_t sema = dispatch_semaphore_create(0);
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
allocationBlock();
dispatch_semaphore_signal(sema);
});
dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER);
[self _layoutNodes:subarray
fromContexts:contexts
inIndexesOfRange:NSMakeRange(0, subarray.count)
ofKind:kind];
} else {
allocationBlock();
[_mainSerialQueue performBlockOnMainThread:^{
[self _layoutNodes:subarray
fromContexts:contexts
inIndexesOfRange:NSMakeRange(0, subarray.count)
ofKind:kind];
}];
}
[allocatedNodes addObjectsFromArray:subarray];
dispatch_group_async(layoutGroup, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
// We should already have measured loaded nodes before we left the main thread. Layout the remaining once on a background thread.
[self _layoutNodes:allocatedNodes
fromContexts:contexts
inIndexesOfRange:NSMakeRange(j, batchCount)
ofKind:kind];
});
}
// Block the _editingTransactionQueue from executing a new edit transaction until layout is done & _editingNodes array is updated.
dispatch_group_wait(layoutGroup, DISPATCH_TIME_FOREVER);
if (completionBlock) {
NSMutableArray *indexPaths = [NSMutableArray arrayWithCapacity:nodeCount];
for (ASIndexedNodeContext *context in contexts) {
[indexPaths addObject:context.indexPath];
}
completionBlock(allocatedNodes, indexPaths);
}
}
- (ASSizeRange)constrainedSizeForNodeOfKind:(NSString *)kind atIndexPath:(NSIndexPath *)indexPath
{
return [_dataSource dataController:self constrainedSizeForNodeAtIndexPath:indexPath];
}
#pragma mark - External Data Querying + Editing
- (void)insertNodes:(NSArray *)nodes ofKind:(NSString *)kind atIndexPaths:(NSArray *)indexPaths completion:(ASDataControllerCompletionBlock)completionBlock
{
if (!indexPaths.count || _dataSource == nil) {
return;
}
NSMutableArray *editingNodes = _editingNodes[kind];
ASInsertElementsIntoMultidimensionalArrayAtIndexPaths(editingNodes, indexPaths, nodes);
_editingNodes[kind] = editingNodes;
// Deep copy is critical here, or future edits to the sub-arrays will pollute state between _editing and _complete on different threads.
NSMutableArray *completedNodes = ASTwoDimensionalArrayDeepMutableCopy(editingNodes);
[_mainSerialQueue performBlockOnMainThread:^{
_completedNodes[kind] = completedNodes;
if (completionBlock) {
completionBlock(nodes, indexPaths);
}
}];
}
- (void)deleteNodesOfKind:(NSString *)kind atIndexPaths:(NSArray *)indexPaths completion:(ASDataControllerCompletionBlock)completionBlock
{
if (!indexPaths.count || _dataSource == nil) {
return;
}
LOG(@"_deleteNodesAtIndexPaths:%@ ofKind:%@, full index paths in _editingNodes = %@", indexPaths, kind, ASIndexPathsForTwoDimensionalArray(_editingNodes[kind]));
NSMutableArray *editingNodes = _editingNodes[kind];
ASDeleteElementsInMultidimensionalArrayAtIndexPaths(editingNodes, indexPaths);
_editingNodes[kind] = editingNodes;
[_mainSerialQueue performBlockOnMainThread:^{
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_completedNodes[kind], indexPaths);
ASDeleteElementsInMultidimensionalArrayAtIndexPaths(_completedNodes[kind], indexPaths);
if (completionBlock) {
completionBlock(nodes, indexPaths);
}
}];
}
- (void)insertSections:(NSMutableArray *)sections ofKind:(NSString *)kind atIndexSet:(NSIndexSet *)indexSet completion:(void (^)(NSArray *sections, NSIndexSet *indexSet))completionBlock
{
if (!indexSet.count|| _dataSource == nil) {
return;
}
if (_editingNodes[kind] == nil) {
_editingNodes[kind] = [NSMutableArray array];
}
[_editingNodes[kind] insertObjects:sections atIndexes:indexSet];
// Deep copy is critical here, or future edits to the sub-arrays will pollute state between _editing and _complete on different threads.
NSArray *sectionsForCompleted = ASTwoDimensionalArrayDeepMutableCopy(sections);
[_mainSerialQueue performBlockOnMainThread:^{
[_completedNodes[kind] insertObjects:sectionsForCompleted atIndexes:indexSet];
if (completionBlock) {
completionBlock(sections, indexSet);
}
}];
}
- (void)deleteSectionsOfKind:(NSString *)kind atIndexSet:(NSIndexSet *)indexSet completion:(void (^)(NSIndexSet *indexSet))completionBlock
{
if (!indexSet.count || _dataSource == nil) {
return;
}
[_editingNodes[kind] removeObjectsAtIndexes:indexSet];
[_mainSerialQueue performBlockOnMainThread:^{
[_completedNodes[kind] removeObjectsAtIndexes:indexSet];
if (completionBlock) {
completionBlock(indexSet);
}
}];
}
#pragma mark - Internal Data Querying + Editing
/**
* Inserts the specified nodes into the given index paths and notifies the delegate of newly inserted nodes.
*
* @discussion Nodes are first inserted into the editing store, then the completed store is replaced by a deep copy
* of the editing nodes. The delegate is invoked on the main thread.
*/
- (void)_insertNodes:(NSArray *)nodes atIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self insertNodes:nodes ofKind:ASDataControllerRowNodeKind atIndexPaths:indexPaths completion:^(NSArray *nodes, NSArray *indexPaths) {
if (_delegateDidInsertNodes)
[_delegate dataController:self didInsertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
}];
}
/**
* Removes the specified nodes at the given index paths and notifies the delegate of the nodes removed.
*
* @discussion Nodes are first removed from the editing store then removed from the completed store on the main thread.
* Once the backing stores are consistent, the delegate is invoked on the main thread.
*/
- (void)_deleteNodesAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self deleteNodesOfKind:ASDataControllerRowNodeKind atIndexPaths:indexPaths completion:^(NSArray *nodes, NSArray *indexPaths) {
if (_delegateDidDeleteNodes)
[_delegate dataController:self didDeleteNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
}];
}
/**
* Inserts sections, represented as arrays, into the backing store at the given indices and notifies the delegate.
*
* @discussion The section arrays are inserted into the editing store, then a deep copy of the sections are inserted
* in the completed store on the main thread. The delegate is invoked on the main thread.
*/
- (void)_insertSections:(NSMutableArray *)sections atIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self insertSections:sections ofKind:ASDataControllerRowNodeKind atIndexSet:indexSet completion:^(NSArray *sections, NSIndexSet *indexSet) {
if (_delegateDidInsertSections)
[_delegate dataController:self didInsertSections:sections atIndexSet:indexSet withAnimationOptions:animationOptions];
}];
}
/**
* Removes sections at the given indices from the backing store and notifies the delegate.
*
* @discussion Section array are first removed from the editing store, then the associated section in the completed
* store is removed on the main thread. The delegate is invoked on the main thread.
*/
- (void)_deleteSectionsAtIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self deleteSectionsOfKind:ASDataControllerRowNodeKind atIndexSet:indexSet completion:^(NSIndexSet *indexSet) {
if (_delegateDidDeleteSections)
[_delegate dataController:self didDeleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
}];
}
#pragma mark - Initial Load & Full Reload (External API)
- (void)reloadDataWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions completion:(void (^)())completion
{
[self _reloadDataWithAnimationOptions:animationOptions synchronously:NO completion:completion];
}
- (void)reloadDataImmediatelyWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self _reloadDataWithAnimationOptions:animationOptions synchronously:YES completion:nil];
}
- (void)_reloadDataWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions synchronously:(BOOL)synchronously completion:(void (^)())completion
{
_initialReloadDataHasBeenCalled = YES;
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceSynchronously:synchronously withBlock:^{
NSUInteger sectionCount = [_dataSource numberOfSectionsInDataController:self];
NSIndexSet *sectionIndexSet = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionCount)];
NSArray<ASIndexedNodeContext *> *contexts = [self _populateFromDataSourceWithSectionIndexSet:sectionIndexSet];
// Allow subclasses to perform setup before going into the edit transaction
[self prepareForReloadData];
void (^transactionBlock)() = ^{
LOG(@"Edit Transaction - reloadData");
// Remove everything that existed before the reload, now that we're ready to insert replacements
NSMutableArray *editingNodes = _editingNodes[ASDataControllerRowNodeKind];
NSUInteger editingNodesSectionCount = editingNodes.count;
if (editingNodesSectionCount) {
NSMutableIndexSet *indexSet = [[NSMutableIndexSet alloc] initWithIndexesInRange:NSMakeRange(0, editingNodesSectionCount)];
[self _deleteNodesAtIndexPaths:ASIndexPathsForTwoDimensionalArray(editingNodes) withAnimationOptions:animationOptions];
[self _deleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
}
[self willReloadData];
// Insert empty sections
NSMutableArray *sections = [NSMutableArray arrayWithCapacity:sectionCount];
for (int i = 0; i < sectionCount; i++) {
[sections addObject:[[NSMutableArray alloc] init]];
}
[self _insertSections:sections atIndexSet:sectionIndexSet withAnimationOptions:animationOptions];
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
if (completion) {
dispatch_async(dispatch_get_main_queue(), completion);
}
};
if (synchronously) {
transactionBlock();
} else {
[_editingTransactionQueue addOperationWithBlock:transactionBlock];
}
}];
}];
}
- (void)waitUntilAllUpdatesAreCommitted
{
ASDisplayNodeAssertMainThread();
ASDisplayNodeAssert(_batchUpdateCounter == 0, @"Should not be called between beginUpdate or endUpdate");
// This should never be called in a batch update, return immediately therefore
if (_batchUpdateCounter > 0) { return; }
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// Schedule block in main serial queue to wait until all operations are finished that are
// where scheduled while waiting for the _editingTransactionQueue to finish
[_mainSerialQueue performBlockOnMainThread:^{
ASDisplayNodeAssert(_editingTransactionQueue.operationCount == 0, @"No operation should be in the _editingTransactionQueue anymore");
}];
}
#pragma mark - Data Source Access (Calling _dataSource)
/**
* Safely locks access to the data source and executes the given block, unlocking once complete.
*
* @discussion When `asyncDataFetching` is enabled, the block is executed on a background thread.
*/
- (void)accessDataSourceWithBlock:(dispatch_block_t)block
{
[self accessDataSourceSynchronously:NO withBlock:block];
}
- (void)accessDataSourceSynchronously:(BOOL)synchronously withBlock:(dispatch_block_t)block
{
if (!synchronously && _asyncDataFetchingEnabled) {
[_dataSource dataControllerLockDataSource];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
block();
[_dataSource dataControllerUnlockDataSource];
});
} else {
[_dataSource dataControllerLockDataSource];
block();
[_dataSource dataControllerUnlockDataSource];
}
}
/**
* Fetches row contexts for the provided sections from the data source.
*/
- (NSArray<ASIndexedNodeContext *> *)_populateFromDataSourceWithSectionIndexSet:(NSIndexSet *)indexSet
{
NSMutableArray<ASIndexedNodeContext *> *contexts = [NSMutableArray array];
[indexSet enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) {
NSUInteger rowNum = [_dataSource dataController:self rowsInSection:idx];
NSIndexPath *sectionIndex = [[NSIndexPath alloc] initWithIndex:idx];
for (NSUInteger i = 0; i < rowNum; i++) {
NSIndexPath *indexPath = [sectionIndex indexPathByAddingIndex:i];
ASCellNodeBlock nodeBlock = [_dataSource dataController:self nodeBlockAtIndexPath:indexPath];
ASSizeRange constrainedSize = [self constrainedSizeForNodeOfKind:ASDataControllerRowNodeKind atIndexPath:indexPath];
[contexts addObject:[[ASIndexedNodeContext alloc] initWithNodeBlock:nodeBlock
indexPath:indexPath
constrainedSize:constrainedSize]];
}
}];
return contexts;
}
#pragma mark - Batching (External API)
- (void)beginUpdates
{
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// Begin queuing up edit calls that happen on the main thread.
// This will prevent further operations from being scheduled on _editingTransactionQueue.
_batchUpdateCounter++;
}
- (void)endUpdates
{
[self endUpdatesAnimated:YES completion:nil];
}
- (void)endUpdatesAnimated:(BOOL)animated completion:(void (^)(BOOL))completion
{
_batchUpdateCounter--;
if (_batchUpdateCounter == 0) {
LOG(@"endUpdatesWithCompletion - beginning");
[_editingTransactionQueue addOperationWithBlock:^{
[_mainSerialQueue performBlockOnMainThread:^{
// Deep copy _completedNodes to _externalCompletedNodes.
// Any external queries from now on will be done on _externalCompletedNodes, to guarantee data consistency with the delegate.
_externalCompletedNodes = ASTwoDimensionalArrayDeepMutableCopy(_completedNodes[ASDataControllerRowNodeKind]);
LOG(@"endUpdatesWithCompletion - begin updates call to delegate");
[_delegate dataControllerBeginUpdates:self];
}];
}];
// Running these commands may result in blocking on an _editingTransactionQueue operation that started even before -beginUpdates.
// Each subsequent command in the queue will also wait on the full asynchronous completion of the prior command's edit transaction.
LOG(@"endUpdatesWithCompletion - %zd blocks to run", _pendingEditCommandBlocks.count);
[_pendingEditCommandBlocks enumerateObjectsUsingBlock:^(dispatch_block_t block, NSUInteger idx, BOOL *stop) {
LOG(@"endUpdatesWithCompletion - running block #%zd", idx);
block();
}];
[_pendingEditCommandBlocks removeAllObjects];
[_editingTransactionQueue addOperationWithBlock:^{
[_mainSerialQueue performBlockOnMainThread:^{
// Now that the transaction is done, _completedNodes can be accessed externally again.
_externalCompletedNodes = nil;
LOG(@"endUpdatesWithCompletion - calling delegate end");
[_delegate dataController:self endUpdatesAnimated:animated completion:completion];
}];
}];
}
}
/**
* Queues the given operation until an `endUpdates` synchronize update is completed.
*
* If this method is called outside of a begin/endUpdates batch update, the block is
* executed immediately.
*/
- (void)performEditCommandWithBlock:(void (^)(void))block
{
// This method needs to block the thread and synchronously perform the operation if we are not
// queuing commands for begin/endUpdates. If we are queuing, it needs to return immediately.
if (!_initialReloadDataHasBeenCalled) {
return;
}
// If we have never performed a reload, there is no value in executing edit operations as the initial
// reload will directly re-query the latest state of the datasource - so completely skip the block in this case.
if (_batchUpdateCounter == 0) {
block();
} else {
[_pendingEditCommandBlocks addObject:block];
}
}
#pragma mark - Section Editing (External API)
- (void)insertSections:(NSIndexSet *)sections withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - insertSections: %@", sections);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceWithBlock:^{
NSArray<ASIndexedNodeContext *> *contexts = [self _populateFromDataSourceWithSectionIndexSet:sections];
[self prepareForInsertSections:sections];
[_editingTransactionQueue addOperationWithBlock:^{
[self willInsertSections:sections];
LOG(@"Edit Transaction - insertSections: %@", sections);
NSMutableArray *sectionArray = [NSMutableArray arrayWithCapacity:sections.count];
for (NSUInteger i = 0; i < sections.count; i++) {
[sectionArray addObject:[NSMutableArray array]];
}
[self _insertSections:sectionArray atIndexSet:sections withAnimationOptions:animationOptions];
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)deleteSections:(NSIndexSet *)sections withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - deleteSections: %@", sections);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[_editingTransactionQueue addOperationWithBlock:^{
[self willDeleteSections:sections];
// remove elements
LOG(@"Edit Transaction - deleteSections: %@", sections);
NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes[ASDataControllerRowNodeKind], sections);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
[self _deleteSectionsAtIndexSet:sections withAnimationOptions:animationOptions];
}];
}];
}
- (void)reloadSections:(NSIndexSet *)sections withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - reloadSections: %@", sections);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceWithBlock:^{
NSArray<ASIndexedNodeContext *> *contexts= [self _populateFromDataSourceWithSectionIndexSet:sections];
[self prepareForReloadSections:sections];
[_editingTransactionQueue addOperationWithBlock:^{
[self willReloadSections:sections];
NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes[ASDataControllerRowNodeKind], sections);
LOG(@"Edit Transaction - reloadSections: updatedIndexPaths: %@, indexPaths: %@, _editingNodes: %@", updatedIndexPaths, indexPaths, ASIndexPathsForTwoDimensionalArray(_editingNodes[ASDataControllerRowNodeKind]));
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
// reinsert the elements
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)moveSection:(NSInteger)section toSection:(NSInteger)newSection withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - moveSection");
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[_editingTransactionQueue addOperationWithBlock:^{
[self willMoveSection:section toSection:newSection];
// remove elements
LOG(@"Edit Transaction - moveSection");
NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes[ASDataControllerRowNodeKind], [NSIndexSet indexSetWithIndex:section]);
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_editingNodes[ASDataControllerRowNodeKind], indexPaths);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
// update the section of indexpaths
NSIndexPath *sectionIndexPath = [[NSIndexPath alloc] initWithIndex:newSection];
NSMutableArray *updatedIndexPaths = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
for (NSIndexPath *indexPath in indexPaths) {
[updatedIndexPaths addObject:[sectionIndexPath indexPathByAddingIndex:[indexPath indexAtPosition:indexPath.length - 1]]];
}
// Don't re-calculate size for moving
[self _insertNodes:nodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
}];
}];
}
#pragma mark - Backing store manipulation optional hooks (Subclass API)
- (void)prepareForReloadData
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willReloadData
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)prepareForInsertSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willInsertSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willDeleteSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)prepareForReloadSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willReloadSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willMoveSection:(NSInteger)section toSection:(NSInteger)newSection
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
#pragma mark - Row Editing (External API)
- (void)insertRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - insertRows: %@", indexPaths);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// sort indexPath to avoid messing up the index when inserting in several batches
NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
NSMutableArray<ASIndexedNodeContext *> *contexts = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
[self accessDataSourceWithBlock:^{
for (NSIndexPath *indexPath in sortedIndexPaths) {
ASCellNodeBlock nodeBlock = [_dataSource dataController:self nodeBlockAtIndexPath:indexPath];
ASSizeRange constrainedSize = [self constrainedSizeForNodeOfKind:ASDataControllerRowNodeKind atIndexPath:indexPath];
[contexts addObject:[[ASIndexedNodeContext alloc] initWithNodeBlock:nodeBlock
indexPath:indexPath
constrainedSize:constrainedSize]];
}
[_editingTransactionQueue addOperationWithBlock:^{
LOG(@"Edit Transaction - insertRows: %@", indexPaths);
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)deleteRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - deleteRows: %@", indexPaths);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// sort indexPath in order to avoid messing up the index when deleting
// FIXME: Shouldn't deletes be sorted in descending order?
NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
[_editingTransactionQueue addOperationWithBlock:^{
LOG(@"Edit Transaction - deleteRows: %@", indexPaths);
[self _deleteNodesAtIndexPaths:sortedIndexPaths withAnimationOptions:animationOptions];
}];
}];
}
- (void)reloadRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - reloadRows: %@", indexPaths);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// Reloading requires re-fetching the data. Load it on the current calling thread, locking the data source.
[self accessDataSourceWithBlock:^{
NSMutableArray<ASIndexedNodeContext *> *contexts = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
// FIXME: This doesn't currently do anything
// FIXME: Shouldn't deletes be sorted in descending order?
[indexPaths sortedArrayUsingSelector:@selector(compare:)];
for (NSIndexPath *indexPath in indexPaths) {
ASCellNodeBlock nodeBlock = [_dataSource dataController:self nodeBlockAtIndexPath:indexPath];
ASSizeRange constrainedSize = [self constrainedSizeForNodeOfKind:ASDataControllerRowNodeKind atIndexPath:indexPath];
[contexts addObject:[[ASIndexedNodeContext alloc] initWithNodeBlock:nodeBlock
indexPath:indexPath
constrainedSize:constrainedSize]];
}
[_editingTransactionQueue addOperationWithBlock:^{
LOG(@"Edit Transaction - reloadRows: %@", indexPaths);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)relayoutAllNodes
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - relayoutRows");
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// Can't relayout right away because _completedNodes may not be up-to-date,
// i.e there might be some nodes that were measured using the old constrained size but haven't been added to _completedNodes
// (see _layoutNodes:atIndexPaths:withAnimationOptions:).
[_editingTransactionQueue addOperationWithBlock:^{
[_mainSerialQueue performBlockOnMainThread:^{
for (NSString *kind in [_completedNodes keyEnumerator]) {
[self _relayoutNodesOfKind:kind];
}
}];
}];
}];
}
- (void)_relayoutNodesOfKind:(NSString *)kind
{
ASDisplayNodeAssertMainThread();
NSArray *nodes = [self completedNodesOfKind:kind];
if (!nodes.count) {
return;
}
[self accessDataSourceWithBlock:^{
[nodes enumerateObjectsUsingBlock:^(NSMutableArray *section, NSUInteger sectionIndex, BOOL *stop) {
[section enumerateObjectsUsingBlock:^(ASCellNode *node, NSUInteger rowIndex, BOOL *stop) {
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:rowIndex inSection:sectionIndex];
ASSizeRange constrainedSize = [self constrainedSizeForNodeOfKind:kind atIndexPath:indexPath];
ASLayout *layout = [node measureWithSizeRange:constrainedSize];
node.frame = CGRectMake(0.0f, 0.0f, layout.size.width, layout.size.height);
}];
}];
}];
}
- (void)moveRowAtIndexPath:(NSIndexPath *)indexPath toIndexPath:(NSIndexPath *)newIndexPath withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - moveRow: %@ > %@", indexPath, newIndexPath);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[_editingTransactionQueue addOperationWithBlock:^{
LOG(@"Edit Transaction - moveRow: %@ > %@", indexPath, newIndexPath);
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_editingNodes[ASDataControllerRowNodeKind], @[indexPath]);
NSArray *indexPaths = @[indexPath];
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
// Don't re-calculate size for moving
NSArray *newIndexPaths = @[newIndexPath];
[self _insertNodes:nodes atIndexPaths:newIndexPaths withAnimationOptions:animationOptions];
}];
}];
}
#pragma mark - Data Querying (Subclass API)
- (NSArray *)indexPathsForEditingNodesOfKind:(NSString *)kind
{
return _editingNodes[kind] != nil ? ASIndexPathsForTwoDimensionalArray(_editingNodes[kind]) : nil;
}
- (NSMutableArray *)editingNodesOfKind:(NSString *)kind
{
return _editingNodes[kind] != nil ? _editingNodes[kind] : [NSMutableArray array];
}
- (NSMutableArray *)completedNodesOfKind:(NSString *)kind
{
return _completedNodes[kind];
}
#pragma mark - Data Querying (External API)
- (NSUInteger)numberOfSections
{
ASDisplayNodeAssertMainThread();
return [[self completedNodes] count];
}
- (NSUInteger)numberOfRowsInSection:(NSUInteger)section
{
ASDisplayNodeAssertMainThread();
NSArray *completedNodes = [self completedNodes];
return (section < completedNodes.count) ? [completedNodes[section] count] : 0;
}
- (ASCellNode *)nodeAtIndexPath:(NSIndexPath *)indexPath
{
ASDisplayNodeAssertMainThread();
NSArray *completedNodes = [self completedNodes];
NSInteger section = indexPath.section;
NSInteger row = indexPath.row;
ASCellNode *node = nil;
if (section >= 0 && row >= 0 && section < completedNodes.count) {
NSArray *completedNodesSection = completedNodes[section];
if (row < completedNodesSection.count) {
node = completedNodesSection[row];
}
}
return node;
}
- (NSIndexPath *)indexPathForNode:(ASCellNode *)cellNode;
{
ASDisplayNodeAssertMainThread();
NSArray *nodes = [self completedNodes];
NSUInteger numberOfNodes = nodes.count;
// Loop through each section to look for the cellNode
for (NSUInteger i = 0; i < numberOfNodes; i++) {
NSArray *sectionNodes = nodes[i];
NSUInteger cellIndex = [sectionNodes indexOfObjectIdenticalTo:cellNode];
if (cellIndex != NSNotFound) {
return [NSIndexPath indexPathForRow:cellIndex inSection:i];
}
}
return nil;
}
- (NSArray *)nodesAtIndexPaths:(NSArray *)indexPaths
{
ASDisplayNodeAssertMainThread();
return ASFindElementsInMultidimensionalArrayAtIndexPaths((NSMutableArray *)[self completedNodes], [indexPaths sortedArrayUsingSelector:@selector(compare:)]);
}
/// Returns nodes that can be queried externally. _externalCompletedNodes is used if available, _completedNodes otherwise.
- (NSArray *)completedNodes
{
ASDisplayNodeAssertMainThread();
return _externalCompletedNodes ? : _completedNodes[ASDataControllerRowNodeKind];
}
#pragma mark - Dealloc
- (void)dealloc
{
ASDisplayNodeAssertMainThread();
[_completedNodes enumerateKeysAndObjectsUsingBlock:^(NSString *kind, NSMutableArray *nodes, BOOL *stop) {
[nodes enumerateObjectsUsingBlock:^(NSMutableArray *section, NSUInteger sectionIndex, BOOL *stop) {
[section enumerateObjectsUsingBlock:^(ASCellNode *node, NSUInteger rowIndex, BOOL *stop) {
if (node.isNodeLoaded) {
if (node.layerBacked) {
[node.layer removeFromSuperlayer];
} else {
[node.view removeFromSuperview];
}
}
}];
}];
}];
}
@end