Swiftgram/Display/CAAnimationUtils.swift
2015-08-10 12:01:07 +02:00

50 lines
1.8 KiB
Swift

import UIKit
@objc private class CALayerAnimationDelegate: NSObject {
let completion: Bool -> Void
init(completion: Bool -> Void) {
self.completion = completion
super.init()
}
@objc override func animationDidStop(anim: CAAnimation, finished flag: Bool) {
self.completion(flag)
}
}
public extension CALayer {
public func animate(from from: NSValue, to: NSValue, keyPath: String, timingFunction: String, duration: NSTimeInterval, completion: (Bool -> Void)? = nil) {
let k = Float(UIView.animationDurationFactor())
var speed: Float = 1.0
if k != 0 && k != 1 {
speed = Float(1.0) / k
}
let animation = CABasicAnimation(keyPath: keyPath)
animation.fromValue = from
animation.toValue = to
animation.duration = duration
animation.timingFunction = CAMediaTimingFunction(name: timingFunction)
animation.removedOnCompletion = true
animation.fillMode = kCAFillModeForwards
animation.speed = speed
if let completion = completion {
animation.delegate = CALayerAnimationDelegate(completion: completion)
}
self.addAnimation(animation, forKey: keyPath)
self.setValue(to, forKey: keyPath)
}
public func animateAlpha(from from: CGFloat, to: CGFloat, duration: NSTimeInterval) {
self.animate(from: NSNumber(float: Float(from)), to: NSNumber(float: Float(to)), keyPath: "opacity", timingFunction: kCAMediaTimingFunctionEaseInEaseOut, duration: duration)
}
internal func animatePosition(from from: CGPoint, to: CGPoint, duration: NSTimeInterval) {
self.animate(from: NSValue(CGPoint: from), to: NSValue(CGPoint: to), keyPath: "position", timingFunction: kCAMediaTimingFunctionEaseInEaseOut, duration: duration)
}
}