2024-12-22 17:16:14 +04:00

1438 lines
65 KiB
Swift

import Foundation
import UIKit
import Display
import ComponentFlow
import SwiftSignalKit
import TelegramCore
import Photos
import LocalMediaResources
import CameraButtonComponent
import UIKitRuntimeUtils
import AccountContext
enum ShutterButtonState: Equatable {
case disabled
case generic
case video
case stopRecording
case holdRecording(progress: Float)
case transition
}
private let maximumShutterSize = CGSize(width: 96.0, height: 96.0)
private extension SimpleShapeLayer {
func animateStrokeStart(from: CGFloat, to: CGFloat, duration: Double, delay: Double = 0.0, timingFunction: String = CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: Bool = true, completion: ((Bool) -> ())? = nil) {
self.animate(from: NSNumber(value: Float(from)), to: NSNumber(value: Float(to)), keyPath: "strokeStart", timingFunction: timingFunction, duration: duration, delay: delay, removeOnCompletion: removeOnCompletion, completion: completion)
}
func animateStrokeEnd(from: CGFloat, to: CGFloat, duration: Double, delay: Double = 0.0, timingFunction: String = CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: Bool = true, completion: ((Bool) -> ())? = nil) {
self.animate(from: NSNumber(value: Float(from)), to: NSNumber(value: Float(to)), keyPath: "strokeEnd", timingFunction: timingFunction, duration: duration, delay: delay, removeOnCompletion: removeOnCompletion, completion: completion)
}
}
private final class ShutterButtonContentComponent: Component {
let isTablet: Bool
let hasAppeared: Bool
let tintColor: UIColor
let shutterState: ShutterButtonState
let blobState: ShutterBlobView.BlobState
let collageProgress: Float
let collageCount: Int?
let highlightedAction: ActionSlot<Bool>
let updateOffsetX: ActionSlot<(CGFloat, ComponentTransition)>
let updateOffsetY: ActionSlot<(CGFloat, ComponentTransition)>
init(
isTablet: Bool,
hasAppeared: Bool,
tintColor: UIColor,
shutterState: ShutterButtonState,
blobState: ShutterBlobView.BlobState,
collageProgress: Float,
collageCount: Int?,
highlightedAction: ActionSlot<Bool>,
updateOffsetX: ActionSlot<(CGFloat, ComponentTransition)>,
updateOffsetY: ActionSlot<(CGFloat, ComponentTransition)>
) {
self.isTablet = isTablet
self.hasAppeared = hasAppeared
self.tintColor = tintColor
self.shutterState = shutterState
self.blobState = blobState
self.collageProgress = collageProgress
self.collageCount = collageCount
self.highlightedAction = highlightedAction
self.updateOffsetX = updateOffsetX
self.updateOffsetY = updateOffsetY
}
static func ==(lhs: ShutterButtonContentComponent, rhs: ShutterButtonContentComponent) -> Bool {
if lhs.isTablet != rhs.isTablet {
return false
}
if lhs.hasAppeared != rhs.hasAppeared {
return false
}
if lhs.tintColor != rhs.tintColor {
return false
}
if lhs.shutterState != rhs.shutterState {
return false
}
if lhs.blobState != rhs.blobState {
return false
}
if lhs.collageProgress != rhs.collageProgress {
return false
}
if lhs.collageCount != rhs.collageCount {
return false
}
return true
}
final class View: UIView {
private var component: ShutterButtonContentComponent?
private let underRingLayer = SimpleShapeLayer()
private let ringLayer = SimpleShapeLayer()
var blobView: ShutterBlobView?
private let innerLayer = SimpleShapeLayer()
private let progressLayer = SimpleShapeLayer()
private let checkLayer = SimpleLayer()
private let checkLayerMask = SimpleShapeLayer()
private let checkLayerLineMask = SimpleShapeLayer()
init() {
super.init(frame: CGRect())
self.layer.allowsGroupOpacity = true
self.progressLayer.strokeEnd = 0.0
let checkPath = CGMutablePath()
checkPath.move(to: CGPoint(x: 18.0 + 2.0, y: 18.0 + 13.0))
checkPath.addLine(to: CGPoint(x: 18.0 + 9.0, y: 18.0 + 20.0))
checkPath.addLine(to: CGPoint(x: 18.0 + 22.0, y: 18.0 + 7.0))
self.checkLayer.frame = CGRect(origin: .zero, size: CGSize(width: 60.0, height: 60.0))
if let filter = makeLuminanceToAlphaFilter() {
self.checkLayerMask.filters = [filter]
}
self.checkLayerMask.backgroundColor = UIColor.black.cgColor
self.checkLayerMask.fillColor = UIColor.white.cgColor
self.checkLayerMask.path = CGPath(ellipseIn: self.checkLayer.frame, transform: nil)
self.checkLayerMask.frame = self.checkLayer.frame
self.checkLayerLineMask.path = checkPath
self.checkLayerLineMask.lineWidth = 3.0
self.checkLayerLineMask.lineCap = .round
self.checkLayerLineMask.lineJoin = .round
self.checkLayerLineMask.fillColor = UIColor.clear.cgColor
self.checkLayerLineMask.strokeColor = UIColor.black.cgColor
self.checkLayerLineMask.frame = self.checkLayer.frame
self.checkLayerMask.addSublayer(self.checkLayerLineMask)
self.checkLayer.mask = self.checkLayerMask
self.checkLayer.isHidden = true
self.layer.addSublayer(self.innerLayer)
self.layer.addSublayer(self.underRingLayer)
self.layer.addSublayer(self.ringLayer)
self.layer.addSublayer(self.progressLayer)
}
required init?(coder aDecoder: NSCoder) {
preconditionFailure()
}
func updateIsHighlighted(_ isHighlighted: Bool) {
guard let blobView = self.blobView, let component = self.component else {
return
}
let scale: CGFloat = isHighlighted ? 0.8 : 1.0
let transition = ComponentTransition(animation: .curve(duration: 0.3, curve: .easeInOut))
transition.setTransform(view: blobView, transform: CATransform3DMakeScale(scale, scale, 1.0))
if component.collageProgress > 1.0 - .ulpOfOne {
transition.setTransform(layer: self.ringLayer, transform: CATransform3DMakeScale(scale, scale, 1.0))
}
}
func update(component: ShutterButtonContentComponent, availableSize: CGSize, transition: ComponentTransition) -> CGSize {
let previousComponent = self.component
self.component = component
if component.hasAppeared && self.blobView == nil {
self.blobView = ShutterBlobView(test: false)
self.addSubview(self.blobView!)
self.layer.addSublayer(self.checkLayer)
Queue.mainQueue().after(0.2) {
self.innerLayer.removeFromSuperlayer()
}
}
component.highlightedAction.connect { [weak self] highlighted in
self?.updateIsHighlighted(highlighted)
}
func rubberBandingOffset(offset: CGFloat, bandingStart: CGFloat) -> CGFloat {
let bandedOffset = offset - bandingStart
let range: CGFloat = 60.0
let coefficient: CGFloat = 0.1
return bandingStart + (1.0 - (1.0 / ((bandedOffset * coefficient / range) + 1.0))) * range
}
component.updateOffsetX.connect { [weak self] offset, transition in
if let self, let blobView = self.blobView {
blobView.updateSecondaryOffsetX(offset, transition: transition)
if abs(offset) < 60.0 {
var bandedOffset = rubberBandingOffset(offset: abs(offset), bandingStart: 0.0)
if offset < 0.0 {
bandedOffset *= -1.0
}
blobView.updatePrimaryOffsetX(bandedOffset, transition: transition)
} else {
blobView.updatePrimaryOffsetX(0.0, transition: .spring(duration: 0.2))
}
}
}
component.updateOffsetY.connect { [weak self] offset, transition in
if let self, let blobView = self.blobView {
blobView.updateSecondaryOffsetY(offset, transition: transition)
if abs(offset) < 60.0 {
var bandedOffset = rubberBandingOffset(offset: abs(offset), bandingStart: 0.0)
if offset < 0.0 {
bandedOffset *= -1.0
}
blobView.updatePrimaryOffsetY(bandedOffset, transition: transition)
} else {
blobView.updatePrimaryOffsetY(0.0, transition: .spring(duration: 0.2))
}
}
}
var innerColor: UIColor
let innerSize: CGSize
var ringSize: CGSize
var ringWidth: CGFloat = 3.0
var recordingProgress: Float?
switch component.shutterState {
case .generic, .disabled:
innerColor = component.tintColor
innerSize = CGSize(width: 60.0, height: 60.0)
ringSize = CGSize(width: 68.0, height: 68.0)
case .video:
innerColor = videoRedColor
innerSize = CGSize(width: 60.0, height: 60.0)
ringSize = CGSize(width: 68.0, height: 68.0)
case .stopRecording:
innerColor = videoRedColor
innerSize = CGSize(width: 26.0, height: 26.0)
ringSize = CGSize(width: 68.0, height: 68.0)
case let .holdRecording(progress):
innerColor = videoRedColor
innerSize = CGSize(width: 60.0, height: 60.0)
ringSize = CGSize(width: 92.0, height: 92.0)
recordingProgress = progress
case .transition:
innerColor = videoRedColor
innerSize = CGSize(width: 60.0, height: 60.0)
ringSize = CGSize(width: 68.0, height: 68.0)
recordingProgress = 0.0
}
if component.collageProgress > 1.0 - .ulpOfOne {
innerColor = component.tintColor
ringSize = CGSize(width: 60.0, height: 60.0)
ringWidth = 5.0
} else if component.collageProgress > 0.0 {
ringSize = CGSize(width: 74.0, height: 74.0)
ringWidth = 5.0
}
if component.collageProgress > 1.0 - .ulpOfOne {
self.blobView?.isHidden = true
self.checkLayer.isHidden = false
transition.setShapeLayerStrokeEnd(layer: self.checkLayerLineMask, strokeEnd: 1.0)
} else {
self.checkLayer.isHidden = true
self.blobView?.isHidden = false
// transition.setAlpha(layer: self.checkLayerLineMask, alpha: 0.0)
// transition.setShapeLayerStrokeEnd(layer: self.checkLayerLineMask, strokeEnd: 0.0, completion: { _ in
// self.blobView?.isHidden = false
// self.checkLayer.isHidden = true
// })
}
self.checkLayer.backgroundColor = innerColor.cgColor
self.ringLayer.fillColor = UIColor.clear.cgColor
self.ringLayer.strokeColor = component.tintColor.cgColor
self.ringLayer.lineWidth = ringWidth
self.ringLayer.lineCap = .round
let ringPath = CGPath(
ellipseIn: CGRect(
origin: CGPoint(
x: (maximumShutterSize.width - ringSize.width) / 2.0,
y: (maximumShutterSize.height - ringSize.height) / 2.0),
size: ringSize
),
transform: nil
)
transition.setShapeLayerPath(layer: self.ringLayer, path: ringPath)
self.ringLayer.bounds = CGRect(origin: .zero, size: maximumShutterSize)
self.ringLayer.position = CGPoint(x: maximumShutterSize.width / 2.0, y: maximumShutterSize.height / 2.0)
self.ringLayer.transform = CATransform3DMakeRotation(-.pi / 2.0, 0.0, 0.0, 1.0)
self.checkLayer.position = CGPoint(x: maximumShutterSize.width / 2.0, y: maximumShutterSize.height / 2.0)
if component.collageProgress > 0.0 {
if previousComponent?.collageProgress == 0.0 {
self.ringLayer.animateRotation(from: -.pi * 3.0 / 2.0, to: -.pi / 2.0, duration: 0.3, timingFunction: kCAMediaTimingFunctionSpring)
}
transition.setShapeLayerStrokeEnd(layer: self.ringLayer, strokeEnd: CGFloat(component.collageProgress))
} else {
transition.setShapeLayerStrokeEnd(layer: self.ringLayer, strokeEnd: 1.0)
}
self.underRingLayer.fillColor = UIColor.clear.cgColor
self.underRingLayer.strokeColor = component.tintColor.withAlphaComponent(0.2).cgColor
self.underRingLayer.lineWidth = ringWidth
transition.setShapeLayerPath(layer: self.underRingLayer, path: ringPath)
self.underRingLayer.bounds = CGRect(origin: .zero, size: maximumShutterSize)
self.underRingLayer.position = CGPoint(x: maximumShutterSize.width / 2.0, y: maximumShutterSize.height / 2.0)
if let blobView = self.blobView {
blobView.updateState(component.blobState, tintColor: innerColor, transition: transition)
if component.isTablet {
blobView.bounds = CGRect(origin: .zero, size: CGSize(width: maximumShutterSize.width, height: 440.0))
} else {
blobView.bounds = CGRect(origin: .zero, size: CGSize(width: availableSize.width, height: maximumShutterSize.height))
}
blobView.center = CGPoint(x: maximumShutterSize.width / 2.0, y: maximumShutterSize.height / 2.0)
}
self.innerLayer.backgroundColor = innerColor.cgColor
self.innerLayer.cornerRadius = innerSize.width / 2.0
self.innerLayer.bounds = CGRect(origin: .zero, size: innerSize)
self.innerLayer.position = CGPoint(x: maximumShutterSize.width / 2.0, y: maximumShutterSize.height / 2.0)
let totalProgress = component.collageCount.flatMap { 1.0 / Double($0) } ?? 1.0
self.progressLayer.bounds = CGRect(origin: .zero, size: maximumShutterSize)
self.progressLayer.position = CGPoint(x: maximumShutterSize.width / 2.0, y: maximumShutterSize.height / 2.0)
transition.setShapeLayerPath(layer: self.progressLayer, path: ringPath)
self.progressLayer.fillColor = UIColor.clear.cgColor
self.progressLayer.strokeColor = videoRedColor.cgColor
self.progressLayer.lineWidth = ringWidth + UIScreenPixel
self.progressLayer.lineCap = .round
if totalProgress < 1.0 {
self.progressLayer.transform = CATransform3DMakeRotation(-.pi / 2.0 + CGFloat(component.collageProgress) * 2.0 * .pi, 0.0, 0.0, 1.0)
} else {
self.progressLayer.transform = CATransform3DMakeRotation(-.pi / 2.0, 0.0, 0.0, 1.0)
}
let previousValue = self.progressLayer.strokeEnd
self.progressLayer.strokeEnd = CGFloat(recordingProgress ?? 0.0) * totalProgress
self.progressLayer.animateStrokeEnd(from: previousValue, to: self.progressLayer.strokeEnd, duration: 0.33)
return maximumShutterSize
}
}
func makeView() -> View {
return View()
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, transition: transition)
}
}
final class FlipButtonContentComponent: Component {
private let action: ActionSlot<Void>
private let maskFrame: CGRect
private let tintColor: UIColor
init(action: ActionSlot<Void>, maskFrame: CGRect, tintColor: UIColor) {
self.action = action
self.maskFrame = maskFrame
self.tintColor = tintColor
}
static func ==(lhs: FlipButtonContentComponent, rhs: FlipButtonContentComponent) -> Bool {
return lhs.maskFrame == rhs.maskFrame && lhs.tintColor == rhs.tintColor
}
final class View: UIView {
private var component: FlipButtonContentComponent?
private let icon = SimpleLayer()
let maskContainerView = UIView()
private let maskLayer = SimpleLayer()
private let darkIcon = SimpleLayer()
init() {
super.init(frame: CGRect())
self.layer.addSublayer(self.icon)
self.maskContainerView.isUserInteractionEnabled = false
self.maskContainerView.clipsToBounds = true
self.maskContainerView.layer.addSublayer(self.maskLayer)
self.maskLayer.addSublayer(self.darkIcon)
self.maskLayer.masksToBounds = true
self.maskLayer.cornerRadius = 16.0
self.icon.contents = UIImage(bundleImageName: "Camera/FlipIcon")?.withRenderingMode(.alwaysTemplate).cgImage
self.darkIcon.contents = UIImage(bundleImageName: "Camera/FlipIcon")?.cgImage
self.darkIcon.layerTintColor = UIColor.black.cgColor
}
required init?(coder aDecoder: NSCoder) {
preconditionFailure()
}
func playAnimation() {
let animation = CASpringAnimation(keyPath: "transform.rotation.z")
animation.fromValue = 0.0 as NSNumber
animation.toValue = CGFloat.pi as NSNumber
animation.mass = 5.0
animation.stiffness = 900.0
animation.damping = 90.0
animation.duration = animation.settlingDuration
if #available(iOS 15.0, *) {
let maxFps = Float(UIScreen.main.maximumFramesPerSecond)
animation.preferredFrameRateRange = CAFrameRateRange(minimum: 30.0, maximum: maxFps, preferred: maxFps)
}
self.icon.add(animation, forKey: "transform.rotation.z")
let darkAnimation = CASpringAnimation(keyPath: "transform.rotation.z")
darkAnimation.fromValue = 0.0 as NSNumber
darkAnimation.toValue = CGFloat.pi as NSNumber
darkAnimation.mass = 5.0
darkAnimation.stiffness = 900.0
darkAnimation.damping = 90.0
darkAnimation.duration = darkAnimation.settlingDuration
if #available(iOS 15.0, *) {
let maxFps = Float(UIScreen.main.maximumFramesPerSecond)
darkAnimation.preferredFrameRateRange = CAFrameRateRange(minimum: 30.0, maximum: maxFps, preferred: maxFps)
}
self.darkIcon.add(darkAnimation, forKey: "transform.rotation.z")
}
func update(component: FlipButtonContentComponent, availableSize: CGSize, transition: ComponentTransition) -> CGSize {
self.component = component
component.action.connect { [weak self] _ in
self?.playAnimation()
}
let size = CGSize(width: 48.0, height: 48.0)
self.icon.layerTintColor = component.tintColor.cgColor
self.icon.position = CGPoint(x: size.width / 2.0, y: size.height / 2.0)
self.icon.bounds = CGRect(origin: .zero, size: size)
transition.setFrame(layer: self.maskLayer, frame: component.maskFrame)
self.darkIcon.bounds = CGRect(origin: .zero, size: size)
transition.setPosition(layer: self.darkIcon, position: CGPoint(x: -component.maskFrame.minX + size.width / 2.0, y: -component.maskFrame.minY + size.height / 2.0))
return size
}
}
func makeView() -> View {
return View()
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, transition: transition)
}
}
final class LockContentComponent: Component {
private let maskFrame: CGRect
private let tintColor: UIColor
init(maskFrame: CGRect, tintColor: UIColor) {
self.maskFrame = maskFrame
self.tintColor = tintColor
}
static func ==(lhs: LockContentComponent, rhs: LockContentComponent) -> Bool {
return lhs.maskFrame == rhs.maskFrame && lhs.tintColor == rhs.tintColor
}
final class View: UIView {
private var component: LockContentComponent?
private let icon = SimpleLayer()
let maskContainerView = UIView()
private let maskLayer = SimpleLayer()
private let darkIcon = SimpleLayer()
init() {
super.init(frame: CGRect())
self.layer.addSublayer(self.icon)
self.maskContainerView.isUserInteractionEnabled = false
self.maskContainerView.clipsToBounds = true
self.maskContainerView.bounds = CGRect(origin: .zero, size: CGSize(width: 30.0, height: 30.0))
self.maskContainerView.layer.addSublayer(self.maskLayer)
self.maskLayer.addSublayer(self.darkIcon)
self.maskLayer.masksToBounds = true
self.maskLayer.cornerRadius = 24.0
self.icon.contents = UIImage(bundleImageName: "Camera/LockIcon")?.withRenderingMode(.alwaysTemplate).cgImage
self.darkIcon.contents = UIImage(bundleImageName: "Camera/LockedIcon")?.cgImage
self.darkIcon.layerTintColor = UIColor.black.cgColor
}
required init?(coder aDecoder: NSCoder) {
preconditionFailure()
}
func update(component: LockContentComponent, availableSize: CGSize, transition: ComponentTransition) -> CGSize {
self.component = component
let size = CGSize(width: 30.0, height: 30.0)
self.icon.layerTintColor = component.tintColor.cgColor
self.icon.position = CGPoint(x: size.width / 2.0, y: size.height / 2.0)
self.icon.bounds = CGRect(origin: .zero, size: size)
transition.setFrame(layer: self.maskLayer, frame: component.maskFrame)
self.darkIcon.bounds = CGRect(origin: .zero, size: size)
transition.setPosition(layer: self.darkIcon, position: CGPoint(x: -component.maskFrame.minX + size.width / 2.0, y: -component.maskFrame.minY + size.height / 2.0))
return size
}
}
func makeView() -> View {
return View()
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, transition: transition)
}
}
private func lastStateImage() -> UIImage {
let imagePath = NSTemporaryDirectory() + "galleryImage.jpg"
if let data = try? Data(contentsOf: URL(fileURLWithPath: imagePath)), let image = UIImage(data: data) {
return image
} else {
return UIImage(bundleImageName: "Camera/Placeholder")!
}
}
private func saveLastStateImage(_ image: UIImage) {
let imagePath = NSTemporaryDirectory() + "galleryImage.jpg"
if let data = image.jpegData(compressionQuality: 0.6) {
try? data.write(to: URL(fileURLWithPath: imagePath))
}
}
final class CaptureControlsComponent: Component {
enum SwipeHint {
case none
case zoom
case lock
case releaseLock
case flip
}
let context: AccountContext
let isTablet: Bool
let isSticker: Bool
let hasGallery: Bool
let hasAppeared: Bool
let hasAccess: Bool
let hideControls: Bool
let collageProgress: Float
let collageCount: Int?
let tintColor: UIColor
let shutterState: ShutterButtonState
let lastGalleryAsset: PHAsset?
let resolvedCodePeer: EnginePeer?
let tag: AnyObject?
let galleryButtonTag: AnyObject?
let shutterTapped: () -> Void
let shutterPressed: () -> Void
let shutterReleased: () -> Void
let lockRecording: () -> Void
let flipTapped: () -> Void
let galleryTapped: () -> Void
let swipeHintUpdated: (SwipeHint) -> Void
let zoomUpdated: (CGFloat) -> Void
let flipAnimationAction: ActionSlot<Void>
let openResolvedPeer: (EnginePeer) -> Void
init(
context: AccountContext,
isTablet: Bool,
isSticker: Bool,
hasGallery: Bool,
hasAppeared: Bool,
hasAccess: Bool,
hideControls: Bool,
collageProgress: Float,
collageCount: Int?,
tintColor: UIColor,
shutterState: ShutterButtonState,
lastGalleryAsset: PHAsset?,
resolvedCodePeer: EnginePeer?,
tag: AnyObject?,
galleryButtonTag: AnyObject?,
shutterTapped: @escaping () -> Void,
shutterPressed: @escaping () -> Void,
shutterReleased: @escaping () -> Void,
lockRecording: @escaping () -> Void,
flipTapped: @escaping () -> Void,
galleryTapped: @escaping () -> Void,
swipeHintUpdated: @escaping (SwipeHint) -> Void,
zoomUpdated: @escaping (CGFloat) -> Void,
flipAnimationAction: ActionSlot<Void>,
openResolvedPeer: @escaping (EnginePeer) -> Void
) {
self.context = context
self.isTablet = isTablet
self.isSticker = isSticker
self.hasGallery = hasGallery
self.hasAppeared = hasAppeared
self.hasAccess = hasAccess
self.hideControls = hideControls
self.collageProgress = collageProgress
self.collageCount = collageCount
self.tintColor = tintColor
self.shutterState = shutterState
self.lastGalleryAsset = lastGalleryAsset
self.resolvedCodePeer = resolvedCodePeer
self.tag = tag
self.galleryButtonTag = galleryButtonTag
self.shutterTapped = shutterTapped
self.shutterPressed = shutterPressed
self.shutterReleased = shutterReleased
self.lockRecording = lockRecording
self.flipTapped = flipTapped
self.galleryTapped = galleryTapped
self.swipeHintUpdated = swipeHintUpdated
self.zoomUpdated = zoomUpdated
self.flipAnimationAction = flipAnimationAction
self.openResolvedPeer = openResolvedPeer
}
static func ==(lhs: CaptureControlsComponent, rhs: CaptureControlsComponent) -> Bool {
if lhs.context !== rhs.context {
return false
}
if lhs.isTablet != rhs.isTablet {
return false
}
if lhs.isSticker != rhs.isSticker {
return false
}
if lhs.hasGallery != rhs.hasGallery {
return false
}
if lhs.hasAppeared != rhs.hasAppeared {
return false
}
if lhs.hasAccess != rhs.hasAccess {
return false
}
if lhs.hideControls != rhs.hideControls {
return false
}
if lhs.collageProgress != rhs.collageProgress {
return false
}
if lhs.collageCount != rhs.collageCount {
return false
}
if lhs.tintColor != rhs.tintColor {
return false
}
if lhs.shutterState != rhs.shutterState {
return false
}
if lhs.lastGalleryAsset?.localIdentifier != rhs.lastGalleryAsset?.localIdentifier {
return false
}
if lhs.resolvedCodePeer != rhs.resolvedCodePeer {
return false
}
return true
}
final class State: ComponentState {
var cachedAssetImage: (String, UIImage)?
private let assetDisposable = MetaDisposable()
var lastGalleryAsset: PHAsset? {
didSet {
if self.cachedAssetImage?.0 != self.lastGalleryAsset?.localIdentifier {
if self.cachedAssetImage?.0 != "" {
self.cachedAssetImage = nil
}
if let lastGalleryAsset = self.lastGalleryAsset {
self.assetDisposable.set((fetchPhotoLibraryImage(localIdentifier: lastGalleryAsset.localIdentifier, thumbnail: true)
|> deliverOnMainQueue).start(next: { [weak self] imageAndDegraded in
if let self, let (image, _) = imageAndDegraded {
let updated = self.cachedAssetImage?.0 != lastGalleryAsset.localIdentifier
self.cachedAssetImage = (lastGalleryAsset.localIdentifier, image)
self.updated(transition: .easeInOut(duration: 0.2))
if updated {
saveLastStateImage(image)
}
}
}))
}
}
}
}
override init() {
self.cachedAssetImage = ("", lastStateImage())
super.init()
}
deinit {
self.assetDisposable.dispose()
}
}
func makeState() -> State {
return State()
}
final class View: UIView, ComponentTaggedView, UIGestureRecognizerDelegate {
private var component: CaptureControlsComponent?
private var state: State?
private var availableSize: CGSize?
private var codeResultView: ComponentView<Empty>?
private let zoomView = ComponentView<Empty>()
private let lockView = ComponentView<Empty>()
private let galleryButtonView = ComponentView<Empty>()
private let shutterButtonView = ComponentView<Empty>()
private let flipButtonView = ComponentView<Empty>()
private let leftGuide = SimpleLayer()
private let rightGuide = SimpleLayer()
private let shutterUpdateOffsetX = ActionSlot<(CGFloat, ComponentTransition)>()
private let shutterUpdateOffsetY = ActionSlot<(CGFloat, ComponentTransition)>()
private let shutterHightlightedAction = ActionSlot<Bool>()
private let zoomImage = UIImage(bundleImageName: "Camera/ZoomIcon")?.withRenderingMode(.alwaysTemplate)
private var didFlip = false
private var wasBanding: Bool?
private var panBlobState: ShutterBlobView.BlobState?
private let hapticFeedback = HapticFeedback()
public func matches(tag: Any) -> Bool {
if let component = self.component, let componentTag = component.tag {
let tag = tag as AnyObject
if componentTag === tag {
return true
}
}
return false
}
init() {
super.init(frame: CGRect())
self.leftGuide.backgroundColor = UIColor(rgb: 0xffffff, alpha: 0.2).cgColor
self.rightGuide.backgroundColor = UIColor(rgb: 0xffffff, alpha: 0.2).cgColor
self.layer.addSublayer(self.leftGuide)
self.layer.addSublayer(self.rightGuide)
}
required init?(coder aDecoder: NSCoder) {
preconditionFailure()
}
@objc private func handlePress(_ gestureRecognizer: UILongPressGestureRecognizer) {
guard let component = self.component else {
return
}
let location = gestureRecognizer.location(in: self)
switch gestureRecognizer.state {
case .began:
component.shutterPressed()
component.swipeHintUpdated(.zoom)
if component.isTablet {
self.shutterUpdateOffsetY.invoke((0.0, .immediate))
} else {
self.shutterUpdateOffsetX.invoke((0.0, .immediate))
}
case .ended, .cancelled:
if component.isTablet {
if location.y > self.frame.height / 2.0 + 60.0 {
component.lockRecording()
var blobOffset: CGFloat = 0.0
if let lockView = self.lockView.view {
blobOffset = lockView.center.y - self.frame.height / 2.0
}
self.updateShutterOffsetY(blobOffset, transition: .spring(duration: 0.35))
Queue.mainQueue().after(0.4) {
self.updateShutterOffsetY(0.0, transition: .immediate)
}
} else {
self.hapticFeedback.impact(.light)
component.shutterReleased()
self.updateShutterOffsetY(0.0, transition: .spring(duration: 0.25))
}
} else {
if location.x < self.frame.width / 2.0 - 60.0 {
component.lockRecording()
var blobOffset: CGFloat = 0.0
if let galleryButton = self.galleryButtonView.view {
blobOffset = galleryButton.center.x - self.frame.width / 2.0
}
self.updateShutterOffsetX(blobOffset, transition: .spring(duration: 0.35))
Queue.mainQueue().after(0.4) {
self.updateShutterOffsetX(0.0, transition: .immediate)
}
} else {
self.hapticFeedback.impact(.light)
component.shutterReleased()
self.updateShutterOffsetX(0.0, transition: .spring(duration: 0.25))
}
}
default:
break
}
}
private var shutterOffsetX: CGFloat = 0.0
private var shutterOffsetY: CGFloat = 0.0
private func updateShutterOffsetX(_ offsetX: CGFloat, transition: ComponentTransition) {
self.shutterOffsetX = offsetX
self.shutterUpdateOffsetX.invoke((offsetX, transition))
self.state?.updated(transition: transition)
}
private func updateShutterOffsetY(_ offsetY: CGFloat, transition: ComponentTransition) {
self.shutterOffsetY = offsetY
self.shutterUpdateOffsetY.invoke((offsetY, transition))
self.state?.updated(transition: transition)
}
@objc private func handlePan(_ gestureRecognizer: UIPanGestureRecognizer) {
guard let component = self.component else {
return
}
func rubberBandingOffset(offset: CGFloat, bandingStart: CGFloat) -> CGFloat {
let bandedOffset = offset - bandingStart
let range: CGFloat = 60.0
let coefficient: CGFloat = 0.4
return bandingStart + (1.0 - (1.0 / ((bandedOffset * coefficient / range) + 1.0))) * range
}
var scheduledXOffsetUpdate: (CGFloat, ComponentTransition)?
var scheduledYOffsetUpdate: (CGFloat, ComponentTransition)?
let previousPanBlobState = self.panBlobState
let location = gestureRecognizer.location(in: self)
switch gestureRecognizer.state {
case .changed:
guard case .holdRecording = component.shutterState else {
return
}
var blobOffset: CGFloat = 0.0
if component.isTablet {
if let shutterButton = self.shutterButtonView.view, let lockView = self.lockView.view {
blobOffset = max(shutterButton.center.y - 10.0, min(lockView.center.y, location.y))
}
blobOffset -= self.frame.height / 2.0
var isBanding = false
if location.x < -10.0 {
let fraction = 1.0 + min(8.0, ((abs(location.x) - 10.0) / 60.0))
component.zoomUpdated(fraction)
} else {
component.zoomUpdated(1.0)
}
if location.y > self.frame.height / 2.0 + 30.0 {
if location.y > self.frame.height / 2.0 + 60.0 {
component.swipeHintUpdated(.releaseLock)
if location.y > self.frame.height / 2.0 + 130.0 {
self.panBlobState = .lock
} else {
self.panBlobState = .transientToLock
}
} else {
component.swipeHintUpdated(.lock)
self.panBlobState = .video
blobOffset = rubberBandingOffset(offset: -blobOffset, bandingStart: 0.0) * -1.0
isBanding = true
}
} else {
blobOffset = rubberBandingOffset(offset: -blobOffset, bandingStart: 0.0) * -1.0
component.swipeHintUpdated(.zoom)
self.panBlobState = .video
isBanding = true
}
var transition: ComponentTransition = .immediate
if let wasBanding = self.wasBanding, wasBanding != isBanding {
//self.hapticFeedback.impact(.light)
transition = .spring(duration: 0.35)
}
self.wasBanding = isBanding
scheduledYOffsetUpdate = (blobOffset, transition)
} else {
if let galleryButton = self.galleryButtonView.view, let flipButton = self.flipButtonView.view {
blobOffset = max(galleryButton.center.x, min(flipButton.center.x, location.x))
}
blobOffset -= self.frame.width / 2.0
var isBanding = false
if location.y < -10.0 {
let fraction = min(8.0, ((abs(location.y) - 10.0) / 60.0))
component.zoomUpdated(fraction)
} else {
component.zoomUpdated(0.0)
}
if location.x < self.frame.width / 2.0 - 30.0 {
if location.x < self.frame.width / 2.0 - 60.0 {
component.swipeHintUpdated(.releaseLock)
if location.x < 85.0 {
self.panBlobState = .lock
} else {
self.panBlobState = .transientToLock
}
} else {
component.swipeHintUpdated(.lock)
self.panBlobState = .video
blobOffset = rubberBandingOffset(offset: blobOffset, bandingStart: 0.0)
isBanding = true
}
} else if location.x > self.frame.width / 2.0 + 30.0 {
self.component?.swipeHintUpdated(.flip)
if location.x > self.frame.width / 2.0 + 60.0 {
self.panBlobState = .transientToFlip
if self.didFlip && location.x < self.frame.width - 100.0 {
self.didFlip = false
}
if !self.didFlip && location.x > self.frame.width - 70.0 {
self.didFlip = true
self.hapticFeedback.impact(.light)
component.flipTapped()
}
} else {
self.didFlip = false
self.panBlobState = .video
blobOffset = rubberBandingOffset(offset: -blobOffset, bandingStart: 0.0) * -1.0
isBanding = true
}
} else {
blobOffset = rubberBandingOffset(offset: blobOffset, bandingStart: 0.0)
component.swipeHintUpdated(.zoom)
self.panBlobState = .video
isBanding = true
}
var transition: ComponentTransition = .immediate
if let wasBanding = self.wasBanding, wasBanding != isBanding {
//self.hapticFeedback.impact(.light)
transition = .spring(duration: 0.35)
}
self.wasBanding = isBanding
scheduledXOffsetUpdate = (blobOffset, transition)
}
default:
self.panBlobState = nil
self.wasBanding = nil
self.didFlip = false
}
if previousPanBlobState != self.panBlobState, let component = self.component, let state = self.state, let availableSize = self.availableSize {
let _ = self.update(component: component, state: state, availableSize: availableSize, transition: .spring(duration: 0.5))
}
if let (offset, transition) = scheduledXOffsetUpdate {
self.updateShutterOffsetX(offset, transition: transition)
}
if let (offset, transition) = scheduledYOffsetUpdate {
self.updateShutterOffsetY(offset, transition: transition)
}
}
override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}
private var animatedOut = false
func animateOutToEditor(transition: ComponentTransition) {
self.animatedOut = true
if let view = self.galleryButtonView.view {
transition.setScale(view: view, scale: 0.1)
transition.setAlpha(view: view, alpha: 0.0)
}
if let view = self.flipButtonView.view {
transition.setScale(view: view, scale: 0.1)
transition.setAlpha(view: view, alpha: 0.0)
}
if let view = self.shutterButtonView.view {
transition.setScale(view: view, scale: 0.1)
transition.setAlpha(view: view, alpha: 0.0)
}
}
func animateInFromEditor(transition: ComponentTransition) {
self.animatedOut = false
guard let component = self.component else {
return
}
if let view = self.galleryButtonView.view {
transition.setScale(view: view, scale: 1.0)
if !component.hideControls {
transition.setAlpha(view: view, alpha: 1.0)
}
}
if let view = self.flipButtonView.view {
transition.setScale(view: view, scale: 1.0)
if !component.hideControls {
transition.setAlpha(view: view, alpha: 1.0)
}
}
if let view = self.shutterButtonView.view {
transition.setScale(view: view, scale: 1.0)
transition.setAlpha(view: view, alpha: 1.0)
}
}
func update(component: CaptureControlsComponent, state: State, availableSize: CGSize, transition: ComponentTransition) -> CGSize {
let previousShutterState = self.component?.shutterState ?? .generic
self.component = component
self.state = state
self.availableSize = availableSize
state.lastGalleryAsset = component.lastGalleryAsset
let size = component.isTablet ? availableSize : CGSize(width: availableSize.width, height: maximumShutterSize.height)
let buttonSideInset: CGFloat = 28.0
//let buttonMaxOffset: CGFloat = 100.0
var isTransitioning = false
var isRecording = false
var isHolding = false
if case .stopRecording = component.shutterState {
isRecording = true
} else if case .holdRecording = component.shutterState {
isRecording = true
isHolding = true
} else if case .transition = component.shutterState {
isTransitioning = true
}
let hideControls = component.hideControls
let galleryButtonFrame: CGRect
let gallerySize: CGSize
if component.hasGallery {
let galleryCornerRadius: CGFloat
if component.isTablet {
gallerySize = CGSize(width: 72.0, height: 72.0)
galleryCornerRadius = 16.0
} else {
gallerySize = CGSize(width: 50.0, height: 50.0)
galleryCornerRadius = 10.0
}
let galleryButtonId: String
if let (identifier, _) = state.cachedAssetImage, identifier == "" {
galleryButtonId = "placeholder"
} else {
galleryButtonId = "gallery"
}
let galleryButtonSize = self.galleryButtonView.update(
transition: transition,
component: AnyComponent(
CameraButton(
content: AnyComponentWithIdentity(
id: galleryButtonId,
component: AnyComponent(
Image(
image: state.cachedAssetImage?.1,
size: gallerySize,
contentMode: .scaleAspectFill
)
)
),
tag: component.galleryButtonTag,
action: {
component.galleryTapped()
}
)
),
environment: {},
containerSize: gallerySize
)
if component.isTablet {
galleryButtonFrame = CGRect(origin: CGPoint(x: floorToScreenPixels((size.width - galleryButtonSize.width) / 2.0), y: size.height - galleryButtonSize.height - 56.0), size: galleryButtonSize)
} else {
galleryButtonFrame = CGRect(origin: CGPoint(x: buttonSideInset, y: floorToScreenPixels((size.height - galleryButtonSize.height) / 2.0)), size: galleryButtonSize)
}
if let galleryButtonView = self.galleryButtonView.view as? CameraButton.View {
galleryButtonView.contentView.clipsToBounds = true
galleryButtonView.contentView.layer.cornerRadius = galleryCornerRadius
if galleryButtonView.superview == nil {
self.addSubview(galleryButtonView)
}
transition.setBounds(view: galleryButtonView, bounds: CGRect(origin: .zero, size: galleryButtonFrame.size))
transition.setPosition(view: galleryButtonView, position: galleryButtonFrame.center)
let normalAlpha = component.tintColor.rgb == 0xffffff ? 1.0 : 0.6
transition.setScale(view: galleryButtonView, scale: isRecording || isTransitioning || hideControls ? 0.1 : 1.0)
transition.setAlpha(view: galleryButtonView, alpha: isRecording || isTransitioning || hideControls ? 0.0 : normalAlpha)
}
} else {
galleryButtonFrame = .zero
gallerySize = .zero
}
if !component.isTablet && component.hasAccess {
let flipButtonOriginX = availableSize.width - 48.0 - buttonSideInset
let flipButtonMaskFrame: CGRect = CGRect(origin: CGPoint(x: availableSize.width / 2.0 - (flipButtonOriginX + 22.0) + 6.0 + self.shutterOffsetX, y: 8.0), size: CGSize(width: 32.0, height: 32.0))
let flipButtonSize = self.flipButtonView.update(
transition: .immediate,
component: AnyComponent(
CameraButton(
content: AnyComponentWithIdentity(
id: "flip",
component: AnyComponent(
FlipButtonContentComponent(
action: component.flipAnimationAction,
maskFrame: flipButtonMaskFrame,
tintColor: component.tintColor
)
)
),
minSize: CGSize(width: 44.0, height: 44.0),
action: {
component.flipTapped()
}
)
),
environment: {},
containerSize: availableSize
)
let flipButtonFrame = CGRect(origin: CGPoint(x: flipButtonOriginX, y: (size.height - flipButtonSize.height) / 2.0), size: flipButtonSize)
if let flipButtonView = self.flipButtonView.view {
if flipButtonView.superview == nil {
self.addSubview(flipButtonView)
}
transition.setBounds(view: flipButtonView, bounds: CGRect(origin: .zero, size: flipButtonFrame.size))
transition.setPosition(view: flipButtonView, position: flipButtonFrame.center)
transition.setScale(view: flipButtonView, scale: isTransitioning || hideControls ? 0.01 : 1.0)
transition.setAlpha(view: flipButtonView, alpha: isTransitioning || hideControls ? 0.0 : 1.0)
}
} else if let flipButtonView = self.flipButtonView.view {
flipButtonView.removeFromSuperview()
}
var blobState: ShutterBlobView.BlobState
switch component.shutterState {
case .generic, .disabled:
blobState = .generic
case .video, .transition:
blobState = .video
case .stopRecording:
blobState = .stopVideo
case .holdRecording:
blobState = self.panBlobState ?? .video
}
let shutterButtonSize = self.shutterButtonView.update(
transition: transition,
component: AnyComponent(
Button(
content: AnyComponent(
ShutterButtonContentComponent(
isTablet: component.isTablet,
hasAppeared: component.hasAppeared,
tintColor: component.tintColor,
shutterState: component.shutterState,
blobState: blobState,
collageProgress: component.collageProgress,
collageCount: component.collageCount,
highlightedAction: self.shutterHightlightedAction,
updateOffsetX: self.shutterUpdateOffsetX,
updateOffsetY: self.shutterUpdateOffsetY
)
),
automaticHighlight: false,
action: { [weak self] in
self?.hapticFeedback.impact(.light)
self?.shutterUpdateOffsetX.invoke((0.0, .immediate))
component.shutterTapped()
},
highlightedAction: self.shutterHightlightedAction
).minSize(maximumShutterSize)
),
environment: {},
containerSize: availableSize
)
let shutterButtonFrame = CGRect(origin: CGPoint(x: (availableSize.width - shutterButtonSize.width) / 2.0, y: (size.height - shutterButtonSize.height) / 2.0), size: shutterButtonSize)
let guideSpacing: CGFloat = 9.0
let guideSize = CGSize(width: isHolding ? component.isTablet ? 84.0 : 60.0 : 0.0, height: 1.0 + UIScreenPixel)
let guideAlpha: CGFloat = isHolding ? 1.0 : 0.0
let leftGuideFrame = CGRect(origin: CGPoint(x: shutterButtonFrame.minX - guideSpacing - guideSize.width, y: floorToScreenPixels((size.height - guideSize.height) / 2.0)), size: guideSize)
let rightGuideFrame: CGRect
if component.isTablet {
rightGuideFrame = CGRect(origin: CGPoint(x: floorToScreenPixels((size.width - guideSize.height) / 2.0), y: shutterButtonFrame.maxY + guideSpacing), size: CGSize(width: guideSize.height, height: guideSize.width))
} else {
rightGuideFrame = CGRect(origin: CGPoint(x: shutterButtonFrame.maxX + guideSpacing, y: (size.height - guideSize.height) / 2.0), size: guideSize)
}
transition.setFrame(layer: self.leftGuide, frame: leftGuideFrame)
transition.setFrame(layer: self.rightGuide, frame: rightGuideFrame)
var leftGuideAlpha = guideAlpha
let rightGuideAlpha = guideAlpha
if component.isTablet, availableSize.width < 185.0 {
leftGuideAlpha = 0.0
}
if previousShutterState == .generic || previousShutterState == .video {
self.leftGuide.opacity = Float(leftGuideAlpha)
self.rightGuide.opacity = Float(rightGuideAlpha)
} else {
transition.setAlpha(layer: self.leftGuide, alpha: leftGuideAlpha)
transition.setAlpha(layer: self.rightGuide, alpha: rightGuideAlpha)
}
self.leftGuide.cornerRadius = guideSize.height / 2.0
self.rightGuide.cornerRadius = guideSize.height / 2.0
let hintIconSize = CGSize(width: 30.0, height: 30.0)
if component.isTablet {
let _ = self.zoomView.update(
transition: .immediate,
component: AnyComponent(
Image(
image: self.zoomImage,
tintColor: component.tintColor,
size: hintIconSize
)
),
environment: {},
containerSize: hintIconSize
)
let zoomFrame = CGRect(origin: CGPoint(x: availableSize.width / 2.0 - 150.0 - hintIconSize.width, y: floorToScreenPixels((availableSize.height - hintIconSize.height) / 2.0)), size: hintIconSize)
if let zoomView = self.zoomView.view {
if zoomView.superview == nil {
self.addSubview(zoomView)
}
transition.setBounds(view: zoomView, bounds: CGRect(origin: .zero, size: zoomFrame.size))
transition.setPosition(view: zoomView, position: zoomFrame.center)
transition.setScale(view: zoomView, scale: isHolding ? 1.0 : 0.1)
transition.setAlpha(view: zoomView, alpha: isHolding && leftGuideAlpha > 0.0 ? 1.0 : 0.0)
}
} else if let zoomView = self.zoomView.view {
zoomView.removeFromSuperview()
}
let lockFrame: CGRect
var lockMaskFrame: CGRect
if component.isTablet {
lockFrame = CGRect(origin: CGPoint(x: floorToScreenPixels((availableSize.width - hintIconSize.width) / 2.0), y: availableSize.height / 2.0 + 152.0), size: hintIconSize)
lockMaskFrame = CGRect(origin: CGPoint(x: -9.0, y: availableSize.height / 2.0 - lockFrame.midY - 9.0 + self.shutterOffsetY), size: CGSize(width: 48.0, height: 48.0))
if self.panBlobState == .transientToLock {
lockMaskFrame = lockMaskFrame.offsetBy(dx: 0.0, dy: -8.0)
}
} else {
lockFrame = galleryButtonFrame.insetBy(dx: (gallerySize.width - hintIconSize.width) / 2.0, dy: (gallerySize.height - hintIconSize.height) / 2.0)
lockMaskFrame = CGRect(origin: CGPoint(x: availableSize.width / 2.0 - lockFrame.midX - 9.0 + self.shutterOffsetX, y: -9.0), size: CGSize(width: 48.0, height: 48.0))
if self.panBlobState == .transientToLock {
lockMaskFrame = lockMaskFrame.offsetBy(dx: 8.0, dy: 0.0)
}
}
if let resolvedCodePeer = component.resolvedCodePeer {
let codeResultView: ComponentView<Empty>
if let current = self.codeResultView {
codeResultView = current
} else {
codeResultView = ComponentView<Empty>()
self.codeResultView = codeResultView
}
let codeResultSize = codeResultView.update(
transition: .immediate,
component: AnyComponent(
CameraCodeResultComponent(
context: component.context,
peer: resolvedCodePeer,
pressed: component.openResolvedPeer
)
),
environment: {},
containerSize: availableSize
)
if let view = codeResultView.view {
if view.superview == nil {
self.insertSubview(view, at: 0)
if let view = view as? CameraCodeResultComponent.View {
view.animateIn()
}
}
view.frame = CGRect(origin: CGPoint(x: (availableSize.width - codeResultSize.width) / 2.0, y: (size.height - shutterButtonSize.height) / 2.0 - codeResultSize.height), size: codeResultSize)
}
} else if let codeResultView = self.codeResultView {
self.codeResultView = nil
codeResultView.view?.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25, removeOnCompletion: false, completion: { _ in
codeResultView.view?.removeFromSuperview()
})
codeResultView.view?.layer.animateScale(from: 1.0, to: 0.2, duration: 0.25, removeOnCompletion: false)
codeResultView.view?.layer.animatePosition(from: .zero, to: CGPoint(x: 0.0, y: 64.0), duration: 0.4, timingFunction: kCAMediaTimingFunctionSpring, removeOnCompletion: false, additive: true)
}
let _ = self.lockView.update(
transition: .immediate,
component: AnyComponent(
CameraButton(
content: AnyComponentWithIdentity(
id: "lock",
component: AnyComponent(
LockContentComponent(
maskFrame: lockMaskFrame,
tintColor: component.tintColor
)
)
),
minSize: hintIconSize,
action: {
component.lockRecording()
}
)
),
environment: {},
containerSize: hintIconSize
)
if let lockView = self.lockView.view {
if lockView.superview == nil {
self.addSubview(lockView)
}
transition.setBounds(view: lockView, bounds: CGRect(origin: .zero, size: lockFrame.size))
transition.setPosition(view: lockView, position: lockFrame.center)
transition.setScale(view: lockView, scale: isHolding ? 1.0 : 0.1)
transition.setAlpha(view: lockView, alpha: isHolding ? 1.0 : 0.0)
if let buttonView = lockView as? CameraButton.View, let lockMaskView = buttonView.contentView.componentView as? LockContentComponent.View {
transition.setAlpha(view: lockMaskView.maskContainerView, alpha: isHolding ? 1.0 : 0.0)
transition.setSublayerTransform(layer: lockMaskView.maskContainerView.layer, transform: isHolding ? CATransform3DIdentity : CATransform3DMakeScale(0.1, 0.1, 1.0))
}
}
if let shutterButtonView = self.shutterButtonView.view {
if shutterButtonView.superview == nil {
if !component.isSticker {
let panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(self.handlePan(_:)))
panGestureRecognizer.delegate = self
shutterButtonView.addGestureRecognizer(panGestureRecognizer)
let pressGestureRecognizer = UILongPressGestureRecognizer(target: self, action: #selector(self.handlePress(_:)))
pressGestureRecognizer.minimumPressDuration = 0.3
pressGestureRecognizer.delegate = self
shutterButtonView.addGestureRecognizer(pressGestureRecognizer)
}
self.addSubview(shutterButtonView)
}
let alpha: CGFloat = component.hasAccess ? 1.0 : 0.3
transition.setBounds(view: shutterButtonView, bounds: CGRect(origin: .zero, size: shutterButtonFrame.size))
transition.setPosition(view: shutterButtonView, position: shutterButtonFrame.center)
transition.setScale(view: shutterButtonView, scale: isTransitioning ? 0.01 : 1.0)
transition.setAlpha(view: shutterButtonView, alpha: isTransitioning ? 0.0 : alpha)
shutterButtonView.isUserInteractionEnabled = component.hasAccess
}
if let buttonView = self.flipButtonView.view as? CameraButton.View, let contentView = buttonView.contentView.componentView as? FlipButtonContentComponent.View {
if contentView.maskContainerView.superview == nil {
self.addSubview(contentView.maskContainerView)
}
contentView.maskContainerView.frame = contentView.convert(contentView.bounds, to: self)
}
if let buttonView = self.lockView.view as? CameraButton.View, let contentView = buttonView.contentView.componentView as? LockContentComponent.View {
if contentView.maskContainerView.superview == nil {
self.addSubview(contentView.maskContainerView)
}
contentView.maskContainerView.center = buttonView.center
}
return size
}
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if let codeResultView = self.codeResultView?.view, codeResultView.frame.contains(point) {
return codeResultView.hitTest(self.convert(point, to: codeResultView), with: event)
}
return super.hitTest(point, with: event)
}
}
func makeView() -> View {
return View()
}
func update(view: View, availableSize: CGSize, state: State, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, state: state, availableSize: availableSize, transition: transition)
}
}