Swiftgram/AsyncDisplayKit/Details/ASMultidimensionalArrayUtils.mm
Ryan Nystrom 4fa03a01d1 Functioning Preload range
Refactor how we do ranges so they can be arbitrarily managed. Introduce the concept of a preload range.
2015-02-26 15:41:32 -08:00

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/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "ASAssert.h"
#import "ASMultidimensionalArrayUtils.h"
#pragma mark - Internal Methods
static void ASRecursivelyUpdateMultidimensionalArrayAtIndexPaths(NSMutableArray *mutableArray,
const NSArray *indexPaths,
NSUInteger &curIdx,
NSIndexPath *curIndexPath,
const NSUInteger dimension,
void (^updateBlock)(NSMutableArray *arr, NSIndexSet *indexSet, NSUInteger idx)) {
if (curIdx == indexPaths.count) {
return;
}
if (curIndexPath.length < dimension - 1) {
for (int i = 0; i < mutableArray.count; i++) {
ASRecursivelyUpdateMultidimensionalArrayAtIndexPaths(mutableArray[i], indexPaths, curIdx, [curIndexPath indexPathByAddingIndex:i], dimension, updateBlock);
}
} else {
NSMutableIndexSet *indexSet = [[NSMutableIndexSet alloc] init];
while (curIdx < indexPaths.count &&
[curIndexPath isEqual:[indexPaths[curIdx] indexPathByRemovingLastIndex]]) {
[indexSet addIndex:[indexPaths[curIdx] indexAtPosition:curIndexPath.length]];
curIdx++;
}
updateBlock(mutableArray, indexSet, curIdx);
}
}
static void ASRecursivelyFindIndexPathsForMultidimensionalArray(NSObject *obj, NSIndexPath *curIndexPath, NSMutableArray *res) {
if (![obj isKindOfClass:[NSArray class]]) {
[res addObject:curIndexPath];
} else {
NSArray *arr = (NSArray *)obj;
[arr enumerateObjectsUsingBlock:^(NSObject *subObj, NSUInteger idx, BOOL *stop) {
ASRecursivelyFindIndexPathsForMultidimensionalArray(subObj, [curIndexPath indexPathByAddingIndex:idx], res);
}];
}
}
#pragma mark - Public Methods
NSObject<NSCopying> *ASMultidimensionalArrayDeepMutableCopy(NSObject<NSCopying> *obj) {
if ([obj isKindOfClass:[NSArray class]]) {
NSArray *arr = (NSArray *)obj;
NSMutableArray * mutableArr = [NSMutableArray array];
for (NSObject<NSCopying> *elem in arr) {
[mutableArr addObject:ASMultidimensionalArrayDeepMutableCopy(elem)];
}
return mutableArr;
}
return obj;
}
void ASInsertElementsIntoMultidimensionalArrayAtIndexPaths(NSMutableArray *mutableArray, NSArray *indexPaths, NSArray *elements) {
ASDisplayNodeCAssert(indexPaths.count == elements.count, @"Inconsistent indexPaths and elements");
if (!indexPaths.count) {
return;
}
NSUInteger curIdx = 0;
NSIndexPath *indexPath = [[NSIndexPath alloc] init];
ASRecursivelyUpdateMultidimensionalArrayAtIndexPaths(mutableArray, indexPaths, curIdx, indexPath, [indexPaths[0] length], ^(NSMutableArray *arr, NSIndexSet *indexSet, NSUInteger idx) {
[arr insertObjects:[elements subarrayWithRange:NSMakeRange(idx - indexSet.count, indexSet.count)]
atIndexes:indexSet];
});
ASDisplayNodeCAssert(curIdx == indexPaths.count, @"Indexpath is out of range !");
}
void ASDeleteElementsInMultidimensionalArrayAtIndexPaths(NSMutableArray *mutableArray, NSArray *indexPaths) {
if (!indexPaths.count) {
return;
}
NSUInteger curIdx = 0;
NSIndexPath *indexPath = [[NSIndexPath alloc] init];
ASRecursivelyUpdateMultidimensionalArrayAtIndexPaths(mutableArray, indexPaths, curIdx, indexPath, [indexPaths[0] length], ^(NSMutableArray *arr, NSIndexSet *indexSet, NSUInteger idx) {
[arr removeObjectsAtIndexes:indexSet];
});
ASDisplayNodeCAssert(curIdx == indexPaths.count, @"Indexpath is out of range !");
}
NSArray *ASFindElementsInMultidimensionalArrayAtIndexPaths(NSMutableArray *mutableArray, NSArray *indexPaths) {
NSUInteger curIdx = 0;
NSIndexPath *indexPath = [[NSIndexPath alloc] init];
NSMutableArray *deletedElements = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
if (!indexPaths.count) {
return deletedElements;
}
ASRecursivelyUpdateMultidimensionalArrayAtIndexPaths(mutableArray, indexPaths, curIdx, indexPath, [indexPaths[0] length], ^(NSMutableArray *arr, NSIndexSet *indexSet, NSUInteger idx) {
[deletedElements addObjectsFromArray:[arr objectsAtIndexes:indexSet]];
});
ASDisplayNodeCAssert(curIdx == indexPaths.count, @"Indexpath is out of range !");
return deletedElements;
}
NSArray *ASIndexPathsForMultidimensionalArrayAtIndexSet(NSArray *multidimensionalArray, NSIndexSet *indexSet) {
NSMutableArray *res = [[NSMutableArray alloc] initWithCapacity:multidimensionalArray.count];
[indexSet enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) {
ASRecursivelyFindIndexPathsForMultidimensionalArray(multidimensionalArray[idx], [NSIndexPath indexPathWithIndex:idx], res);
}];
return res;
}
NSArray *ASIndexPathsForMultidimensionalArray(NSArray *multidimensionalArray) {
NSMutableArray *res = [NSMutableArray arrayWithCapacity:multidimensionalArray.count];
ASRecursivelyFindIndexPathsForMultidimensionalArray(multidimensionalArray, [[NSIndexPath alloc] init], res);
return res;
}