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47 lines
1.2 KiB
Objective-C
47 lines
1.2 KiB
Objective-C
//
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// LAAnimationView_Internal.h
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// Lottie
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//
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// Created by Brandon Withrow on 12/7/16.
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// Copyright © 2016 Brandon Withrow. All rights reserved.
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//
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typedef enum : NSUInteger {
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LAConstraintTypeAlignToBounds,
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LAConstraintTypeAlignToLayer,
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LAConstraintTypeNone
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} LAConstraintType;
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NS_ASSUME_NONNULL_BEGIN
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@interface LAAnimationState : NSObject
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- (instancetype)initWithDuration:(CGFloat)duration layer:(nullable CALayer *)layer;
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- (void)setAnimationIsPlaying:(BOOL)animationIsPlaying;
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- (void)setAnimationDoesLoop:(BOOL)loopAnimation;
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- (void)setAnimatedProgress:(CGFloat)progress;
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- (void)setAnimationSpeed:(CGFloat)speed;
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@property (nonatomic, readonly) BOOL loopAnimation;
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@property (nonatomic, readonly) BOOL animationIsPlaying;
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// Model Properties
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@property (nonatomic, readonly) CGFloat animatedProgress;
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@property (nonatomic, readonly) CGFloat animationDuration;
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@property (nonatomic, readonly) CGFloat animationSpeed;
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@property (nonatomic, readonly, nullable) CALayer *layer;
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@end
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@interface LAAnimationView ()
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@property (nonatomic, readonly) LAComposition *sceneModel;
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@property (nonatomic, strong) LAAnimationState *animationState;
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@property (nonatomic, copy, nullable) LAAnimationCompletionBlock completionBlock;
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@end
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NS_ASSUME_NONNULL_END
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