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* Fixed license * Update all licenses * Update Dangerfile for new license * Update already updated licenses * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer…
57 lines
1.6 KiB
Objective-C
57 lines
1.6 KiB
Objective-C
//
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// AsyncDisplayKit+Tips.m
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// Texture
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
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// grant of patent rights can be found in the PATENTS file in the same directory.
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//
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// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
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// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "AsyncDisplayKit+Tips.h"
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#import <AsyncDisplayKit/ASDisplayNode+Ancestry.h>
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@implementation ASDisplayNode (Tips)
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static char ASDisplayNodeEnableTipsKey;
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static ASTipDisplayBlock _Nullable __tipDisplayBlock;
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/**
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* Use associated objects with NSNumbers. This is a debug property - simplicity is king.
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*/
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+ (void)setEnableTips:(BOOL)enableTips
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{
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objc_setAssociatedObject(self, &ASDisplayNodeEnableTipsKey, @(enableTips), OBJC_ASSOCIATION_COPY);
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}
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+ (BOOL)enableTips
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{
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NSNumber *result = objc_getAssociatedObject(self, &ASDisplayNodeEnableTipsKey);
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if (result == nil) {
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return YES;
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}
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return result.boolValue;
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}
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+ (void)setTipDisplayBlock:(ASTipDisplayBlock)tipDisplayBlock
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{
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__tipDisplayBlock = tipDisplayBlock;
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}
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+ (ASTipDisplayBlock)tipDisplayBlock
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{
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return __tipDisplayBlock ?: ^(ASDisplayNode *node, NSString *string) {
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NSLog(@"%@. Node ancestry: %@", string, node.ancestryDescription);
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};
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}
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@end
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