mirror of
https://github.com/Swiftgram/Telegram-iOS.git
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445 lines
19 KiB
Swift
445 lines
19 KiB
Swift
import Foundation
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import Display
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import AsyncDisplayKit
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final class ItemListRevealOptionsGestureRecognizer: UIPanGestureRecognizer {
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var validatedGesture = false
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var firstLocation: CGPoint = CGPoint()
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var allowAnyDirection = false
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var lastVelocity: CGPoint = CGPoint()
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override init(target: Any?, action: Selector?) {
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super.init(target: target, action: action)
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self.maximumNumberOfTouches = 1
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}
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override func reset() {
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super.reset()
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validatedGesture = false
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}
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func becomeCancelled() {
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self.state = .cancelled
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}
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override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) {
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super.touchesBegan(touches, with: event)
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let touch = touches.first!
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self.firstLocation = touch.location(in: self.view)
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}
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override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent) {
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let location = touches.first!.location(in: self.view)
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let translation = CGPoint(x: location.x - firstLocation.x, y: location.y - firstLocation.y)
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if !validatedGesture {
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if !self.allowAnyDirection && translation.x > 0.0 {
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self.state = .failed
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} else if abs(translation.y) > 4.0 && abs(translation.y) > abs(translation.x) * 2.5 {
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self.state = .failed
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} else if abs(translation.x) > 4.0 && abs(translation.y) * 2.5 < abs(translation.x) {
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validatedGesture = true
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}
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}
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if validatedGesture {
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self.lastVelocity = self.velocity(in: self.view)
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super.touchesMoved(touches, with: event)
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}
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}
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}
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class ItemListRevealOptionsItemNode: ListViewItemNode, UIGestureRecognizerDelegate {
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private var validLayout: (CGSize, CGFloat, CGFloat)?
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private var leftRevealNode: ItemListRevealOptionsNode?
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private var rightRevealNode: ItemListRevealOptionsNode?
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private var revealOptions: (left: [ItemListRevealOption], right: [ItemListRevealOption]) = ([], [])
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private var initialRevealOffset: CGFloat = 0.0
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private(set) var revealOffset: CGFloat = 0.0
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private var recognizer: ItemListRevealOptionsGestureRecognizer?
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private var tapRecognizer: UITapGestureRecognizer?
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private var hapticFeedback: HapticFeedback?
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private var allowAnyDirection = false
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var isDisplayingRevealedOptions: Bool {
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return !self.revealOffset.isZero
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}
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override var canBeSelected: Bool {
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return !self.isDisplayingRevealedOptions
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}
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override init(layerBacked: Bool, dynamicBounce: Bool, rotated: Bool, seeThrough: Bool) {
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super.init(layerBacked: layerBacked, dynamicBounce: dynamicBounce, rotated: rotated, seeThrough: seeThrough)
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}
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override func didLoad() {
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super.didLoad()
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let recognizer = ItemListRevealOptionsGestureRecognizer(target: self, action: #selector(self.revealGesture(_:)))
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self.recognizer = recognizer
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recognizer.allowAnyDirection = self.allowAnyDirection
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self.view.addGestureRecognizer(recognizer)
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let tapRecognizer = UITapGestureRecognizer(target: self, action: #selector(self.revealTapGesture(_:)))
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self.tapRecognizer = tapRecognizer
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tapRecognizer.delegate = self
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self.view.addGestureRecognizer(tapRecognizer)
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self.view.disablesInteractiveTransitionGestureRecognizer = self.allowAnyDirection
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}
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func setRevealOptions(_ options: (left: [ItemListRevealOption], right: [ItemListRevealOption])) {
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if self.revealOptions == options {
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return
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}
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let previousOptions = self.revealOptions
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let wasEmpty = self.revealOptions.left.isEmpty && self.revealOptions.right.isEmpty
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self.revealOptions = options
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let isEmpty = options.left.isEmpty && options.right.isEmpty
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if options.left.isEmpty {
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if let _ = self.leftRevealNode {
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self.recognizer?.becomeCancelled()
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self.updateRevealOffsetInternal(offset: 0.0, transition: .animated(duration: 0.3, curve: .spring))
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}
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} else if previousOptions.left != options.left {
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/*if let _ = self.leftRevealNode {
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self.revealOptionsInteractivelyClosed()
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self.recognizer?.becomeCancelled()
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self.updateRevealOffsetInternal(offset: 0.0, transition: .animated(duration: 0.3, curve: .spring))
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}*/
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}
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if options.right.isEmpty {
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if let _ = self.rightRevealNode {
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self.recognizer?.becomeCancelled()
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self.updateRevealOffsetInternal(offset: 0.0, transition: .animated(duration: 0.3, curve: .spring))
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}
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} else if previousOptions.right != options.right {
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if let _ = self.rightRevealNode {
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/*self.revealOptionsInteractivelyClosed()
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self.recognizer?.becomeCancelled()
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self.updateRevealOffsetInternal(offset: 0.0, transition: .animated(duration: 0.3, curve: .spring))*/
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}
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}
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if wasEmpty != isEmpty {
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self.recognizer?.isEnabled = !isEmpty
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}
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let allowAnyDirection = !options.left.isEmpty || !self.revealOffset.isZero
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if allowAnyDirection != self.allowAnyDirection {
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self.allowAnyDirection = allowAnyDirection
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self.recognizer?.allowAnyDirection = allowAnyDirection
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if self.isNodeLoaded {
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self.view.disablesInteractiveTransitionGestureRecognizer = allowAnyDirection
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}
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}
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}
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override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
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if let recognizer = self.recognizer, gestureRecognizer == self.tapRecognizer {
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return abs(self.revealOffset) > 0.0 && !recognizer.validatedGesture
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} else {
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return true
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}
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}
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func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
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if let recognizer = self.recognizer, otherGestureRecognizer == recognizer {
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return true
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} else {
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return false
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}
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}
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@objc func revealTapGesture(_ recognizer: UITapGestureRecognizer) {
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if case .ended = recognizer.state {
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self.updateRevealOffsetInternal(offset: 0.0, transition: .animated(duration: 0.3, curve: .spring))
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self.revealOptionsInteractivelyClosed()
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}
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}
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@objc func revealGesture(_ recognizer: ItemListRevealOptionsGestureRecognizer) {
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guard let (size, _, _) = self.validLayout else {
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return
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}
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switch recognizer.state {
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case .began:
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if let leftRevealNode = self.leftRevealNode {
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let revealSize = leftRevealNode.calculatedSize
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let location = recognizer.location(in: self.view)
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if location.x < revealSize.width {
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recognizer.becomeCancelled()
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} else {
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self.initialRevealOffset = self.revealOffset
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}
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} else if let rightRevealNode = self.rightRevealNode {
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let revealSize = rightRevealNode.calculatedSize
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let location = recognizer.location(in: self.view)
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if location.x > size.width - revealSize.width {
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recognizer.becomeCancelled()
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} else {
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self.initialRevealOffset = self.revealOffset
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}
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} else {
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if self.revealOptions.left.isEmpty && self.revealOptions.right.isEmpty {
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recognizer.becomeCancelled()
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}
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self.initialRevealOffset = self.revealOffset
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}
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case .changed:
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var translation = recognizer.translation(in: self.view)
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translation.x += self.initialRevealOffset
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if self.revealOptions.left.isEmpty {
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translation.x = min(0.0, translation.x)
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}
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if self.leftRevealNode == nil && CGFloat(0.0).isLess(than: translation.x) {
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self.setupAndAddLeftRevealNode()
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self.revealOptionsInteractivelyOpened()
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} else if self.rightRevealNode == nil && translation.x.isLess(than: 0.0) {
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self.setupAndAddRightRevealNode()
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self.revealOptionsInteractivelyOpened()
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}
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self.updateRevealOffsetInternal(offset: translation.x, transition: .immediate)
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if self.leftRevealNode == nil && self.rightRevealNode == nil {
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self.revealOptionsInteractivelyClosed()
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}
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case .ended, .cancelled:
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guard let recognizer = self.recognizer else {
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break
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}
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if let leftRevealNode = self.leftRevealNode {
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let velocity = recognizer.velocity(in: self.view)
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let revealSize = leftRevealNode.calculatedSize
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var reveal = false
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if abs(velocity.x) < 100.0 {
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if self.initialRevealOffset.isZero && self.revealOffset > 0.0 {
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reveal = true
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} else if self.revealOffset > revealSize.width {
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reveal = true
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} else {
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reveal = false
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}
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} else {
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if velocity.x > 0.0 {
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reveal = true
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} else {
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reveal = false
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}
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}
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var selectedOption: ItemListRevealOption?
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if reveal && leftRevealNode.isDisplayingExtendedAction() {
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reveal = false
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selectedOption = self.revealOptions.left.first
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} else {
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self.updateRevealOffsetInternal(offset: reveal ?revealSize.width : 0.0, transition: .animated(duration: 0.3, curve: .spring))
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}
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if let selectedOption = selectedOption {
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self.revealOptionSelected(selectedOption, animated: true)
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} else {
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if !reveal {
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self.revealOptionsInteractivelyClosed()
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}
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}
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} else if let rightRevealNode = self.rightRevealNode {
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let velocity = recognizer.velocity(in: self.view)
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let revealSize = rightRevealNode.calculatedSize
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var reveal = false
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if abs(velocity.x) < 100.0 {
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if self.initialRevealOffset.isZero && self.revealOffset < 0.0 {
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reveal = true
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} else if self.revealOffset < -revealSize.width {
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reveal = true
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} else {
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reveal = false
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}
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} else {
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if velocity.x < 0.0 {
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reveal = true
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} else {
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reveal = false
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}
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}
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self.updateRevealOffsetInternal(offset: reveal ? -revealSize.width : 0.0, transition: .animated(duration: 0.3, curve: .spring))
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if !reveal {
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self.revealOptionsInteractivelyClosed()
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}
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}
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default:
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break
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}
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}
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private func setupAndAddLeftRevealNode() {
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if !self.revealOptions.left.isEmpty {
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let revealNode = ItemListRevealOptionsNode(optionSelected: { [weak self] option in
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self?.revealOptionSelected(option, animated: false)
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}, tapticAction: { [weak self] in
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self?.hapticImpact()
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})
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revealNode.setOptions(self.revealOptions.left)
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self.leftRevealNode = revealNode
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if let (size, _, rightInset) = self.validLayout {
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let revealSize = revealNode.measure(CGSize(width: CGFloat.greatestFiniteMagnitude, height: size.height))
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revealNode.frame = CGRect(origin: CGPoint(x: min(self.revealOffset - revealSize.width, 0.0), y: 0.0), size: revealSize)
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revealNode.updateRevealOffset(offset: 0.0, rightInset: rightInset, transition: .immediate)
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}
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self.addSubnode(revealNode)
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}
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}
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private func setupAndAddRightRevealNode() {
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if !self.revealOptions.right.isEmpty {
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let revealNode = ItemListRevealOptionsNode(optionSelected: { [weak self] option in
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self?.revealOptionSelected(option, animated: false)
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}, tapticAction: { [weak self] in
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self?.hapticImpact()
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})
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revealNode.setOptions(self.revealOptions.right)
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self.rightRevealNode = revealNode
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if let (size, _, rightInset) = self.validLayout {
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let revealSize = revealNode.measure(CGSize(width: CGFloat.greatestFiniteMagnitude, height: size.height))
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revealNode.frame = CGRect(origin: CGPoint(x: size.width + max(self.revealOffset, -revealSize.width - rightInset), y: 0.0), size: revealSize)
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revealNode.updateRevealOffset(offset: 0.0, rightInset: rightInset, transition: .immediate)
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}
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self.addSubnode(revealNode)
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}
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}
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func updateLayout(size: CGSize, leftInset: CGFloat, rightInset: CGFloat) {
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self.validLayout = (size, leftInset, rightInset)
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if let leftRevealNode = self.leftRevealNode {
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let revealSize = leftRevealNode.measure(CGSize(width: CGFloat.greatestFiniteMagnitude, height: size.height))
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leftRevealNode.frame = CGRect(origin: CGPoint(x: leftInset + min(self.revealOffset - revealSize.width, 0.0), y: 0.0), size: revealSize)
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}
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if let rightRevealNode = self.rightRevealNode {
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let revealSize = rightRevealNode.measure(CGSize(width: CGFloat.greatestFiniteMagnitude, height: size.height))
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rightRevealNode.frame = CGRect(origin: CGPoint(x: size.width - rightInset + max(self.revealOffset, -revealSize.width - rightInset), y: 0.0), size: revealSize)
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}
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}
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func updateRevealOffsetInternal(offset: CGFloat, transition: ContainedViewLayoutTransition) {
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self.revealOffset = offset
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guard let (size, _, rightInset) = self.validLayout else {
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return
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}
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if let leftRevealNode = self.leftRevealNode {
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let revealSize = leftRevealNode.calculatedSize
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let revealFrame = CGRect(origin: CGPoint(x: min(self.revealOffset - revealSize.width, 0.0), y: 0.0), size: revealSize)
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//let revealNodeOffset = max(-self.revealOffset, revealSize.width)
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let revealNodeOffset = -self.revealOffset
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leftRevealNode.updateRevealOffset(offset: revealNodeOffset, rightInset: rightInset, transition: transition)
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if CGFloat(offset).isLessThanOrEqualTo(0.0) {
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self.leftRevealNode = nil
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transition.updateFrame(node: leftRevealNode, frame: revealFrame, completion: { [weak leftRevealNode] _ in
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leftRevealNode?.removeFromSupernode()
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})
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} else {
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transition.updateFrame(node: leftRevealNode, frame: revealFrame)
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}
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}
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if let rightRevealNode = self.rightRevealNode {
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let revealSize = rightRevealNode.calculatedSize
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let revealFrame = CGRect(origin: CGPoint(x: size.width + max(self.revealOffset, -revealSize.width), y: 0.0), size: revealSize)
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let revealNodeOffset = -max(self.revealOffset, -revealSize.width - rightInset)
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rightRevealNode.updateRevealOffset(offset: revealNodeOffset, rightInset: rightInset, transition: transition)
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if CGFloat(0.0).isLessThanOrEqualTo(offset) {
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self.rightRevealNode = nil
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transition.updateFrame(node: rightRevealNode, frame: revealFrame, completion: { [weak rightRevealNode] _ in
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rightRevealNode?.removeFromSupernode()
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})
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} else {
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transition.updateFrame(node: rightRevealNode, frame: revealFrame)
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}
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}
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let allowAnyDirection = !self.revealOptions.left.isEmpty || !offset.isZero
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if allowAnyDirection != self.allowAnyDirection {
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self.allowAnyDirection = allowAnyDirection
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self.recognizer?.allowAnyDirection = allowAnyDirection
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self.view.disablesInteractiveTransitionGestureRecognizer = allowAnyDirection
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}
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self.updateRevealOffset(offset: offset, transition: transition)
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}
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func updateRevealOffset(offset: CGFloat, transition: ContainedViewLayoutTransition) {
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}
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func revealOptionsInteractivelyOpened() {
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}
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func revealOptionsInteractivelyClosed() {
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}
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func setRevealOptionsOpened(_ value: Bool, animated: Bool) {
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if value != !self.revealOffset.isZero {
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if !self.revealOffset.isZero {
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self.recognizer?.becomeCancelled()
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}
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let transition: ContainedViewLayoutTransition
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if animated {
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transition = .animated(duration: 0.3, curve: .spring)
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} else {
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transition = .immediate
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}
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if value {
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if self.rightRevealNode == nil {
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self.setupAndAddRightRevealNode()
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if let rightRevealNode = self.rightRevealNode, rightRevealNode.isNodeLoaded, let (_, _, rightInset) = self.validLayout {
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rightRevealNode.layout()
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let revealSize = rightRevealNode.calculatedSize
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self.updateRevealOffsetInternal(offset: -revealSize.width - rightInset, transition: transition)
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}
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}
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} else if !self.revealOffset.isZero {
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self.updateRevealOffsetInternal(offset: 0.0, transition: transition)
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}
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}
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}
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func revealOptionSelected(_ option: ItemListRevealOption, animated: Bool) {
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}
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override var preventsTouchesToOtherItems: Bool {
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return self.isDisplayingRevealedOptions
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}
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override func touchesToOtherItemsPrevented() {
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if self.isDisplayingRevealedOptions {
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self.setRevealOptionsOpened(false, animated: true)
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}
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}
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private func hapticImpact() {
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if self.hapticFeedback == nil {
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self.hapticFeedback = HapticFeedback()
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}
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self.hapticFeedback?.impact(.medium)
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}
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}
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