Swiftgram/submodules/TelegramUI/TelegramUI/AnimatedStickerUtils.swift

234 lines
11 KiB
Swift

import Foundation
import UIKit
import SwiftSignalKit
import Postbox
import Display
import AVFoundation
import Lottie
import TelegramUIPrivateModule
import Compression
import GZip
import RLottie
import MobileCoreServices
func fetchCompressedLottieFirstFrameAJpeg(data: Data, size: CGSize, cacheKey: String) -> Signal<TempBoxFile, NoError> {
return Signal({ subscriber in
let queue = Queue()
let cancelled = Atomic<Bool>(value: false)
queue.async {
if cancelled.with({ $0 }) {
return
}
let decompressedData = TGGUnzipData(data, 2 * 1024 * 1024)
if let decompressedData = decompressedData, let player = LottieInstance(data: decompressedData, cacheKey: cacheKey) {
if cancelled.with({ $0 }) {
return
}
let context = DrawingContext(size: size, scale: 1.0, clear: true)
player.renderFrame(with: 0, into: context.bytes.assumingMemoryBound(to: UInt8.self), width: Int32(size.width), height: Int32(size.height))
let yuvaLength = Int(size.width) * Int(size.height) * 2 + Int(size.width) * Int(size.height) / 2
assert(yuvaLength % 8 == 0)
var yuvaFrameData = malloc(yuvaLength)!
memset(yuvaFrameData, 0, yuvaLength)
defer {
free(yuvaFrameData)
}
encodeRGBAToYUVA(yuvaFrameData.assumingMemoryBound(to: UInt8.self), context.bytes.assumingMemoryBound(to: UInt8.self), Int32(size.width), Int32(size.height))
decodeYUVAToRGBA(yuvaFrameData.assumingMemoryBound(to: UInt8.self), context.bytes.assumingMemoryBound(to: UInt8.self), Int32(size.width), Int32(size.height))
if let colorImage = context.generateImage() {
let colorData = NSMutableData()
let alphaData = NSMutableData()
let alphaImage = generateImage(size, contextGenerator: { size, context in
context.setFillColor(UIColor.white.cgColor)
context.fill(CGRect(origin: CGPoint(), size: size))
context.clip(to: CGRect(origin: CGPoint(), size: size), mask: colorImage.cgImage!)
context.setFillColor(UIColor.black.cgColor)
context.fill(CGRect(origin: CGPoint(), size: size))
}, scale: 1.0)
if let alphaImage = alphaImage, let colorDestination = CGImageDestinationCreateWithData(colorData as CFMutableData, kUTTypeJPEG, 1, nil), let alphaDestination = CGImageDestinationCreateWithData(alphaData as CFMutableData, kUTTypeJPEG, 1, nil) {
CGImageDestinationSetProperties(colorDestination, [:] as CFDictionary)
CGImageDestinationSetProperties(alphaDestination, [:] as CFDictionary)
let colorQuality: Float
let alphaQuality: Float
colorQuality = 0.5
alphaQuality = 0.4
let options = NSMutableDictionary()
options.setObject(colorQuality as NSNumber, forKey: kCGImageDestinationLossyCompressionQuality as NSString)
let optionsAlpha = NSMutableDictionary()
optionsAlpha.setObject(alphaQuality as NSNumber, forKey: kCGImageDestinationLossyCompressionQuality as NSString)
CGImageDestinationAddImage(colorDestination, colorImage.cgImage!, options as CFDictionary)
CGImageDestinationAddImage(alphaDestination, alphaImage.cgImage!, optionsAlpha as CFDictionary)
if CGImageDestinationFinalize(colorDestination) && CGImageDestinationFinalize(alphaDestination) {
let finalData = NSMutableData()
var colorSize: Int32 = Int32(colorData.length)
finalData.append(&colorSize, length: 4)
finalData.append(colorData as Data)
var alphaSize: Int32 = Int32(alphaData.length)
finalData.append(&alphaSize, length: 4)
finalData.append(alphaData as Data)
let tempFile = TempBox.shared.tempFile(fileName: "image.ajpg")
let _ = try? finalData.write(to: URL(fileURLWithPath: tempFile.path), options: [])
subscriber.putNext(tempFile)
subscriber.putCompletion()
}
}
}
}
}
return ActionDisposable {
let _ = cancelled.swap(true)
}
})
}
private let threadPool: ThreadPool = {
return ThreadPool(threadCount: 3, threadPriority: 0.5)
}()
@available(iOS 9.0, *)
func experimentalConvertCompressedLottieToCombinedMp4(data: Data, size: CGSize, cacheKey: String) -> Signal<String, NoError> {
return Signal({ subscriber in
let cancelled = Atomic<Bool>(value: false)
threadPool.addTask(ThreadPoolTask({ _ in
if cancelled.with({ $0 }) {
//print("cancelled 1")
return
}
let startTime = CACurrentMediaTime()
var drawingTime: Double = 0
var appendingTime: Double = 0
var deltaTime: Double = 0
var compressionTime: Double = 0
let decompressedData = TGGUnzipData(data, 2 * 1024 * 1024)
if let decompressedData = decompressedData, let player = LottieInstance(data: decompressedData, cacheKey: cacheKey) {
let endFrame = Int(player.frameCount)
if cancelled.with({ $0 }) {
//print("cancelled 2")
return
}
var randomId: Int64 = 0
arc4random_buf(&randomId, 8)
let path = NSTemporaryDirectory() + "\(randomId).lz4v"
guard let fileContext = ManagedFile(queue: nil, path: path, mode: .readwrite) else {
return
}
let scale = size.width / 512.0
var currentFrame: Int32 = 0
var fps: Int32 = player.frameRate
let _ = fileContext.write(&fps, count: 4)
var widthValue: Int32 = Int32(size.width)
var heightValue: Int32 = Int32(size.height)
let _ = fileContext.write(&widthValue, count: 4)
let _ = fileContext.write(&heightValue, count: 4)
let frameLength = Int(size.width) * Int(size.height) * 4
assert(frameLength % 16 == 0)
let currentFrameData = malloc(frameLength)!
memset(currentFrameData, 0, frameLength)
let yuvaLength = Int(size.width) * Int(size.height) * 2 + Int(size.width) * Int(size.height) / 2
assert(yuvaLength % 8 == 0)
var yuvaFrameData = malloc(yuvaLength)!
memset(yuvaFrameData, 0, yuvaLength)
var previousYuvaFrameData = malloc(yuvaLength)!
memset(previousYuvaFrameData, 0, yuvaLength)
defer {
free(currentFrameData)
free(previousYuvaFrameData)
free(yuvaFrameData)
}
var compressedFrameData = Data(count: frameLength)
let compressedFrameDataLength = compressedFrameData.count
let scratchData = malloc(compression_encode_scratch_buffer_size(COMPRESSION_LZFSE))!
defer {
free(scratchData)
}
while currentFrame < endFrame {
if cancelled.with({ $0 }) {
//print("cancelled 3")
return
}
let drawStartTime = CACurrentMediaTime()
memset(currentFrameData, 0, frameLength)
player.renderFrame(with: Int32(currentFrame), into: currentFrameData.assumingMemoryBound(to: UInt8.self), width: Int32(size.width), height: Int32(size.height))
drawingTime += CACurrentMediaTime() - drawStartTime
let appendStartTime = CACurrentMediaTime()
encodeRGBAToYUVA(yuvaFrameData.assumingMemoryBound(to: UInt8.self), currentFrameData.assumingMemoryBound(to: UInt8.self), Int32(size.width), Int32(size.height))
appendingTime += CACurrentMediaTime() - appendStartTime
let deltaStartTime = CACurrentMediaTime()
var lhs = previousYuvaFrameData.assumingMemoryBound(to: UInt64.self)
var rhs = yuvaFrameData.assumingMemoryBound(to: UInt64.self)
for _ in 0 ..< yuvaLength / 8 {
lhs.pointee = rhs.pointee ^ lhs.pointee
lhs = lhs.advanced(by: 1)
rhs = rhs.advanced(by: 1)
}
deltaTime += CACurrentMediaTime() - deltaStartTime
let compressionStartTime = CACurrentMediaTime()
compressedFrameData.withUnsafeMutableBytes { (bytes: UnsafeMutablePointer<UInt8>) -> Void in
let length = compression_encode_buffer(bytes, compressedFrameDataLength, previousYuvaFrameData.assumingMemoryBound(to: UInt8.self), yuvaLength, scratchData, COMPRESSION_LZFSE)
var frameLengthValue: Int32 = Int32(length)
let _ = fileContext.write(&frameLengthValue, count: 4)
let _ = fileContext.write(bytes, count: length)
}
let tmp = previousYuvaFrameData
previousYuvaFrameData = yuvaFrameData
yuvaFrameData = tmp
compressionTime += CACurrentMediaTime() - compressionStartTime
currentFrame += 1
}
subscriber.putNext(path)
subscriber.putCompletion()
print("animation render time \(CACurrentMediaTime() - startTime)")
print("of which drawing time \(drawingTime)")
print("of which appending time \(appendingTime)")
print("of which delta time \(deltaTime)")
print("of which compression time \(compressionTime)")
}
}))
return ActionDisposable {
let _ = cancelled.swap(true)
}
})
}