Swiftgram/Display/CAAnimationUtils.swift
2015-07-30 01:09:30 +03:00

33 lines
1.4 KiB
Swift

import UIKit
extension CALayer {
internal func animate(from from: NSValue, to: NSValue, keyPath: String, timingFunction: String, duration: NSTimeInterval) {
let k = Float(UIView.animationDurationFactor())
var speed: Float = 1.0
if k != 0 && k != 1 {
speed = Float(1.0) / k
}
let animation = CABasicAnimation(keyPath: keyPath)
animation.fromValue = from
animation.toValue = to
animation.duration = duration
animation.timingFunction = CAMediaTimingFunction(name: timingFunction)
animation.removedOnCompletion = true
animation.fillMode = kCAFillModeForwards
animation.speed = speed
self.addAnimation(animation, forKey: keyPath)
self.setValue(to, forKey: keyPath)
}
internal func animateAlpha(from from: CGFloat, to: CGFloat, duration: NSTimeInterval) {
self.animate(from: NSNumber(float: Float(from)), to: NSNumber(float: Float(to)), keyPath: "opacity", timingFunction: kCAMediaTimingFunctionEaseInEaseOut, duration: duration)
}
internal func animatePosition(from from: CGPoint, to: CGPoint, duration: NSTimeInterval) {
self.animate(from: NSValue(CGPoint: from), to: NSValue(CGPoint: to), keyPath: "position", timingFunction: kCAMediaTimingFunctionEaseInEaseOut, duration: duration)
}
}