mirror of
https://github.com/Swiftgram/Telegram-iOS.git
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82 lines
3.0 KiB
Swift
82 lines
3.0 KiB
Swift
import UIKit
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class NavigationTransitionCoordinator {
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private var _progress: CGFloat = 0.0
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var progress: CGFloat {
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get {
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return self._progress
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}
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set(value) {
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self._progress = value
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self.navigationBar.setInteractivePopProgress(value)
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self.updateProgress()
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}
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}
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private let container: UIView
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private let topView: UIView
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private let topViewSuperview: UIView?
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private let bottomView: UIView
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private let dimView: UIView
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private let navigationBar: NavigationBar
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init(container: UIView, topView: UIView, bottomView: UIView, navigationBar: NavigationBar) {
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self.container = container
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self.topView = topView
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self.topViewSuperview = topView.superview
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self.bottomView = bottomView
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self.dimView = UIView()
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self.dimView.backgroundColor = UIColor.blackColor()
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self.navigationBar = navigationBar
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if let topViewSuperview = self.topViewSuperview {
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topViewSuperview.insertSubview(bottomView, belowSubview: topView)
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}
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self.updateProgress()
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}
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required init(coder aDecoder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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func updateProgress() {
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self.topView.frame = CGRect(origin: CGPoint(x: floorToScreenPixels(self.progress * self.container.bounds.size.width), y: 0.0), size: self.container.bounds.size)
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self.dimView.frame = self.container.bounds
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self.dimView.alpha = (1.0 - self.progress) * 0.1
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self.bottomView.frame = CGRect(origin: CGPoint(x: ((self.progress - 1.0) * self.container.bounds.size.width * 0.3), y: 0.0), size: self.container.bounds.size)
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}
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func animateCancel(completion: () -> ()) {
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UIView.animateWithDuration(0.1, delay: 0.0, options: UIViewAnimationOptions(), animations: { () -> Void in
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self.progress = 0.0
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}) { (completed) -> Void in
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if let topViewSuperview = self.topViewSuperview {
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topViewSuperview.addSubview(self.topView)
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}
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else {
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self.topView.removeFromSuperview()
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}
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self.bottomView.removeFromSuperview()
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completion()
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}
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}
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func animateCompletion(velocity: CGFloat, completion: () -> ()) {
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let distance = (1.0 - self.progress) * self.container.bounds.size.width
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UIView.animateWithDuration(NSTimeInterval(max(0.05, min(0.2, abs(distance / velocity)))), delay: 0.0, options: UIViewAnimationOptions(), animations: { () -> Void in
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self.progress = 1.0
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}) { (completed) -> Void in
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if let topViewSuperview = self.topViewSuperview {
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topViewSuperview.addSubview(self.topView)
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}
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else {
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self.topView.removeFromSuperview()
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}
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self.bottomView.removeFromSuperview()
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completion()
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}
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}
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} |