Swiftgram/submodules/ContextUI/Sources/ContextController.swift
2019-10-21 16:58:00 +04:00

1446 lines
80 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import TelegramPresentationData
import TextSelectionNode
import ReactionSelectionNode
import TelegramCore
import SyncCore
import SwiftSignalKit
private let animationDurationFactor: Double = 1.0
public enum ContextMenuActionItemTextLayout {
case singleLine
case twoLinesMax
case secondLineWithValue(String)
}
public enum ContextMenuActionItemTextColor {
case primary
case destructive
}
public enum ContextMenuActionResult {
case `default`
case dismissWithoutContent
case custom(ContainedViewLayoutTransition)
}
public final class ContextMenuActionItem {
public let text: String
public let textColor: ContextMenuActionItemTextColor
public let textLayout: ContextMenuActionItemTextLayout
public let icon: (PresentationTheme) -> UIImage?
public let action: (ContextController, @escaping (ContextMenuActionResult) -> Void) -> Void
public init(text: String, textColor: ContextMenuActionItemTextColor = .primary, textLayout: ContextMenuActionItemTextLayout = .twoLinesMax, icon: @escaping (PresentationTheme) -> UIImage?, action: @escaping (ContextController, @escaping (ContextMenuActionResult) -> Void) -> Void) {
self.text = text
self.textColor = textColor
self.textLayout = textLayout
self.icon = icon
self.action = action
}
}
public enum ContextMenuItem {
case action(ContextMenuActionItem)
case separator
}
private func convertFrame(_ frame: CGRect, from fromView: UIView, to toView: UIView) -> CGRect {
let sourceWindowFrame = fromView.convert(frame, to: nil)
var targetWindowFrame = toView.convert(sourceWindowFrame, from: nil)
if let fromWindow = fromView.window, let toWindow = toView.window {
targetWindowFrame.origin.x += toWindow.bounds.width - fromWindow.bounds.width
}
return targetWindowFrame
}
private final class ContextControllerNode: ViewControllerTracingNode, UIScrollViewDelegate {
private var theme: PresentationTheme
private var strings: PresentationStrings
private let source: ContextContentSource
private var items: Signal<[ContextMenuItem], NoError>
private let beginDismiss: (ContextMenuActionResult) -> Void
private let reactionSelected: (String) -> Void
private let beganAnimatingOut: () -> Void
private let getController: () -> ContextController?
private weak var gesture: ContextGesture?
private var didSetItemsReady = false
let itemsReady = Promise<Bool>()
let contentReady = Promise<Bool>()
private var currentItems: [ContextMenuItem]?
private var validLayout: ContainerViewLayout?
private let effectView: UIVisualEffectView
private var propertyAnimator: AnyObject?
private var displayLinkAnimator: DisplayLinkAnimator?
private let dimNode: ASDisplayNode
private let withoutBlurDimNode: ASDisplayNode
private let dismissNode: ASDisplayNode
private let clippingNode: ASDisplayNode
private let scrollNode: ASScrollNode
private var originalProjectedContentViewFrame: (CGRect, CGRect)?
private var contentAreaInScreenSpace: CGRect?
private let contentContainerNode: ContextContentContainerNode
private var actionsContainerNode: ContextActionsContainerNode
private var reactionContextNode: ReactionContextNode?
private var reactionContextNodeIsAnimatingOut = false
private var didCompleteAnimationIn = false
private var initialContinueGesturePoint: CGPoint?
private var didMoveFromInitialGesturePoint = false
private var highlightedActionNode: ContextActionNode?
private var highlightedReaction: String?
private let hapticFeedback = HapticFeedback()
private var isAnimatingOut = false
private let itemsDisposable = MetaDisposable()
init(account: Account, controller: ContextController, theme: PresentationTheme, strings: PresentationStrings, source: ContextContentSource, items: Signal<[ContextMenuItem], NoError>, reactionItems: [ReactionContextItem], beginDismiss: @escaping (ContextMenuActionResult) -> Void, recognizer: TapLongTapOrDoubleTapGestureRecognizer?, gesture: ContextGesture?, reactionSelected: @escaping (String) -> Void, beganAnimatingOut: @escaping () -> Void) {
self.theme = theme
self.strings = strings
self.source = source
self.items = items
self.beginDismiss = beginDismiss
self.reactionSelected = reactionSelected
self.beganAnimatingOut = beganAnimatingOut
self.gesture = gesture
self.getController = { [weak controller] in
return controller
}
self.effectView = UIVisualEffectView()
if #available(iOS 9.0, *) {
} else {
if theme.rootController.keyboardColor == .dark {
self.effectView.effect = UIBlurEffect(style: .dark)
} else {
self.effectView.effect = UIBlurEffect(style: .light)
}
self.effectView.alpha = 0.0
}
self.dimNode = ASDisplayNode()
self.dimNode.backgroundColor = theme.contextMenu.dimColor
self.dimNode.alpha = 0.0
self.withoutBlurDimNode = ASDisplayNode()
self.withoutBlurDimNode.backgroundColor = UIColor(white: 0.0, alpha: 0.4)
self.withoutBlurDimNode.alpha = 0.0
self.dismissNode = ASDisplayNode()
self.clippingNode = ASDisplayNode()
self.clippingNode.clipsToBounds = true
self.scrollNode = ASScrollNode()
self.scrollNode.canCancelAllTouchesInViews = true
self.scrollNode.view.delaysContentTouches = false
self.scrollNode.view.showsVerticalScrollIndicator = false
if #available(iOS 11.0, *) {
self.scrollNode.view.contentInsetAdjustmentBehavior = .never
}
self.contentContainerNode = ContextContentContainerNode()
var feedbackTap: (() -> Void)?
self.actionsContainerNode = ContextActionsContainerNode(theme: theme, items: [], getController: { [weak controller] in
return controller
}, actionSelected: { result in
beginDismiss(result)
}, feedbackTap: {
feedbackTap?()
})
if !reactionItems.isEmpty {
let reactionContextNode = ReactionContextNode(account: account, theme: theme, items: reactionItems)
self.reactionContextNode = reactionContextNode
} else {
self.reactionContextNode = nil
}
super.init()
feedbackTap = { [weak self] in
self?.hapticFeedback.tap()
}
self.scrollNode.view.delegate = self
self.view.addSubview(self.effectView)
self.addSubnode(self.dimNode)
self.addSubnode(self.withoutBlurDimNode)
self.addSubnode(self.clippingNode)
self.clippingNode.addSubnode(self.scrollNode)
self.scrollNode.addSubnode(self.dismissNode)
self.scrollNode.addSubnode(self.actionsContainerNode)
self.scrollNode.addSubnode(self.contentContainerNode)
self.reactionContextNode.flatMap(self.addSubnode)
if let recognizer = recognizer {
recognizer.externalUpdated = { [weak self, weak recognizer] view, point in
guard let strongSelf = self, let _ = recognizer else {
return
}
let localPoint = strongSelf.view.convert(point, from: view)
let initialPoint: CGPoint
if let current = strongSelf.initialContinueGesturePoint {
initialPoint = current
} else {
initialPoint = localPoint
strongSelf.initialContinueGesturePoint = localPoint
}
if strongSelf.didCompleteAnimationIn {
if !strongSelf.didMoveFromInitialGesturePoint {
let distance = abs(localPoint.y - initialPoint.y)
if distance > 4.0 {
strongSelf.didMoveFromInitialGesturePoint = true
}
}
if strongSelf.didMoveFromInitialGesturePoint {
let actionPoint = strongSelf.view.convert(localPoint, to: strongSelf.actionsContainerNode.view)
let actionNode = strongSelf.actionsContainerNode.actionNode(at: actionPoint)
if strongSelf.highlightedActionNode !== actionNode {
strongSelf.highlightedActionNode?.setIsHighlighted(false)
strongSelf.highlightedActionNode = actionNode
if let actionNode = actionNode {
actionNode.setIsHighlighted(true)
strongSelf.hapticFeedback.tap()
}
}
if let reactionContextNode = strongSelf.reactionContextNode {
let highlightedReaction = reactionContextNode.reaction(at: strongSelf.view.convert(localPoint, to: reactionContextNode.view)).flatMap { value -> String? in
switch value {
case let .reaction(reaction, _, _):
return reaction
default:
return nil
}
}
if strongSelf.highlightedReaction != highlightedReaction {
strongSelf.highlightedReaction = highlightedReaction
reactionContextNode.setHighlightedReaction(highlightedReaction)
if let _ = highlightedReaction {
strongSelf.hapticFeedback.tap()
}
}
}
}
}
}
recognizer.externalEnded = { [weak self, weak recognizer] viewAndPoint in
guard let strongSelf = self, let recognizer = recognizer else {
return
}
recognizer.externalUpdated = nil
if strongSelf.didMoveFromInitialGesturePoint {
if let (_, _) = viewAndPoint {
if let highlightedActionNode = strongSelf.highlightedActionNode {
strongSelf.highlightedActionNode = nil
highlightedActionNode.performAction()
}
if let _ = strongSelf.reactionContextNode {
if let reaction = strongSelf.highlightedReaction {
strongSelf.reactionSelected(reaction)
}
}
} else {
if let highlightedActionNode = strongSelf.highlightedActionNode {
strongSelf.highlightedActionNode = nil
highlightedActionNode.setIsHighlighted(false)
}
if let reactionContextNode = strongSelf.reactionContextNode, let _ = strongSelf.highlightedReaction {
strongSelf.highlightedReaction = nil
reactionContextNode.setHighlightedReaction(nil)
}
}
}
}
} else if let gesture = gesture {
gesture.externalUpdated = { [weak self, weak gesture] view, point in
guard let strongSelf = self, let _ = gesture else {
return
}
let localPoint = strongSelf.view.convert(point, from: view)
let initialPoint: CGPoint
if let current = strongSelf.initialContinueGesturePoint {
initialPoint = current
} else {
initialPoint = localPoint
strongSelf.initialContinueGesturePoint = localPoint
}
if strongSelf.didCompleteAnimationIn {
if !strongSelf.didMoveFromInitialGesturePoint {
let distance = abs(localPoint.y - initialPoint.y)
if distance > 4.0 {
strongSelf.didMoveFromInitialGesturePoint = true
}
}
if strongSelf.didMoveFromInitialGesturePoint {
let actionPoint = strongSelf.view.convert(localPoint, to: strongSelf.actionsContainerNode.view)
let actionNode = strongSelf.actionsContainerNode.actionNode(at: actionPoint)
if strongSelf.highlightedActionNode !== actionNode {
strongSelf.highlightedActionNode?.setIsHighlighted(false)
strongSelf.highlightedActionNode = actionNode
if let actionNode = actionNode {
actionNode.setIsHighlighted(true)
strongSelf.hapticFeedback.tap()
}
}
if let reactionContextNode = strongSelf.reactionContextNode {
let highlightedReaction = reactionContextNode.reaction(at: strongSelf.view.convert(localPoint, to: reactionContextNode.view)).flatMap { value -> String? in
switch value {
case let .reaction(reaction, _, _):
return reaction
default:
return nil
}
}
if strongSelf.highlightedReaction != highlightedReaction {
strongSelf.highlightedReaction = highlightedReaction
reactionContextNode.setHighlightedReaction(highlightedReaction)
if let _ = highlightedReaction {
strongSelf.hapticFeedback.tap()
}
}
}
}
}
}
gesture.externalEnded = { [weak self, weak gesture] viewAndPoint in
guard let strongSelf = self, let gesture = gesture else {
return
}
gesture.externalUpdated = nil
if strongSelf.didMoveFromInitialGesturePoint {
if let (_, _) = viewAndPoint {
if let highlightedActionNode = strongSelf.highlightedActionNode {
strongSelf.highlightedActionNode = nil
highlightedActionNode.performAction()
}
if let _ = strongSelf.reactionContextNode {
if let reaction = strongSelf.highlightedReaction {
strongSelf.reactionSelected(reaction)
}
}
} else {
if let highlightedActionNode = strongSelf.highlightedActionNode {
strongSelf.highlightedActionNode = nil
highlightedActionNode.setIsHighlighted(false)
}
if let reactionContextNode = strongSelf.reactionContextNode, let _ = strongSelf.highlightedReaction {
strongSelf.highlightedReaction = nil
reactionContextNode.setHighlightedReaction(nil)
}
}
}
}
}
if let reactionContextNode = self.reactionContextNode {
reactionContextNode.reactionSelected = { [weak self] reaction in
guard let _ = self else {
return
}
switch reaction {
case let .reaction(value, _, _):
reactionSelected(value)
default:
break
}
}
}
self.itemsDisposable.set((items
|> deliverOnMainQueue).start(next: { [weak self] items in
self?.setItems(items: items)
}))
switch source {
case .extracted:
self.contentReady.set(.single(true))
case let .controller(source):
self.contentReady.set(source.controller.ready.get())
}
self.initializeContent()
}
deinit {
if let propertyAnimator = self.propertyAnimator {
if #available(iOSApplicationExtension 10.0, iOS 10.0, *) {
let propertyAnimator = propertyAnimator as? UIViewPropertyAnimator
propertyAnimator?.stopAnimation(true)
}
}
self.itemsDisposable.dispose()
}
override func didLoad() {
super.didLoad()
self.dismissNode.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.dimNodeTapped)))
}
@objc private func dimNodeTapped() {
self.beginDismiss(.default)
}
private func initializeContent() {
switch self.source {
case let .extracted(source):
let takenViewInfo = source.takeView()
if let takenViewInfo = takenViewInfo, let parentSupernode = takenViewInfo.contentContainingNode.supernode {
self.contentContainerNode.contentNode = .extracted(takenViewInfo.contentContainingNode)
let contentParentNode = takenViewInfo.contentContainingNode
takenViewInfo.contentContainingNode.layoutUpdated = { [weak contentParentNode, weak self] size in
guard let strongSelf = self, let contentParentNode = contentParentNode, let parentSupernode = contentParentNode.supernode else {
return
}
if strongSelf.isAnimatingOut {
return
}
strongSelf.originalProjectedContentViewFrame = (convertFrame(contentParentNode.frame, from: parentSupernode.view, to: strongSelf.view), convertFrame(contentParentNode.contentRect, from: contentParentNode.view, to: strongSelf.view))
if let validLayout = strongSelf.validLayout {
strongSelf.updateLayout(layout: validLayout, transition: .animated(duration: 0.2 * animationDurationFactor, curve: .easeInOut), previousActionsContainerNode: nil)
}
}
takenViewInfo.contentContainingNode.updateDistractionFreeMode = { [weak self] value in
guard let strongSelf = self, let reactionContextNode = strongSelf.reactionContextNode else {
return
}
if value {
if !reactionContextNode.alpha.isZero {
reactionContextNode.alpha = 0.0
reactionContextNode.allowsGroupOpacity = true
reactionContextNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3 * animationDurationFactor, completion: { [weak reactionContextNode] _ in
reactionContextNode?.allowsGroupOpacity = false
})
}
} else if reactionContextNode.alpha != 1.0 {
reactionContextNode.alpha = 1.0
reactionContextNode.allowsGroupOpacity = true
reactionContextNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3 * animationDurationFactor, completion: { [weak reactionContextNode] _ in
reactionContextNode?.allowsGroupOpacity = false
})
}
}
self.contentAreaInScreenSpace = takenViewInfo.contentAreaInScreenSpace
self.contentContainerNode.addSubnode(takenViewInfo.contentContainingNode.contentNode)
takenViewInfo.contentContainingNode.isExtractedToContextPreview = true
takenViewInfo.contentContainingNode.isExtractedToContextPreviewUpdated?(true)
self.originalProjectedContentViewFrame = (convertFrame(takenViewInfo.contentContainingNode.frame, from: parentSupernode.view, to: self.view), convertFrame(takenViewInfo.contentContainingNode.contentRect, from: takenViewInfo.contentContainingNode.view, to: self.view))
}
case let .controller(source):
let transitionInfo = source.transitionInfo()
if let transitionInfo = transitionInfo, let (sourceNode, sourceNodeRect) = transitionInfo.sourceNode() {
let contentParentNode = ContextControllerContentNode(sourceNode: sourceNode, controller: source.controller)
self.contentContainerNode.contentNode = .controller(contentParentNode)
self.contentContainerNode.clipsToBounds = true
self.contentContainerNode.cornerRadius = 14.0
self.contentContainerNode.addSubnode(contentParentNode)
let projectedFrame = convertFrame(sourceNodeRect, from: sourceNode.view, to: self.view)
self.originalProjectedContentViewFrame = (projectedFrame, projectedFrame)
}
}
}
func animateIn() {
self.gesture?.endPressedAppearance()
self.hapticFeedback.impact()
switch self.source {
case let .extracted(source):
if let contentAreaInScreenSpace = contentAreaInScreenSpace {
var updatedContentAreaInScreenSpace = contentAreaInScreenSpace
updatedContentAreaInScreenSpace.origin.x = 0.0
updatedContentAreaInScreenSpace.size.width = self.bounds.width
self.clippingNode.layer.animateFrame(from: updatedContentAreaInScreenSpace, to: self.clippingNode.frame, duration: 0.18 * animationDurationFactor, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue)
self.clippingNode.layer.animateBoundsOriginYAdditive(from: updatedContentAreaInScreenSpace.minY, to: 0.0, duration: 0.18 * animationDurationFactor, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue)
}
case let .controller(source):
let transitionInfo = source.transitionInfo()
if let transitionInfo = transitionInfo, let (sourceNode, sourceNodeRect) = transitionInfo.sourceNode() {
let projectedFrame = convertFrame(sourceNodeRect, from: sourceNode.view, to: self.view)
self.originalProjectedContentViewFrame = (projectedFrame, projectedFrame)
var updatedContentAreaInScreenSpace = transitionInfo.contentAreaInScreenSpace
updatedContentAreaInScreenSpace.origin.x = 0.0
updatedContentAreaInScreenSpace.size.width = self.bounds.width
self.contentAreaInScreenSpace = updatedContentAreaInScreenSpace
}
}
if let validLayout = self.validLayout {
self.updateLayout(layout: validLayout, transition: .immediate, previousActionsContainerNode: nil)
}
if !self.dimNode.isHidden {
self.dimNode.alpha = 1.0
self.dimNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2 * animationDurationFactor)
} else {
self.withoutBlurDimNode.alpha = 1.0
self.withoutBlurDimNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2 * animationDurationFactor)
}
if #available(iOS 10.0, *) {
if let propertyAnimator = self.propertyAnimator {
let propertyAnimator = propertyAnimator as? UIViewPropertyAnimator
propertyAnimator?.stopAnimation(true)
}
self.propertyAnimator = UIViewPropertyAnimator(duration: 0.2 * animationDurationFactor * UIView.animationDurationFactor(), curve: .easeInOut, animations: { [weak self] in
self?.effectView.effect = makeCustomZoomBlurEffect()
})
}
if let _ = self.propertyAnimator {
if #available(iOSApplicationExtension 10.0, iOS 10.0, *) {
self.displayLinkAnimator = DisplayLinkAnimator(duration: 0.2 * animationDurationFactor * UIView.animationDurationFactor(), from: 0.0, to: 1.0, update: { [weak self] value in
(self?.propertyAnimator as? UIViewPropertyAnimator)?.fractionComplete = value
}, completion: { [weak self] in
self?.didCompleteAnimationIn = true
self?.hapticFeedback.prepareTap()
})
}
} else {
UIView.animate(withDuration: 0.2 * animationDurationFactor, animations: {
self.effectView.effect = makeCustomZoomBlurEffect()
}, completion: { [weak self] _ in
self?.didCompleteAnimationIn = true
})
}
if let contentNode = self.contentContainerNode.contentNode {
switch contentNode {
case let .extracted(extracted):
let springDuration: Double = 0.42 * animationDurationFactor
let springDamping: CGFloat = 104.0
self.actionsContainerNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2 * animationDurationFactor)
self.actionsContainerNode.layer.animateSpring(from: 0.1 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: springDuration, initialVelocity: 0.0, damping: springDamping)
if let originalProjectedContentViewFrame = self.originalProjectedContentViewFrame {
let contentParentNode = extracted
let localSourceFrame = self.view.convert(originalProjectedContentViewFrame.1, to: self.scrollNode.view)
if let reactionContextNode = self.reactionContextNode {
reactionContextNode.animateIn(from: CGRect(origin: CGPoint(x: originalProjectedContentViewFrame.1.minX, y: originalProjectedContentViewFrame.1.minY), size: contentParentNode.contentRect.size))
}
self.actionsContainerNode.layer.animateSpring(from: NSValue(cgPoint: CGPoint(x: localSourceFrame.center.x - self.actionsContainerNode.position.x, y: localSourceFrame.center.y - self.actionsContainerNode.position.y)), to: NSValue(cgPoint: CGPoint()), keyPath: "position", duration: springDuration, initialVelocity: 0.0, damping: springDamping, additive: true)
let contentContainerOffset = CGPoint(x: localSourceFrame.center.x - self.contentContainerNode.frame.center.x - contentParentNode.contentRect.minX, y: localSourceFrame.center.y - self.contentContainerNode.frame.center.y)
self.contentContainerNode.layer.animateSpring(from: NSValue(cgPoint: contentContainerOffset), to: NSValue(cgPoint: CGPoint()), keyPath: "position", duration: springDuration, initialVelocity: 0.0, damping: springDamping, additive: true)
contentParentNode.applyAbsoluteOffsetSpring?(-contentContainerOffset.y, springDuration, springDamping)
}
case .controller:
let springDuration: Double = 0.52 * animationDurationFactor
let springDamping: CGFloat = 110.0
self.actionsContainerNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2 * animationDurationFactor)
self.actionsContainerNode.layer.animateSpring(from: 0.1 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: springDuration, initialVelocity: 0.0, damping: springDamping)
self.contentContainerNode.allowsGroupOpacity = true
self.contentContainerNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2 * animationDurationFactor, completion: { [weak self] _ in
self?.contentContainerNode.allowsGroupOpacity = false
})
if let originalProjectedContentViewFrame = self.originalProjectedContentViewFrame {
let actionsSideInset: CGFloat = (validLayout?.safeInsets.left ?? 0.0) + 11.0
let localSourceFrame = self.view.convert(CGRect(origin: CGPoint(x: originalProjectedContentViewFrame.1.minX, y: originalProjectedContentViewFrame.1.minY), size: CGSize(width: originalProjectedContentViewFrame.1.width, height: originalProjectedContentViewFrame.1.height)), to: self.scrollNode.view)
self.contentContainerNode.layer.animateSpring(from: min(localSourceFrame.width / self.contentContainerNode.frame.width, localSourceFrame.height / self.contentContainerNode.frame.height) as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: springDuration, initialVelocity: 0.0, damping: springDamping)
let contentContainerOffset = CGPoint(x: localSourceFrame.center.x - self.contentContainerNode.frame.center.x, y: localSourceFrame.center.y - self.contentContainerNode.frame.center.y)
if let contentNode = self.contentContainerNode.contentNode, case let .controller(controller) = contentNode {
let snapshotView: UIView? = nil// controller.sourceNode.view.snapshotContentTree()
if let snapshotView = snapshotView {
controller.sourceNode.isHidden = true
self.view.insertSubview(snapshotView, belowSubview: self.contentContainerNode.view)
snapshotView.layer.animateSpring(from: NSValue(cgPoint: localSourceFrame.center), to: NSValue(cgPoint: CGPoint(x: self.contentContainerNode.frame.midX, y: self.contentContainerNode.frame.minY + localSourceFrame.height / 2.0)), keyPath: "position", duration: springDuration, initialVelocity: 0.0, damping: springDamping, removeOnCompletion: false)
//snapshotView.layer.animateSpring(from: 1.0 as NSNumber, to: (self.contentContainerNode.frame.width / localSourceFrame.width) as NSNumber, keyPath: "transform.scale", duration: springDuration, initialVelocity: 0.0, damping: springDamping, removeOnCompletion: false)
snapshotView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2 * animationDurationFactor, removeOnCompletion: false, completion: { [weak snapshotView] _ in
snapshotView?.removeFromSuperview()
})
}
}
self.actionsContainerNode.layer.animateSpring(from: NSValue(cgPoint: CGPoint(x: localSourceFrame.center.x - self.actionsContainerNode.position.x, y: localSourceFrame.center.y - self.actionsContainerNode.position.y)), to: NSValue(cgPoint: CGPoint()), keyPath: "position", duration: springDuration, initialVelocity: 0.0, damping: springDamping, additive: true)
self.contentContainerNode.layer.animateSpring(from: NSValue(cgPoint: contentContainerOffset), to: NSValue(cgPoint: CGPoint()), keyPath: "position", duration: springDuration, initialVelocity: 0.0, damping: springDamping, additive: true)
}
}
}
}
func animateOut(result initialResult: ContextMenuActionResult, completion: @escaping () -> Void) {
self.beganAnimatingOut()
var transitionDuration: Double = 0.2
var transitionCurve: ContainedViewLayoutTransitionCurve = .easeInOut
var result = initialResult
switch self.source {
case let .extracted(source):
guard let maybeContentNode = self.contentContainerNode.contentNode, case let .extracted(contentParentNode) = maybeContentNode else {
return
}
let putBackInfo = source.putBack()
if putBackInfo == nil {
result = .dismissWithoutContent
}
switch result {
case let .custom(value):
switch value {
case let .animated(duration, curve):
transitionDuration = duration
transitionCurve = curve
default:
break
}
default:
break
}
self.isUserInteractionEnabled = false
self.isAnimatingOut = true
self.scrollNode.view.setContentOffset(self.scrollNode.view.contentOffset, animated: false)
var completedEffect = false
var completedContentNode = false
var completedActionsNode = false
if let putBackInfo = putBackInfo, let parentSupernode = contentParentNode.supernode {
self.originalProjectedContentViewFrame = (convertFrame(contentParentNode.frame, from: parentSupernode.view, to: self.view), convertFrame(contentParentNode.contentRect, from: contentParentNode.view, to: self.view))
var updatedContentAreaInScreenSpace = putBackInfo.contentAreaInScreenSpace
updatedContentAreaInScreenSpace.origin.x = 0.0
updatedContentAreaInScreenSpace.size.width = self.bounds.width
self.clippingNode.layer.animateFrame(from: self.clippingNode.frame, to: updatedContentAreaInScreenSpace, duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false)
self.clippingNode.layer.animateBoundsOriginYAdditive(from: 0.0, to: updatedContentAreaInScreenSpace.minY, duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false)
}
contentParentNode.willUpdateIsExtractedToContextPreview?(false)
let intermediateCompletion: () -> Void = { [weak contentParentNode] in
if completedEffect && completedContentNode && completedActionsNode {
switch result {
case .default, .custom:
if let contentParentNode = contentParentNode {
contentParentNode.addSubnode(contentParentNode.contentNode)
contentParentNode.isExtractedToContextPreview = false
contentParentNode.isExtractedToContextPreviewUpdated?(false)
}
case .dismissWithoutContent:
break
}
completion()
}
}
if #available(iOS 10.0, *) {
if let propertyAnimator = self.propertyAnimator {
let propertyAnimator = propertyAnimator as? UIViewPropertyAnimator
propertyAnimator?.stopAnimation(true)
}
self.propertyAnimator = UIViewPropertyAnimator(duration: transitionDuration * UIView.animationDurationFactor(), curve: .easeInOut, animations: { [weak self] in
self?.effectView.effect = nil
})
}
if let _ = self.propertyAnimator {
if #available(iOSApplicationExtension 10.0, iOS 10.0, *) {
self.displayLinkAnimator = DisplayLinkAnimator(duration: 0.2 * animationDurationFactor * UIView.animationDurationFactor(), from: 0.0, to: 0.999, update: { [weak self] value in
(self?.propertyAnimator as? UIViewPropertyAnimator)?.fractionComplete = value
}, completion: {
completedEffect = true
intermediateCompletion()
})
}
self.effectView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.05 * animationDurationFactor, delay: 0.15, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: false)
} else {
UIView.animate(withDuration: 0.21 * animationDurationFactor, animations: {
if #available(iOS 9.0, *) {
self.effectView.effect = nil
} else {
self.effectView.alpha = 0.0
}
}, completion: { _ in
completedEffect = true
intermediateCompletion()
})
}
if !self.dimNode.isHidden {
self.dimNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: transitionDuration * animationDurationFactor, removeOnCompletion: false)
} else {
self.withoutBlurDimNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: transitionDuration * animationDurationFactor, removeOnCompletion: false)
}
self.actionsContainerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2 * animationDurationFactor, removeOnCompletion: false, completion: { _ in
completedActionsNode = true
intermediateCompletion()
})
self.actionsContainerNode.layer.animateScale(from: 1.0, to: 0.1, duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false)
let animateOutToItem: Bool
switch result {
case .default, .custom:
animateOutToItem = true
case .dismissWithoutContent:
animateOutToItem = false
}
if animateOutToItem, let originalProjectedContentViewFrame = self.originalProjectedContentViewFrame {
let localSourceFrame = self.view.convert(originalProjectedContentViewFrame.1, to: self.scrollNode.view)
self.actionsContainerNode.layer.animatePosition(from: CGPoint(), to: CGPoint(x: localSourceFrame.center.x - self.actionsContainerNode.position.x, y: localSourceFrame.center.y - self.actionsContainerNode.position.y), duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false, additive: true)
let contentContainerOffset = CGPoint(x: localSourceFrame.center.x - self.contentContainerNode.frame.center.x - contentParentNode.contentRect.minX, y: localSourceFrame.center.y - self.contentContainerNode.frame.center.y - contentParentNode.contentRect.minY)
self.contentContainerNode.layer.animatePosition(from: CGPoint(), to: contentContainerOffset, duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false, additive: true, completion: { _ in
completedContentNode = true
intermediateCompletion()
})
contentParentNode.updateAbsoluteRect?(self.contentContainerNode.frame.offsetBy(dx: 0.0, dy: -self.scrollNode.view.contentOffset.y + contentContainerOffset.y), self.bounds.size)
contentParentNode.applyAbsoluteOffset?(-contentContainerOffset.y, transitionCurve, transitionDuration)
if let reactionContextNode = self.reactionContextNode {
reactionContextNode.animateOut(to: CGRect(origin: CGPoint(x: originalProjectedContentViewFrame.1.minX, y: originalProjectedContentViewFrame.1.minY), size: contentParentNode.contentRect.size), animatingOutToReaction: self.reactionContextNodeIsAnimatingOut)
}
} else {
if let snapshotView = contentParentNode.contentNode.view.snapshotContentTree() {
self.contentContainerNode.view.addSubview(snapshotView)
}
contentParentNode.addSubnode(contentParentNode.contentNode)
contentParentNode.isExtractedToContextPreview = false
contentParentNode.isExtractedToContextPreviewUpdated?(false)
self.contentContainerNode.allowsGroupOpacity = true
self.contentContainerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: transitionDuration * animationDurationFactor, removeOnCompletion: false, completion: { _ in
completedContentNode = true
intermediateCompletion()
})
//self.contentContainerNode.layer.animateScale(from: 1.0, to: 0.1, duration: transitionDuration * animationDurationFactor, removeOnCompletion: false)
if let reactionContextNode = self.reactionContextNode {
reactionContextNode.animateOut(to: nil, animatingOutToReaction: self.reactionContextNodeIsAnimatingOut)
}
}
case let .controller(source):
guard let maybeContentNode = self.contentContainerNode.contentNode, case let .controller(controller) = maybeContentNode else {
return
}
let transitionInfo = source.transitionInfo()
if transitionInfo == nil {
result = .dismissWithoutContent
}
switch result {
case let .custom(value):
switch value {
case let .animated(duration, curve):
transitionDuration = duration
transitionCurve = curve
default:
break
}
default:
break
}
self.isUserInteractionEnabled = false
self.isAnimatingOut = true
self.scrollNode.view.setContentOffset(self.scrollNode.view.contentOffset, animated: false)
var completedEffect = false
var completedContentNode = false
var completedActionsNode = false
var targetNode: ASDisplayNode?
if let transitionInfo = transitionInfo, let (sourceNode, sourceNodeRect) = transitionInfo.sourceNode() {
targetNode = sourceNode
let projectedFrame = convertFrame(sourceNodeRect, from: sourceNode.view, to: self.view)
self.originalProjectedContentViewFrame = (projectedFrame, projectedFrame)
var updatedContentAreaInScreenSpace = transitionInfo.contentAreaInScreenSpace
updatedContentAreaInScreenSpace.origin.x = 0.0
updatedContentAreaInScreenSpace.size.width = self.bounds.width
}
let intermediateCompletion: () -> Void = {
if completedEffect && completedContentNode && completedActionsNode {
switch result {
case .default, .custom:
break
case .dismissWithoutContent:
break
}
completion()
}
}
if #available(iOS 10.0, *) {
if let propertyAnimator = self.propertyAnimator {
let propertyAnimator = propertyAnimator as? UIViewPropertyAnimator
propertyAnimator?.stopAnimation(true)
}
self.propertyAnimator = UIViewPropertyAnimator(duration: transitionDuration * UIView.animationDurationFactor(), curve: .easeInOut, animations: { [weak self] in
self?.effectView.effect = nil
})
}
if let _ = self.propertyAnimator {
if #available(iOSApplicationExtension 10.0, iOS 10.0, *) {
self.displayLinkAnimator = DisplayLinkAnimator(duration: 0.2 * animationDurationFactor * UIView.animationDurationFactor(), from: 0.0, to: 0.999, update: { [weak self] value in
(self?.propertyAnimator as? UIViewPropertyAnimator)?.fractionComplete = value
}, completion: {
completedEffect = true
intermediateCompletion()
})
}
self.effectView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.05 * animationDurationFactor, delay: 0.15, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: false)
} else {
UIView.animate(withDuration: 0.21 * animationDurationFactor, animations: {
if #available(iOS 9.0, *) {
self.effectView.effect = nil
} else {
self.effectView.alpha = 0.0
}
}, completion: { _ in
completedEffect = true
intermediateCompletion()
})
}
if !self.dimNode.isHidden {
self.dimNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: transitionDuration * animationDurationFactor, removeOnCompletion: false)
} else {
self.withoutBlurDimNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: transitionDuration * animationDurationFactor, removeOnCompletion: false)
}
self.actionsContainerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2 * animationDurationFactor, removeOnCompletion: false, completion: { _ in
completedActionsNode = true
intermediateCompletion()
})
self.contentContainerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2 * animationDurationFactor, removeOnCompletion: false, completion: { _ in
})
self.actionsContainerNode.layer.animateScale(from: 1.0, to: 0.1, duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false)
self.contentContainerNode.layer.animateScale(from: 1.0, to: 0.01, duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false)
let animateOutToItem: Bool
switch result {
case .default, .custom:
animateOutToItem = true
case .dismissWithoutContent:
animateOutToItem = false
}
if animateOutToItem, let targetNode = targetNode, let originalProjectedContentViewFrame = self.originalProjectedContentViewFrame {
let actionsSideInset: CGFloat = (validLayout?.safeInsets.left ?? 0.0) + 11.0
let localSourceFrame = self.view.convert(CGRect(origin: CGPoint(x: originalProjectedContentViewFrame.1.minX, y: originalProjectedContentViewFrame.1.minY), size: CGSize(width: originalProjectedContentViewFrame.1.width, height: originalProjectedContentViewFrame.1.height)), to: self.scrollNode.view)
if let snapshotView = targetNode.view.snapshotContentTree(unhide: true, keepTransform: true), false {
self.view.addSubview(snapshotView)
snapshotView.layer.animatePosition(from: CGPoint(x: self.contentContainerNode.frame.midX, y: self.contentContainerNode.frame.minY + localSourceFrame.height / 2.0), to: localSourceFrame.center, duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false)
snapshotView.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2 * animationDurationFactor, removeOnCompletion: false, completion: { _ in
})
}
self.actionsContainerNode.layer.animatePosition(from: CGPoint(), to: CGPoint(x: localSourceFrame.center.x - self.actionsContainerNode.position.x, y: localSourceFrame.center.y - self.actionsContainerNode.position.y), duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false, additive: true)
let contentContainerOffset = CGPoint(x: localSourceFrame.center.x - self.contentContainerNode.frame.center.x, y: localSourceFrame.center.y - self.contentContainerNode.frame.center.y)
self.contentContainerNode.layer.animatePosition(from: CGPoint(), to: contentContainerOffset, duration: transitionDuration * animationDurationFactor, timingFunction: transitionCurve.timingFunction, removeOnCompletion: false, additive: true, completion: { [weak self] _ in
completedContentNode = true
if let strongSelf = self, let contentNode = strongSelf.contentContainerNode.contentNode, case let .controller(controller) = contentNode {
controller.sourceNode.isHidden = false
}
intermediateCompletion()
})
} else {
if let contentNode = self.contentContainerNode.contentNode, case let .controller(controller) = contentNode {
controller.sourceNode.isHidden = false
}
if let snapshotView = controller.view.snapshotContentTree(keepTransform: true) {
self.contentContainerNode.view.addSubview(snapshotView)
}
self.contentContainerNode.allowsGroupOpacity = true
self.contentContainerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: transitionDuration * animationDurationFactor, removeOnCompletion: false, completion: { _ in
completedContentNode = true
intermediateCompletion()
})
if let reactionContextNode = self.reactionContextNode {
reactionContextNode.animateOut(to: nil, animatingOutToReaction: self.reactionContextNodeIsAnimatingOut)
}
}
}
}
func animateOutToReaction(value: String, into targetNode: ASImageNode, hideNode: Bool, completion: @escaping () -> Void) {
guard let reactionContextNode = self.reactionContextNode else {
self.animateOut(result: .default, completion: completion)
return
}
var contentCompleted = false
var reactionCompleted = false
let intermediateCompletion: () -> Void = {
if contentCompleted && reactionCompleted {
completion()
}
}
self.reactionContextNodeIsAnimatingOut = true
self.animateOut(result: .default, completion: {
contentCompleted = true
intermediateCompletion()
})
reactionContextNode.animateOutToReaction(value: value, targetNode: targetNode, hideNode: hideNode, completion: { [weak self] in
guard let strongSelf = self else {
return
}
strongSelf.reactionContextNode?.removeFromSupernode()
strongSelf.reactionContextNode = nil
reactionCompleted = true
intermediateCompletion()
})
}
func setItemsSignal(items: Signal<[ContextMenuItem], NoError>) {
self.items = items
self.itemsDisposable.set((items
|> deliverOnMainQueue).start(next: { [weak self] items in
guard let strongSelf = self else {
return
}
strongSelf.setItems(items: items)
}))
}
private func setItems(items: [ContextMenuItem]) {
self.currentItems = items
let previousActionsContainerNode = self.actionsContainerNode
self.actionsContainerNode = ContextActionsContainerNode(theme: self.theme, items: items, getController: { [weak self] in
return self?.getController()
}, actionSelected: { [weak self] result in
self?.beginDismiss(result)
}, feedbackTap: { [weak self] in
self?.hapticFeedback.tap()
})
self.scrollNode.insertSubnode(self.actionsContainerNode, aboveSubnode: previousActionsContainerNode)
if let layout = self.validLayout {
self.updateLayout(layout: layout, transition: .animated(duration: 0.3, curve: .spring), previousActionsContainerNode: previousActionsContainerNode)
} else {
previousActionsContainerNode.removeFromSupernode()
}
if !self.didSetItemsReady {
self.didSetItemsReady = true
self.itemsReady.set(.single(true))
}
}
func updateTheme(theme: PresentationTheme) {
self.theme = theme
self.dimNode.backgroundColor = theme.contextMenu.dimColor
self.actionsContainerNode.updateTheme(theme: theme)
if let validLayout = self.validLayout {
self.updateLayout(layout: validLayout, transition: .immediate, previousActionsContainerNode: nil)
}
}
func updateLayout(layout: ContainerViewLayout, transition: ContainedViewLayoutTransition, previousActionsContainerNode: ContextActionsContainerNode?) {
if self.isAnimatingOut {
return
}
self.validLayout = layout
var actionsContainerTransition = transition
if previousActionsContainerNode != nil {
actionsContainerTransition = .immediate
}
transition.updateFrame(view: self.effectView, frame: CGRect(origin: CGPoint(), size: layout.size))
transition.updateFrame(node: self.dimNode, frame: CGRect(origin: CGPoint(), size: layout.size))
transition.updateFrame(node: self.withoutBlurDimNode, frame: CGRect(origin: CGPoint(), size: layout.size))
switch layout.metrics.widthClass {
case .compact:
if self.effectView.superview == nil {
self.view.insertSubview(self.effectView, at: 0)
if #available(iOS 10.0, *) {
if let propertyAnimator = self.propertyAnimator {
let propertyAnimator = propertyAnimator as? UIViewPropertyAnimator
propertyAnimator?.stopAnimation(true)
}
}
self.effectView.effect = makeCustomZoomBlurEffect()
self.dimNode.alpha = 1.0
}
self.dimNode.isHidden = false
self.withoutBlurDimNode.isHidden = true
case .regular:
if self.effectView.superview != nil {
self.effectView.removeFromSuperview()
self.withoutBlurDimNode.alpha = 1.0
}
self.dimNode.isHidden = true
self.withoutBlurDimNode.isHidden = false
}
transition.updateFrame(node: self.clippingNode, frame: CGRect(origin: CGPoint(), size: layout.size))
transition.updateFrame(node: self.scrollNode, frame: CGRect(origin: CGPoint(), size: layout.size))
let actionsSideInset: CGFloat = layout.safeInsets.left + 11.0
var contentTopInset: CGFloat = max(11.0, layout.statusBarHeight ?? 0.0)
if let _ = self.reactionContextNode {
contentTopInset += 34.0
}
let actionsBottomInset: CGFloat = 11.0
if let contentNode = self.contentContainerNode.contentNode {
switch contentNode {
case let .extracted(contentParentNode):
let contentActionsSpacing: CGFloat = 8.0
if let originalProjectedContentViewFrame = self.originalProjectedContentViewFrame {
let isInitialLayout = self.actionsContainerNode.frame.size.width.isZero
let previousContainerFrame = self.view.convert(self.contentContainerNode.frame, from: self.scrollNode.view)
let actionsSize = self.actionsContainerNode.updateLayout(widthClass: layout.metrics.widthClass, constrainedWidth: layout.size.width - actionsSideInset * 2.0, transition: actionsContainerTransition)
let contentSize = originalProjectedContentViewFrame.1.size
self.contentContainerNode.updateLayout(size: contentSize, scaledSize: contentSize, transition: transition)
let maximumActionsFrameOrigin = max(60.0, layout.size.height - layout.intrinsicInsets.bottom - actionsBottomInset - actionsSize.height)
var originalActionsFrame = CGRect(origin: CGPoint(x: max(actionsSideInset, min(layout.size.width - actionsSize.width - actionsSideInset, originalProjectedContentViewFrame.1.minX)), y: min(originalProjectedContentViewFrame.1.maxY + contentActionsSpacing, maximumActionsFrameOrigin)), size: actionsSize)
var originalContentFrame = CGRect(origin: CGPoint(x: originalProjectedContentViewFrame.1.minX, y: originalActionsFrame.minY - contentActionsSpacing - originalProjectedContentViewFrame.1.size.height), size: originalProjectedContentViewFrame.1.size)
let topEdge = max(contentTopInset, self.contentAreaInScreenSpace?.minY ?? 0.0)
if originalContentFrame.minY < topEdge {
let requiredOffset = topEdge - originalContentFrame.minY
let availableOffset = max(0.0, layout.size.height - layout.intrinsicInsets.bottom - actionsBottomInset - originalActionsFrame.maxY)
let offset = min(requiredOffset, availableOffset)
originalActionsFrame = originalActionsFrame.offsetBy(dx: 0.0, dy: offset)
originalContentFrame = originalContentFrame.offsetBy(dx: 0.0, dy: offset)
}
let contentHeight = max(layout.size.height, max(layout.size.height, originalActionsFrame.maxY + actionsBottomInset) - originalContentFrame.minY + contentTopInset)
let scrollContentSize = CGSize(width: layout.size.width, height: contentHeight)
if self.scrollNode.view.contentSize != scrollContentSize {
self.scrollNode.view.contentSize = scrollContentSize
}
let overflowOffset = min(0.0, originalContentFrame.minY - contentTopInset)
let contentContainerFrame = originalContentFrame.offsetBy(dx: -contentParentNode.contentRect.minX, dy: -overflowOffset - contentParentNode.contentRect.minY)
transition.updateFrame(node: self.contentContainerNode, frame: contentContainerFrame)
actionsContainerTransition.updateFrame(node: self.actionsContainerNode, frame: originalActionsFrame.offsetBy(dx: 0.0, dy: -overflowOffset))
if isInitialLayout {
self.scrollNode.view.contentOffset = CGPoint(x: 0.0, y: -overflowOffset)
let currentContainerFrame = self.view.convert(self.contentContainerNode.frame, from: self.scrollNode.view)
if overflowOffset < 0.0 {
transition.animateOffsetAdditive(node: self.scrollNode, offset: currentContainerFrame.minY - previousContainerFrame.minY)
}
}
let absoluteContentRect = contentContainerFrame.offsetBy(dx: 0.0, dy: -self.scrollNode.view.contentOffset.y)
contentParentNode.updateAbsoluteRect?(absoluteContentRect, layout.size)
if let reactionContextNode = self.reactionContextNode {
let insets = layout.insets(options: [.statusBar])
transition.updateFrame(node: reactionContextNode, frame: CGRect(origin: CGPoint(), size: layout.size))
reactionContextNode.updateLayout(size: layout.size, insets: insets, anchorRect: CGRect(origin: CGPoint(x: absoluteContentRect.minX + contentParentNode.contentRect.minX, y: absoluteContentRect.minY + contentParentNode.contentRect.minY), size: contentParentNode.contentRect.size), transition: transition)
}
}
case let .controller(contentParentNode):
let projectedFrame = convertFrame(contentParentNode.sourceNode.bounds, from: contentParentNode.sourceNode.view, to: self.view)
self.originalProjectedContentViewFrame = (projectedFrame, projectedFrame)
if let originalProjectedContentViewFrame = self.originalProjectedContentViewFrame {
let contentActionsSpacing: CGFloat = actionsSideInset
let topEdge = max(contentTopInset, self.contentAreaInScreenSpace?.minY ?? 0.0)
let isInitialLayout = self.actionsContainerNode.frame.size.width.isZero
let previousContainerFrame = self.view.convert(self.contentContainerNode.frame, from: self.scrollNode.view)
let constrainedWidth: CGFloat
if layout.size.width < layout.size.height {
constrainedWidth = layout.size.width
} else {
constrainedWidth = floor(layout.size.width / 2.0)
}
let actionsSize = self.actionsContainerNode.updateLayout(widthClass: layout.metrics.widthClass, constrainedWidth: constrainedWidth - actionsSideInset * 2.0, transition: actionsContainerTransition)
let contentScale = (constrainedWidth - actionsSideInset * 2.0) / constrainedWidth
var contentUnscaledSize: CGSize
if case .compact = layout.metrics.widthClass {
let proposedContentHeight: CGFloat
if layout.size.width < layout.size.height {
proposedContentHeight = layout.size.height - topEdge - contentActionsSpacing - actionsSize.height - layout.intrinsicInsets.bottom - actionsBottomInset
} else {
proposedContentHeight = layout.size.height - topEdge - topEdge
}
contentUnscaledSize = CGSize(width: constrainedWidth, height: max(100.0, proposedContentHeight))
if let preferredSize = contentParentNode.controller.preferredContentSizeForLayout(ContainerViewLayout(size: contentUnscaledSize, metrics: LayoutMetrics(widthClass: .compact, heightClass: .compact), deviceMetrics: layout.deviceMetrics, intrinsicInsets: UIEdgeInsets(), safeInsets: UIEdgeInsets(), statusBarHeight: nil, inputHeight: nil, inputHeightIsInteractivellyChanging: false, inVoiceOver: false)) {
contentUnscaledSize = preferredSize
}
} else {
let proposedContentHeight = layout.size.height - topEdge - contentActionsSpacing - actionsSize.height - layout.intrinsicInsets.bottom - actionsBottomInset
contentUnscaledSize = CGSize(width: min(layout.size.width, 340.0), height: min(568.0, proposedContentHeight))
if let preferredSize = contentParentNode.controller.preferredContentSizeForLayout(ContainerViewLayout(size: contentUnscaledSize, metrics: LayoutMetrics(widthClass: .compact, heightClass: .compact), deviceMetrics: layout.deviceMetrics, intrinsicInsets: UIEdgeInsets(), safeInsets: UIEdgeInsets(), statusBarHeight: nil, inputHeight: nil, inputHeightIsInteractivellyChanging: false, inVoiceOver: false)) {
contentUnscaledSize = preferredSize
}
}
let contentSize = CGSize(width: floor(contentUnscaledSize.width * contentScale), height: floor(contentUnscaledSize.height * contentScale))
self.contentContainerNode.updateLayout(size: contentUnscaledSize, scaledSize: contentSize, transition: transition)
let maximumActionsFrameOrigin = max(60.0, layout.size.height - layout.intrinsicInsets.bottom - actionsBottomInset - actionsSize.height)
var originalActionsFrame: CGRect
var originalContentFrame: CGRect
var contentHeight: CGFloat
if case .compact = layout.metrics.widthClass {
if layout.size.width < layout.size.height {
originalActionsFrame = CGRect(origin: CGPoint(x: actionsSideInset, y: min(maximumActionsFrameOrigin, floor((layout.size.height - contentActionsSpacing - contentSize.height) / 2.0) + contentSize.height + contentActionsSpacing)), size: actionsSize)
originalContentFrame = CGRect(origin: CGPoint(x: actionsSideInset, y: originalActionsFrame.minY - contentActionsSpacing - contentSize.height), size: contentSize)
if originalContentFrame.minY < topEdge {
let requiredOffset = topEdge - originalContentFrame.minY
let availableOffset = max(0.0, layout.size.height - layout.intrinsicInsets.bottom - actionsBottomInset - originalActionsFrame.maxY)
let offset = min(requiredOffset, availableOffset)
originalActionsFrame = originalActionsFrame.offsetBy(dx: 0.0, dy: offset)
originalContentFrame = originalContentFrame.offsetBy(dx: 0.0, dy: offset)
}
contentHeight = max(layout.size.height, max(layout.size.height, originalActionsFrame.maxY + actionsBottomInset) - originalContentFrame.minY + contentTopInset)
} else {
originalContentFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - contentSize.width - actionsSideInset - actionsSize.width) / 2.0), y: floor((layout.size.height - contentSize.height) / 2.0)), size: contentSize)
originalActionsFrame = CGRect(origin: CGPoint(x: originalContentFrame.maxX + actionsSideInset, y: max(topEdge, originalContentFrame.minY)), size: actionsSize)
contentHeight = max(layout.size.height, max(originalContentFrame.maxY, originalActionsFrame.maxY))
}
} else {
originalContentFrame = CGRect(origin: CGPoint(x: floor(originalProjectedContentViewFrame.1.midX - contentSize.width / 2.0), y: floor(originalProjectedContentViewFrame.1.midY - contentSize.height / 2.0)), size: contentSize)
originalContentFrame.origin.x = min(originalContentFrame.origin.x, layout.size.width - actionsSideInset - contentSize.width)
originalContentFrame.origin.x = max(originalContentFrame.origin.x, actionsSideInset)
originalContentFrame.origin.y = min(originalContentFrame.origin.y, layout.size.height - layout.intrinsicInsets.bottom - actionsSideInset - contentSize.height)
originalContentFrame.origin.y = max(originalContentFrame.origin.y, contentTopInset)
if originalContentFrame.maxX <= layout.size.width - actionsSideInset - actionsSize.width - contentActionsSpacing {
originalActionsFrame = CGRect(origin: CGPoint(x: originalContentFrame.maxX + contentActionsSpacing, y: originalContentFrame.minY), size: actionsSize)
if originalActionsFrame.maxX > layout.size.width - actionsSideInset {
let offset = originalActionsFrame.maxX - (layout.size.width - actionsSideInset)
originalActionsFrame.origin.x -= offset
originalContentFrame.origin.x -= offset
}
} else {
originalActionsFrame = CGRect(origin: CGPoint(x: originalContentFrame.minX - contentActionsSpacing - actionsSize.width, y: originalContentFrame.minY), size: actionsSize)
if originalActionsFrame.minX < actionsSideInset {
let offset = actionsSideInset - originalActionsFrame.minX
originalActionsFrame.origin.x += offset
originalContentFrame.origin.x += offset
}
}
contentHeight = layout.size.height
contentHeight = max(contentHeight, originalActionsFrame.maxY + actionsBottomInset)
contentHeight = max(contentHeight, originalContentFrame.maxY + actionsBottomInset)
}
let scrollContentSize = CGSize(width: layout.size.width, height: contentHeight)
if self.scrollNode.view.contentSize != scrollContentSize {
self.scrollNode.view.contentSize = scrollContentSize
}
let overflowOffset = min(0.0, originalContentFrame.minY - contentTopInset)
let contentContainerFrame = originalContentFrame
transition.updateFrame(node: self.contentContainerNode, frame: contentContainerFrame.offsetBy(dx: 0.0, dy: -overflowOffset))
actionsContainerTransition.updateFrame(node: self.actionsContainerNode, frame: originalActionsFrame.offsetBy(dx: 0.0, dy: -overflowOffset))
if isInitialLayout {
self.scrollNode.view.contentOffset = CGPoint(x: 0.0, y: -overflowOffset)
let currentContainerFrame = self.view.convert(self.contentContainerNode.frame, from: self.scrollNode.view)
if overflowOffset < 0.0 {
transition.animateOffsetAdditive(node: self.scrollNode, offset: currentContainerFrame.minY - previousContainerFrame.minY)
}
}
let absoluteContentRect = contentContainerFrame.offsetBy(dx: 0.0, dy: -self.scrollNode.view.contentOffset.y)
if let reactionContextNode = self.reactionContextNode {
let insets = layout.insets(options: [.statusBar])
transition.updateFrame(node: reactionContextNode, frame: CGRect(origin: CGPoint(), size: layout.size))
reactionContextNode.updateLayout(size: layout.size, insets: insets, anchorRect: CGRect(origin: CGPoint(x: absoluteContentRect.minX, y: absoluteContentRect.minY), size: contentSize), transition: transition)
}
}
}
}
if let previousActionsContainerNode = previousActionsContainerNode {
if transition.isAnimated {
transition.updateTransformScale(node: previousActionsContainerNode, scale: 0.1)
previousActionsContainerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak previousActionsContainerNode] _ in
previousActionsContainerNode?.removeFromSupernode()
})
transition.animateTransformScale(node: self.actionsContainerNode, from: 0.1)
if transition.isAnimated {
self.actionsContainerNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
} else {
previousActionsContainerNode.removeFromSupernode()
}
}
transition.updateFrame(node: self.dismissNode, frame: CGRect(origin: CGPoint(), size: scrollNode.view.contentSize))
}
func scrollViewDidScroll(_ scrollView: UIScrollView) {
guard let layout = self.validLayout else {
return
}
if let maybeContentNode = self.contentContainerNode.contentNode, case let .extracted(contentParentNode) = maybeContentNode {
let contentContainerFrame = self.contentContainerNode.frame
contentParentNode.updateAbsoluteRect?(contentContainerFrame.offsetBy(dx: 0.0, dy: -self.scrollNode.view.contentOffset.y), layout.size)
}
}
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if !self.bounds.contains(point) {
return nil
}
if let reactionContextNode = self.reactionContextNode {
if let result = reactionContextNode.hitTest(self.view.convert(point, to: reactionContextNode.view), with: event) {
return result
}
}
let mappedPoint = self.view.convert(point, to: self.scrollNode.view)
if let maybeContentNode = self.contentContainerNode.contentNode {
switch maybeContentNode {
case let .extracted(contentParentNode):
let contentPoint = self.view.convert(point, to: contentParentNode.contentNode.view)
if let result = contentParentNode.contentNode.hitTest(contentPoint, with: event) {
if result is TextSelectionNodeView {
return result
} else if contentParentNode.contentRect.contains(contentPoint) {
return contentParentNode.contentNode.view
}
}
case let .controller(controller):
let controllerPoint = self.view.convert(point, to: controller.controller.view)
if let result = controller.controller.view.hitTest(controllerPoint, with: event) {
return result
}
}
}
if self.actionsContainerNode.frame.contains(mappedPoint) {
return self.actionsContainerNode.hitTest(self.view.convert(point, to: self.actionsContainerNode.view), with: event)
}
return self.dismissNode.view
}
}
public final class ContextControllerTakeViewInfo {
public let contentContainingNode: ContextExtractedContentContainingNode
public let contentAreaInScreenSpace: CGRect
public init(contentContainingNode: ContextExtractedContentContainingNode, contentAreaInScreenSpace: CGRect) {
self.contentContainingNode = contentContainingNode
self.contentAreaInScreenSpace = contentAreaInScreenSpace
}
}
public final class ContextControllerTakeControllerInfo {
public let contentAreaInScreenSpace: CGRect
public let sourceNode: () -> (ASDisplayNode, CGRect)?
public init(contentAreaInScreenSpace: CGRect, sourceNode: @escaping () -> (ASDisplayNode, CGRect)?) {
self.contentAreaInScreenSpace = contentAreaInScreenSpace
self.sourceNode = sourceNode
}
}
public final class ContextControllerPutBackViewInfo {
public let contentAreaInScreenSpace: CGRect
public init(contentAreaInScreenSpace: CGRect) {
self.contentAreaInScreenSpace = contentAreaInScreenSpace
}
}
public protocol ContextExtractedContentSource: class {
func takeView() -> ContextControllerTakeViewInfo?
func putBack() -> ContextControllerPutBackViewInfo?
}
public protocol ContextControllerContentSource: class {
var controller: ViewController { get }
func transitionInfo() -> ContextControllerTakeControllerInfo?
}
public enum ContextContentSource {
case extracted(ContextExtractedContentSource)
case controller(ContextControllerContentSource)
}
public final class ContextController: ViewController, StandalonePresentableController {
private let account: Account
private var theme: PresentationTheme
private var strings: PresentationStrings
private let source: ContextContentSource
private var items: Signal<[ContextMenuItem], NoError>
private var reactionItems: [ReactionContextItem]
private let _ready = Promise<Bool>()
override public var ready: Promise<Bool> {
return self._ready
}
private weak var recognizer: TapLongTapOrDoubleTapGestureRecognizer?
private weak var gesture: ContextGesture?
private var animatedDidAppear = false
private var wasDismissed = false
private var controllerNode: ContextControllerNode {
return self.displayNode as! ContextControllerNode
}
public var reactionSelected: ((String) -> Void)?
public init(account: Account, theme: PresentationTheme, strings: PresentationStrings, source: ContextContentSource, items: Signal<[ContextMenuItem], NoError>, reactionItems: [ReactionContextItem], recognizer: TapLongTapOrDoubleTapGestureRecognizer? = nil, gesture: ContextGesture? = nil) {
self.account = account
self.theme = theme
self.strings = strings
self.source = source
self.items = items
self.reactionItems = reactionItems
self.recognizer = recognizer
self.gesture = gesture
super.init(navigationBarPresentationData: nil)
self.statusBar.statusBarStyle = .Hide
}
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override public func loadDisplayNode() {
self.displayNode = ContextControllerNode(account: self.account, controller: self, theme: self.theme, strings: self.strings, source: self.source, items: self.items, reactionItems: self.reactionItems, beginDismiss: { [weak self] result in
self?.dismiss(result: result, completion: nil)
}, recognizer: self.recognizer, gesture: self.gesture, reactionSelected: { [weak self] value in
guard let strongSelf = self else {
return
}
strongSelf.reactionSelected?(value)
}, beganAnimatingOut: { [weak self] in
self?.statusBar.statusBarStyle = .Ignore
})
self.displayNodeDidLoad()
self._ready.set(combineLatest(queue: .mainQueue(), self.controllerNode.itemsReady.get(), self.controllerNode.contentReady.get())
|> map { values in
return values.0 && values.1
})
}
override public func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
super.containerLayoutUpdated(layout, transition: transition)
self.controllerNode.updateLayout(layout: layout, transition: transition, previousActionsContainerNode: nil)
}
override public func viewDidAppear(_ animated: Bool) {
if self.ignoreAppearanceMethodInvocations() {
return
}
super.viewDidAppear(animated)
if !self.wasDismissed && !self.animatedDidAppear {
self.animatedDidAppear = true
self.controllerNode.animateIn()
}
}
public func setItems(_ items: Signal<[ContextMenuItem], NoError>) {
self.items = items
if self.isNodeLoaded {
self.controllerNode.setItemsSignal(items: items)
}
}
public func updateTheme(theme: PresentationTheme) {
self.theme = theme
if self.isNodeLoaded {
self.controllerNode.updateTheme(theme: theme)
}
}
private func dismiss(result: ContextMenuActionResult, completion: (() -> Void)?) {
if !self.wasDismissed {
self.wasDismissed = true
self.controllerNode.animateOut(result: result, completion: { [weak self] in
self?.presentingViewController?.dismiss(animated: false, completion: nil)
completion?()
})
}
}
override public func dismiss(completion: (() -> Void)? = nil) {
self.dismiss(result: .default, completion: completion)
}
public func dismissWithReaction(value: String, into targetNode: ASImageNode, hideNode: Bool, completion: (() -> Void)?) {
if !self.wasDismissed {
self.wasDismissed = true
self.controllerNode.animateOutToReaction(value: value, into: targetNode, hideNode: hideNode, completion: { [weak self] in
self?.presentingViewController?.dismiss(animated: false, completion: nil)
completion?()
})
}
}
}