Swiftgram/Display/ContainerViewLayout.swift

87 lines
4.4 KiB
Swift

public struct ContainerViewLayoutInsetOptions: OptionSet {
public let rawValue: Int
public init(rawValue: Int) {
self.rawValue = rawValue
}
public init() {
self.rawValue = 0
}
public static let statusBar = ContainerViewLayoutInsetOptions(rawValue: 1 << 0)
public static let input = ContainerViewLayoutInsetOptions(rawValue: 1 << 1)
}
public enum ContainerViewLayoutSizeClass {
case compact
case regular
}
public struct LayoutMetrics: Equatable {
public let widthClass: ContainerViewLayoutSizeClass
public let heightClass: ContainerViewLayoutSizeClass
public init(widthClass: ContainerViewLayoutSizeClass, heightClass: ContainerViewLayoutSizeClass) {
self.widthClass = widthClass
self.heightClass = heightClass
}
public init() {
self.widthClass = .compact
self.heightClass = .compact
}
}
public struct ContainerViewLayout: Equatable {
public let size: CGSize
public let metrics: LayoutMetrics
public let intrinsicInsets: UIEdgeInsets
public let safeInsets: UIEdgeInsets
public let statusBarHeight: CGFloat?
public var inputHeight: CGFloat?
public let standardInputHeight: CGFloat
public let inputHeightIsInteractivellyChanging: Bool
public let inVoiceOver: Bool
public init(size: CGSize, metrics: LayoutMetrics, intrinsicInsets: UIEdgeInsets, safeInsets: UIEdgeInsets, statusBarHeight: CGFloat?, inputHeight: CGFloat?, standardInputHeight: CGFloat, inputHeightIsInteractivellyChanging: Bool, inVoiceOver: Bool) {
self.size = size
self.metrics = metrics
self.intrinsicInsets = intrinsicInsets
self.safeInsets = safeInsets
self.statusBarHeight = statusBarHeight
self.inputHeight = inputHeight
self.standardInputHeight = standardInputHeight
self.inputHeightIsInteractivellyChanging = inputHeightIsInteractivellyChanging
self.inVoiceOver = inVoiceOver
}
public func insets(options: ContainerViewLayoutInsetOptions) -> UIEdgeInsets {
var insets = self.intrinsicInsets
if let statusBarHeight = self.statusBarHeight , options.contains(.statusBar) {
insets.top += statusBarHeight
}
if let inputHeight = self.inputHeight , options.contains(.input) {
insets.bottom = max(inputHeight, insets.bottom)
}
return insets
}
public func addedInsets(insets: UIEdgeInsets) -> ContainerViewLayout {
return ContainerViewLayout(size: self.size, metrics: self.metrics, intrinsicInsets: UIEdgeInsets(top: self.intrinsicInsets.top + insets.top, left: self.intrinsicInsets.left + insets.left, bottom: self.intrinsicInsets.bottom + insets.bottom, right: self.intrinsicInsets.right + insets.right), safeInsets: self.safeInsets, statusBarHeight: self.statusBarHeight, inputHeight: self.inputHeight, standardInputHeight: self.standardInputHeight, inputHeightIsInteractivellyChanging: self.inputHeightIsInteractivellyChanging, inVoiceOver: self.inVoiceOver)
}
public func withUpdatedSize(_ size: CGSize) -> ContainerViewLayout {
return ContainerViewLayout(size: size, metrics: self.metrics, intrinsicInsets: self.intrinsicInsets, safeInsets: self.safeInsets, statusBarHeight: self.statusBarHeight, inputHeight: self.inputHeight, standardInputHeight: self.standardInputHeight, inputHeightIsInteractivellyChanging: self.inputHeightIsInteractivellyChanging, inVoiceOver: self.inVoiceOver)
}
public func withUpdatedInputHeight(_ inputHeight: CGFloat?) -> ContainerViewLayout {
return ContainerViewLayout(size: self.size, metrics: self.metrics, intrinsicInsets: self.intrinsicInsets, safeInsets: self.safeInsets, statusBarHeight: self.statusBarHeight, inputHeight: inputHeight, standardInputHeight: self.standardInputHeight, inputHeightIsInteractivellyChanging: self.inputHeightIsInteractivellyChanging, inVoiceOver: self.inVoiceOver)
}
public func withUpdatedMetrics(_ metrics: LayoutMetrics) -> ContainerViewLayout {
return ContainerViewLayout(size: self.size, metrics: metrics, intrinsicInsets: self.intrinsicInsets, safeInsets: self.safeInsets, statusBarHeight: self.statusBarHeight, inputHeight: self.inputHeight, standardInputHeight: self.standardInputHeight, inputHeightIsInteractivellyChanging: self.inputHeightIsInteractivellyChanging, inVoiceOver: self.inVoiceOver)
}
}