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99 lines
2.6 KiB
Objective-C
99 lines
2.6 KiB
Objective-C
//
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// ASWeakSet.m
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// AsyncDisplayKit
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//
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// Created by Adlai Holler on 1/7/16.
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// Copyright © 2016 Facebook. All rights reserved.
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//
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#import "ASWeakSet.h"
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#import <Foundation/NSMapTable.h>
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@interface ASWeakSet<__covariant ObjectType> ()
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@property (nonatomic, strong, readonly) NSMapTable<ObjectType, NSNull *> *mapTable;
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@end
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@implementation ASWeakSet
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- (instancetype)init
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{
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self = [super init];
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if (self) {
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_mapTable = [NSMapTable weakToStrongObjectsMapTable];
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}
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return self;
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}
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- (void)addObject:(id)object
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{
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[_mapTable setObject:(NSNull *)kCFNull forKey:object];
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}
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- (void)removeObject:(id)object
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{
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[_mapTable removeObjectForKey:object];
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}
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- (void)removeAllObjects
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{
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[_mapTable removeAllObjects];
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}
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- (NSArray *)allObjects
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{
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// We use keys instead of values in the map table for efficiency and better characteristics when the keys are deallocated.
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// Documentation is currently unclear on whether -keyEnumerator retains its values, but does imply that modifying a
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// mutable collection is still not safe while enumerating that way - which is one of the main uses for this method.
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// A helper function called NSAllMapTableKeys() might do exactly what we want and should be more efficient, but unfortunately
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// is throwing a strange compiler error and may not be available in practice on the latest iOS version.
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// Lastly, even -dictionaryRepresentation and then -allKeys won't work, because it attempts to copy the values of each key,
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// which may not support copying (such as ASRangeControllers).
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NSMutableArray *allObjects = [NSMutableArray array];
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for (id object in _mapTable) {
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[allObjects addObject:object];
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}
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return allObjects;
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}
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- (BOOL)containsObject:(id)object
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{
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return [_mapTable objectForKey:object] != nil;
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}
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- (BOOL)isEmpty
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{
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for (__unused id object in _mapTable) {
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return NO;
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}
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return YES;
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}
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/**
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Note: The `count` property of NSMapTable is unreliable
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in the case of weak-to-strong map tables because entries
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whose keys have been deallocated are not removed immediately.
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In order to get the true count we have to fall back to using
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fast enumeration.
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*/
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- (NSUInteger)count
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{
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NSUInteger count = 0;
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for (__unused id object in _mapTable) {
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count += 1;
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}
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return count;
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}
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- (NSUInteger)countByEnumeratingWithState:(NSFastEnumerationState *)state objects:(__unsafe_unretained id _Nonnull *)buffer count:(NSUInteger)len
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{
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return [_mapTable countByEnumeratingWithState:state objects:buffer count:len];
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}
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- (NSString *)description
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{
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return [[super description] stringByAppendingFormat:@" count: %lu, contents: %@", (unsigned long)self.count, _mapTable];
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}
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@end
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