Introduction

HockeySDK-iOS implements support for using HockeyApp in your iOS applications.

The following features are currently supported:

  1. Update apps: The app will check with HockeyApp if a new version is available. If yes, it will show an alert view to the user and let him see the release notes, the version history and start the installation process right away.

  2. Collect crash reports: If you app crashes, a crash log with the same format as from the Apple Crash Reporter is written to the device's storage. If the user starts the app again, he is asked to submit the crash report to HockeyApp. This works for both beta and live apps, i.e. those submitted to the App Store!

The main SDK class is BITHockeyManager. It initializes all modules and provides access to them, so they can be further adjusted if required. Additionally all modules provide their own protocols.

Prerequisites

  1. Before you integrate HockeySDK into your own app, you should add the app to HockeyApp if you haven't already. Read this how-to on how to do it.
  2. We also assume that you already have a project in Xcode and that this project is opened in Xcode 4.
  3. The SDK supports iOS 4.0 or newer.

Versioning

We suggest to handle beta and release versions in two separate apps on HockeyApp with their own bundle identifier (e.g. by adding "beta" to the bundle identifier), so

  • both apps can run on the same device or computer at the same time without interfering,
  • release versions do not appear on the beta download pages, and
  • easier analysis of crash reports and user feedback.

We propose the following method to set version numbers in your beta versions:

  • Use both Bundle Version and Bundle Version String, short in your Info.plist.
  • "Bundle Version" should contain a sequential build number, e.g. 1, 2, 3.
  • "Bundle Version String, short" should contain the target official version number, e.g. 1.0.

Download & Extract

  1. Download the latest HockeySDK-iOS.
  2. Unzip the file. A new folder HockeySDK-iOS is created.
  3. Move the folder into your project directory. We usually put 3rd-party code into a subdirectory named Vendor, so we move the directory into it.

Integrate into Xcode

  1. Drag & drop the HockeySDK-iOS folder from your project directory to your Xcode project.
  2. Similar to above, our projects have a group Vendor, so we drop it there.
  3. Select Create groups for any added folders and set the checkmark for your target. Then click Finish.

Add Frameworks

  1. Select your project in the Project Navigator.

  2. Select your target.

  3. Select the tab Build Phases.

  4. Expand Link Binary With Libraries.

  5. You need all of the following frameworks:

    • CoreGraphics.framework
    • CrashReporter.framework
    • Foundation.framework
    • QuartzCore.framework
    • SystemConfiguration.framework
    • UIKit.framework
  6. If one of the frameworks is missing, then click the + button, search the framework and confirm with the Add button.

  7. HockeySDK-iOS also needs a JSON library. If you target iOS 5, you can use the built-in NSJSONSerialization classes. If your deployment target is iOS 3.x or 4.x, please include one of the following libraries:

Setup HockeySDK-iOS

  1. Open your AppDelegate.m file.
  2. Add the following line at the top of the file below your own #import statements:
    #import "HockeySDK.h"
  3. Let the AppDelegate implement the protocols BITHockeyManager, BITUpdateManager and BITCrashManager:
    @interface AppDelegate() <BITHockeyManager, BITUpdateManager, BITCrashManager> {}
    @end
  4. Search for the method application:didFinishLaunchingWithOptions:
  5. Add the following lines:
    [[BITHockeyManager sharedHockeyManager] configureWithBetaIdentifier:@"BETA_IDENTIFIER"
    liveIdentifier:@"LIVE_IDENTIFIER"
    delegate:self];
    [[BITHockeyManager sharedHockeyManager] startManager];
  6. Replace BETA_IDENTIFIER with the app identifier of your beta app. If you don't know what the app identifier is or how to find it, please read this how-to.
  7. Replace LIVE_IDENTIFIER with the app identifier of your release app.
  8. Add the following method:
    - (NSString *)customDeviceIdentifierForUpdateManager:(BITUpdateManager *)updateManager {
    #ifndef (CONFIGURATION_AppStore)
    if ([[UIDevice currentDevice] respondsToSelector:@selector(uniqueIdentifier)])
    return [[UIDevice currentDevice] performSelector:@selector(uniqueIdentifier)];
    #endif
    return nil;
    }
    This assumes that the Xcode build configuration used for App Store builds is named AppStore. Repleace this string with the appropriate Xcode configuration name.
  9. If you have added the lines to application:didFinishLaunchingWithOptions:, you should be ready to go. If you do some GCD magic or added the lines at a different place, please make sure to invoke the above code on the main thread.

Upload the .dSYM File

Once you have your app ready for beta testing or even to submit it to the App Store, you need to upload the .dSYM bundle to HockeyApp to enable symbolication. If you have built your app with Xcode4, menu Product > Archive, you can find the .dSYM as follows:

  1. Chose Window > Organizer in Xcode.
  2. Select the tab Archives.
  3. Select your app in the left sidebar.
  4. Right-click on the latest archive and select Show in Finder.
  5. Right-click the .xcarchive in Finder and select Show Package Contents.
  6. You should see a folder named dSYMs which contains your dSYM bundle. If you use Safari, just drag this file from Finder and drop it on to the corresponding drop zone in HockeyApp. If you use another browser, copy the file to a different location, then right-click it and choose Compress YourApp.dSYM. The file will be compressed as a .zip file. Drag & drop this file to HockeyApp.

As an alternative for step 5 and 6, you can use our HockeyMac app to upload the complete archive in one step. You can even integrate HockeyMac into Xcode to automatically show the upload interface after archiving your app, which would make all steps 1 to 6 not necessary any more!

Checklist if Crashes Do Not Appear in HockeyApp

  1. Check if the BETA_IDENTIFIER or LIVE_IDENTIFIER matches the App ID in HockeyApp.
  2. Check if CFBundleIdentifier in your Info.plist matches the Bundle Identifier of the app in HockeyApp. HockeyApp accepts crashes only if both the App ID and the Bundle Identifier equal their corresponding values in your plist and source code.
  3. Unless you have set [BITCrashManager setAutoSubmitCrashReport:] to YES: If your app crashes and you start it again, is the alert shown which asks the user to send the crash report? If not, please crash your app again, then connect the debugger and set a break point in BITCrashManager.m, method startManager to see why the alert is not shown.
  4. If it still does not work, please contact us.
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Supercharged Telegram fork for iOS from original creator of Nicegram
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