Swiftgram/submodules/ImageCompression/Sources/ImageCompression.swift

49 lines
1.5 KiB
Swift

import Foundation
import AVFoundation
import UIKit
public func compressImageToJPEG(_ image: UIImage, quality: Float) -> Data? {
let data = NSMutableData()
guard let destination = CGImageDestinationCreateWithData(data as CFMutableData, "public.jpeg" as CFString, 1, nil) else {
return nil
}
let options = NSMutableDictionary()
options.setObject(quality as NSNumber, forKey: kCGImageDestinationLossyCompressionQuality as NSString)
guard let cgImage = image.cgImage else {
return nil
}
CGImageDestinationAddImage(destination, cgImage, options as CFDictionary)
CGImageDestinationFinalize(destination)
if data.length == 0 {
return nil
}
return data as Data
}
@available(iOSApplicationExtension 11.0, iOS 11.0, *)
public func compressImage(_ image: UIImage, quality: Float) -> Data? {
let data = NSMutableData()
guard let destination = CGImageDestinationCreateWithData(data as CFMutableData, AVFileType.heic as CFString, 1, nil) else {
return nil
}
let options = NSMutableDictionary()
options.setObject(quality as NSNumber, forKey: kCGImageDestinationLossyCompressionQuality as NSString)
guard let cgImage = image.cgImage else {
return nil
}
CGImageDestinationAddImage(destination, cgImage, options as CFDictionary)
CGImageDestinationFinalize(destination)
if data.length == 0 {
return nil
}
return data as Data
}