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The values are used by the `BITCrashManager` to attach to a crash report and`BITFeedbackManager for assigning the user to a discussion thread. The value can be set at any time and will be stored in the keychain on the current device only! To delete the value from the keychain set the value to `nil`. These properties are optional and alternatives to the delegates. If you want to define specific values for each component, use the delegate instead which do overwrite the values set by these properties. Also fixed a typo in the delegates documentation.
645 lines
26 KiB
Objective-C
645 lines
26 KiB
Objective-C
/*
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* Author: Andreas Linde <mail@andreaslinde.de>
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*
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* Copyright (c) 2012-2014 HockeyApp, Bit Stadium GmbH.
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#import "BITHockeyHelper.h"
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#import "BITKeychainUtils.h"
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#import "HockeySDK.h"
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#import "HockeySDKPrivate.h"
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#import <QuartzCore/QuartzCore.h>
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#if __IPHONE_OS_VERSION_MAX_ALLOWED < 70000
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@interface NSData (BITHockeySDKiOS7)
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- (NSString *)base64Encoding;
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@end
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#endif
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#pragma mark NSString helpers
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NSString *bit_URLEncodedString(NSString *inputString) {
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return CFBridgingRelease(CFURLCreateStringByAddingPercentEscapes(kCFAllocatorDefault,
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(__bridge CFStringRef)inputString,
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NULL,
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CFSTR("!*'();:@&=+$,/?%#[]"),
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kCFStringEncodingUTF8)
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);
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}
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NSString *bit_URLDecodedString(NSString *inputString) {
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return CFBridgingRelease(CFURLCreateStringByReplacingPercentEscapesUsingEncoding(kCFAllocatorDefault,
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(__bridge CFStringRef)inputString,
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CFSTR(""),
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kCFStringEncodingUTF8)
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);
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}
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NSString *bit_base64String(NSData * data, unsigned long length) {
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#if __IPHONE_OS_VERSION_MAX_ALLOWED > __IPHONE_6_1
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SEL base64EncodingSelector = NSSelectorFromString(@"base64EncodedStringWithOptions:");
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if ([data respondsToSelector:base64EncodingSelector]) {
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return [data base64EncodedStringWithOptions:0];
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} else {
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#endif
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wdeprecated-declarations"
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return [data base64Encoding];
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#pragma clang diagnostic pop
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#if __IPHONE_OS_VERSION_MAX_ALLOWED > __IPHONE_6_1
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}
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#endif
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}
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NSString *bit_settingsDir(void) {
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static NSString *settingsDir = nil;
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static dispatch_once_t predSettingsDir;
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dispatch_once(&predSettingsDir, ^{
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NSFileManager *fileManager = [[NSFileManager alloc] init];
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// temporary directory for crashes grabbed from PLCrashReporter
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NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
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settingsDir = [[paths objectAtIndex:0] stringByAppendingPathComponent:BITHOCKEY_IDENTIFIER];
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if (![fileManager fileExistsAtPath:settingsDir]) {
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NSDictionary *attributes = [NSDictionary dictionaryWithObject: [NSNumber numberWithUnsignedLong: 0755] forKey: NSFilePosixPermissions];
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NSError *theError = NULL;
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[fileManager createDirectoryAtPath:settingsDir withIntermediateDirectories: YES attributes: attributes error: &theError];
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}
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});
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return settingsDir;
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}
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BOOL bit_validateEmail(NSString *email) {
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NSString *emailRegex =
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@"(?:[a-z0-9!#$%\\&'*+/=?\\^_`{|}~-]+(?:\\.[a-z0-9!#$%\\&'*+/=?\\^_`{|}"
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@"~-]+)*|\"(?:[\\x01-\\x08\\x0b\\x0c\\x0e-\\x1f\\x21\\x23-\\x5b\\x5d-\\"
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@"x7f]|\\\\[\\x01-\\x09\\x0b\\x0c\\x0e-\\x7f])*\")@(?:(?:[a-z0-9](?:[a-"
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@"z0-9-]*[a-z0-9])?\\.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])?|\\[(?:(?:25[0-5"
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@"]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-"
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@"9][0-9]?|[a-z0-9-]*[a-z0-9]:(?:[\\x01-\\x08\\x0b\\x0c\\x0e-\\x1f\\x21"
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@"-\\x5a\\x53-\\x7f]|\\\\[\\x01-\\x09\\x0b\\x0c\\x0e-\\x7f])+)\\])";
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NSPredicate *emailTest = [NSPredicate predicateWithFormat:@"SELF MATCHES[c] %@", emailRegex];
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return [emailTest evaluateWithObject:email];
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}
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NSString *bit_keychainHockeySDKServiceName(void) {
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static NSString *serviceName = nil;
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static dispatch_once_t predServiceName;
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dispatch_once(&predServiceName, ^{
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serviceName = [NSString stringWithFormat:@"%@.HockeySDK", bit_mainBundleIdentifier()];
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});
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return serviceName;
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}
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NSComparisonResult bit_versionCompare(NSString *stringA, NSString *stringB) {
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// Extract plain version number from self
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NSString *plainSelf = stringA;
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NSRange letterRange = [plainSelf rangeOfCharacterFromSet: [NSCharacterSet letterCharacterSet]];
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if (letterRange.length)
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plainSelf = [plainSelf substringToIndex: letterRange.location];
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// Extract plain version number from other
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NSString *plainOther = stringB;
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letterRange = [plainOther rangeOfCharacterFromSet: [NSCharacterSet letterCharacterSet]];
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if (letterRange.length)
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plainOther = [plainOther substringToIndex: letterRange.location];
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// Compare plain versions
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NSComparisonResult result = [plainSelf compare:plainOther options:NSNumericSearch];
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// If plain versions are equal, compare full versions
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if (result == NSOrderedSame)
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result = [stringA compare:stringB options:NSNumericSearch];
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// Done
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return result;
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}
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NSString *bit_mainBundleIdentifier(void) {
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return [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleIdentifier"];
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}
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NSString *bit_encodeAppIdentifier(NSString *inputString) {
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return (inputString ? bit_URLEncodedString(inputString) : bit_URLEncodedString(bit_mainBundleIdentifier()));
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}
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NSString *bit_appName(NSString *placeHolderString) {
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NSString *appName = [[[NSBundle mainBundle] localizedInfoDictionary] objectForKey:@"CFBundleDisplayName"];
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if (!appName)
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appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleDisplayName"] ?: placeHolderString;
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return appName;
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}
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NSString *bit_UUIDPreiOS6(void) {
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// Create a new UUID
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CFUUIDRef uuidObj = CFUUIDCreate(nil);
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// Get the string representation of the UUID
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NSString *resultUUID = (NSString*)CFBridgingRelease(CFUUIDCreateString(nil, uuidObj));
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CFRelease(uuidObj);
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return resultUUID;
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}
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NSString *bit_UUID(void) {
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NSString *resultUUID = nil;
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id uuidClass = NSClassFromString(@"NSUUID");
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if (uuidClass) {
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resultUUID = [[NSUUID UUID] UUIDString];
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} else {
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resultUUID = bit_UUIDPreiOS6();
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}
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return resultUUID;
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}
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NSString *bit_appAnonID(void) {
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static NSString *appAnonID = nil;
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static dispatch_once_t predAppAnonID;
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dispatch_once(&predAppAnonID, ^{
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// first check if we already have an install string in the keychain
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NSString *appAnonIDKey = @"appAnonID";
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NSError *error = nil;
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appAnonID = [BITKeychainUtils getPasswordForUsername:appAnonIDKey andServiceName:bit_keychainHockeySDKServiceName() error:&error];
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if (!appAnonID) {
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appAnonID = bit_UUID();
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// store this UUID in the keychain (on this device only) so we can be sure to always have the same ID upon app startups
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if (appAnonID) {
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[BITKeychainUtils storeUsername:appAnonIDKey
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andPassword:appAnonID
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forServiceName:bit_keychainHockeySDKServiceName()
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updateExisting:YES
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accessibility:kSecAttrAccessibleWhenUnlockedThisDeviceOnly
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error:&error];
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}
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}
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});
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return appAnonID;
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}
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#pragma mark UIImage private helpers
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static void bit_addRoundedRectToPath(CGRect rect, CGContextRef context, CGFloat ovalWidth, CGFloat ovalHeight);
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static CGContextRef bit_MyOpenBitmapContext(int pixelsWide, int pixelsHigh);
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static CGImageRef bit_CreateGradientImage(int pixelsWide, int pixelsHigh, float fromAlpha, float toAlpha);
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static BOOL bit_hasAlpha(UIImage *inputImage);
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UIImage *bit_imageWithAlpha(UIImage *inputImage);
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UIImage *bit_addGlossToImage(UIImage *inputImage);
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// Adds a rectangular path to the given context and rounds its corners by the given extents
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// Original author: Björn Sållarp. Used with permission. See: http://blog.sallarp.com/iphone-uiimage-round-corners/
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void bit_addRoundedRectToPath(CGRect rect, CGContextRef context, CGFloat ovalWidth, CGFloat ovalHeight) {
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if (ovalWidth == 0 || ovalHeight == 0) {
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CGContextAddRect(context, rect);
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return;
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}
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CGContextSaveGState(context);
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CGContextTranslateCTM(context, CGRectGetMinX(rect), CGRectGetMinY(rect));
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CGContextScaleCTM(context, ovalWidth, ovalHeight);
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CGFloat fw = CGRectGetWidth(rect) / ovalWidth;
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CGFloat fh = CGRectGetHeight(rect) / ovalHeight;
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CGContextMoveToPoint(context, fw, fh/2);
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CGContextAddArcToPoint(context, fw, fh, fw/2, fh, 1);
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CGContextAddArcToPoint(context, 0, fh, 0, fh/2, 1);
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CGContextAddArcToPoint(context, 0, 0, fw/2, 0, 1);
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CGContextAddArcToPoint(context, fw, 0, fw, fh/2, 1);
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CGContextClosePath(context);
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CGContextRestoreGState(context);
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}
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CGImageRef bit_CreateGradientImage(int pixelsWide, int pixelsHigh, float fromAlpha, float toAlpha) {
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CGImageRef theCGImage = NULL;
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// gradient is always black-white and the mask must be in the gray colorspace
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CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray();
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// create the bitmap context
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CGContextRef gradientBitmapContext = CGBitmapContextCreate(NULL, pixelsWide, pixelsHigh,
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8, 0, colorSpace, (CGBitmapInfo)kCGImageAlphaNone);
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// define the start and end grayscale values (with the alpha, even though
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// our bitmap context doesn't support alpha the gradient requires it)
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CGFloat colors[] = {toAlpha, 1.0, fromAlpha, 1.0};
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// create the CGGradient and then release the gray color space
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CGGradientRef grayScaleGradient = CGGradientCreateWithColorComponents(colorSpace, colors, NULL, 2);
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CGColorSpaceRelease(colorSpace);
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// create the start and end points for the gradient vector (straight down)
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CGPoint gradientEndPoint = CGPointZero;
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CGPoint gradientStartPoint = CGPointMake(0, pixelsHigh);
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// draw the gradient into the gray bitmap context
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CGContextDrawLinearGradient(gradientBitmapContext, grayScaleGradient, gradientStartPoint,
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gradientEndPoint, kCGGradientDrawsAfterEndLocation);
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CGGradientRelease(grayScaleGradient);
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// convert the context into a CGImageRef and release the context
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theCGImage = CGBitmapContextCreateImage(gradientBitmapContext);
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CGContextRelease(gradientBitmapContext);
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// return the imageref containing the gradient
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return theCGImage;
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}
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CGContextRef bit_MyOpenBitmapContext(int pixelsWide, int pixelsHigh) {
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CGSize size = CGSizeMake(pixelsWide, pixelsHigh);
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UIGraphicsBeginImageContextWithOptions(size, NO, 0.0);
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return UIGraphicsGetCurrentContext();
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}
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// Returns true if the image has an alpha layer
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BOOL bit_hasAlpha(UIImage *inputImage) {
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CGImageAlphaInfo alpha = CGImageGetAlphaInfo(inputImage.CGImage);
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return (alpha == kCGImageAlphaFirst ||
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alpha == kCGImageAlphaLast ||
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alpha == kCGImageAlphaPremultipliedFirst ||
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alpha == kCGImageAlphaPremultipliedLast);
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}
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// Returns a copy of the given image, adding an alpha channel if it doesn't already have one
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UIImage *bit_imageWithAlpha(UIImage *inputImage) {
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if (bit_hasAlpha(inputImage)) {
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return inputImage;
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}
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CGImageRef imageRef = inputImage.CGImage;
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size_t width = CGImageGetWidth(imageRef) * inputImage.scale;
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size_t height = CGImageGetHeight(imageRef) * inputImage.scale;
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// The bitsPerComponent and bitmapInfo values are hard-coded to prevent an "unsupported parameter combination" error
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CGContextRef offscreenContext = CGBitmapContextCreate(NULL,
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width,
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height,
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8,
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0,
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CGImageGetColorSpace(imageRef),
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kCGBitmapByteOrderDefault | kCGImageAlphaPremultipliedFirst);
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// Draw the image into the context and retrieve the new image, which will now have an alpha layer
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CGContextDrawImage(offscreenContext, CGRectMake(0, 0, width, height), imageRef);
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CGImageRef imageRefWithAlpha = CGBitmapContextCreateImage(offscreenContext);
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UIImage *imageWithAlpha = [UIImage imageWithCGImage:imageRefWithAlpha];
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// Clean up
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CGContextRelease(offscreenContext);
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CGImageRelease(imageRefWithAlpha);
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return imageWithAlpha;
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}
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UIImage *bit_addGlossToImage(UIImage *inputImage) {
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UIGraphicsBeginImageContextWithOptions(inputImage.size, NO, 0.0);
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[inputImage drawAtPoint:CGPointZero];
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UIImage *iconGradient = bit_imageNamed(@"IconGradient.png", BITHOCKEYSDK_BUNDLE);
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[iconGradient drawInRect:CGRectMake(0, 0, inputImage.size.width, inputImage.size.height) blendMode:kCGBlendModeNormal alpha:0.5];
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UIImage *result = UIGraphicsGetImageFromCurrentImageContext();
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UIGraphicsEndImageContext();
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return result;
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}
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#pragma mark UIImage helpers
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UIImage *bit_imageToFitSize(UIImage *inputImage, CGSize fitSize, BOOL honorScaleFactor) {
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float imageScaleFactor = 1.0;
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if (honorScaleFactor) {
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if ([inputImage respondsToSelector:@selector(scale)]) {
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imageScaleFactor = [inputImage scale];
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}
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}
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float sourceWidth = [inputImage size].width * imageScaleFactor;
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float sourceHeight = [inputImage size].height * imageScaleFactor;
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float targetWidth = fitSize.width;
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float targetHeight = fitSize.height;
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// Calculate aspect ratios
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float sourceRatio = sourceWidth / sourceHeight;
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float targetRatio = targetWidth / targetHeight;
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// Determine what side of the source image to use for proportional scaling
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BOOL scaleWidth = (sourceRatio <= targetRatio);
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// Deal with the case of just scaling proportionally to fit, without cropping
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scaleWidth = !scaleWidth;
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// Proportionally scale source image
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float scalingFactor, scaledWidth, scaledHeight;
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if (scaleWidth) {
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scalingFactor = 1.0 / sourceRatio;
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scaledWidth = targetWidth;
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scaledHeight = round(targetWidth * scalingFactor);
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} else {
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scalingFactor = sourceRatio;
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scaledWidth = round(targetHeight * scalingFactor);
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scaledHeight = targetHeight;
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}
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// Calculate compositing rectangles
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CGRect sourceRect, destRect;
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sourceRect = CGRectMake(0, 0, sourceWidth, sourceHeight);
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destRect = CGRectMake(0, 0, scaledWidth, scaledHeight);
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// Create appropriately modified image.
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UIImage *image = nil;
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UIGraphicsBeginImageContextWithOptions(destRect.size, NO, honorScaleFactor ? 0.0 : 1.0); // 0.0 for scale means "correct scale for device's main screen".
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CGImageRef sourceImg = CGImageCreateWithImageInRect([inputImage CGImage], sourceRect); // cropping happens here.
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image = [UIImage imageWithCGImage:sourceImg scale:0.0 orientation:inputImage.imageOrientation]; // create cropped UIImage.
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[image drawInRect:destRect]; // the actual scaling happens here, and orientation is taken care of automatically.
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CGImageRelease(sourceImg);
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image = UIGraphicsGetImageFromCurrentImageContext();
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UIGraphicsEndImageContext();
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if (!image) {
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// Try older method.
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CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
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CGContextRef context = CGBitmapContextCreate(NULL, scaledWidth, scaledHeight, 8, (fitSize.width * 4),
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colorSpace, (CGBitmapInfo)kCGImageAlphaPremultipliedLast);
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sourceImg = CGImageCreateWithImageInRect([inputImage CGImage], sourceRect);
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CGContextDrawImage(context, destRect, sourceImg);
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CGImageRelease(sourceImg);
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CGImageRef finalImage = CGBitmapContextCreateImage(context);
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CGContextRelease(context);
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CGColorSpaceRelease(colorSpace);
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image = [UIImage imageWithCGImage:finalImage];
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CGImageRelease(finalImage);
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}
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return image;
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}
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UIImage *bit_reflectedImageWithHeight(UIImage *inputImage, NSUInteger height, float fromAlpha, float toAlpha) {
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if(height == 0)
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return nil;
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// create a bitmap graphics context the size of the image
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CGContextRef mainViewContentContext = bit_MyOpenBitmapContext(inputImage.size.width, (int)height);
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// create a 2 bit CGImage containing a gradient that will be used for masking the
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// main view content to create the 'fade' of the reflection. The CGImageCreateWithMask
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// function will stretch the bitmap image as required, so we can create a 1 pixel wide gradient
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CGImageRef gradientMaskImage = bit_CreateGradientImage(1, (int)height, fromAlpha, toAlpha);
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// create an image by masking the bitmap of the mainView content with the gradient view
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// then release the pre-masked content bitmap and the gradient bitmap
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CGContextClipToMask(mainViewContentContext, CGRectMake(0.0, 0.0, inputImage.size.width, height), gradientMaskImage);
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CGImageRelease(gradientMaskImage);
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// draw the image into the bitmap context
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CGContextDrawImage(mainViewContentContext, CGRectMake(0, 0, inputImage.size.width, inputImage.size.height), inputImage.CGImage);
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// convert the finished reflection image to a UIImage
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UIImage *theImage = UIGraphicsGetImageFromCurrentImageContext(); // returns autoreleased
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UIGraphicsEndImageContext();
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return theImage;
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}
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UIImage *bit_newWithContentsOfResolutionIndependentFile(NSString * path) {
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if ([UIScreen instancesRespondToSelector:@selector(scale)] && (int)[[UIScreen mainScreen] scale] == 2.0) {
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NSString *path2x = [[path stringByDeletingLastPathComponent]
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stringByAppendingPathComponent:[NSString stringWithFormat:@"%@@2x.%@",
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[[path lastPathComponent] stringByDeletingPathExtension],
|
|
[path pathExtension]]];
|
|
|
|
if ([[NSFileManager defaultManager] fileExistsAtPath:path2x]) {
|
|
return [[UIImage alloc] initWithContentsOfFile:path2x];
|
|
}
|
|
}
|
|
|
|
return [[UIImage alloc] initWithContentsOfFile:path];
|
|
}
|
|
|
|
|
|
UIImage *bit_imageWithContentsOfResolutionIndependentFile(NSString *path) {
|
|
#ifndef __clang_analyzer__
|
|
// clang alayzer in 4.2b3 thinks here's a leak, which is not the case.
|
|
return bit_newWithContentsOfResolutionIndependentFile(path);
|
|
#endif
|
|
}
|
|
|
|
|
|
UIImage *bit_imageNamed(NSString *imageName, NSString *bundleName) {
|
|
NSString *resourcePath = [[NSBundle mainBundle] resourcePath];
|
|
NSString *bundlePath = [resourcePath stringByAppendingPathComponent:bundleName];
|
|
NSString *imagePath = [bundlePath stringByAppendingPathComponent:imageName];
|
|
return bit_imageWithContentsOfResolutionIndependentFile(imagePath);
|
|
}
|
|
|
|
|
|
|
|
// Creates a copy of this image with rounded corners
|
|
// If borderSize is non-zero, a transparent border of the given size will also be added
|
|
// Original author: Björn Sållarp. Used with permission. See: http://blog.sallarp.com/iphone-uiimage-round-corners/
|
|
UIImage *bit_roundedCornerImage(UIImage *inputImage, NSInteger cornerSize, NSInteger borderSize) {
|
|
// If the image does not have an alpha layer, add one
|
|
|
|
UIImage *roundedImage = nil;
|
|
UIGraphicsBeginImageContextWithOptions(inputImage.size, NO, 0.0); // 0.0 for scale means "correct scale for device's main screen".
|
|
CGImageRef sourceImg = CGImageCreateWithImageInRect([inputImage CGImage], CGRectMake(0, 0, inputImage.size.width * inputImage.scale, inputImage.size.height * inputImage.scale)); // cropping happens here.
|
|
|
|
// Create a clipping path with rounded corners
|
|
CGContextRef context = UIGraphicsGetCurrentContext();
|
|
CGContextBeginPath(context);
|
|
bit_addRoundedRectToPath(CGRectMake(borderSize, borderSize, inputImage.size.width - borderSize * 2, inputImage.size.height - borderSize * 2), context, cornerSize, cornerSize);
|
|
CGContextClosePath(context);
|
|
CGContextClip(context);
|
|
|
|
roundedImage = [UIImage imageWithCGImage:sourceImg scale:0.0 orientation:inputImage.imageOrientation]; // create cropped UIImage.
|
|
[roundedImage drawInRect:CGRectMake(0, 0, inputImage.size.width, inputImage.size.height)]; // the actual scaling happens here, and orientation is taken care of automatically.
|
|
CGImageRelease(sourceImg);
|
|
roundedImage = UIGraphicsGetImageFromCurrentImageContext();
|
|
UIGraphicsEndImageContext();
|
|
|
|
if (!roundedImage) {
|
|
// Try older method.
|
|
UIImage *image = bit_imageWithAlpha(inputImage);
|
|
|
|
// Build a context that's the same dimensions as the new size
|
|
context = CGBitmapContextCreate(NULL,
|
|
image.size.width,
|
|
image.size.height,
|
|
CGImageGetBitsPerComponent(image.CGImage),
|
|
0,
|
|
CGImageGetColorSpace(image.CGImage),
|
|
CGImageGetBitmapInfo(image.CGImage));
|
|
|
|
// Create a clipping path with rounded corners
|
|
CGContextBeginPath(context);
|
|
bit_addRoundedRectToPath(CGRectMake(borderSize, borderSize, image.size.width - borderSize * 2, image.size.height - borderSize * 2), context, cornerSize, cornerSize);
|
|
CGContextClosePath(context);
|
|
CGContextClip(context);
|
|
|
|
// Draw the image to the context; the clipping path will make anything outside the rounded rect transparent
|
|
CGContextDrawImage(context, CGRectMake(0, 0, image.size.width, image.size.height), image.CGImage);
|
|
|
|
// Create a CGImage from the context
|
|
CGImageRef clippedImage = CGBitmapContextCreateImage(context);
|
|
CGContextRelease(context);
|
|
|
|
// Create a UIImage from the CGImage
|
|
roundedImage = [UIImage imageWithCGImage:clippedImage];
|
|
CGImageRelease(clippedImage);
|
|
}
|
|
|
|
return roundedImage;
|
|
}
|
|
|
|
UIImage *bit_appIcon() {
|
|
NSString *iconString = nil;
|
|
NSArray *icons = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleIconFiles"];
|
|
if (!icons) {
|
|
icons = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleIcons"];
|
|
if ((icons) && ([icons isKindOfClass:[NSDictionary class]])) {
|
|
icons = [icons valueForKeyPath:@"CFBundlePrimaryIcon.CFBundleIconFiles"];
|
|
}
|
|
|
|
if (!icons) {
|
|
iconString = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleIconFile"];
|
|
if (!iconString) {
|
|
iconString = @"Icon.png";
|
|
}
|
|
}
|
|
}
|
|
|
|
if (icons) {
|
|
BOOL useHighResIcon = NO;
|
|
if ([UIScreen mainScreen].scale == 2.0f) useHighResIcon = YES;
|
|
|
|
for(NSString *icon in icons) {
|
|
iconString = icon;
|
|
UIImage *iconImage = [UIImage imageNamed:icon];
|
|
|
|
if (iconImage.size.height == 57 && !useHighResIcon) {
|
|
// found!
|
|
break;
|
|
}
|
|
if (iconImage.size.height == 114 && useHighResIcon) {
|
|
// found!
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
BOOL addGloss = YES;
|
|
NSNumber *prerendered = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"UIPrerenderedIcon"];
|
|
if (prerendered) {
|
|
addGloss = ![prerendered boolValue];
|
|
}
|
|
|
|
if (addGloss) {
|
|
return bit_addGlossToImage([UIImage imageNamed:iconString]);
|
|
} else {
|
|
return [UIImage imageNamed:iconString];
|
|
}
|
|
}
|
|
|
|
UIImage *bit_screenshot() {
|
|
// Create a graphics context with the target size
|
|
CGSize imageSize = [[UIScreen mainScreen] bounds].size;
|
|
BOOL isLandscapeLeft = [UIApplication sharedApplication].statusBarOrientation == UIInterfaceOrientationLandscapeLeft;
|
|
BOOL isLandscapeRight = [UIApplication sharedApplication].statusBarOrientation == UIInterfaceOrientationLandscapeRight;
|
|
BOOL isUpsideDown = [UIApplication sharedApplication].statusBarOrientation == UIInterfaceOrientationPortraitUpsideDown;
|
|
|
|
if (isLandscapeLeft ||isLandscapeRight) {
|
|
CGFloat temp = imageSize.width;
|
|
imageSize.width = imageSize.height;
|
|
imageSize.height = temp;
|
|
}
|
|
|
|
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
|
|
|
|
CGContextRef context = UIGraphicsGetCurrentContext();
|
|
|
|
// Iterate over every window from back to front
|
|
//NSInteger count = 0;
|
|
for (UIWindow *window in [[UIApplication sharedApplication] windows]) {
|
|
if (![window respondsToSelector:@selector(screen)] || [window screen] == [UIScreen mainScreen]) {
|
|
// -renderInContext: renders in the coordinate space of the layer,
|
|
// so we must first apply the layer's geometry to the graphics context
|
|
CGContextSaveGState(context);
|
|
|
|
// Center the context around the window's anchor point
|
|
CGContextTranslateCTM(context, [window center].x, [window center].y);
|
|
|
|
// Apply the window's transform about the anchor point
|
|
CGContextConcatCTM(context, [window transform]);
|
|
|
|
// Y-offset for the status bar (if it's showing)
|
|
NSInteger yOffset = [UIApplication sharedApplication].statusBarHidden ? 0 : -20;
|
|
|
|
// Offset by the portion of the bounds left of and above the anchor point
|
|
CGContextTranslateCTM(context,
|
|
-[window bounds].size.width * [[window layer] anchorPoint].x,
|
|
-[window bounds].size.height * [[window layer] anchorPoint].y + yOffset);
|
|
|
|
if (isLandscapeLeft) {
|
|
CGContextConcatCTM(context, CGAffineTransformRotate(CGAffineTransformMakeTranslation( imageSize.width, 0), M_PI / 2.0));
|
|
} else if (isLandscapeRight) {
|
|
CGContextConcatCTM(context, CGAffineTransformRotate(CGAffineTransformMakeTranslation( 0, imageSize.height), 3 * M_PI / 2.0));
|
|
} else if (isUpsideDown) {
|
|
CGContextConcatCTM(context, CGAffineTransformRotate(CGAffineTransformMakeTranslation( imageSize.width, imageSize.height), M_PI));
|
|
}
|
|
|
|
// Render the layer hierarchy to the current context
|
|
[[window layer] renderInContext:context];
|
|
|
|
// Restore the context
|
|
CGContextRestoreGState(context);
|
|
}
|
|
}
|
|
|
|
// Retrieve the screenshot image
|
|
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
|
|
|
|
UIGraphicsEndImageContext();
|
|
|
|
return image;
|
|
}
|