Swiftgram/AsyncDisplayKit/Details/ASEnvironment.mm
ricky 01dbc86778 First pass of comments
* make variable naming reflect ASEnvironmentTraitCollection vs ASTraitCollection
* move trait propagation to cell allocation instead of via a nested block
* move trait propagation when setting a displaynode's supernode instead of when adding a subnode
* fixed misspelling of "colection"
2016-06-03 09:59:24 -07:00

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/*
* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#import "ASEnvironment.h"
#import "ASEnvironmentInternal.h"
#import <AsyncDisplayKit/ASAvailability.h>
ASEnvironmentLayoutOptionsState _ASEnvironmentLayoutOptionsStateMakeDefault()
{
return (ASEnvironmentLayoutOptionsState) {
// Default values can be defined in here
};
}
ASEnvironmentHierarchyState _ASEnvironmentHierarchyStateMakeDefault()
{
return (ASEnvironmentHierarchyState) {
// Default values can be defined in here
};
}
extern void ASEnvironmentTraitCollectionUpdateDisplayContext(id<ASEnvironment> rootEnvironment, id context)
{
ASEnvironmentState envState = [rootEnvironment environmentState];
ASEnvironmentTraitCollection environmentTraitCollection = envState.environmentTraitCollection;
environmentTraitCollection.displayContext = context;
envState.environmentTraitCollection = environmentTraitCollection;
[rootEnvironment setEnvironmentState:envState];
for (id<ASEnvironment> child in [rootEnvironment children]) {
ASEnvironmentStatePropagateDown(child, environmentTraitCollection);
}
}
ASEnvironmentTraitCollection _ASEnvironmentTraitCollectionMakeDefault()
{
return (ASEnvironmentTraitCollection) {
// Default values can be defined in here
};
}
ASEnvironmentTraitCollection ASEnvironmentTraitCollectionFromUITraitCollection(UITraitCollection *traitCollection)
{
ASEnvironmentTraitCollection asyncTraitCollection;
if (AS_AT_LEAST_IOS8) {
asyncTraitCollection.displayScale = traitCollection.displayScale;
asyncTraitCollection.horizontalSizeClass = traitCollection.horizontalSizeClass;
asyncTraitCollection.verticalSizeClass = traitCollection.verticalSizeClass;
asyncTraitCollection.userInterfaceIdiom = traitCollection.userInterfaceIdiom;
if (AS_AT_LEAST_IOS9) {
asyncTraitCollection.forceTouchCapability = traitCollection.forceTouchCapability;
}
}
return asyncTraitCollection;
}
BOOL ASEnvironmentTraitCollectionIsEqualToASEnvironmentTraitCollection(ASEnvironmentTraitCollection lhs, ASEnvironmentTraitCollection rhs)
{
return
lhs.verticalSizeClass == rhs.verticalSizeClass &&
lhs.horizontalSizeClass == rhs.horizontalSizeClass &&
lhs.displayScale == rhs.displayScale &&
lhs.userInterfaceIdiom == rhs.userInterfaceIdiom &&
lhs.forceTouchCapability == rhs.forceTouchCapability &&
lhs.displayContext == rhs.displayContext;
}
ASEnvironmentState ASEnvironmentStateMakeDefault()
{
return (ASEnvironmentState) {
.layoutOptionsState = _ASEnvironmentLayoutOptionsStateMakeDefault(),
.hierarchyState = _ASEnvironmentHierarchyStateMakeDefault(),
.environmentTraitCollection = _ASEnvironmentTraitCollectionMakeDefault()
};
}