Swiftgram/submodules/ChatListUI/Sources/ChatListSearchMediaNode.swift

1089 lines
45 KiB
Swift

import AsyncDisplayKit
import Display
import TelegramCore
import SwiftSignalKit
import Postbox
import TelegramPresentationData
import AccountContext
import ContextUI
import PhotoResources
import RadialStatusNode
import TelegramStringFormatting
import UniversalMediaPlayer
import ListMessageItem
import ChatMessageInteractiveMediaBadge
import GridMessageSelectionNode
private let mediaBadgeBackgroundColor = UIColor(white: 0.0, alpha: 0.6)
private let mediaBadgeTextColor = UIColor.white
private final class VisualMediaItemInteraction {
let openMessage: (Message) -> Void
let openMessageContextActions: (Message, ASDisplayNode, CGRect, ContextGesture?) -> Void
let toggleSelection: (MessageId, Bool) -> Void
var hiddenMedia: [MessageId: [Media]] = [:]
var selectedMessageIds: Set<MessageId>?
init(
openMessage: @escaping (Message) -> Void,
openMessageContextActions: @escaping (Message, ASDisplayNode, CGRect, ContextGesture?) -> Void,
toggleSelection: @escaping (MessageId, Bool) -> Void
) {
self.openMessage = openMessage
self.openMessageContextActions = openMessageContextActions
self.toggleSelection = toggleSelection
}
}
private final class VisualMediaItemNode: ASDisplayNode {
private let context: AccountContext
private let interaction: VisualMediaItemInteraction
private var displayLink: ConstantDisplayLinkAnimator?
private var displayLinkTimestamp: Double = 0.0
private let containerNode: ContextControllerSourceNode
private let imageNode: TransformImageNode
private var statusNode: RadialStatusNode
private let mediaBadgeNode: ChatMessageInteractiveMediaBadge
private var selectionNode: GridMessageSelectionNode?
private let fetchStatusDisposable = MetaDisposable()
private let fetchDisposable = MetaDisposable()
private var resourceStatus: MediaResourceStatus?
private var item: (VisualMediaItem, Media?, CGSize, CGSize?)?
private var theme: PresentationTheme?
private var hasVisibility: Bool = false
init(context: AccountContext, interaction: VisualMediaItemInteraction) {
self.context = context
self.interaction = interaction
self.containerNode = ContextControllerSourceNode()
self.imageNode = TransformImageNode()
self.statusNode = RadialStatusNode(backgroundNodeColor: UIColor(white: 0.0, alpha: 0.6))
let progressDiameter: CGFloat = 40.0
self.statusNode.frame = CGRect(x: 0.0, y: 0.0, width: progressDiameter, height: progressDiameter)
self.statusNode.isUserInteractionEnabled = false
self.mediaBadgeNode = ChatMessageInteractiveMediaBadge()
self.mediaBadgeNode.frame = CGRect(origin: CGPoint(x: 6.0, y: 6.0), size: CGSize(width: 50.0, height: 50.0))
super.init()
self.addSubnode(self.containerNode)
self.containerNode.addSubnode(self.imageNode)
self.containerNode.addSubnode(self.mediaBadgeNode)
self.containerNode.activated = { [weak self] gesture, _ in
guard let strongSelf = self, let item = strongSelf.item else {
return
}
if let message = item.0.message {
strongSelf.interaction.openMessageContextActions(message, strongSelf.containerNode, strongSelf.containerNode.bounds, gesture)
}
}
}
deinit {
self.fetchStatusDisposable.dispose()
self.fetchDisposable.dispose()
}
override func didLoad() {
super.didLoad()
let recognizer = TapLongTapOrDoubleTapGestureRecognizer(target: self, action: #selector(self.tapGesture(_:)))
recognizer.tapActionAtPoint = { _ in
return .waitForSingleTap
}
self.imageNode.view.addGestureRecognizer(recognizer)
self.mediaBadgeNode.pressed = { [weak self] in
self?.progressPressed()
}
}
@objc func tapGesture(_ recognizer: TapLongTapOrDoubleTapGestureRecognizer) {
guard let message = self.item?.0.message else {
return
}
if case .ended = recognizer.state {
if let (gesture, _) = recognizer.lastRecognizedGestureAndLocation {
if case .tap = gesture {
if let _ = self.item {
var media: Media?
for value in message.media {
if let image = value as? TelegramMediaImage {
media = image
break
} else if let file = value as? TelegramMediaFile {
media = file
break
}
}
if let media = media {
if let file = media as? TelegramMediaFile {
if isMediaStreamable(message: message, media: file) {
self.interaction.openMessage(message)
} else {
self.progressPressed()
}
} else {
self.interaction.openMessage(message)
}
}
}
}
}
}
}
private func progressPressed() {
guard let message = self.item?.0.message else {
return
}
var media: Media?
for value in message.media {
if let image = value as? TelegramMediaImage {
media = image
break
} else if let file = value as? TelegramMediaFile {
media = file
break
}
}
if let resourceStatus = self.resourceStatus, let file = media as? TelegramMediaFile {
switch resourceStatus {
case .Fetching:
messageMediaFileCancelInteractiveFetch(context: self.context, messageId: message.id, file: file)
case .Local:
self.interaction.openMessage(message)
case .Remote:
self.fetchDisposable.set(messageMediaFileInteractiveFetched(context: self.context, message: message, file: file, userInitiated: true).start())
}
}
}
func cancelPreviewGesture() {
self.containerNode.cancelGesture()
}
func updateAbsoluteRect(_ absoluteRect: CGRect, within containerSize: CGSize) {
}
func update(size: CGSize, item: VisualMediaItem, theme: PresentationTheme, synchronousLoad: Bool) {
if item === self.item?.0 && size == self.item?.2 {
return
}
self.theme = theme
var media: Media?
if let message = item.message {
for value in message.media {
if let image = value as? TelegramMediaImage {
media = image
break
} else if let file = value as? TelegramMediaFile {
media = file
break
}
}
}
if let media = media, (self.item?.1 == nil || !media.isEqual(to: self.item!.1!)), let message = item.message {
var mediaDimensions: CGSize?
if let image = media as? TelegramMediaImage, let largestSize = largestImageRepresentation(image.representations)?.dimensions {
mediaDimensions = largestSize.cgSize
self.imageNode.setSignal(mediaGridMessagePhoto(account: context.account, photoReference: .message(message: MessageReference(message), media: image), fullRepresentationSize: CGSize(width: 300.0, height: 300.0), synchronousLoad: synchronousLoad), attemptSynchronously: synchronousLoad, dispatchOnDisplayLink: true)
self.fetchStatusDisposable.set(nil)
self.statusNode.transitionToState(.none, completion: { [weak self] in
self?.statusNode.isHidden = true
})
self.mediaBadgeNode.isHidden = true
self.resourceStatus = nil
} else if let file = media as? TelegramMediaFile, file.isVideo {
mediaDimensions = file.dimensions?.cgSize
self.imageNode.setSignal(mediaGridMessageVideo(postbox: context.account.postbox, videoReference: .message(message: MessageReference(message), media: file), synchronousLoad: synchronousLoad, autoFetchFullSizeThumbnail: true), attemptSynchronously: synchronousLoad)
self.mediaBadgeNode.isHidden = file.isAnimated
self.resourceStatus = nil
self.item = (item, media, size, mediaDimensions)
self.fetchStatusDisposable.set((messageMediaFileStatus(context: context, messageId: message.id, file: file)
|> deliverOnMainQueue).start(next: { [weak self] status in
if let strongSelf = self, let _ = strongSelf.item {
strongSelf.resourceStatus = status
let isStreamable = isMediaStreamable(message: message, media: file)
var statusState: RadialStatusNodeState = .none
if isStreamable || file.isAnimated {
statusState = .none
} else {
switch status {
case let .Fetching(_, progress):
let adjustedProgress = max(progress, 0.027)
statusState = .progress(color: .white, lineWidth: nil, value: CGFloat(adjustedProgress), cancelEnabled: true, animateRotation: true)
case .Local:
statusState = .none
case .Remote:
statusState = .download(.white)
}
}
switch statusState {
case .none:
break
default:
strongSelf.statusNode.isHidden = false
}
strongSelf.statusNode.transitionToState(statusState, animated: true, completion: {
if let strongSelf = self {
if case .none = statusState {
strongSelf.statusNode.isHidden = true
}
}
})
if let duration = file.duration {
let durationString = stringForDuration(duration)
var badgeContent: ChatMessageInteractiveMediaBadgeContent?
var mediaDownloadState: ChatMessageInteractiveMediaDownloadState?
if isStreamable {
switch status {
case let .Fetching(_, progress):
let progressString = String(format: "%d%%", Int(progress * 100.0))
badgeContent = .text(inset: 12.0, backgroundColor: mediaBadgeBackgroundColor, foregroundColor: mediaBadgeTextColor, text: NSAttributedString(string: progressString))
mediaDownloadState = .compactFetching(progress: 0.0)
case .Local:
badgeContent = .text(inset: 0.0, backgroundColor: mediaBadgeBackgroundColor, foregroundColor: mediaBadgeTextColor, text: NSAttributedString(string: durationString))
case .Remote:
badgeContent = .text(inset: 12.0, backgroundColor: mediaBadgeBackgroundColor, foregroundColor: mediaBadgeTextColor, text: NSAttributedString(string: durationString))
mediaDownloadState = .compactRemote
}
} else {
badgeContent = .text(inset: 0.0, backgroundColor: mediaBadgeBackgroundColor, foregroundColor: mediaBadgeTextColor, text: NSAttributedString(string: durationString))
}
strongSelf.mediaBadgeNode.update(theme: nil, content: badgeContent, mediaDownloadState: mediaDownloadState, alignment: .right, animated: false, badgeAnimated: false)
}
}
}))
if self.statusNode.supernode == nil {
self.imageNode.addSubnode(self.statusNode)
}
} else {
self.mediaBadgeNode.isHidden = true
}
self.item = (item, media, size, mediaDimensions)
let progressDiameter: CGFloat = 40.0
self.statusNode.frame = CGRect(origin: CGPoint(x: floor((size.width - progressDiameter) / 2.0), y: floor((size.height - progressDiameter) / 2.0)), size: CGSize(width: progressDiameter, height: progressDiameter))
self.mediaBadgeNode.frame = CGRect(origin: CGPoint(x: size.width - 3.0, y: size.height - 18.0 - 3.0), size: CGSize(width: 50.0, height: 50.0))
self.selectionNode?.frame = CGRect(origin: CGPoint(), size: size)
self.updateHiddenMedia()
}
let imageFrame = CGRect(origin: CGPoint(), size: size)
if let (item, media, _, mediaDimensions) = self.item {
self.item = (item, media, size, mediaDimensions)
self.containerNode.frame = imageFrame
self.imageNode.frame = imageFrame
if let mediaDimensions = mediaDimensions {
let imageSize = mediaDimensions.aspectFilled(imageFrame.size)
self.imageNode.asyncLayout()(TransformImageArguments(corners: ImageCorners(), imageSize: imageSize, boundingSize: imageFrame.size, intrinsicInsets: UIEdgeInsets(), emptyColor: theme.list.mediaPlaceholderColor))()
}
self.updateSelectionState(animated: false)
}
}
func updateIsVisible(_ isVisible: Bool) {
self.hasVisibility = isVisible
self.displayLink?.isPaused = !self.hasVisibility || self.isHidden
}
func updateSelectionState(animated: Bool) {
if let (item, _, _, _) = self.item, let theme = self.theme, let message = item.message {
self.containerNode.isGestureEnabled = self.interaction.selectedMessageIds == nil
if let selectedIds = self.interaction.selectedMessageIds {
let selected = selectedIds.contains(message.id)
if let selectionNode = self.selectionNode {
selectionNode.updateSelected(selected, animated: animated)
selectionNode.frame = CGRect(origin: CGPoint(), size: self.bounds.size)
} else {
let selectionNode = GridMessageSelectionNode(theme: theme, toggle: { [weak self] value in
if let strongSelf = self, let messageId = strongSelf.item?.0.message?.id {
var toggledValue = true
if let selectedMessageIds = strongSelf.interaction.selectedMessageIds, selectedMessageIds.contains(messageId) {
toggledValue = false
}
strongSelf.interaction.toggleSelection(messageId, toggledValue)
}
})
selectionNode.frame = CGRect(origin: CGPoint(), size: self.bounds.size)
self.containerNode.addSubnode(selectionNode)
self.selectionNode = selectionNode
selectionNode.updateSelected(selected, animated: false)
if animated {
selectionNode.animateIn()
}
}
} else {
if let selectionNode = self.selectionNode {
self.selectionNode = nil
if animated {
selectionNode.animateOut { [weak selectionNode] in
selectionNode?.removeFromSupernode()
}
} else {
selectionNode.removeFromSupernode()
}
}
}
}
}
func transitionNode() -> (ASDisplayNode, CGRect, () -> (UIView?, UIView?))? {
let imageNode = self.imageNode
return (self.imageNode, self.imageNode.bounds, { [weak self, weak imageNode] in
var statusNodeHidden = false
var accessoryHidden = false
if let strongSelf = self {
statusNodeHidden = strongSelf.statusNode.isHidden
accessoryHidden = strongSelf.mediaBadgeNode.isHidden
strongSelf.statusNode.isHidden = true
strongSelf.mediaBadgeNode.isHidden = true
}
let view = imageNode?.view.snapshotView(afterScreenUpdates: false)
if let strongSelf = self {
strongSelf.statusNode.isHidden = statusNodeHidden
strongSelf.mediaBadgeNode.isHidden = accessoryHidden
}
return (view, nil)
})
}
func updateHiddenMedia() {
if let (item, _, _, _) = self.item, let message = item.message {
if let _ = self.interaction.hiddenMedia[message.id] {
self.isHidden = true
} else {
self.isHidden = false
}
} else {
self.isHidden = false
}
self.displayLink?.isPaused = !self.hasVisibility || self.isHidden
}
}
private final class VisualMediaItem {
let index: UInt32?
let message: Message?
let dimensions: CGSize
let aspectRatio: CGFloat
init(message: Message, index: UInt32?) {
self.index = index
self.message = message
var aspectRatio: CGFloat = 1.0
var dimensions = CGSize(width: 100.0, height: 100.0)
for media in message.media {
if let file = media as? TelegramMediaFile {
if let dimensionsValue = file.dimensions, dimensions.height > 1 {
dimensions = dimensionsValue.cgSize
aspectRatio = CGFloat(dimensionsValue.width) / CGFloat(dimensionsValue.height)
}
}
}
self.aspectRatio = aspectRatio
self.dimensions = dimensions
}
var stableId: UInt32 {
if let index = self.index {
return index
} else if let message = self.message {
return message.stableId
} else {
return 0
}
}
}
private final class FloatingHeaderNode: ASDisplayNode {
private let backgroundNode: ASImageNode
private let labelNode: ImmediateTextNode
private var currentParams: (constrainedWidth: CGFloat, year: Int32, month: Int32, theme: PresentationTheme)?
private var currentSize: CGSize?
override init() {
self.backgroundNode = ASImageNode()
self.backgroundNode.displaysAsynchronously = false
self.backgroundNode.displayWithoutProcessing = true
self.labelNode = ImmediateTextNode()
self.labelNode.displaysAsynchronously = false
super.init()
self.addSubnode(self.backgroundNode)
self.addSubnode(self.labelNode)
}
func update(constrainedWidth: CGFloat, year: Int32, month: Int32, theme: PresentationTheme, strings: PresentationStrings) -> CGSize {
if let currentParams = self.currentParams, let currentSize = self.currentSize {
if currentParams.constrainedWidth == constrainedWidth &&
currentParams.year == year &&
currentParams.month == month &&
currentParams.theme === theme {
return currentSize
}
}
if self.currentParams?.theme !== theme {
self.backgroundNode.image = generateStretchableFilledCircleImage(diameter: 27.0, color: mediaBadgeBackgroundColor)
}
self.currentParams = (constrainedWidth, year, month, theme)
self.labelNode.attributedText = NSAttributedString(string: stringForMonth(strings: strings, month: month, ofYear: year), font: Font.regular(14.0), textColor: .white)
let labelSize = self.labelNode.updateLayout(CGSize(width: constrainedWidth, height: .greatestFiniteMagnitude))
let sideInset: CGFloat = 10.0
self.labelNode.frame = CGRect(origin: CGPoint(x: sideInset, y: floor((27.0 - labelSize.height) / 2.0)), size: labelSize)
self.backgroundNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: labelSize.width + sideInset * 2.0, height: 27.0))
let size = CGSize(width: labelSize.width + sideInset * 2.0, height: 27.0)
return size
}
}
private enum ItemsLayout {
final class Grid {
let containerWidth: CGFloat
let itemCount: Int
let itemSpacing: CGFloat
let itemsInRow: Int
let itemSize: CGFloat
let rowCount: Int
let contentHeight: CGFloat
init(containerWidth: CGFloat, itemCount: Int, bottomInset: CGFloat) {
self.containerWidth = containerWidth
self.itemCount = itemCount
self.itemSpacing = 1.0
self.itemsInRow = max(3, min(6, Int(containerWidth / 140.0)))
self.itemSize = floor(containerWidth / CGFloat(itemsInRow))
self.rowCount = itemCount / self.itemsInRow + (itemCount % self.itemsInRow == 0 ? 0 : 1)
self.contentHeight = CGFloat(self.rowCount + 1) * self.itemSpacing + CGFloat(rowCount) * itemSize + bottomInset
}
func visibleRange(rect: CGRect) -> (Int, Int) {
var minVisibleRow = Int(floor((rect.minY - self.itemSpacing) / (self.itemSize + self.itemSpacing)))
minVisibleRow = max(0, minVisibleRow)
var maxVisibleRow = Int(ceil((rect.maxY - self.itemSpacing) / (self.itemSize + itemSpacing)))
maxVisibleRow = min(self.rowCount - 1, maxVisibleRow)
let minVisibleIndex = minVisibleRow * itemsInRow
let maxVisibleIndex = min(self.itemCount - 1, (maxVisibleRow + 1) * itemsInRow - 1)
return (minVisibleIndex, maxVisibleIndex)
}
func frame(forItemAt index: Int, sideInset: CGFloat) -> CGRect {
let rowIndex = index / Int(self.itemsInRow)
let columnIndex = index % Int(self.itemsInRow)
let itemOrigin = CGPoint(x: sideInset + CGFloat(columnIndex) * (self.itemSize + self.itemSpacing), y: self.itemSpacing + CGFloat(rowIndex) * (self.itemSize + self.itemSpacing))
return CGRect(origin: itemOrigin, size: CGSize(width: columnIndex == self.itemsInRow ? (self.containerWidth - itemOrigin.x) : self.itemSize, height: self.itemSize))
}
}
final class Balanced {
let frames: [CGRect]
let contentHeight: CGFloat
init(containerWidth: CGFloat, items: [VisualMediaItem], bottomInset: CGFloat) {
self.frames = calculateItemFrames(items: items, containerWidth: containerWidth)
if let last = self.frames.last {
self.contentHeight = last.maxY + bottomInset
} else {
self.contentHeight = bottomInset
}
}
func visibleRange(rect: CGRect) -> (Int, Int) {
for i in 0 ..< self.frames.count {
if self.frames[i].maxY >= rect.minY {
for j in i ..< self.frames.count {
if self.frames[j].minY >= rect.maxY {
return (i, j - 1)
}
}
return (i, self.frames.count - 1)
}
}
return (0, -1)
}
func frame(forItemAt index: Int, sideInset: CGFloat) -> CGRect {
if index >= 0 && index < self.frames.count {
return self.frames[index]
} else {
assertionFailure()
return CGRect(origin: CGPoint(), size: CGSize(width: 100.0, height: 100.0))
}
}
}
case grid(Grid)
case balanced(Balanced)
var contentHeight: CGFloat {
switch self {
case let .grid(grid):
return grid.contentHeight
case let .balanced(balanced):
return balanced.contentHeight
}
}
func visibleRange(rect: CGRect) -> (Int, Int) {
switch self {
case let .grid(grid):
return grid.visibleRange(rect: rect)
case let .balanced(balanced):
return balanced.visibleRange(rect: rect)
}
}
func frame(forItemAt index: Int, sideInset: CGFloat) -> CGRect {
switch self {
case let .grid(grid):
return grid.frame(forItemAt: index, sideInset: sideInset)
case let .balanced(balanced):
return balanced.frame(forItemAt: index, sideInset: sideInset)
}
}
}
final class ChatListSearchMediaNode: ASDisplayNode, UIScrollViewDelegate {
enum ContentType {
case photoOrVideo
case gifs
}
private let context: AccountContext
private let contentType: ContentType
private let scrollNode: ASScrollNode
private let floatingHeaderNode: FloatingHeaderNode
private var flashHeaderDelayTimer: Foundation.Timer?
private var isDeceleratingAfterTracking = false
private var _itemInteraction: VisualMediaItemInteraction?
private var itemInteraction: VisualMediaItemInteraction {
return self._itemInteraction!
}
private var currentParams: (size: CGSize, sideInset: CGFloat, bottomInset: CGFloat, visibleHeight: CGFloat, isScrollingLockedAtTop: Bool, expandProgress: CGFloat, presentationData: PresentationData)?
private let ready = Promise<Bool>()
private var didSetReady: Bool = false
var isReady: Signal<Bool, NoError> {
return self.ready.get()
}
private let listDisposable = MetaDisposable()
private var hiddenMediaDisposable: Disposable?
private var mediaItems: [VisualMediaItem] = []
private var itemsLayout: ItemsLayout?
private var visibleMediaItems: [UInt32: VisualMediaItemNode] = [:]
private var initialized = false
private var decelerationAnimator: ConstantDisplayLinkAnimator?
private var animationTimer: SwiftSignalKit.Timer?
public var beganInteractiveDragging: (() -> Void)?
public var loadMore: (() -> Void)?
init(context: AccountContext, contentType: ContentType, openMessage: @escaping (Message, ChatControllerInteractionOpenMessageMode) -> Void, messageContextAction: @escaping (Message, ASDisplayNode?, CGRect?, UIGestureRecognizer?) -> Void, toggleMessageSelection: @escaping (MessageId, Bool) -> Void) {
self.context = context
self.contentType = contentType
self.scrollNode = ASScrollNode()
self.floatingHeaderNode = FloatingHeaderNode()
self.floatingHeaderNode.alpha = 0.0
super.init()
self._itemInteraction = VisualMediaItemInteraction(
openMessage: { message in
let _ = openMessage(message, .default)
},
openMessageContextActions: { message, sourceNode, sourceRect, gesture in
messageContextAction(message, sourceNode, sourceRect, gesture)
},
toggleSelection: { id, value in
toggleMessageSelection(id, value)
}
)
self.scrollNode.view.delaysContentTouches = false
self.scrollNode.view.canCancelContentTouches = true
self.scrollNode.view.showsVerticalScrollIndicator = true
if #available(iOS 11.0, *) {
self.scrollNode.view.contentInsetAdjustmentBehavior = .never
}
self.scrollNode.view.scrollsToTop = false
self.scrollNode.view.delegate = self
self.addSubnode(self.scrollNode)
self.addSubnode(self.floatingHeaderNode)
self.hiddenMediaDisposable = context.sharedContext.mediaManager.galleryHiddenMediaManager.hiddenIds().start(next: { [weak self] ids in
guard let strongSelf = self else {
return
}
var hiddenMedia: [MessageId: [Media]] = [:]
for id in ids {
if case let .chat(accountId, messageId, media) = id, accountId == strongSelf.context.account.id {
hiddenMedia[messageId] = [media]
}
}
strongSelf.itemInteraction.hiddenMedia = hiddenMedia
for (_, itemNode) in strongSelf.visibleMediaItems {
itemNode.updateHiddenMedia()
}
})
}
deinit {
self.listDisposable.dispose()
self.hiddenMediaDisposable?.dispose()
self.animationTimer?.invalidate()
}
func updateHistory(entries: [ChatListSearchEntry]?, totalCount: Int32, updateType: ViewUpdateType) {
switch updateType {
case .FillHole:
break
default:
self.mediaItems.removeAll()
var index: UInt32 = 0
if let entries = entries {
for entry in entries {
if case let .message(message, _, _, _, _, _, _) = entry {
self.mediaItems.append(VisualMediaItem(message: message, index: nil))
}
index += 1
}
}
self.itemsLayout = nil
self.initialized = true
if let (size, sideInset, bottomInset, visibleHeight, isScrollingLockedAtTop, expandProgress, presentationData) = self.currentParams {
self.update(size: size, sideInset: sideInset, bottomInset: bottomInset, visibleHeight: visibleHeight, isScrollingLockedAtTop: isScrollingLockedAtTop, expandProgress: expandProgress, presentationData: presentationData, synchronous: true, transition: .immediate)
if !self.didSetReady {
self.didSetReady = true
self.ready.set(.single(true))
}
}
}
}
func scrollToTop() -> Bool {
if self.scrollNode.view.contentOffset.y > 0.0 {
self.scrollNode.view.setContentOffset(CGPoint(), animated: true)
return true
} else {
return false
}
}
func findLoadedMessage(id: MessageId) -> Message? {
for item in self.mediaItems {
if item.message?.id == id {
return item.message
}
}
return nil
}
func updateHiddenMedia() {
for (_, itemNode) in self.visibleMediaItems {
itemNode.updateHiddenMedia()
}
}
func cancelPreviewGestures() {
for (_, itemNode) in self.visibleMediaItems {
itemNode.cancelPreviewGesture()
}
}
func transitionNodeForGallery(messageId: MessageId, media: Media) -> (ASDisplayNode, CGRect, () -> (UIView?, UIView?))? {
for item in self.mediaItems {
if let message = item.message, message.id == messageId {
if let itemNode = self.visibleMediaItems[message.stableId] {
return itemNode.transitionNode()
}
break
}
}
return nil
}
func addToTransitionSurface(view: UIView) {
self.scrollNode.view.addSubview(view)
}
var selectedMessageIds: Set<MessageId>? {
didSet {
self.itemInteraction.selectedMessageIds = self.selectedMessageIds
}
}
func updateSelectedMessages(animated: Bool) {
for (_, itemNode) in self.visibleMediaItems {
itemNode.updateSelectionState(animated: animated)
}
}
func update(size: CGSize, sideInset: CGFloat, bottomInset: CGFloat, visibleHeight: CGFloat, isScrollingLockedAtTop: Bool, expandProgress: CGFloat, presentationData: PresentationData, synchronous: Bool, transition: ContainedViewLayoutTransition) {
let previousParams = self.currentParams
self.currentParams = (size, sideInset, bottomInset, visibleHeight, isScrollingLockedAtTop, expandProgress, presentationData)
transition.updateFrame(node: self.scrollNode, frame: CGRect(origin: CGPoint(), size: CGSize(width: size.width, height: size.height)))
let availableWidth = size.width - sideInset * 2.0
let itemsLayout: ItemsLayout
if let current = self.itemsLayout, previousParams?.size.width == size.width {
itemsLayout = current
} else {
switch self.contentType {
case .photoOrVideo, .gifs:
itemsLayout = .grid(ItemsLayout.Grid(containerWidth: availableWidth, itemCount: self.mediaItems.count, bottomInset: bottomInset))
/*case .gifs:
itemsLayout = .balanced(ItemsLayout.Balanced(containerWidth: availableWidth, items: self.mediaItems, bottomInset: bottomInset))*/
}
self.itemsLayout = itemsLayout
}
self.scrollNode.view.contentSize = CGSize(width: size.width, height: itemsLayout.contentHeight)
self.updateVisibleItems(size: size, sideInset: sideInset, bottomInset: bottomInset, visibleHeight: visibleHeight, theme: presentationData.theme, strings: presentationData.strings, synchronousLoad: synchronous)
if isScrollingLockedAtTop {
if self.scrollNode.view.contentOffset.y > .ulpOfOne {
transition.updateBounds(node: self.scrollNode, bounds: CGRect(origin: CGPoint(), size: self.scrollNode.bounds.size))
}
}
self.scrollNode.view.isScrollEnabled = !isScrollingLockedAtTop
}
func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
self.decelerationAnimator?.isPaused = true
self.decelerationAnimator = nil
for (_, itemNode) in self.visibleMediaItems {
itemNode.cancelPreviewGesture()
}
self.updateHeaderFlashing(animated: true)
self.beganInteractiveDragging?()
}
func scrollViewDidScroll(_ scrollView: UIScrollView) {
if let (size, sideInset, bottomInset, visibleHeight, _, _, presentationData) = self.currentParams {
self.updateVisibleItems(size: size, sideInset: sideInset, bottomInset: bottomInset, visibleHeight: visibleHeight, theme: presentationData.theme, strings: presentationData.strings, synchronousLoad: false)
if scrollView.contentOffset.y >= scrollView.contentSize.height - scrollView.bounds.height * 2.0 {
self.loadMore?()
}
}
}
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
if decelerate {
self.isDeceleratingAfterTracking = true
self.updateHeaderFlashing(animated: true)
} else {
self.isDeceleratingAfterTracking = false
self.resetHeaderFlashTimer(start: true)
self.updateHeaderFlashing(animated: true)
}
}
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
self.isDeceleratingAfterTracking = false
self.resetHeaderFlashTimer(start: true)
self.updateHeaderFlashing(animated: true)
}
private func updateVisibleItems(size: CGSize, sideInset: CGFloat, bottomInset: CGFloat, visibleHeight: CGFloat, theme: PresentationTheme, strings: PresentationStrings, synchronousLoad: Bool) {
guard let itemsLayout = self.itemsLayout else {
return
}
let headerItemMinY = self.scrollNode.view.bounds.minY + 20.0
let activeRect = self.scrollNode.view.bounds
let visibleRect = activeRect.insetBy(dx: 0.0, dy: -400.0)
let (minVisibleIndex, maxVisibleIndex) = itemsLayout.visibleRange(rect: visibleRect)
var headerItem: Message?
var validIds = Set<UInt32>()
if minVisibleIndex <= maxVisibleIndex {
for i in minVisibleIndex ... maxVisibleIndex {
let stableId = self.mediaItems[i].stableId
validIds.insert(stableId)
let itemFrame = itemsLayout.frame(forItemAt: i, sideInset: sideInset)
let itemNode: VisualMediaItemNode
if let current = self.visibleMediaItems[stableId] {
itemNode = current
} else {
itemNode = VisualMediaItemNode(context: self.context, interaction: self.itemInteraction)
self.visibleMediaItems[stableId] = itemNode
self.scrollNode.addSubnode(itemNode)
}
itemNode.frame = itemFrame
itemNode.updateAbsoluteRect(itemFrame, within: self.scrollNode.view.bounds.size)
if headerItem == nil && itemFrame.maxY > headerItemMinY {
headerItem = self.mediaItems[i].message
}
var itemSynchronousLoad = false
if itemFrame.maxY <= visibleHeight {
itemSynchronousLoad = synchronousLoad
}
itemNode.update(size: itemFrame.size, item: self.mediaItems[i], theme: theme, synchronousLoad: itemSynchronousLoad)
itemNode.updateIsVisible(itemFrame.intersects(activeRect))
}
}
var removeKeys: [UInt32] = []
for (id, _) in self.visibleMediaItems {
if !validIds.contains(id) {
removeKeys.append(id)
}
}
for id in removeKeys {
if let itemNode = self.visibleMediaItems.removeValue(forKey: id) {
itemNode.removeFromSupernode()
}
}
if let headerItem = headerItem {
let (year, month) = listMessageDateHeaderInfo(timestamp: headerItem.timestamp)
let headerSize = self.floatingHeaderNode.update(constrainedWidth: size.width, year: year, month: month, theme: theme, strings: strings)
self.floatingHeaderNode.frame = CGRect(origin: CGPoint(x: floor((size.width - headerSize.width) / 2.0), y: 7.0), size: headerSize)
self.floatingHeaderNode.isHidden = false
} else {
self.floatingHeaderNode.isHidden = true
}
}
private func resetHeaderFlashTimer(start: Bool, duration: Double = 0.3) {
if let flashHeaderDelayTimer = self.flashHeaderDelayTimer {
flashHeaderDelayTimer.invalidate()
self.flashHeaderDelayTimer = nil
}
if start {
final class TimerProxy: NSObject {
private let action: () -> ()
init(_ action: @escaping () -> ()) {
self.action = action
super.init()
}
@objc func timerEvent() {
self.action()
}
}
let timer = Timer(timeInterval: duration, target: TimerProxy { [weak self] in
if let strongSelf = self {
if let flashHeaderDelayTimer = strongSelf.flashHeaderDelayTimer {
flashHeaderDelayTimer.invalidate()
strongSelf.flashHeaderDelayTimer = nil
strongSelf.updateHeaderFlashing(animated: true)
}
}
}, selector: #selector(TimerProxy.timerEvent), userInfo: nil, repeats: false)
self.flashHeaderDelayTimer = timer
RunLoop.main.add(timer, forMode: RunLoop.Mode.common)
self.updateHeaderFlashing(animated: true)
}
}
private func headerIsFlashing() -> Bool {
return self.scrollNode.view.isDragging || self.isDeceleratingAfterTracking || self.flashHeaderDelayTimer != nil
}
private func updateHeaderFlashing(animated: Bool) {
let flashing = self.headerIsFlashing()
let alpha: CGFloat = flashing ? 1.0 : 0.0
let previousAlpha = self.floatingHeaderNode.alpha
if !previousAlpha.isEqual(to: alpha) {
self.floatingHeaderNode.alpha = alpha
if animated {
let duration: Double = flashing ? 0.3 : 0.4
self.floatingHeaderNode.layer.animateAlpha(from: previousAlpha, to: alpha, duration: duration)
}
}
}
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
guard let result = super.hitTest(point, with: event) else {
return nil
}
if self.decelerationAnimator != nil {
self.decelerationAnimator?.isPaused = true
self.decelerationAnimator = nil
return self.scrollNode.view
}
return result
}
}
private func calculateItemFrames(items: [VisualMediaItem], containerWidth: CGFloat) -> [CGRect] {
var frames: [CGRect] = []
var rowsCount = 0
var firstRowMax = 0;
let viewPortAvailableSize = containerWidth
let preferredRowSize: CGFloat = 100.0
let itemsCount = items.count
let spanCount: CGFloat = 100.0
var spanLeft = spanCount
var currentItemsInRow = 0
var currentItemsSpanAmount: CGFloat = 0.0
var itemSpans: [Int: CGFloat] = [:]
var itemsToRow: [Int: Int] = [:]
for a in 0 ..< itemsCount {
var size: CGSize = items[a].dimensions
if size.width <= 0.0 {
size.width = 100.0
}
if size.height <= 0.0 {
size.height = 100.0
}
let aspect: CGFloat = size.width / size.height
if aspect > 4.0 || aspect < 0.2 {
size.width = max(size.width, size.height)
size.height = size.width
}
var requiredSpan = min(spanCount, floor(spanCount * (size.width / size.height * preferredRowSize / viewPortAvailableSize)))
let moveToNewRow = spanLeft < requiredSpan || requiredSpan > 33.0 && spanLeft < requiredSpan - 15.0
if moveToNewRow {
if spanLeft > 0 {
let spanPerItem = floor(spanLeft / CGFloat(currentItemsInRow))
let start = a - currentItemsInRow
var b = start
while b < start + currentItemsInRow {
if (b == start + currentItemsInRow - 1) {
itemSpans[b] = itemSpans[b]! + spanLeft
} else {
itemSpans[b] = itemSpans[b]! + spanPerItem
}
spanLeft -= spanPerItem;
b += 1
}
itemsToRow[a - 1] = rowsCount
}
rowsCount += 1
currentItemsSpanAmount = 0
currentItemsInRow = 0
spanLeft = spanCount
} else {
if spanLeft < requiredSpan {
requiredSpan = spanLeft
}
}
if rowsCount == 0 {
firstRowMax = max(firstRowMax, a)
}
if a == itemsCount - 1 {
itemsToRow[a] = rowsCount
}
currentItemsSpanAmount += requiredSpan
currentItemsInRow += 1
spanLeft -= requiredSpan
spanLeft = max(0, spanLeft)
itemSpans[a] = requiredSpan
}
if itemsCount != 0 {
rowsCount += 1
}
var verticalOffset: CGFloat = 1.0
var currentRowHorizontalOffset: CGFloat = 0.0
for index in 0 ..< items.count {
guard let width = itemSpans[index] else {
continue
}
let itemWidth = floor(width * containerWidth / 100.0) - 1
var itemSize = CGSize(width: itemWidth, height: preferredRowSize)
if itemsToRow[index] != nil && currentRowHorizontalOffset + itemSize.width >= containerWidth - 10.0 {
itemSize.width = max(itemSize.width, containerWidth - currentRowHorizontalOffset)
}
frames.append(CGRect(origin: CGPoint(x: currentRowHorizontalOffset, y: verticalOffset), size: itemSize))
currentRowHorizontalOffset += itemSize.width + 1.0
if itemsToRow[index] != nil {
verticalOffset += preferredRowSize + 1.0
currentRowHorizontalOffset = 0.0
}
}
return frames
}