Swiftgram/submodules/TelegramCallsUI/Sources/VoiceChatOverlayController.swift

472 lines
22 KiB
Swift

import Foundation
import UIKit
import Display
import AsyncDisplayKit
import SwiftSignalKit
import TelegramPresentationData
import TelegramUIPreferences
import TelegramVoip
import TelegramAudio
import AccountContext
import Postbox
import TelegramCore
import AppBundle
import ContextUI
import PresentationDataUtils
import TooltipUI
private let slideOffset: CGFloat = 80.0 + 44.0
public final class VoiceChatOverlayController: ViewController {
private final class Node: ViewControllerTracingNode, UIGestureRecognizerDelegate {
private weak var controller: VoiceChatOverlayController?
private var validLayout: ContainerViewLayout?
init(controller: VoiceChatOverlayController) {
self.controller = controller
super.init()
self.clipsToBounds = true
}
private var isButtonHidden = false
private var isSlidOffscreen = false
func update(hidden: Bool, slide: Bool, animated: Bool) {
guard let actionButton = self.controller?.actionButton else {
return
}
if self.isButtonHidden == hidden {
return
}
self.isButtonHidden = hidden
var slide = slide
if self.isSlidOffscreen && !hidden {
slide = true
}
self.isSlidOffscreen = hidden && slide
guard actionButton.supernode === self else {
return
}
if animated {
let transition: ContainedViewLayoutTransition = .animated(duration: 0.4, curve: .spring)
if hidden {
if slide {
actionButton.isHidden = false
transition.updateSublayerTransformOffset(layer: actionButton.layer, offset: CGPoint(x: slideOffset, y: 0.0))
} else {
actionButton.layer.removeAllAnimations()
actionButton.layer.animateScale(from: 1.0, to: 0.001, duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: false, completion: { [weak actionButton] finished in
if finished {
actionButton?.isHidden = true
}
})
}
} else {
actionButton.isHidden = false
actionButton.layer.removeAllAnimations()
if slide {
transition.updateSublayerTransformOffset(layer: actionButton.layer, offset: CGPoint())
} else {
actionButton.layer.animateSpring(from: 0.01 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: 0.4)
}
}
} else {
actionButton.isHidden = hidden
actionButton.layer.removeAllAnimations()
if hidden {
if slide {
actionButton.layer.sublayerTransform = CATransform3DMakeTranslation(slideOffset, 0.0, 0.0)
}
} else {
if slide {
actionButton.layer.sublayerTransform = CATransform3DIdentity
}
}
}
}
private var initialLeftButtonPosition: CGPoint?
private var initialRightButtonPosition: CGPoint?
func animateIn(from: CGRect) {
guard let controller = self.controller, let actionButton = controller.actionButton, let audioOutputNode = controller.audioOutputNode, let cameraNode = controller.cameraNode, let rightButton = controller.leaveNode else {
return
}
let leftButton: CallControllerButtonItemNode
if audioOutputNode.alpha.isZero {
leftButton = cameraNode
} else {
leftButton = audioOutputNode
}
self.initialLeftButtonPosition = leftButton.position
self.initialRightButtonPosition = rightButton.position
actionButton.update(snap: true, animated: !self.isSlidOffscreen && !self.isButtonHidden)
if self.isSlidOffscreen {
leftButton.isHidden = true
rightButton.isHidden = true
actionButton.layer.sublayerTransform = CATransform3DMakeTranslation(slideOffset, 0.0, 0.0)
return
} else if self.isButtonHidden {
leftButton.isHidden = true
rightButton.isHidden = true
actionButton.isHidden = true
return
}
let center = CGPoint(x: actionButton.frame.width / 2.0, y: actionButton.frame.height / 2.0)
leftButton.layer.animatePosition(from: leftButton.position, to: center, duration: 0.15, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, removeOnCompletion: false, completion: { [weak leftButton] _ in
leftButton?.isHidden = true
leftButton?.textNode.layer.removeAllAnimations()
leftButton?.layer.removeAllAnimations()
})
leftButton.layer.animateScale(from: 1.0, to: 0.5, duration: 0.15, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue)
rightButton.layer.animatePosition(from: rightButton.position, to: center, duration: 0.15, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, removeOnCompletion: false, completion: { [weak rightButton] _ in
rightButton?.isHidden = true
rightButton?.textNode.layer.removeAllAnimations()
rightButton?.layer.removeAllAnimations()
})
rightButton.layer.animateScale(from: 1.0, to: 0.5, duration: 0.15, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue)
leftButton.textNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.1, removeOnCompletion: false)
rightButton.textNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.1, removeOnCompletion: false)
let targetPosition = actionButton.position
let sourcePoint = CGPoint(x: from.midX, y: from.midY)
let midPoint = CGPoint(x: (sourcePoint.x + targetPosition.x) / 2.0, y: sourcePoint.y + 90.0)
let x1 = sourcePoint.x
let y1 = sourcePoint.y
let x2 = midPoint.x
let y2 = midPoint.y
let x3 = targetPosition.x
let y3 = targetPosition.y
let a = (x3 * (y2 - y1) + x2 * (y1 - y3) + x1 * (y3 - y2)) / ((x1 - x2) * (x1 - x3) * (x2 - x3))
let b = (x1 * x1 * (y2 - y3) + x3 * x3 * (y1 - y2) + x2 * x2 * (y3 - y1)) / ((x1 - x2) * (x1 - x3) * (x2 - x3))
let c = (x2 * x2 * (x3 * y1 - x1 * y3) + x2 * (x1 * x1 * y3 - x3 * x3 * y1) + x1 * x3 * (x3 - x1) * y2) / ((x1 - x2) * (x1 - x3) * (x2 - x3))
var keyframes: [AnyObject] = []
for i in 0 ..< 10 {
let k = CGFloat(i) / CGFloat(10 - 1)
let x = sourcePoint.x * (1.0 - k) + targetPosition.x * k
let y = a * x * x + b * x + c
keyframes.append(NSValue(cgPoint: CGPoint(x: x, y: y)))
}
actionButton.layer.animateKeyframes(values: keyframes, duration: 0.2, keyPath: "position", timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, completion: { _ in
})
}
private var animating = false
private var dismissed = false
func animateOut(reclaim: Bool, targetPosition: CGPoint, completion: @escaping (Bool) -> Void) {
guard let controller = self.controller, let actionButton = controller.actionButton, let audioOutputNode = controller.audioOutputNode, let cameraNode = controller.cameraNode, let rightButton = controller.leaveNode else {
return
}
let leftButton: CallControllerButtonItemNode
if audioOutputNode.alpha.isZero {
leftButton = cameraNode
} else {
leftButton = audioOutputNode
}
if reclaim {
self.dismissed = true
if self.isSlidOffscreen {
self.isSlidOffscreen = false
self.isButtonHidden = true
actionButton.layer.sublayerTransform = CATransform3DIdentity
actionButton.update(snap: false, animated: false)
actionButton.position = CGPoint(x: targetPosition.x, y: bottomAreaHeight / 2.0)
leftButton.isHidden = false
rightButton.isHidden = false
if let leftButtonPosition = self.initialLeftButtonPosition {
leftButton.position = CGPoint(x: actionButton.position.x + leftButtonPosition.x, y: actionButton.position.y)
}
if let rightButtonPosition = self.initialRightButtonPosition {
rightButton.position = CGPoint(x: actionButton.position.x + rightButtonPosition.x, y: actionButton.position.y)
}
completion(true)
} else if self.isButtonHidden {
actionButton.isHidden = false
actionButton.layer.removeAllAnimations()
actionButton.layer.sublayerTransform = CATransform3DIdentity
actionButton.update(snap: false, animated: false)
actionButton.position = CGPoint(x: targetPosition.x, y: bottomAreaHeight / 2.0)
leftButton.isHidden = false
rightButton.isHidden = false
if let leftButtonPosition = self.initialLeftButtonPosition {
leftButton.position = CGPoint(x: actionButton.position.x + leftButtonPosition.x, y: actionButton.position.y)
}
if let rightButtonPosition = self.initialRightButtonPosition {
rightButton.position = CGPoint(x: actionButton.position.x + rightButtonPosition.x, y: actionButton.position.y)
}
completion(true)
} else {
self.animating = true
let sourcePoint = actionButton.position
let transitionNode = ASDisplayNode()
transitionNode.position = sourcePoint
transitionNode.addSubnode(actionButton)
actionButton.position = CGPoint()
self.addSubnode(transitionNode)
if let leftButtonPosition = self.initialLeftButtonPosition, let rightButtonPosition = self.initialRightButtonPosition {
let center = CGPoint(x: actionButton.frame.width / 2.0, y: actionButton.frame.height / 2.0)
leftButton.isHidden = false
rightButton.isHidden = false
leftButton.layer.animatePosition(from: center, to: leftButtonPosition, duration: 0.26, delay: 0.07, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, removeOnCompletion: false)
rightButton.layer.animatePosition(from: center, to: rightButtonPosition, duration: 0.26, delay: 0.07, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, removeOnCompletion: false)
leftButton.layer.animateScale(from: 0.55, to: 1.0, duration: 0.26, delay: 0.06, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue)
rightButton.layer.animateScale(from: 0.55, to: 1.0, duration: 0.26, delay: 0.06, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue)
leftButton.textNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.1, delay: 0.05)
rightButton.textNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.1, delay: 0.05)
}
actionButton.update(snap: false, animated: true)
actionButton.position = CGPoint(x: targetPosition.x - sourcePoint.x, y: 80.0)
let transition = ContainedViewLayoutTransition.animated(duration: 0.4, curve: .spring)
transition.animateView {
transitionNode.position = CGPoint(x: transitionNode.position.x, y: targetPosition.y - 80.0)
}
actionButton.layer.animatePosition(from: CGPoint(), to: actionButton.position, duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, completion: { _ in
self.animating = false
completion(false)
})
}
} else {
actionButton.layer.animateScale(from: 1.0, to: 0.001, duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: false, completion: { [weak self, weak actionButton] _ in
actionButton?.removeFromSupernode()
self?.controller?.dismiss()
})
}
}
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if let actionButton = self.controller?.actionButton, actionButton.supernode === self && !self.isButtonHidden {
let actionButtonSize = CGSize(width: 84.0, height: 84.0)
let actionButtonFrame = CGRect(origin: CGPoint(x: actionButton.position.x - actionButtonSize.width / 2.0, y: actionButton.position.y - actionButtonSize.height / 2.0), size: actionButtonSize)
if actionButtonFrame.contains(point) {
return actionButton.hitTest(self.view.convert(point, to: actionButton.view), with: event)
}
}
return nil
}
private var didAnimateIn = false
func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
self.validLayout = layout
if let controller = self.controller, let actionButton = controller.actionButton, let audioOutputNode = controller.audioOutputNode, let cameraNode = controller.cameraNode, let rightButton = controller.leaveNode, !self.animating && !self.dismissed {
let leftButton: CallControllerButtonItemNode
if audioOutputNode.alpha.isZero {
leftButton = cameraNode
} else {
leftButton = audioOutputNode
}
let convertedRect = actionButton.view.convert(actionButton.bounds, to: self.view)
let insets = layout.insets(options: [.input])
if !self.didAnimateIn {
let leftButtonFrame = leftButton.view.convert(leftButton.bounds, to: actionButton.bottomNode.view)
actionButton.bottomNode.addSubnode(leftButton)
leftButton.frame = leftButtonFrame
let rightButtonFrame = rightButton.view.convert(rightButton.bounds, to: actionButton.bottomNode.view)
actionButton.bottomNode.addSubnode(rightButton)
rightButton.frame = rightButtonFrame
}
transition.updatePosition(node: actionButton, position: CGPoint(x: layout.size.width - layout.safeInsets.right - 21.0, y: layout.size.height - insets.bottom - 22.0))
if actionButton.supernode !== self && !self.didAnimateIn {
self.didAnimateIn = true
actionButton.ignoreHierarchyChanges = true
self.addSubnode(actionButton)
var hidden = false
if let initiallyHidden = self.controller?.initiallyHidden, initiallyHidden {
hidden = initiallyHidden
}
if hidden {
self.update(hidden: true, slide: true, animated: false)
}
self.animateIn(from: convertedRect)
if hidden {
self.controller?.setupVisibilityUpdates()
}
actionButton.ignoreHierarchyChanges = false
}
}
}
}
private weak var actionButton: VoiceChatActionButton?
private weak var cameraNode: CallControllerButtonItemNode?
private weak var audioOutputNode: CallControllerButtonItemNode?
private weak var leaveNode: CallControllerButtonItemNode?
private var controllerNode: Node {
return self.displayNode as! Node
}
private var disposable: Disposable?
private weak var parentNavigationController: NavigationController?
private var currentParams: ([UIViewController], [UIViewController], VoiceChatActionButton.State)?
fileprivate var initiallyHidden: Bool
init(actionButton: VoiceChatActionButton, audioOutputNode: CallControllerButtonItemNode, cameraNode: CallControllerButtonItemNode, leaveNode: CallControllerButtonItemNode, navigationController: NavigationController?, initiallyHidden: Bool) {
self.actionButton = actionButton
self.audioOutputNode = audioOutputNode
self.cameraNode = cameraNode
self.leaveNode = leaveNode
self.parentNavigationController = navigationController
self.initiallyHidden = initiallyHidden
super.init(navigationBarPresentationData: nil)
self.statusBar.statusBarStyle = .Ignore
if case .active(.cantSpeak) = actionButton.stateValue {
} else if !initiallyHidden {
self.additionalSideInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: 0.0, right: 75.0)
}
if !self.initiallyHidden {
self.setupVisibilityUpdates()
}
}
deinit {
self.disposable?.dispose()
}
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override public func loadDisplayNode() {
self.displayNode = Node(controller: self)
self.displayNodeDidLoad()
}
private func setupVisibilityUpdates() {
if let navigationController = self.parentNavigationController, let actionButton = self.actionButton {
let controllers: Signal<[UIViewController], NoError> = .single([])
|> then(navigationController.viewControllersSignal)
let overlayControllers: Signal<[UIViewController], NoError> = .single([])
|> then(navigationController.overlayControllersSignal)
self.disposable = (combineLatest(queue: Queue.mainQueue(), controllers, overlayControllers, actionButton.state)).start(next: { [weak self] controllers, overlayControllers, state in
if let strongSelf = self {
strongSelf.currentParams = (controllers, overlayControllers, state)
strongSelf.updateVisibility()
}
})
}
}
public override func dismiss(completion: (() -> Void)? = nil) {
super.dismiss(completion: completion)
self.presentingViewController?.dismiss(animated: false, completion: nil)
completion?()
}
func animateOut(reclaim: Bool, targetPosition: CGPoint, completion: @escaping (Bool) -> Void) {
self.controllerNode.animateOut(reclaim: reclaim, targetPosition: targetPosition, completion: completion)
}
public func updateVisibility() {
guard let (controllers, overlayControllers, state) = self.currentParams else {
return
}
var hasVoiceChatController = false
var overlayControllersCount = 0
for controller in controllers {
if controller is VoiceChatController {
hasVoiceChatController = true
}
}
for controller in overlayControllers {
if controller is TooltipController || controller is TooltipScreen || controller is AlertController {
} else {
overlayControllersCount += 1
}
}
var slide = true
var hidden = true
var animated = true
if controllers.count == 1 || controllers.last is ChatController {
if let chatController = controllers.last as? ChatController {
slide = false
if !chatController.isSendButtonVisible {
hidden = false
}
} else {
hidden = false
}
}
if let tabBarController = controllers.last as? TabBarController {
if let chatListController = tabBarController.controllers[tabBarController.selectedIndex] as? ChatListController, chatListController.isSearchActive {
hidden = true
}
}
if overlayControllersCount > 0 {
hidden = true
}
switch state {
case .active(.cantSpeak), .button, .scheduled:
hidden = true
default:
break
}
if hasVoiceChatController {
hidden = false
animated = self.initiallyHidden
self.initiallyHidden = false
}
self.controllerNode.update(hidden: hidden, slide: slide, animated: animated)
let previousInsets = self.additionalSideInsets
self.additionalSideInsets = hidden ? UIEdgeInsets() : UIEdgeInsets(top: 0.0, left: 0.0, bottom: 0.0, right: 75.0)
if previousInsets != self.additionalSideInsets {
self.parentNavigationController?.requestLayout(transition: .animated(duration: 0.3, curve: .easeInOut))
}
}
private let hiddenPromise = ValuePromise<Bool>()
public func update(hidden: Bool, slide: Bool, animated: Bool) {
self.hiddenPromise.set(hidden)
self.controllerNode.update(hidden: hidden, slide: slide, animated: animated)
}
override public func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
super.containerLayoutUpdated(layout, transition: transition)
self.controllerNode.containerLayoutUpdated(layout, transition: transition)
}
}