Swiftgram/submodules/ComponentFlow/Source/Base/CombinedComponent.swift
2022-02-26 02:22:10 +04:00

831 lines
31 KiB
Swift

import Foundation
import UIKit
private func updateChildAnyComponent<EnvironmentType>(
id: _AnyChildComponent.Id,
component: AnyComponent<EnvironmentType>,
view: UIView,
availableSize: CGSize,
transition: Transition
) -> _UpdatedChildComponent {
let parentContext = _AnyCombinedComponentContext.current
if !parentContext.updateContext.updatedViews.insert(id).inserted {
preconditionFailure("Child component can only be processed once")
}
let context = view.context(component: component)
var isEnvironmentUpdated = false
var isStateUpdated = false
var isComponentUpdated = false
var availableSizeUpdated = false
if context.environment.calculateIsUpdated() {
context.environment._isUpdated = false
isEnvironmentUpdated = true
}
if context.erasedState.isUpdated {
context.erasedState.isUpdated = false
isStateUpdated = true
}
if context.erasedComponent != component {
isComponentUpdated = true
}
context.erasedComponent = component
if context.layoutResult.availableSize != availableSize {
context.layoutResult.availableSize = availableSize
availableSizeUpdated = true
}
let isUpdated = isEnvironmentUpdated || isStateUpdated || isComponentUpdated || availableSizeUpdated
if !isUpdated, let size = context.layoutResult.size {
return _UpdatedChildComponent(
id: id,
component: component,
view: view,
context: context,
size: size
)
} else {
let size = component._update(
view: view,
availableSize: availableSize,
environment: context.environment,
transition: transition
)
context.layoutResult.size = size
return _UpdatedChildComponent(
id: id,
component: component,
view: view,
context: context,
size: size
)
}
}
public class _AnyChildComponent {
fileprivate enum Id: Hashable {
case direct(Int)
case mapped(Int, AnyHashable)
}
fileprivate var directId: Int {
return Int(bitPattern: Unmanaged.passUnretained(self).toOpaque())
}
}
public final class _ConcreteChildComponent<ComponentType: Component>: _AnyChildComponent {
fileprivate var id: Id {
return .direct(self.directId)
}
public func update(component: ComponentType, @EnvironmentBuilder environment: () -> Environment<ComponentType.EnvironmentType>, availableSize: CGSize, transition: Transition) -> _UpdatedChildComponent {
let parentContext = _AnyCombinedComponentContext.current
if !parentContext.updateContext.configuredViews.insert(self.id).inserted {
preconditionFailure("Child component can only be configured once")
}
var transition = transition
let view: ComponentType.View
if let current = parentContext.childViews[self.id] {
// TODO: Check if the type is the same
view = current.view as! ComponentType.View
} else {
view = component.makeView()
transition = .immediate
}
let context = view.context(component: component)
EnvironmentBuilder._environment = context.erasedEnvironment
let _ = environment()
EnvironmentBuilder._environment = nil
return updateChildAnyComponent(
id: self.id,
component: AnyComponent(component),
view: view,
availableSize: availableSize,
transition: transition
)
}
}
public extension _ConcreteChildComponent where ComponentType.EnvironmentType == Empty {
func update(component: ComponentType, availableSize: CGSize, transition: Transition) -> _UpdatedChildComponent {
return self.update(component: component, environment: {}, availableSize: availableSize, transition: transition)
}
}
public final class _UpdatedChildComponentGuide {
fileprivate let instance: _ChildComponentGuide
fileprivate init(instance: _ChildComponentGuide) {
self.instance = instance
}
}
public final class _ChildComponentGuide {
fileprivate var directId: Int {
return Int(bitPattern: Unmanaged.passUnretained(self).toOpaque())
}
fileprivate var id: _AnyChildComponent.Id {
return .direct(self.directId)
}
public func update(position: CGPoint, transition: Transition) -> _UpdatedChildComponentGuide {
let parentContext = _AnyCombinedComponentContext.current
let previousPosition = parentContext.guides[self.id]
if parentContext.updateContext.configuredGuides.updateValue(_AnyCombinedComponentContext.UpdateContext.ConfiguredGuide(previousPosition: previousPosition ?? position, position: position), forKey: self.id) != nil {
preconditionFailure("Child guide can only be configured once")
}
for disappearingView in parentContext.disappearingChildViews {
if disappearingView.guideId == self.id {
disappearingView.transitionWithGuide?(
stage: .update,
view: disappearingView.view,
guide: position,
transition: transition,
completion: disappearingView.completion
)
}
}
return _UpdatedChildComponentGuide(instance: self)
}
}
public final class _UpdatedChildComponent {
fileprivate let id: _AnyChildComponent.Id
fileprivate let component: _TypeErasedComponent
fileprivate let view: UIView
fileprivate let context: _TypeErasedComponentContext
public let size: CGSize
var _removed: Bool = false
var _position: CGPoint?
var _scale: CGFloat?
var _opacity: CGFloat?
var _cornerRadius: CGFloat?
var _clipsToBounds: Bool?
fileprivate var transitionAppear: Transition.Appear?
fileprivate var transitionAppearWithGuide: (Transition.AppearWithGuide, _AnyChildComponent.Id)?
fileprivate var transitionDisappear: Transition.Disappear?
fileprivate var transitionDisappearWithGuide: (Transition.DisappearWithGuide, _AnyChildComponent.Id)?
fileprivate var transitionUpdate: Transition.Update?
fileprivate var gestures: [Gesture] = []
fileprivate init(
id: _AnyChildComponent.Id,
component: _TypeErasedComponent,
view: UIView,
context: _TypeErasedComponentContext,
size: CGSize
) {
self.id = id
self.component = component
self.view = view
self.context = context
self.size = size
}
@discardableResult public func appear(_ transition: Transition.Appear) -> _UpdatedChildComponent {
self.transitionAppear = transition
self.transitionAppearWithGuide = nil
return self
}
@discardableResult public func appear(_ transition: Transition.AppearWithGuide, guide: _UpdatedChildComponentGuide) -> _UpdatedChildComponent {
self.transitionAppear = nil
self.transitionAppearWithGuide = (transition, guide.instance.id)
return self
}
@discardableResult public func disappear(_ transition: Transition.Disappear) -> _UpdatedChildComponent {
self.transitionDisappear = transition
self.transitionDisappearWithGuide = nil
return self
}
@discardableResult public func disappear(_ transition: Transition.DisappearWithGuide, guide: _UpdatedChildComponentGuide) -> _UpdatedChildComponent {
self.transitionDisappear = nil
self.transitionDisappearWithGuide = (transition, guide.instance.id)
return self
}
@discardableResult public func update(_ transition: Transition.Update) -> _UpdatedChildComponent {
self.transitionUpdate = transition
return self
}
@discardableResult public func removed(_ removed: Bool) -> _UpdatedChildComponent {
self._removed = removed
return self
}
@discardableResult public func position(_ position: CGPoint) -> _UpdatedChildComponent {
self._position = position
return self
}
@discardableResult public func scale(_ scale: CGFloat) -> _UpdatedChildComponent {
self._scale = scale
return self
}
@discardableResult public func opacity(_ opacity: CGFloat) -> _UpdatedChildComponent {
self._opacity = opacity
return self
}
@discardableResult public func cornerRadius(_ cornerRadius: CGFloat) -> _UpdatedChildComponent {
self._cornerRadius = cornerRadius
return self
}
@discardableResult public func clipsToBounds(_ clipsToBounds: Bool) -> _UpdatedChildComponent {
self._clipsToBounds = clipsToBounds
return self
}
@discardableResult public func gesture(_ gesture: Gesture) -> _UpdatedChildComponent {
self.gestures.append(gesture)
return self
}
}
public final class _EnvironmentChildComponent<EnvironmentType>: _AnyChildComponent {
fileprivate var id: Id {
return .direct(self.directId)
}
func update(component: AnyComponent<EnvironmentType>, @EnvironmentBuilder environment: () -> Environment<EnvironmentType>, availableSize: CGSize, transition: Transition) -> _UpdatedChildComponent {
let parentContext = _AnyCombinedComponentContext.current
if !parentContext.updateContext.configuredViews.insert(self.id).inserted {
preconditionFailure("Child component can only be configured once")
}
var transition = transition
let view: UIView
if let current = parentContext.childViews[self.id] {
// Check if the type is the same
view = current.view
} else {
view = component._makeView()
transition = .immediate
}
EnvironmentBuilder._environment = view.context(component: component).erasedEnvironment
let _ = environment()
EnvironmentBuilder._environment = nil
return updateChildAnyComponent(
id: self.id,
component: component,
view: view,
availableSize: availableSize,
transition: transition
)
}
}
public extension _EnvironmentChildComponent where EnvironmentType == Empty {
func update(component: AnyComponent<EnvironmentType>, availableSize: CGSize, transition: Transition) -> _UpdatedChildComponent {
return self.update(component: component, environment: {}, availableSize: availableSize, transition: transition)
}
}
public extension _EnvironmentChildComponent {
func update<ComponentType: Component>(_ component: ComponentType, @EnvironmentBuilder environment: () -> Environment<EnvironmentType>, availableSize: CGSize, transition: Transition) -> _UpdatedChildComponent where ComponentType.EnvironmentType == EnvironmentType {
return self.update(component: AnyComponent(component), environment: environment, availableSize: availableSize, transition: transition)
}
func update<ComponentType: Component>(_ component: ComponentType, @EnvironmentBuilder environment: () -> Environment<EnvironmentType>, availableSize: CGSize, transition: Transition) -> _UpdatedChildComponent where ComponentType.EnvironmentType == EnvironmentType, EnvironmentType == Empty {
return self.update(component: AnyComponent(component), environment: {}, availableSize: availableSize, transition: transition)
}
}
public final class _EnvironmentChildComponentFromMap<EnvironmentType>: _AnyChildComponent {
private let id: Id
fileprivate init(id: Id) {
self.id = id
}
public func update(component: AnyComponent<EnvironmentType>, @EnvironmentBuilder environment: () -> Environment<EnvironmentType>, availableSize: CGSize, transition: Transition) -> _UpdatedChildComponent {
let parentContext = _AnyCombinedComponentContext.current
if !parentContext.updateContext.configuredViews.insert(self.id).inserted {
preconditionFailure("Child component can only be configured once")
}
var transition = transition
let view: UIView
if let current = parentContext.childViews[self.id] {
// Check if the type is the same
view = current.view
} else {
view = component._makeView()
transition = .immediate
}
EnvironmentBuilder._environment = view.context(component: component).erasedEnvironment
let _ = environment()
EnvironmentBuilder._environment = nil
return updateChildAnyComponent(
id: self.id,
component: component,
view: view,
availableSize: availableSize,
transition: transition
)
}
}
public extension _EnvironmentChildComponentFromMap where EnvironmentType == Empty {
func update(component: AnyComponent<EnvironmentType>, availableSize: CGSize, transition: Transition) -> _UpdatedChildComponent {
return self.update(component: component, environment: {}, availableSize: availableSize, transition: transition)
}
}
public final class _EnvironmentChildComponentMap<EnvironmentType, Key: Hashable> {
private var directId: Int {
return Int(bitPattern: Unmanaged.passUnretained(self).toOpaque())
}
public subscript(_ key: Key) -> _EnvironmentChildComponentFromMap<EnvironmentType> {
get {
return _EnvironmentChildComponentFromMap<EnvironmentType>(id: .mapped(self.directId, key))
}
}
}
public final class CombinedComponentContext<ComponentType: Component> {
fileprivate let escapeGuard = EscapeGuard()
private let context: ComponentContext<ComponentType>
public let view: UIView
public let component: ComponentType
public let availableSize: CGSize
public let transition: Transition
private let addImpl: (_ updatedComponent: _UpdatedChildComponent) -> Void
public var environment: Environment<ComponentType.EnvironmentType> {
return self.context.environment
}
public var state: ComponentType.State {
return self.context.state
}
fileprivate init(
context: ComponentContext<ComponentType>,
view: UIView,
component: ComponentType,
availableSize: CGSize,
transition: Transition,
add: @escaping (_ updatedComponent: _UpdatedChildComponent) -> Void
) {
self.context = context
self.view = view
self.component = component
self.availableSize = availableSize
self.transition = transition
self.addImpl = add
}
public func add(_ updatedComponent: _UpdatedChildComponent) {
self.addImpl(updatedComponent)
}
}
public protocol CombinedComponent: Component {
typealias Body = (CombinedComponentContext<Self>) -> CGSize
static var body: Body { get }
}
private class _AnyCombinedComponentContext {
class UpdateContext {
struct ConfiguredGuide {
var previousPosition: CGPoint
var position: CGPoint
}
var configuredViews: Set<_AnyChildComponent.Id> = Set()
var updatedViews: Set<_AnyChildComponent.Id> = Set()
var configuredGuides: [_AnyChildComponent.Id: ConfiguredGuide] = [:]
}
private static var _current: _AnyCombinedComponentContext?
static var current: _AnyCombinedComponentContext {
return self._current!
}
static func push(_ context: _AnyCombinedComponentContext) -> _AnyCombinedComponentContext? {
let previous = self._current
precondition(context._updateContext == nil)
context._updateContext = UpdateContext()
self._current = context
return previous
}
static func pop(_ context: _AnyCombinedComponentContext, stack: _AnyCombinedComponentContext?) {
precondition(context._updateContext != nil)
context._updateContext = nil
self._current = stack
}
class ChildView {
let view: UIView
var index: Int
var transition: Transition.Disappear?
var transitionWithGuide: (Transition.DisappearWithGuide, _AnyChildComponent.Id)?
var gestures: [UInt: UIGestureRecognizer] = [:]
init(view: UIView, index: Int) {
self.view = view
self.index = index
}
func updateGestures(_ gestures: [Gesture]) {
var validIds: [UInt] = []
for gesture in gestures {
validIds.append(gesture.id.id)
if let current = self.gestures[gesture.id.id] {
gesture.update(gesture: current)
} else {
let gestureInstance = gesture.create()
self.gestures[gesture.id.id] = gestureInstance
self.view.isUserInteractionEnabled = true
self.view.addGestureRecognizer(gestureInstance)
}
}
var removeIds: [UInt] = []
for id in self.gestures.keys {
if !validIds.contains(id) {
removeIds.append(id)
}
}
for id in removeIds {
if let gestureInstance = self.gestures.removeValue(forKey: id) {
self.view.removeGestureRecognizer(gestureInstance)
}
}
}
}
class DisappearingChildView {
let view: UIView
let guideId: _AnyChildComponent.Id?
let transition: Transition.Disappear?
let transitionWithGuide: Transition.DisappearWithGuide?
let completion: () -> Void
init(
view: UIView,
guideId: _AnyChildComponent.Id?,
transition: Transition.Disappear?,
transitionWithGuide: Transition.DisappearWithGuide?,
completion: @escaping () -> Void
) {
self.view = view
self.guideId = guideId
self.transition = transition
self.transitionWithGuide = transitionWithGuide
self.completion = completion
}
}
var childViews: [_AnyChildComponent.Id: ChildView] = [:]
var childViewIndices: [_AnyChildComponent.Id] = []
var guides: [_AnyChildComponent.Id: CGPoint] = [:]
var disappearingChildViews: [DisappearingChildView] = []
private var _updateContext: UpdateContext?
var updateContext: UpdateContext {
return self._updateContext!
}
}
private final class _CombinedComponentContext<ComponentType: CombinedComponent>: _AnyCombinedComponentContext {
var body: ComponentType.Body?
}
private var UIView_CombinedComponentContextKey: Int?
private extension UIView {
func getCombinedComponentContext<ComponentType: CombinedComponent>(_ type: ComponentType.Type) -> _CombinedComponentContext<ComponentType> {
if let context = objc_getAssociatedObject(self, &UIView_CombinedComponentContextKey) as? _CombinedComponentContext<ComponentType> {
return context
} else {
let context = _CombinedComponentContext<ComponentType>()
objc_setAssociatedObject(self, &UIView_CombinedComponentContextKey, context, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
return context
}
}
}
public extension Transition {
final class Appear {
private let f: (_UpdatedChildComponent, UIView, Transition) -> Void
public init(_ f: @escaping (_UpdatedChildComponent, UIView, Transition) -> Void) {
self.f = f
}
public func callAsFunction(component: _UpdatedChildComponent, view: UIView, transition: Transition) {
self.f(component, view, transition)
}
}
final class AppearWithGuide {
private let f: (_UpdatedChildComponent, UIView, CGPoint, Transition) -> Void
public init(_ f: @escaping (_UpdatedChildComponent, UIView, CGPoint, Transition) -> Void) {
self.f = f
}
public func callAsFunction(component: _UpdatedChildComponent, view: UIView, guide: CGPoint, transition: Transition) {
self.f(component, view, guide, transition)
}
}
final class Disappear {
private let f: (UIView, Transition, @escaping () -> Void) -> Void
public init(_ f: @escaping (UIView, Transition, @escaping () -> Void) -> Void) {
self.f = f
}
public func callAsFunction(view: UIView, transition: Transition, completion: @escaping () -> Void) {
self.f(view, transition, completion)
}
}
final class DisappearWithGuide {
public enum Stage {
case begin
case update
}
private let f: (Stage, UIView, CGPoint, Transition, @escaping () -> Void) -> Void
public init(_ f: @escaping (Stage, UIView, CGPoint, Transition, @escaping () -> Void) -> Void
) {
self.f = f
}
public func callAsFunction(stage: Stage, view: UIView, guide: CGPoint, transition: Transition, completion: @escaping () -> Void) {
self.f(stage, view, guide, transition, completion)
}
}
final class Update {
private let f: (_UpdatedChildComponent, UIView, Transition) -> Void
public init(_ f: @escaping (_UpdatedChildComponent, UIView, Transition) -> Void) {
self.f = f
}
public func callAsFunction(component: _UpdatedChildComponent, view: UIView, transition: Transition) {
self.f(component, view, transition)
}
}
}
public extension CombinedComponent {
func makeView() -> UIView {
return UIView()
}
func update(view: View, availableSize: CGSize, state: State, environment: Environment<EnvironmentType>, transition: Transition) -> CGSize {
let context = view.getCombinedComponentContext(Self.self)
let storedBody: Body
if let current = context.body {
storedBody = current
} else {
storedBody = Self.body
context.body = storedBody
}
let viewContext = view.context(component: self)
var nextChildIndex = 0
var addedChildIds = Set<_AnyChildComponent.Id>()
let contextStack = _AnyCombinedComponentContext.push(context)
let escapeStatus: EscapeGuard.Status
let size: CGSize
do {
let bodyContext = CombinedComponentContext<Self>(
context: viewContext,
view: view,
component: self,
availableSize: availableSize,
transition: transition,
add: { updatedChild in
if !addedChildIds.insert(updatedChild.id).inserted {
preconditionFailure("Child component can only be added once")
}
let index = nextChildIndex
nextChildIndex += 1
if let previousView = context.childViews[updatedChild.id] {
precondition(updatedChild.view === previousView.view)
if index != previousView.index {
assert(index < previousView.index)
for i in index ..< previousView.index {
if let moveView = context.childViews[context.childViewIndices[i]] {
moveView.index += 1
}
}
context.childViewIndices.remove(at: previousView.index)
context.childViewIndices.insert(updatedChild.id, at: index)
previousView.index = index
view.insertSubview(previousView.view, at: index)
}
previousView.updateGestures(updatedChild.gestures)
previousView.transition = updatedChild.transitionDisappear
previousView.transitionWithGuide = updatedChild.transitionDisappearWithGuide
(updatedChild.transitionUpdate ?? Transition.Update.default)(component: updatedChild, view: updatedChild.view, transition: transition)
} else {
for i in index ..< context.childViewIndices.count {
if let moveView = context.childViews[context.childViewIndices[i]] {
moveView.index += 1
}
}
context.childViewIndices.insert(updatedChild.id, at: index)
let childView = _AnyCombinedComponentContext.ChildView(view: updatedChild.view, index: index)
context.childViews[updatedChild.id] = childView
childView.updateGestures(updatedChild.gestures)
childView.transition = updatedChild.transitionDisappear
childView.transitionWithGuide = updatedChild.transitionDisappearWithGuide
view.insertSubview(updatedChild.view, at: index)
if let scale = updatedChild._scale {
updatedChild.view.bounds = CGRect(origin: CGPoint(), size: updatedChild.size)
updatedChild.view.center = updatedChild._position ?? CGPoint()
updatedChild.view.transform = CGAffineTransform(scaleX: scale, y: scale)
} else {
updatedChild.view.frame = updatedChild.size.centered(around: updatedChild._position ?? CGPoint())
}
updatedChild.view.alpha = updatedChild._opacity ?? 1.0
updatedChild.view.clipsToBounds = updatedChild._clipsToBounds ?? false
updatedChild.view.layer.cornerRadius = updatedChild._cornerRadius ?? 0.0
updatedChild.view.context(typeErasedComponent: updatedChild.component).erasedState._updated = { [weak viewContext] transition in
guard let viewContext = viewContext else {
return
}
viewContext.state.updated(transition: transition)
}
if let transitionAppearWithGuide = updatedChild.transitionAppearWithGuide {
guard let guide = context.updateContext.configuredGuides[transitionAppearWithGuide.1] else {
preconditionFailure("Guide should be configured before using")
}
transitionAppearWithGuide.0(
component: updatedChild,
view: updatedChild.view,
guide: guide.previousPosition,
transition: transition
)
} else if let transitionAppear = updatedChild.transitionAppear {
transitionAppear(
component: updatedChild,
view: updatedChild.view,
transition: transition
)
}
}
}
)
escapeStatus = bodyContext.escapeGuard.status
size = storedBody(bodyContext)
}
assert(escapeStatus.isDeallocated, "Body context should not be stored for later use")
if nextChildIndex < context.childViewIndices.count {
for i in nextChildIndex ..< context.childViewIndices.count {
let id = context.childViewIndices[i]
if let childView = context.childViews.removeValue(forKey: id) {
let view = childView.view
let completion: () -> Void = { [weak context, weak view] in
view?.removeFromSuperview()
if let context = context {
for i in 0 ..< context.disappearingChildViews.count {
if context.disappearingChildViews[i].view === view {
context.disappearingChildViews.remove(at: i)
break
}
}
}
}
if let transitionWithGuide = childView.transitionWithGuide {
guard let guide = context.updateContext.configuredGuides[transitionWithGuide.1] else {
preconditionFailure("Guide should be configured before using")
}
context.disappearingChildViews.append(_AnyCombinedComponentContext.DisappearingChildView(
view: view,
guideId: transitionWithGuide.1,
transition: nil,
transitionWithGuide: transitionWithGuide.0,
completion: completion
))
view.isUserInteractionEnabled = false
transitionWithGuide.0(
stage: .begin,
view: view,
guide: guide.position,
transition: transition,
completion: completion
)
} else if let simpleTransition = childView.transition {
context.disappearingChildViews.append(_AnyCombinedComponentContext.DisappearingChildView(
view: view,
guideId: nil,
transition: simpleTransition,
transitionWithGuide: nil,
completion: completion
))
view.isUserInteractionEnabled = false
simpleTransition(
view: view,
transition: transition,
completion: completion
)
} else {
childView.view.removeFromSuperview()
}
}
}
context.childViewIndices.removeSubrange(nextChildIndex...)
}
if addedChildIds != context.updateContext.updatedViews {
preconditionFailure("Updated and added child lists do not match")
}
context.guides.removeAll()
for (id, guide) in context.updateContext.configuredGuides {
context.guides[id] = guide.position
}
_AnyCombinedComponentContext.pop(context, stack: contextStack)
return size
}
}
public extension CombinedComponent {
static func Child<Environment>(environment: Environment.Type) -> _EnvironmentChildComponent<Environment> {
return _EnvironmentChildComponent<Environment>()
}
static func ChildMap<Environment, Key: Hashable>(environment: Environment.Type, keyedBy keyType: Key.Type) -> _EnvironmentChildComponentMap<Environment, Key> {
return _EnvironmentChildComponentMap<Environment, Key>()
}
static func Child<ComponentType: Component>(_ type: ComponentType.Type) -> _ConcreteChildComponent<ComponentType> {
return _ConcreteChildComponent<ComponentType>()
}
static func Guide() -> _ChildComponentGuide {
return _ChildComponentGuide()
}
static func StoredActionSlot<Arguments>(_ argumentsType: Arguments.Type) -> ActionSlot<Arguments> {
return ActionSlot<Arguments>()
}
}