Swiftgram/Source/ASCollectionNode.mm
appleguy 03592e0669 [ASDisplayNode] -didEnterPreloadState does not need to call -layoutIfNeeded #trivial (#411)
This was originally added for ASCollectionNode and ASTableNode preloading to work
as intended when nested inside of another ASRangeController-powered node. Indeed,
it is still necessary to trigger layout on these UIKit-backed components in order
for their own ASRangeControllers to start preparing content within them.

However, unlike the comment suggests, it is *not* necessary to do this for image
nodes. ASNetworkImageNode has only one .URL, and does not use the .bounds or
.calculatedLayout at all during loading. Even the ASMultiplexImageNode does not
use the .bounds, and the ASMapNode uses .calculatedLayout instead of .bounds.

This change has important performance benefits. In particular, it avoids
layouts that would occur on the main thread, often including text sizing,
and also can result in redundant layout passes (even during a layout pass that
triggers a node to enter the preload range, it may force its own layout early).

It would be great to test this change with Pinterest to confirm its safety, but
based on a full audit of the framework codebase, the only possibility that I
see for a regression is if app implementations of -didEnterPreloadState make
direct use of .bounds instead of .calculatedLayout (which is easy to fix).
2017-07-05 19:07:43 +00:00

840 lines
25 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

//
// ASCollectionNode.mm
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASCollectionNode.h>
#import <AsyncDisplayKit/ASCollectionNode+Beta.h>
#import <AsyncDisplayKit/ASCollectionElement.h>
#import <AsyncDisplayKit/ASElementMap.h>
#import <AsyncDisplayKit/ASCollectionInternal.h>
#import <AsyncDisplayKit/ASCollectionLayout.h>
#import <AsyncDisplayKit/ASCollectionViewLayoutFacilitatorProtocol.h>
#import <AsyncDisplayKit/ASDisplayNode+Beta.h>
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
#import <AsyncDisplayKit/ASDisplayNode+FrameworkPrivate.h>
#import <AsyncDisplayKit/ASInternalHelpers.h>
#import <AsyncDisplayKit/ASCellNode+Internal.h>
#import <AsyncDisplayKit/_ASHierarchyChangeSet.h>
#import <AsyncDisplayKit/AsyncDisplayKit+Debug.h>
#import <AsyncDisplayKit/ASSectionContext.h>
#import <AsyncDisplayKit/ASDataController.h>
#import <AsyncDisplayKit/ASCollectionView+Undeprecated.h>
#import <AsyncDisplayKit/ASThread.h>
#import <AsyncDisplayKit/ASRangeController.h>
#pragma mark - _ASCollectionPendingState
@interface _ASCollectionPendingState : NSObject
@property (weak, nonatomic) id <ASCollectionDelegate> delegate;
@property (weak, nonatomic) id <ASCollectionDataSource> dataSource;
@property (strong, nonatomic) UICollectionViewLayout *collectionViewLayout;
@property (nonatomic, assign) ASLayoutRangeMode rangeMode;
@property (nonatomic, assign) BOOL allowsSelection; // default is YES
@property (nonatomic, assign) BOOL allowsMultipleSelection; // default is NO
@property (nonatomic, assign) BOOL inverted; //default is NO
@property (nonatomic, assign) BOOL usesSynchronousDataLoading;
@property (nonatomic, assign) CGFloat leadingScreensForBatching;
@property (weak, nonatomic) id <ASCollectionViewLayoutInspecting> layoutInspector;
@end
@implementation _ASCollectionPendingState
- (instancetype)init
{
self = [super init];
if (self) {
_rangeMode = ASLayoutRangeModeUnspecified;
_allowsSelection = YES;
_allowsMultipleSelection = NO;
_inverted = NO;
}
return self;
}
@end
// TODO: Add support for tuning parameters in the pending state
#if 0 // This is not used yet, but will provide a way to avoid creating the view to set range values.
@implementation _ASCollectionPendingState {
std::vector<std::vector<ASRangeTuningParameters>> _tuningParameters;
}
- (instancetype)init
{
self = [super init];
if (self) {
_tuningParameters = std::vector<std::vector<ASRangeTuningParameters>> (ASLayoutRangeModeCount, std::vector<ASRangeTuningParameters> (ASLayoutRangeTypeCount));
_rangeMode = ASLayoutRangeModeUnspecified;
}
return self;
}
- (ASRangeTuningParameters)tuningParametersForRangeType:(ASLayoutRangeType)rangeType
{
return [self tuningParametersForRangeMode:ASLayoutRangeModeFull rangeType:rangeType];
}
- (void)setTuningParameters:(ASRangeTuningParameters)tuningParameters forRangeType:(ASLayoutRangeType)rangeType
{
return [self setTuningParameters:tuningParameters forRangeMode:ASLayoutRangeModeFull rangeType:rangeType];
}
- (ASRangeTuningParameters)tuningParametersForRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType
{
ASDisplayNodeAssert(rangeMode < _tuningParameters.size() && rangeType < _tuningParameters[rangeMode].size(), @"Requesting a range that is OOB for the configured tuning parameters");
return _tuningParameters[rangeMode][rangeType];
}
- (void)setTuningParameters:(ASRangeTuningParameters)tuningParameters forRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType
{
ASDisplayNodeAssert(rangeMode < _tuningParameters.size() && rangeType < _tuningParameters[rangeMode].size(), @"Setting a range that is OOB for the configured tuning parameters");
_tuningParameters[rangeMode][rangeType] = tuningParameters;
}
@end
#endif
#pragma mark - ASCollectionNode
@interface ASCollectionNode ()
{
ASDN::RecursiveMutex _environmentStateLock;
Class _collectionViewClass;
id<ASBatchFetchingDelegate> _batchFetchingDelegate;
}
@property (nonatomic) _ASCollectionPendingState *pendingState;
@end
@implementation ASCollectionNode
#pragma mark Lifecycle
- (Class)collectionViewClass
{
return _collectionViewClass ? : [ASCollectionView class];
}
- (void)setCollectionViewClass:(Class)collectionViewClass
{
if (_collectionViewClass != collectionViewClass) {
ASDisplayNodeAssert([collectionViewClass isSubclassOfClass:[ASCollectionView class]] || collectionViewClass == Nil, @"ASCollectionNode requires that .collectionViewClass is an ASCollectionView subclass");
ASDisplayNodeAssert([self isNodeLoaded] == NO, @"ASCollectionNode's .collectionViewClass cannot be changed after the view is loaded");
_collectionViewClass = collectionViewClass;
}
}
- (instancetype)initWithCollectionViewLayout:(UICollectionViewLayout *)layout
{
return [self initWithFrame:CGRectZero collectionViewLayout:layout layoutFacilitator:nil];
}
- (instancetype)initWithFrame:(CGRect)frame collectionViewLayout:(UICollectionViewLayout *)layout
{
return [self initWithFrame:frame collectionViewLayout:layout layoutFacilitator:nil];
}
- (instancetype)initWithLayoutDelegate:(id<ASCollectionLayoutDelegate>)layoutDelegate layoutFacilitator:(id<ASCollectionViewLayoutFacilitatorProtocol>)layoutFacilitator
{
return [self initWithFrame:CGRectZero collectionViewLayout:[[ASCollectionLayout alloc] initWithLayoutDelegate:layoutDelegate] layoutFacilitator:layoutFacilitator];
}
- (instancetype)initWithFrame:(CGRect)frame collectionViewLayout:(UICollectionViewLayout *)layout layoutFacilitator:(id<ASCollectionViewLayoutFacilitatorProtocol>)layoutFacilitator
{
if (self = [super init]) {
// Must call the setter here to make sure pendingState is created and the layout is configured.
[self setCollectionViewLayout:layout];
__weak __typeof__(self) weakSelf = self;
[self setViewBlock:^{
__typeof__(self) strongSelf = weakSelf;
return [[[strongSelf collectionViewClass] alloc] _initWithFrame:frame collectionViewLayout:strongSelf->_pendingState.collectionViewLayout layoutFacilitator:layoutFacilitator owningNode:strongSelf eventLog:ASDisplayNodeGetEventLog(strongSelf)];
}];
}
return self;
}
#pragma mark ASDisplayNode
- (void)didLoad
{
[super didLoad];
ASCollectionView *view = self.view;
view.collectionNode = self;
if (_pendingState) {
_ASCollectionPendingState *pendingState = _pendingState;
view.asyncDelegate = pendingState.delegate;
view.asyncDataSource = pendingState.dataSource;
view.inverted = pendingState.inverted;
view.allowsSelection = pendingState.allowsSelection;
view.allowsMultipleSelection = pendingState.allowsMultipleSelection;
view.usesSynchronousDataLoading = pendingState.usesSynchronousDataLoading;
view.layoutInspector = pendingState.layoutInspector;
self.pendingState = nil;
if (pendingState.rangeMode != ASLayoutRangeModeUnspecified) {
[view.rangeController updateCurrentRangeWithMode:pendingState.rangeMode];
}
// Don't need to set collectionViewLayout to the view as the layout was already used to init the view in view block.
}
}
- (ASCollectionView *)view
{
return (ASCollectionView *)[super view];
}
- (void)clearContents
{
[super clearContents];
[self.rangeController clearContents];
}
- (void)interfaceStateDidChange:(ASInterfaceState)newState fromState:(ASInterfaceState)oldState
{
[super interfaceStateDidChange:newState fromState:oldState];
[ASRangeController layoutDebugOverlayIfNeeded];
}
- (void)didEnterPreloadState
{
[super didEnterPreloadState];
// Intentionally allocate the view here and trigger a layout pass on it, which in turn will trigger the intial data load.
// We can get rid of this call later when ASDataController, ASRangeController and ASCollectionLayout can operate without the view.
[[self view] layoutIfNeeded];
}
#if ASRangeControllerLoggingEnabled
- (void)didEnterVisibleState
{
[super didEnterVisibleState];
NSLog(@"%@ - visible: YES", self);
}
- (void)didExitVisibleState
{
[super didExitVisibleState];
NSLog(@"%@ - visible: NO", self);
}
#endif
- (void)didExitPreloadState
{
[super didExitPreloadState];
[self.rangeController clearPreloadedData];
}
#pragma mark Setter / Getter
// TODO: Implement this without the view. Then revisit ASLayoutElementCollectionTableSetTraitCollection
- (ASDataController *)dataController
{
return self.view.dataController;
}
// TODO: Implement this without the view.
- (ASRangeController *)rangeController
{
return self.view.rangeController;
}
- (_ASCollectionPendingState *)pendingState
{
if (!_pendingState && ![self isNodeLoaded]) {
self.pendingState = [[_ASCollectionPendingState alloc] init];
}
ASDisplayNodeAssert(![self isNodeLoaded] || !_pendingState, @"ASCollectionNode should not have a pendingState once it is loaded");
return _pendingState;
}
- (void)setInverted:(BOOL)inverted
{
self.transform = inverted ? CATransform3DMakeScale(1, -1, 1) : CATransform3DIdentity;
if ([self pendingState]) {
_pendingState.inverted = inverted;
} else {
ASDisplayNodeAssert([self isNodeLoaded], @"ASCollectionNode should be loaded if pendingState doesn't exist");
self.view.inverted = inverted;
}
}
- (BOOL)inverted
{
if ([self pendingState]) {
return _pendingState.inverted;
} else {
return self.view.inverted;
}
}
- (void)setLayoutInspector:(id<ASCollectionViewLayoutInspecting>)layoutInspector
{
if ([self pendingState]) {
_pendingState.layoutInspector = layoutInspector;
} else {
ASDisplayNodeAssert([self isNodeLoaded], @"ASCollectionNode should be loaded if pendingState doesn't exist");
self.view.layoutInspector = layoutInspector;
}
}
- (id<ASCollectionViewLayoutInspecting>)layoutInspector
{
if ([self pendingState]) {
return _pendingState.layoutInspector;
} else {
return self.view.layoutInspector;
}
}
- (void)setLeadingScreensForBatching:(CGFloat)leadingScreensForBatching
{
if ([self pendingState]) {
_pendingState.leadingScreensForBatching = leadingScreensForBatching;
} else {
ASDisplayNodeAssert([self isNodeLoaded], @"ASCollectionNode should be loaded if pendingState doesn't exist");
self.view.leadingScreensForBatching = leadingScreensForBatching;
}
}
- (CGFloat)leadingScreensForBatching
{
if ([self pendingState]) {
return _pendingState.leadingScreensForBatching;
} else {
return self.view.leadingScreensForBatching;
}
}
- (void)setDelegate:(id <ASCollectionDelegate>)delegate
{
if ([self pendingState]) {
_pendingState.delegate = delegate;
} else {
ASDisplayNodeAssert([self isNodeLoaded], @"ASCollectionNode should be loaded if pendingState doesn't exist");
// Manually trampoline to the main thread. The view requires this be called on main
// and asserting here isn't an option it is a common pattern for users to clear
// the delegate/dataSource in dealloc, which may be running on a background thread.
// It is important that we avoid retaining self in this block, so that this method is dealloc-safe.
ASCollectionView *view = self.view;
ASPerformBlockOnMainThread(^{
view.asyncDelegate = delegate;
});
}
}
- (id <ASCollectionDelegate>)delegate
{
if ([self pendingState]) {
return _pendingState.delegate;
} else {
return self.view.asyncDelegate;
}
}
- (void)setDataSource:(id <ASCollectionDataSource>)dataSource
{
if ([self pendingState]) {
_pendingState.dataSource = dataSource;
} else {
ASDisplayNodeAssert([self isNodeLoaded], @"ASCollectionNode should be loaded if pendingState doesn't exist");
// Manually trampoline to the main thread. The view requires this be called on main
// and asserting here isn't an option it is a common pattern for users to clear
// the delegate/dataSource in dealloc, which may be running on a background thread.
// It is important that we avoid retaining self in this block, so that this method is dealloc-safe.
ASCollectionView *view = self.view;
ASPerformBlockOnMainThread(^{
view.asyncDataSource = dataSource;
});
}
}
- (id <ASCollectionDataSource>)dataSource
{
if ([self pendingState]) {
return _pendingState.dataSource;
} else {
return self.view.asyncDataSource;
}
}
- (void)setAllowsSelection:(BOOL)allowsSelection
{
if ([self pendingState]) {
_pendingState.allowsSelection = allowsSelection;
} else {
ASDisplayNodeAssert([self isNodeLoaded], @"ASCollectionNode should be loaded if pendingState doesn't exist");
self.view.allowsSelection = allowsSelection;
}
}
- (BOOL)allowsSelection
{
if ([self pendingState]) {
return _pendingState.allowsSelection;
} else {
return self.view.allowsSelection;
}
}
- (void)setAllowsMultipleSelection:(BOOL)allowsMultipleSelection
{
if ([self pendingState]) {
_pendingState.allowsMultipleSelection = allowsMultipleSelection;
} else {
ASDisplayNodeAssert([self isNodeLoaded], @"ASCollectionNode should be loaded if pendingState doesn't exist");
self.view.allowsMultipleSelection = allowsMultipleSelection;
}
}
- (BOOL)allowsMultipleSelection
{
if ([self pendingState]) {
return _pendingState.allowsMultipleSelection;
} else {
return self.view.allowsMultipleSelection;
}
}
- (void)setCollectionViewLayout:(UICollectionViewLayout *)layout
{
if ([self pendingState]) {
[self _configureCollectionViewLayout:layout];
_pendingState.collectionViewLayout = layout;
} else {
[self _configureCollectionViewLayout:layout];
self.view.collectionViewLayout = layout;
}
}
- (UICollectionViewLayout *)collectionViewLayout
{
if ([self pendingState]) {
return _pendingState.collectionViewLayout;
} else {
return self.view.collectionViewLayout;
}
}
- (ASScrollDirection)scrollDirection
{
return [self isNodeLoaded] ? self.view.scrollDirection : ASScrollDirectionNone;
}
- (ASScrollDirection)scrollableDirections
{
return [self isNodeLoaded] ? self.view.scrollableDirections : ASScrollDirectionNone;
}
- (ASElementMap *)visibleElements
{
ASDisplayNodeAssertMainThread();
// TODO Own the data controller when view is not yet loaded
return self.dataController.visibleMap;
}
- (id<ASCollectionLayoutDelegate>)layoutDelegate
{
UICollectionViewLayout *layout = self.collectionViewLayout;
if ([layout isKindOfClass:[ASCollectionLayout class]]) {
return ((ASCollectionLayout *)layout).layoutDelegate;
}
return nil;
}
- (void)setBatchFetchingDelegate:(id<ASBatchFetchingDelegate>)batchFetchingDelegate
{
_batchFetchingDelegate = batchFetchingDelegate;
}
- (id<ASBatchFetchingDelegate>)batchFetchingDelegate
{
return _batchFetchingDelegate;
}
- (BOOL)usesSynchronousDataLoading
{
if ([self pendingState]) {
return _pendingState.usesSynchronousDataLoading;
} else {
return self.view.usesSynchronousDataLoading;
}
}
- (void)setUsesSynchronousDataLoading:(BOOL)usesSynchronousDataLoading
{
if ([self pendingState]) {
_pendingState.usesSynchronousDataLoading = usesSynchronousDataLoading;
} else {
self.view.usesSynchronousDataLoading = usesSynchronousDataLoading;
}
}
#pragma mark - Range Tuning
- (ASRangeTuningParameters)tuningParametersForRangeType:(ASLayoutRangeType)rangeType
{
return [self.rangeController tuningParametersForRangeMode:ASLayoutRangeModeFull rangeType:rangeType];
}
- (void)setTuningParameters:(ASRangeTuningParameters)tuningParameters forRangeType:(ASLayoutRangeType)rangeType
{
[self.rangeController setTuningParameters:tuningParameters forRangeMode:ASLayoutRangeModeFull rangeType:rangeType];
}
- (ASRangeTuningParameters)tuningParametersForRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType
{
return [self.rangeController tuningParametersForRangeMode:rangeMode rangeType:rangeType];
}
- (void)setTuningParameters:(ASRangeTuningParameters)tuningParameters forRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType
{
return [self.rangeController setTuningParameters:tuningParameters forRangeMode:rangeMode rangeType:rangeType];
}
#pragma mark - Selection
- (NSArray<NSIndexPath *> *)indexPathsForSelectedItems
{
ASDisplayNodeAssertMainThread();
ASCollectionView *view = self.view;
return [view convertIndexPathsToCollectionNode:view.indexPathsForSelectedItems];
}
- (void)selectItemAtIndexPath:(nullable NSIndexPath *)indexPath animated:(BOOL)animated scrollPosition:(UICollectionViewScrollPosition)scrollPosition
{
ASDisplayNodeAssertMainThread();
ASCollectionView *collectionView = self.view;
indexPath = [collectionView convertIndexPathFromCollectionNode:indexPath waitingIfNeeded:YES];
if (indexPath != nil) {
[collectionView selectItemAtIndexPath:indexPath animated:animated scrollPosition:scrollPosition];
} else {
NSLog(@"Failed to select item at index path %@ because the item never reached the view.", indexPath);
}
}
- (void)deselectItemAtIndexPath:(NSIndexPath *)indexPath animated:(BOOL)animated
{
ASDisplayNodeAssertMainThread();
ASCollectionView *collectionView = self.view;
indexPath = [collectionView convertIndexPathFromCollectionNode:indexPath waitingIfNeeded:YES];
if (indexPath != nil) {
[collectionView deselectItemAtIndexPath:indexPath animated:animated];
} else {
NSLog(@"Failed to deselect item at index path %@ because the item never reached the view.", indexPath);
}
}
- (void)scrollToItemAtIndexPath:(NSIndexPath *)indexPath atScrollPosition:(UICollectionViewScrollPosition)scrollPosition animated:(BOOL)animated
{
ASDisplayNodeAssertMainThread();
ASCollectionView *collectionView = self.view;
indexPath = [collectionView convertIndexPathFromCollectionNode:indexPath waitingIfNeeded:YES];
if (indexPath != nil) {
[collectionView scrollToItemAtIndexPath:indexPath atScrollPosition:scrollPosition animated:animated];
} else {
NSLog(@"Failed to scroll to item at index path %@ because the item never reached the view.", indexPath);
}
}
#pragma mark - Querying Data
- (void)reloadDataInitiallyIfNeeded
{
if (!self.dataController.initialReloadDataHasBeenCalled) {
[self reloadData];
}
}
- (NSInteger)numberOfItemsInSection:(NSInteger)section
{
[self reloadDataInitiallyIfNeeded];
return [self.dataController.pendingMap numberOfItemsInSection:section];
}
- (NSInteger)numberOfSections
{
[self reloadDataInitiallyIfNeeded];
return self.dataController.pendingMap.numberOfSections;
}
- (NSArray<__kindof ASCellNode *> *)visibleNodes
{
ASDisplayNodeAssertMainThread();
return self.isNodeLoaded ? [self.view visibleNodes] : @[];
}
- (ASCellNode *)nodeForItemAtIndexPath:(NSIndexPath *)indexPath
{
[self reloadDataInitiallyIfNeeded];
return [self.dataController.pendingMap elementForItemAtIndexPath:indexPath].node;
}
- (id)viewModelForItemAtIndexPath:(NSIndexPath *)indexPath
{
[self reloadDataInitiallyIfNeeded];
return [self.dataController.pendingMap elementForItemAtIndexPath:indexPath].viewModel;
}
- (NSIndexPath *)indexPathForNode:(ASCellNode *)cellNode
{
return [self.dataController.pendingMap indexPathForElement:cellNode.collectionElement];
}
- (NSArray<NSIndexPath *> *)indexPathsForVisibleItems
{
ASDisplayNodeAssertMainThread();
NSMutableArray *indexPathsArray = [NSMutableArray new];
for (ASCellNode *cell in [self visibleNodes]) {
NSIndexPath *indexPath = [self indexPathForNode:cell];
if (indexPath) {
[indexPathsArray addObject:indexPath];
}
}
return indexPathsArray;
}
- (nullable NSIndexPath *)indexPathForItemAtPoint:(CGPoint)point
{
ASDisplayNodeAssertMainThread();
ASCollectionView *collectionView = self.view;
NSIndexPath *indexPath = [collectionView indexPathForItemAtPoint:point];
if (indexPath != nil) {
return [collectionView convertIndexPathToCollectionNode:indexPath];
}
return indexPath;
}
- (nullable UICollectionViewCell *)cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
ASDisplayNodeAssertMainThread();
ASCollectionView *collectionView = self.view;
indexPath = [collectionView convertIndexPathFromCollectionNode:indexPath waitingIfNeeded:YES];
if (indexPath == nil) {
return nil;
}
return [collectionView cellForItemAtIndexPath:indexPath];
}
- (id<ASSectionContext>)contextForSection:(NSInteger)section
{
ASDisplayNodeAssertMainThread();
return [self.dataController.pendingMap contextForSection:section];
}
#pragma mark - Editing
- (void)registerSupplementaryNodeOfKind:(NSString *)elementKind
{
[self.view registerSupplementaryNodeOfKind:elementKind];
}
- (void)performBatchAnimated:(BOOL)animated updates:(void (^)())updates completion:(void (^)(BOOL))completion
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view performBatchAnimated:animated updates:updates completion:completion];
} else {
if (updates) {
updates();
}
if (completion) {
completion(YES);
}
}
}
- (void)performBatchUpdates:(void (^)())updates completion:(void (^)(BOOL))completion
{
[self performBatchAnimated:UIView.areAnimationsEnabled updates:updates completion:completion];
}
- (void)waitUntilAllUpdatesAreCommitted
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view waitUntilAllUpdatesAreCommitted];
}
}
- (void)reloadDataWithCompletion:(void (^)())completion
{
ASDisplayNodeAssertMainThread();
if (!self.nodeLoaded) {
return;
}
[self performBatchUpdates:^{
[self.view.changeSet reloadData];
} completion:^(BOOL finished){
if (completion) {
completion();
}
}];
}
- (void)reloadData
{
[self reloadDataWithCompletion:nil];
}
- (void)reloadDataImmediately
{
ASDisplayNodeAssertMainThread();
[self reloadData];
[self waitUntilAllUpdatesAreCommitted];
}
- (void)relayoutItems
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view relayoutItems];
}
}
- (void)beginUpdates
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view beginUpdates];
}
}
- (void)endUpdatesAnimated:(BOOL)animated
{
[self endUpdatesAnimated:animated completion:nil];
}
- (void)endUpdatesAnimated:(BOOL)animated completion:(void (^)(BOOL))completion
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view endUpdatesAnimated:animated completion:completion];
}
}
- (void)insertSections:(NSIndexSet *)sections
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view insertSections:sections];
}
}
- (void)deleteSections:(NSIndexSet *)sections
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view deleteSections:sections];
}
}
- (void)reloadSections:(NSIndexSet *)sections
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view reloadSections:sections];
}
}
- (void)moveSection:(NSInteger)section toSection:(NSInteger)newSection
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view moveSection:section toSection:newSection];
}
}
- (void)insertItemsAtIndexPaths:(NSArray *)indexPaths
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view insertItemsAtIndexPaths:indexPaths];
}
}
- (void)deleteItemsAtIndexPaths:(NSArray *)indexPaths
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view deleteItemsAtIndexPaths:indexPaths];
}
}
- (void)reloadItemsAtIndexPaths:(NSArray *)indexPaths
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view reloadItemsAtIndexPaths:indexPaths];
}
}
- (void)moveItemAtIndexPath:(NSIndexPath *)indexPath toIndexPath:(NSIndexPath *)newIndexPath
{
ASDisplayNodeAssertMainThread();
if (self.nodeLoaded) {
[self.view moveItemAtIndexPath:indexPath toIndexPath:newIndexPath];
}
}
#pragma mark - ASRangeControllerUpdateRangeProtocol
- (void)updateCurrentRangeWithMode:(ASLayoutRangeMode)rangeMode;
{
if ([self pendingState]) {
_pendingState.rangeMode = rangeMode;
} else {
[self.rangeController updateCurrentRangeWithMode:rangeMode];
}
}
#pragma mark - ASPrimitiveTraitCollection
ASLayoutElementCollectionTableSetTraitCollection(_environmentStateLock)
#pragma mark - Debugging (Private)
- (NSMutableArray<NSDictionary *> *)propertiesForDebugDescription
{
NSMutableArray<NSDictionary *> *result = [super propertiesForDebugDescription];
[result addObject:@{ @"dataSource" : ASObjectDescriptionMakeTiny(self.dataSource) }];
[result addObject:@{ @"delegate" : ASObjectDescriptionMakeTiny(self.delegate) }];
return result;
}
#pragma mark - Private methods
- (void)_configureCollectionViewLayout:(UICollectionViewLayout *)layout
{
if ([layout isKindOfClass:[ASCollectionLayout class]]) {
ASCollectionLayout *collectionLayout = (ASCollectionLayout *)layout;
collectionLayout.collectionNode = self;
}
}
@end