Swiftgram/Source/AsyncDisplayKit.h
appleguy 2cda73a334 [ASTextNode2] Provide compiler flag to enable ASTextNode2 for all usages. (#410)
* [ASTextNode2] Provide compiler flag to enable ASTextNode2 for all usages.

The runtime switch is helpful, but is too slow to be shipped in a large
production application where startup time is carefully optimized.

Although this doesn't pass text-related snapshot tests when enabled, it
does allow apps to rely on built-in components like ASButtonNode using
the same text stack as when they are manually creating ASTextNode2
instances.

A simpler approach would be to use a #define ASTextNode ASTextNode2,
but this would create unusual keyword highlighting in code referencing
ASTextNode. However, because it would be less invasive and this is
not on by default, we could do that instead if preferred.

* Update AsyncDisplayKit.h

* [ASTextNode2] Improve naming and documentation of ASTEXTNODE_EXPERIMENT_GLOBAL_ENABLE

* [ASTextNode2] CHANGELOG.md for #410.
2017-07-02 21:40:51 -07:00

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Objective-C

//
// AsyncDisplayKit.h
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASAvailability.h>
#import <AsyncDisplayKit/ASDisplayNode.h>
#import <AsyncDisplayKit/ASDisplayNode+Ancestry.h>
#import <AsyncDisplayKit/ASDisplayNode+Convenience.h>
#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
#import <AsyncDisplayKit/ASControlNode.h>
#import <AsyncDisplayKit/ASImageNode.h>
#import <AsyncDisplayKit/ASTextNode.h>
#import <AsyncDisplayKit/ASTextNode2.h>
#import <AsyncDisplayKit/ASButtonNode.h>
#import <AsyncDisplayKit/ASMapNode.h>
#import <AsyncDisplayKit/ASVideoNode.h>
#import <AsyncDisplayKit/ASVideoPlayerNode.h>
#import <AsyncDisplayKit/ASEditableTextNode.h>
#import <AsyncDisplayKit/ASImageProtocols.h>
#import <AsyncDisplayKit/ASBasicImageDownloader.h>
#import <AsyncDisplayKit/ASPINRemoteImageDownloader.h>
#import <AsyncDisplayKit/ASMultiplexImageNode.h>
#import <AsyncDisplayKit/ASNetworkImageNode.h>
#import <AsyncDisplayKit/ASPhotosFrameworkImageRequest.h>
#import <AsyncDisplayKit/ASTableView.h>
#import <AsyncDisplayKit/ASTableNode.h>
#import <AsyncDisplayKit/ASCollectionView.h>
#import <AsyncDisplayKit/ASCollectionNode.h>
#import <AsyncDisplayKit/ASCollectionViewLayoutInspector.h>
#import <AsyncDisplayKit/ASCollectionViewLayoutFacilitatorProtocol.h>
#import <AsyncDisplayKit/ASCellNode.h>
#import <AsyncDisplayKit/ASRangeManagingNode.h>
#import <AsyncDisplayKit/ASSectionContext.h>
#import <AsyncDisplayKit/ASElementMap.h>
#import <AsyncDisplayKit/ASCollectionLayoutContext.h>
#import <AsyncDisplayKit/ASCollectionLayoutState.h>
#import <AsyncDisplayKit/ASCollectionFlowLayoutDelegate.h>
#import <AsyncDisplayKit/ASSectionController.h>
#import <AsyncDisplayKit/ASSupplementaryNodeSource.h>
#import <AsyncDisplayKit/ASScrollNode.h>
#import <AsyncDisplayKit/ASPagerFlowLayout.h>
#import <AsyncDisplayKit/ASPagerNode.h>
#import <AsyncDisplayKit/ASNodeController+Beta.h>
#import <AsyncDisplayKit/ASViewController.h>
#import <AsyncDisplayKit/ASNavigationController.h>
#import <AsyncDisplayKit/ASTabBarController.h>
#import <AsyncDisplayKit/ASRangeControllerUpdateRangeProtocol+Beta.h>
#import <AsyncDisplayKit/ASDataController.h>
#import <AsyncDisplayKit/ASLayout.h>
#import <AsyncDisplayKit/ASDimension.h>
#import <AsyncDisplayKit/ASDimensionInternal.h>
#import <AsyncDisplayKit/ASDimensionDeprecated.h>
#import <AsyncDisplayKit/ASLayoutElement.h>
#import <AsyncDisplayKit/ASLayoutSpec.h>
#import <AsyncDisplayKit/ASBackgroundLayoutSpec.h>
#import <AsyncDisplayKit/ASCenterLayoutSpec.h>
#import <AsyncDisplayKit/ASRelativeLayoutSpec.h>
#import <AsyncDisplayKit/ASInsetLayoutSpec.h>
#import <AsyncDisplayKit/ASOverlayLayoutSpec.h>
#import <AsyncDisplayKit/ASRatioLayoutSpec.h>
#import <AsyncDisplayKit/ASAbsoluteLayoutSpec.h>
#import <AsyncDisplayKit/ASStackLayoutDefines.h>
#import <AsyncDisplayKit/ASStackLayoutSpec.h>
#import <AsyncDisplayKit/_ASAsyncTransaction.h>
#import <AsyncDisplayKit/_ASAsyncTransactionGroup.h>
#import <AsyncDisplayKit/_ASAsyncTransactionContainer.h>
#import <AsyncDisplayKit/_ASDisplayLayer.h>
#import <AsyncDisplayKit/_ASDisplayView.h>
#import <AsyncDisplayKit/ASDisplayNode+Beta.h>
#import <AsyncDisplayKit/ASTextNode+Beta.h>
#import <AsyncDisplayKit/ASTextNodeTypes.h>
#import <AsyncDisplayKit/ASBlockTypes.h>
#import <AsyncDisplayKit/ASContextTransitioning.h>
#import <AsyncDisplayKit/ASControlNode+Subclasses.h>
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
#import <AsyncDisplayKit/ASEqualityHelpers.h>
#import <AsyncDisplayKit/ASHighlightOverlayLayer.h>
#import <AsyncDisplayKit/ASImageContainerProtocolCategories.h>
#import <AsyncDisplayKit/ASLog.h>
#import <AsyncDisplayKit/ASMutableAttributedStringBuilder.h>
#import <AsyncDisplayKit/ASThread.h>
#import <AsyncDisplayKit/ASRunLoopQueue.h>
#import <AsyncDisplayKit/ASTextKitComponents.h>
#import <AsyncDisplayKit/ASTraitCollection.h>
#import <AsyncDisplayKit/ASVisibilityProtocols.h>
#import <AsyncDisplayKit/ASWeakSet.h>
#import <AsyncDisplayKit/ASEventLog.h>
#import <AsyncDisplayKit/CoreGraphics+ASConvenience.h>
#import <AsyncDisplayKit/NSMutableAttributedString+TextKitAdditions.h>
#import <AsyncDisplayKit/UICollectionViewLayout+ASConvenience.h>
#import <AsyncDisplayKit/UIView+ASConvenience.h>
#import <AsyncDisplayKit/UIImage+ASConvenience.h>
#import <AsyncDisplayKit/NSArray+Diffing.h>
#import <AsyncDisplayKit/ASObjectDescriptionHelpers.h>
#import <AsyncDisplayKit/UIResponder+AsyncDisplayKit.h>
#import <AsyncDisplayKit/AsyncDisplayKit+Debug.h>
#import <AsyncDisplayKit/AsyncDisplayKit+Tips.h>
#import <AsyncDisplayKit/ASDisplayNode+Deprecated.h>
#import <AsyncDisplayKit/ASCollectionNode+Beta.h>
#import <AsyncDisplayKit/IGListAdapter+AsyncDisplayKit.h>
#import <AsyncDisplayKit/AsyncDisplayKit+IGListKitMethods.h>