Swiftgram/submodules/Display/Source/StatusBarProxyNode.swift
2019-11-14 23:27:44 +04:00

569 lines
19 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import ObjCRuntimeUtils
public enum StatusBarStyle {
case Black
case White
case Ignore
case Hide
public init(systemStyle: UIStatusBarStyle) {
switch systemStyle {
case .default:
self = .Black
case .lightContent:
self = .White
case .blackOpaque:
self = .Black
default:
self = .Black
}
}
public var systemStyle: UIStatusBarStyle {
switch self {
case .Black:
if #available(iOS 13.0, *) {
return .darkContent
} else {
return .default
}
case .White:
return .lightContent
default:
return .default
}
}
}
private enum StatusBarItemType {
case Generic
case Battery
case Activity
}
func makeStatusBarProxy(_ statusBarStyle: StatusBarStyle, statusBar: UIView) -> StatusBarProxyNode {
return StatusBarProxyNode(statusBarStyle: statusBarStyle, statusBar: statusBar)
}
private func maxSubviewBounds(_ view: UIView) -> CGRect {
var bounds = view.bounds
for subview in view.subviews {
let subviewFrame = subview.frame
let subviewBounds = maxSubviewBounds(subview).offsetBy(dx: subviewFrame.minX, dy: subviewFrame.minY)
bounds = bounds.union(subviewBounds)
}
return bounds
}
private let formatter: DateFormatter? = {
let formatter = DateFormatter()
formatter.timeStyle = .short
formatter.locale = Locale.current
return formatter
}()
private class StatusBarItemNode: ASDisplayNode {
var statusBarStyle: StatusBarStyle
var targetView: UIView
var rootView: UIView
private let contentNode: ASDisplayNode
init(statusBarStyle: StatusBarStyle, targetView: UIView, rootView: UIView) {
self.statusBarStyle = statusBarStyle
self.targetView = targetView
self.rootView = rootView
self.contentNode = ASDisplayNode()
self.contentNode.isUserInteractionEnabled = false
super.init()
self.addSubnode(self.contentNode)
}
func update() {
let containingBounds = maxSubviewBounds(self.targetView)
let context = DrawingContext(size: containingBounds.size, clear: true)
if let contents = self.targetView.layer.contents, (self.targetView.layer.sublayers?.count ?? 0) == 0 && CFGetTypeID(contents as CFTypeRef) == CGImage.typeID && false {
let image = contents as! CGImage
context.withFlippedContext { c in
c.setAlpha(CGFloat(self.targetView.layer.opacity))
c.draw(image, in: CGRect(origin: CGPoint(), size: context.size))
c.setAlpha(1.0)
}
if let sublayers = self.targetView.layer.sublayers {
for sublayer in sublayers {
let origin = sublayer.frame.origin
if let contents = sublayer.contents , CFGetTypeID(contents as CFTypeRef) == CGImage.typeID {
let image = contents as! CGImage
context.withFlippedContext { c in
c.translateBy(x: origin.x, y: origin.y)
c.draw(image, in: CGRect(origin: CGPoint(), size: context.size))
c.translateBy(x: -origin.x, y: -origin.y)
}
} else {
context.withContext { c in
UIGraphicsPushContext(c)
c.translateBy(x: origin.x, y: origin.y)
sublayer.render(in: c)
c.translateBy(x: -origin.x, y: -origin.y)
UIGraphicsPopContext()
}
}
}
}
} else {
if self.targetView.checkIsKind(of: timeViewClass) {
context.withContext { c in
c.translateBy(x: containingBounds.minX, y: -containingBounds.minY)
UIGraphicsPushContext(c)
let color: UIColor
switch self.statusBarStyle {
case .Black, .Ignore, .Hide:
color = UIColor.black
case .White:
color = UIColor.white
}
formatter?.locale = Locale.current
if let string = formatter?.string(from: Date()) {
let attributedString = NSAttributedString(string: string, attributes: [NSAttributedString.Key.font: UIFont.boldSystemFont(ofSize: 12.0), NSAttributedString.Key.foregroundColor: color])
let line = CTLineCreateWithAttributedString(attributedString)
c.translateBy(x: containingBounds.width / 2.0, y: containingBounds.height / 2.0)
c.scaleBy(x: 1.0, y: -1.0)
c.translateBy(x: -containingBounds.width / 2.0, y: -containingBounds.height / 2.0)
c.translateBy(x: 0.0, y: 5.0 + UIScreenPixel)
CTLineDraw(line, c)
}
UIGraphicsPopContext()
}
} else {
context.withContext { c in
c.translateBy(x: containingBounds.minX, y: -containingBounds.minY)
UIGraphicsPushContext(c)
self.targetView.layer.render(in: c)
UIGraphicsPopContext()
}
}
}
//dumpViews(self.targetView)
var type: StatusBarItemType = .Generic
if let batteryItemClass = batteryItemClass {
if self.targetView.checkIsKind(of: batteryItemClass) {
type = .Battery
}
}
if let batteryViewClass = batteryViewClass {
if self.targetView.checkIsKind(of: batteryViewClass) {
type = .Battery
}
}
if case .Generic = type {
var hasActivityBackground = false
var hasText = false
for subview in self.targetView.subviews {
if let stringClass = stringClass, subview.checkIsKind(of: stringClass) {
hasText = true
} else if let activityClass = activityClass, subview.checkIsKind(of: activityClass) {
hasActivityBackground = true
}
}
if hasActivityBackground && hasText {
type = .Activity
}
}
tintStatusBarItem(context, type: type, style: self.statusBarStyle)
let image = context.generateImage()?.cgImage
self.contentNode.contents = image
let mappedFrame = self.targetView.convert(self.targetView.bounds, to: self.rootView)
self.frame = mappedFrame
self.contentNode.frame = containingBounds
}
}
private func tintStatusBarItem(_ context: DrawingContext, type: StatusBarItemType, style: StatusBarStyle) {
switch type {
case .Battery:
let minY = 0
let minX = 0
let maxY = Int(context.size.height * context.scale)
let maxX = Int(context.size.width * context.scale)
if minY < maxY && minX < maxX {
let basePixel = context.bytes.assumingMemoryBound(to: UInt32.self)
let pixelsPerRow = context.bytesPerRow / 4
let midX = (maxX + minX) / 2
let midY = (maxY + minY) / 2
let baseMidRow = basePixel + pixelsPerRow * midY
var baseX = minX
while baseX < maxX {
let pixel = baseMidRow + baseX
let alpha = pixel.pointee & 0xff000000
if alpha != 0 {
break
}
baseX += 1
}
while baseX < maxX {
let pixel = baseMidRow + baseX
let alpha = pixel.pointee & 0xff000000
if alpha == 0 {
break
}
baseX += 1
}
while baseX < maxX {
let pixel = baseMidRow + baseX
let alpha = pixel.pointee & 0xff000000
if alpha != 0 {
break
}
baseX += 1
}
var targetX = baseX
while targetX < maxX {
let pixel = baseMidRow + targetX
let alpha = pixel.pointee & 0xff000000
if alpha == 0 {
break
}
targetX += 1
}
let batteryColor = (baseMidRow + baseX + 2).pointee
let batteryR = (batteryColor >> 16) & 0xff
let batteryG = (batteryColor >> 8) & 0xff
let batteryB = batteryColor & 0xff
var baseY = minY
while baseY < maxY {
let baseRow = basePixel + pixelsPerRow * baseY
let pixel = baseRow + midX
let alpha = pixel.pointee & 0xff000000
if alpha != 0 {
break
}
baseY += 1
}
var targetY = maxY - 1
while targetY >= baseY {
let baseRow = basePixel + pixelsPerRow * targetY
let pixel = baseRow + midX
let alpha = pixel.pointee & 0xff000000
if alpha != 0 {
break
}
targetY -= 1
}
targetY -= 1
let baseColor: UInt32
switch style {
case .Black, .Ignore, .Hide:
baseColor = 0x000000
case .White:
baseColor = 0xffffff
}
let baseR = (baseColor >> 16) & 0xff
let baseG = (baseColor >> 8) & 0xff
let baseB = baseColor & 0xff
var pixel = context.bytes.assumingMemoryBound(to: UInt32.self)
let end = context.bytes.advanced(by: context.length).assumingMemoryBound(to: UInt32.self)
while pixel != end {
let alpha = (pixel.pointee & 0xff000000) >> 24
let r = (baseR * alpha) / 255
let g = (baseG * alpha) / 255
let b = (baseB * alpha) / 255
pixel.pointee = (alpha << 24) | (r << 16) | (g << 8) | b
pixel += 1
}
let whiteColor: UInt32 = 0xffffffff as UInt32
let blackColor: UInt32 = 0xff000000 as UInt32
if batteryColor != whiteColor && batteryColor != blackColor {
var y = baseY + 2
while y < targetY {
let baseRow = basePixel + pixelsPerRow * y
var x = baseX
while x < targetX {
let pixel = baseRow + x
let alpha = (pixel.pointee >> 24) & 0xff
let r = (batteryR * alpha) / 255
let g = (batteryG * alpha) / 255
let b = (batteryB * alpha) / 255
pixel.pointee = (alpha << 24) | (r << 16) | (g << 8) | b
x += 1
}
y += 1
}
}
}
case .Activity:
break
case .Generic:
var pixel = context.bytes.assumingMemoryBound(to: UInt32.self)
let end = context.bytes.advanced(by: context.length).assumingMemoryBound(to: UInt32.self)
let baseColor: UInt32
switch style {
case .Black, .Ignore, .Hide:
baseColor = 0x000000
case .White:
baseColor = 0xffffff
}
let baseR = (baseColor >> 16) & 0xff
let baseG = (baseColor >> 8) & 0xff
let baseB = baseColor & 0xff
while pixel != end {
let alpha = (pixel.pointee & 0xff000000) >> 24
let r = (baseR * alpha) / 255
let g = (baseG * alpha) / 255
let b = (baseB * alpha) / 255
pixel.pointee = (alpha << 24) | (r << 16) | (g << 8) | b
pixel += 1
}
}
}
private let foregroundClass: AnyClass? = {
var nameString = "StatusBar"
if CFAbsoluteTimeGetCurrent() > 0 {
nameString += "ForegroundView"
}
return NSClassFromString("_UI" + nameString)
}()
private let foregroundClass2: AnyClass? = {
var nameString = "StatusBar"
if CFAbsoluteTimeGetCurrent() > 0 {
nameString += "ForegroundView"
}
return NSClassFromString("UI" + nameString)
}()
private let batteryItemClass: AnyClass? = {
var nameString = "StatusBarBattery"
if CFAbsoluteTimeGetCurrent() > 0 {
nameString += "ItemView"
}
return NSClassFromString("UI" + nameString)
}()
private let batteryViewClass: AnyClass? = {
var nameString = "Battery"
if CFAbsoluteTimeGetCurrent() > 0 {
nameString += "View"
}
return NSClassFromString("_UI" + nameString)
}()
private let activityClass: AnyClass? = {
var nameString = "StatusBarBackground"
if CFAbsoluteTimeGetCurrent() > 0 {
nameString += "ActivityView"
}
return NSClassFromString("_UI" + nameString)
}()
private let stringClass: AnyClass? = {
var nameString = "StatusBar"
if CFAbsoluteTimeGetCurrent() > 0 {
nameString += "StringView"
}
return NSClassFromString("_UI" + nameString)
}()
private let timeViewClass: AnyClass? = {
var nameString = "StatusBar"
if CFAbsoluteTimeGetCurrent() > 0 {
nameString += "TimeItemView"
}
return NSClassFromString("UI" + nameString)
}()
private func containsSubviewOfClass(view: UIView, of subviewClass: AnyClass?) -> Bool {
guard let subviewClass = subviewClass else {
return false
}
for subview in view.subviews {
if subview.checkIsKind(of: subviewClass) {
return true
}
}
return false
}
private class StatusBarProxyNodeTimerTarget: NSObject {
let action: () -> Void
init(action: @escaping () -> Void) {
self.action = action
}
@objc func tick() {
action()
}
}
private func forEachSubview(statusBar: UIView, _ f: (UIView, UIView) -> Bool) {
var rootView: UIView = statusBar
for subview in statusBar.subviews {
if let foregroundClass = foregroundClass, subview.checkIsKind(of: foregroundClass) {
rootView = subview
break
} else if let foregroundClass2 = foregroundClass2, subview.checkIsKind(of: foregroundClass2) {
rootView = subview
break
}
}
for subview in rootView.subviews {
if true || subview.subviews.isEmpty {
if !f(rootView, subview) {
break
}
} else {
for subSubview in subview.subviews {
if !f(rootView, subSubview) {
break
}
}
}
}
}
class StatusBarProxyNode: ASDisplayNode {
private let statusBar: UIView
var timer: Timer?
var statusBarStyle: StatusBarStyle {
didSet {
if oldValue != self.statusBarStyle {
if !self.isHidden {
self.updateItems()
}
}
}
}
private var itemNodes: [StatusBarItemNode] = []
override var isHidden: Bool {
get {
return super.isHidden
} set(value) {
if super.isHidden != value {
super.isHidden = value
if !value {
self.updateItems()
self.timer = Timer(timeInterval: 5.0, target: StatusBarProxyNodeTimerTarget { [weak self] in
self?.updateItems()
}, selector: #selector(StatusBarProxyNodeTimerTarget.tick), userInfo: nil, repeats: true)
RunLoop.main.add(self.timer!, forMode: .common)
} else {
self.timer?.invalidate()
self.timer = nil
}
}
}
}
init(statusBarStyle: StatusBarStyle, statusBar: UIView) {
self.statusBarStyle = statusBarStyle
self.statusBar = statusBar
super.init()
self.isHidden = true
self.clipsToBounds = true
//self.backgroundColor = UIColor.blueColor().colorWithAlphaComponent(0.2)
//dumpViews(statusBar)
forEachSubview(statusBar: statusBar, { rootView, subview in
let itemNode = StatusBarItemNode(statusBarStyle: statusBarStyle, targetView: subview, rootView: rootView)
self.itemNodes.append(itemNode)
self.addSubnode(itemNode)
return true
})
self.frame = statusBar.bounds
}
deinit {
self.timer?.invalidate()
}
private func updateItems() {
let statusBar = self.statusBar
var i = 0
while i < self.itemNodes.count {
var found = false
forEachSubview(statusBar: statusBar, { rootView, subview in
if self.itemNodes[i].rootView === rootView && self.itemNodes[i].targetView === subview {
found = true
return false
} else {
return true
}
})
if !found {
self.itemNodes[i].removeFromSupernode()
self.itemNodes.remove(at: i)
} else {
self.itemNodes[i].statusBarStyle = self.statusBarStyle
self.itemNodes[i].update()
i += 1
}
}
forEachSubview(statusBar: statusBar, { rootView, subview in
var found = false
for itemNode in self.itemNodes {
if itemNode.targetView == subview {
found = true
break
}
}
if !found {
let itemNode = StatusBarItemNode(statusBarStyle: self.statusBarStyle, targetView: subview, rootView: rootView)
itemNode.update()
self.itemNodes.append(itemNode)
self.addSubnode(itemNode)
}
return true
})
}
}