Swiftgram/AsyncDisplayKit/Details/ASRangeHandlerRender.mm
Scott Goodson c700618862 Improvements to thread safety during closely spaced edit events.
This applies primarily when beginUpdates / endUpdates is not used.
Due to user interaction-driven edits, like reloads or adding content
at the bottom, sometimes this is unavoidable in app design and thus
critical.

I have a diff in flight to make ASDataController / ASRangeController
robust against very aggressive thrash testing, which will be added
both to the unit test suite and this new example project.
2015-06-21 21:04:09 -07:00

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/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "ASRangeHandlerRender.h"
#import "ASDisplayNode.h"
#import "ASDisplayNode+Subclasses.h"
#import "ASDisplayNodeInternal.h"
@implementation ASRangeHandlerRender
+ (UIWindow *)workingWindow
{
ASDisplayNodeAssertMainThread();
// we add nodes' views to this invisible window to start async rendering
// TODO: Replace this with directly triggering display https://github.com/facebook/AsyncDisplayKit/issues/315
static UIWindow *workingWindow = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
workingWindow = [[UIWindow alloc] initWithFrame:CGRectZero];
workingWindow.windowLevel = UIWindowLevelNormal - 1000;
workingWindow.userInteractionEnabled = NO;
workingWindow.hidden = YES;
workingWindow.alpha = 0.0;
});
return workingWindow;
}
- (void)node:(ASDisplayNode *)node enteredRangeOfType:(ASLayoutRangeType)rangeType
{
ASDisplayNodeAssertMainThread();
ASDisplayNodeAssert(rangeType == ASLayoutRangeTypeRender, @"Render delegate should not handle other ranges");
[node recursivelySetDisplaySuspended:NO];
// add the node to an off-screen window to force display and preserve its contents
[[self.class workingWindow] addSubnode:node];
}
- (void)node:(ASDisplayNode *)node exitedRangeOfType:(ASLayoutRangeType)rangeType
{
ASDisplayNodeAssertMainThread();
ASDisplayNodeAssert(rangeType == ASLayoutRangeTypeRender, @"Render delegate should not handle other ranges");
[node recursivelySetDisplaySuspended:YES];
[node.view removeFromSuperview];
[node recursivelyClearContents];
}
@end