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- The code is forked from LayoutComponents in ComponentKit. - Public interfaces are modified to be strictly Objective-C. As a result, users are not forced to switch to Objective-C++, the linker can happily compile and Swift fans can continue using the mighty ASDK.
28 lines
672 B
Objective-C
28 lines
672 B
Objective-C
/*
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* Copyright (c) 2014-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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#import <UIKit/UIKit.h>
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#import "ASBaseDefines.h"
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@class ASLayoutChild;
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ASDISPLAYNODE_EXTERN_C_BEGIN
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BOOL ASSubclassOverridesSelector(Class superclass, Class subclass, SEL selector);
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CGFloat ASScreenScale();
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CGFloat ASFloorPixelValue(CGFloat f);
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CGFloat ASCeilPixelValue(CGFloat f);
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CGFloat ASRoundPixelValue(CGFloat f);
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ASDISPLAYNODE_EXTERN_C_END |