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git-subtree-dir: submodules/AsyncDisplayKit git-subtree-mainline: d06f423e0ed3df1fed9bd10d79ee312a9179b632 git-subtree-split: 02bedc12816e251ad71777f9d2578329b6d2bef6
35 lines
1.4 KiB
Swift
35 lines
1.4 KiB
Swift
//
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// Constants.swift
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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import UIKit
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struct Constants {
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struct Unsplash {
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struct URLS {
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static let Host = "https://api.unsplash.com/"
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static let PopularEndpoint = "photos?order_by=popular"
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static let SearchEndpoint = "photos/search?geo=" //latitude,longitude,radius<units>
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static let UserEndpoint = "photos?user_id="
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static let ConsumerKey = "&client_id=3b99a69cee09770a4a0bbb870b437dbda53efb22f6f6de63714b71c4df7c9642"
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static let ImagesPerPage = 30
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}
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}
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struct CellLayout {
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static let FontSize: CGFloat = 14
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static let HeaderHeight: CGFloat = 50
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static let UserImageHeight: CGFloat = 30
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static let HorizontalBuffer: CGFloat = 10
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static let VerticalBuffer: CGFloat = 5
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static let InsetForAvatar = UIEdgeInsets(top: HorizontalBuffer, left: 0, bottom: HorizontalBuffer, right: HorizontalBuffer)
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static let InsetForHeader = UIEdgeInsets(top: 0, left: HorizontalBuffer, bottom: 0, right: HorizontalBuffer)
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static let InsetForFooter = UIEdgeInsets(top: VerticalBuffer, left: HorizontalBuffer, bottom: VerticalBuffer, right: HorizontalBuffer)
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}
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}
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