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82 lines
1.5 KiB
Plaintext
82 lines
1.5 KiB
Plaintext
//
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// ASMainSerialQueue.mm
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "ASMainSerialQueue.h"
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#import <AsyncDisplayKit/ASThread.h>
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#import <AsyncDisplayKit/ASInternalHelpers.h>
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@interface ASMainSerialQueue ()
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{
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AS::Mutex _serialQueueLock;
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NSMutableArray *_blocks;
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}
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@end
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@implementation ASMainSerialQueue
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- (instancetype)init
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{
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if (!(self = [super init])) {
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return nil;
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}
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_blocks = [[NSMutableArray alloc] init];
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return self;
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}
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- (NSUInteger)numberOfScheduledBlocks
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{
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AS::MutexLocker l(_serialQueueLock);
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return _blocks.count;
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}
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- (void)performBlockOnMainThread:(dispatch_block_t)block
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{
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AS::UniqueLock l(_serialQueueLock);
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[_blocks addObject:block];
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{
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l.unlock();
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[self runBlocks];
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l.lock();
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}
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}
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- (void)runBlocks
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{
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dispatch_block_t mainThread = ^{
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AS::UniqueLock l(self->_serialQueueLock);
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do {
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dispatch_block_t block;
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if (self->_blocks.count > 0) {
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block = _blocks[0];
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[self->_blocks removeObjectAtIndex:0];
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} else {
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break;
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}
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{
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l.unlock();
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block();
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l.lock();
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}
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} while (true);
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};
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ASPerformBlockOnMainThread(mainThread);
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}
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- (NSString *)description
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{
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return [[super description] stringByAppendingFormat:@" Blocks: %@", _blocks];
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}
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@end
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