2019-09-01 13:29:50 +04:00

125 lines
3.0 KiB
Objective-C

#import "SQueue.h"
static const void *SQueueSpecificKey = &SQueueSpecificKey;
@interface SQueue ()
{
dispatch_queue_t _queue;
void *_queueSpecific;
bool _specialIsMainQueue;
}
@end
@implementation SQueue
+ (SQueue *)mainQueue
{
static SQueue *queue = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^
{
queue = [[SQueue alloc] initWithNativeQueue:dispatch_get_main_queue() queueSpecific:NULL];
queue->_specialIsMainQueue = true;
});
return queue;
}
+ (SQueue *)concurrentDefaultQueue
{
static SQueue *queue = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^
{
queue = [[SQueue alloc] initWithNativeQueue:dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0) queueSpecific:NULL];
});
return queue;
}
+ (SQueue *)concurrentBackgroundQueue
{
static SQueue *queue = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^
{
queue = [[SQueue alloc] initWithNativeQueue:dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0) queueSpecific:NULL];
});
return queue;
}
+ (SQueue *)wrapConcurrentNativeQueue:(dispatch_queue_t)nativeQueue
{
return [[SQueue alloc] initWithNativeQueue:nativeQueue queueSpecific:NULL];
}
- (instancetype)init
{
dispatch_queue_t queue = dispatch_queue_create(NULL, NULL);
dispatch_queue_set_specific(queue, SQueueSpecificKey, (__bridge void *)self, NULL);
return [self initWithNativeQueue:queue queueSpecific:(__bridge void *)self];
}
- (instancetype)initWithNativeQueue:(dispatch_queue_t)queue queueSpecific:(void *)queueSpecific
{
self = [super init];
if (self != nil)
{
_queue = queue;
_queueSpecific = queueSpecific;
}
return self;
}
- (dispatch_queue_t)_dispatch_queue
{
return _queue;
}
- (void)dispatch:(dispatch_block_t)block
{
if (_queueSpecific != NULL && dispatch_get_specific(SQueueSpecificKey) == _queueSpecific)
block();
else if (_specialIsMainQueue && [NSThread isMainThread])
block();
else
dispatch_async(_queue, block);
}
- (void)dispatchSync:(dispatch_block_t)block
{
if (_queueSpecific != NULL && dispatch_get_specific(SQueueSpecificKey) == _queueSpecific)
block();
else if (_specialIsMainQueue && [NSThread isMainThread])
block();
else
dispatch_sync(_queue, block);
}
- (void)dispatch:(dispatch_block_t)block synchronous:(bool)synchronous {
if (_queueSpecific != NULL && dispatch_get_specific(SQueueSpecificKey) == _queueSpecific)
block();
else if (_specialIsMainQueue && [NSThread isMainThread])
block();
else {
if (synchronous) {
dispatch_sync(_queue, block);
} else {
dispatch_async(_queue, block);
}
}
}
- (bool)isCurrentQueue
{
if (_queueSpecific != NULL && dispatch_get_specific(SQueueSpecificKey) == _queueSpecific)
return true;
else if (_specialIsMainQueue && [NSThread isMainThread])
return true;
return false;
}
@end