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git-subtree-dir: submodules/HockeySDK-iOS git-subtree-mainline: 085acd26c4432939403765234266e3c1be0f3dd9 git-subtree-split: c7d0c7026303253e2ac576c02655691e5d314fe2
92 lines
2.8 KiB
Objective-C
92 lines
2.8 KiB
Objective-C
/*
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* Author: Moritz Haarmann <post@moritzhaarmann.de>
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*
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* Copyright (c) 2012-2014 HockeyApp, Bit Stadium GmbH.
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#import "HockeySDK.h"
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#if HOCKEYSDK_FEATURE_FEEDBACK
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#import "BITRectangleImageAnnotation.h"
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@interface BITRectangleImageAnnotation()
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@property (nonatomic, strong) CAShapeLayer *shapeLayer;
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@property (nonatomic, strong) CAShapeLayer *strokeLayer;
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@end
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@implementation BITRectangleImageAnnotation
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- (instancetype)initWithFrame:(CGRect)frame {
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self = [super initWithFrame:frame];
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if (self) {
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self.shapeLayer = [CAShapeLayer layer];
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self.shapeLayer.strokeColor = [UIColor redColor].CGColor;
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self.shapeLayer.lineWidth = 5;
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self.shapeLayer.fillColor = [UIColor clearColor].CGColor;
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self.strokeLayer = [CAShapeLayer layer];
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self.strokeLayer.strokeColor = [UIColor whiteColor].CGColor;
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self.strokeLayer.lineWidth = 10;
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self.strokeLayer.fillColor = [UIColor clearColor].CGColor;
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[self.layer addSublayer:self.strokeLayer];
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[self.layer addSublayer:self.shapeLayer];
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}
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return self;
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}
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- (void)layoutSubviews {
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[super layoutSubviews];
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self.shapeLayer.frame = self.bounds;
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self.shapeLayer.path = [UIBezierPath bezierPathWithRoundedRect:self.bounds cornerRadius:10].CGPath;
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self.strokeLayer.frame = self.bounds;
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self.strokeLayer.path = [UIBezierPath bezierPathWithRoundedRect:self.bounds cornerRadius:10].CGPath;
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CGFloat lineWidth = MAX(self.frame.size.width / 10,10);
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[CATransaction begin];
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[CATransaction setAnimationDuration:0];
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self.strokeLayer.lineWidth = lineWidth/(CGFloat)1.5;
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self.shapeLayer.lineWidth = lineWidth /(CGFloat)3.0;
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[CATransaction commit];
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}
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- (BOOL)resizable {
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return YES;
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}
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@end
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#endif /* HOCKEYSDK_FEATURE_FEEDBACK */
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