Swiftgram/submodules/PremiumUI/Sources/PremiumLimitScreen.swift
2022-06-16 20:45:25 +04:00

1063 lines
48 KiB
Swift

import Foundation
import UIKit
import Display
import AsyncDisplayKit
import Postbox
import TelegramCore
import SwiftSignalKit
import AccountContext
import TelegramPresentationData
import PresentationDataUtils
import ComponentFlow
import ViewControllerComponent
import SheetComponent
import MultilineTextComponent
import BundleIconComponent
import SolidRoundedButtonComponent
import Markdown
func generateCloseButtonImage(backgroundColor: UIColor, foregroundColor: UIColor) -> UIImage? {
return generateImage(CGSize(width: 30.0, height: 30.0), contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setFillColor(backgroundColor.cgColor)
context.fillEllipse(in: CGRect(origin: CGPoint(), size: size))
context.setLineWidth(2.0)
context.setLineCap(.round)
context.setStrokeColor(foregroundColor.cgColor)
context.move(to: CGPoint(x: 10.0, y: 10.0))
context.addLine(to: CGPoint(x: 20.0, y: 20.0))
context.strokePath()
context.move(to: CGPoint(x: 20.0, y: 10.0))
context.addLine(to: CGPoint(x: 10.0, y: 20.0))
context.strokePath()
})
}
private class PremiumLimitAnimationComponent: Component {
private let iconName: String?
private let inactiveColor: UIColor
private let activeColors: [UIColor]
private let textColor: UIColor
private let badgeText: String?
private let badgePosition: CGFloat
private let isPremiumDisabled: Bool
init(
iconName: String?,
inactiveColor: UIColor,
activeColors: [UIColor],
textColor: UIColor,
badgeText: String?,
badgePosition: CGFloat,
isPremiumDisabled: Bool
) {
self.iconName = iconName
self.inactiveColor = inactiveColor
self.activeColors = activeColors
self.textColor = textColor
self.badgeText = badgeText
self.badgePosition = badgePosition
self.isPremiumDisabled = isPremiumDisabled
}
static func ==(lhs: PremiumLimitAnimationComponent, rhs: PremiumLimitAnimationComponent) -> Bool {
if lhs.iconName != rhs.iconName {
return false
}
if lhs.inactiveColor != rhs.inactiveColor {
return false
}
if lhs.activeColors != rhs.activeColors {
return false
}
if lhs.textColor != rhs.textColor {
return false
}
if lhs.badgeText != rhs.badgeText {
return false
}
if lhs.badgePosition != rhs.badgePosition {
return false
}
if lhs.isPremiumDisabled != rhs.isPremiumDisabled {
return false
}
return true
}
final class View: UIView {
private let container: SimpleLayer
private let inactiveBackground: SimpleLayer
private let activeContainer: SimpleLayer
private let activeBackground: SimpleLayer
private let badgeView: UIView
private let badgeMaskView: UIView
private let badgeMaskBackgroundView: UIView
private let badgeMaskArrowView: UIImageView
private let badgeMaskTailView: UIImageView
private let badgeForeground: SimpleLayer
private let badgeIcon: UIImageView
private let badgeCountLabel: RollingLabel
private let hapticFeedback = HapticFeedback()
override init(frame: CGRect) {
self.container = SimpleLayer()
self.container.masksToBounds = true
self.container.cornerRadius = 6.0
self.inactiveBackground = SimpleLayer()
self.activeContainer = SimpleLayer()
self.activeContainer.masksToBounds = true
self.activeBackground = SimpleLayer()
self.badgeView = UIView()
self.badgeView.alpha = 0.0
self.badgeMaskBackgroundView = UIView()
self.badgeMaskBackgroundView.backgroundColor = .white
self.badgeMaskBackgroundView.layer.cornerRadius = 24.0
self.badgeMaskArrowView = UIImageView()
self.badgeMaskArrowView.image = generateImage(CGSize(width: 44.0, height: 12.0), rotatedContext: { size, context in
context.clear(CGRect(origin: .zero, size: size))
context.setFillColor(UIColor.white.cgColor)
context.scaleBy(x: 3.76, y: 3.76)
context.translateBy(x: -9.3, y: -12.7)
try? drawSvgPath(context, path: "M6.4,0.0 C2.9,0.0 0.0,2.84 0.0,6.35 C0.0,9.86 2.9,12.7 6.4,12.7 H9.302 H11.3 C11.7,12.7 12.1,12.87 12.4,13.17 L14.4,15.13 C14.8,15.54 15.5,15.54 15.9,15.13 L17.8,13.17 C18.1,12.87 18.5,12.7 18.9,12.7 H20.9 H23.6 C27.1,12.7 29.9,9.86 29.9,6.35 C29.9,2.84 27.1,0.0 23.6,0.0 Z ")
})
self.badgeMaskTailView = UIImageView()
self.badgeMaskTailView.isHidden = true
let img = generateImage(CGSize(width: 44.0, height: 36.0), rotatedContext: { size, context in
context.clear(CGRect(origin: .zero, size: size))
context.setFillColor(UIColor.white.cgColor)
context.fill(CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: 44.0, height: 24.0)))
context.translateBy(x: 22.0, y: 24.0)
try? drawSvgPath(context, path: "M0.0,0.0 H22.0 V4.75736 C22.0,7.43007 18.7686,8.76857 16.8787,6.87868 L11.7574,1.75736 C10.6321,0.632141 9.10602,0.0 7.51472,0.0 H0.0 Z ")
})
self.badgeMaskTailView.image = img
self.badgeMaskView = UIView()
self.badgeMaskView.addSubview(self.badgeMaskBackgroundView)
self.badgeMaskView.addSubview(self.badgeMaskArrowView)
self.badgeMaskView.addSubview(self.badgeMaskTailView)
self.badgeMaskView.layer.rasterizationScale = UIScreenScale
self.badgeMaskView.layer.shouldRasterize = true
self.badgeView.mask = self.badgeMaskView
self.badgeForeground = SimpleLayer()
self.badgeIcon = UIImageView()
self.badgeIcon.contentMode = .center
self.badgeCountLabel = RollingLabel()
self.badgeCountLabel.font = Font.with(size: 24.0, design: .round, weight: .semibold, traits: [])
self.badgeCountLabel.textColor = .white
self.badgeCountLabel.configure(with: "0")
super.init(frame: frame)
self.layer.addSublayer(self.container)
self.container.addSublayer(self.inactiveBackground)
self.container.addSublayer(self.activeContainer)
self.activeContainer.addSublayer(self.activeBackground)
self.addSubview(self.badgeView)
self.badgeView.layer.addSublayer(self.badgeForeground)
self.badgeView.addSubview(self.badgeIcon)
self.badgeView.addSubview(self.badgeCountLabel)
self.isUserInteractionEnabled = false
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private var didPlayAppearanceAnimation = false
func playAppearanceAnimation(component: PremiumLimitAnimationComponent, availableSize: CGSize) {
self.badgeView.layer.animateScale(from: 0.1, to: 1.0, duration: 0.4, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue)
let positionAnimation = CABasicAnimation(keyPath: "position.x")
positionAnimation.fromValue = NSValue(cgPoint: CGPoint(x: 0.0, y: 0.0))
positionAnimation.toValue = NSValue(cgPoint: self.badgeView.center)
positionAnimation.duration = 0.5
positionAnimation.fillMode = .forwards
self.badgeView.layer.add(positionAnimation, forKey: "appearance1")
Queue.mainQueue().after(0.5, {
let rotateAnimation = CABasicAnimation(keyPath: "transform.rotation.z")
rotateAnimation.fromValue = 0.0 as NSNumber
rotateAnimation.toValue = 0.2 as NSNumber
rotateAnimation.duration = 0.2
rotateAnimation.fillMode = .forwards
rotateAnimation.timingFunction = CAMediaTimingFunction(name: .easeOut)
rotateAnimation.isRemovedOnCompletion = false
self.badgeView.layer.add(rotateAnimation, forKey: "appearance2")
if !self.badgeView.isHidden {
self.hapticFeedback.impact(.light)
}
Queue.mainQueue().after(0.2) {
let returnAnimation = CABasicAnimation(keyPath: "transform.rotation.z")
returnAnimation.fromValue = 0.2 as NSNumber
returnAnimation.toValue = 0.0 as NSNumber
returnAnimation.duration = 0.18
returnAnimation.fillMode = .forwards
returnAnimation.timingFunction = CAMediaTimingFunction(name: .easeIn)
self.badgeView.layer.add(returnAnimation, forKey: "appearance3")
self.badgeView.layer.removeAnimation(forKey: "appearance2")
}
})
self.badgeView.alpha = 1.0
self.badgeView.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.1)
if let badgeText = component.badgeText {
self.badgeCountLabel.configure(with: badgeText)
}
}
var previousAvailableSize: CGSize?
func update(component: PremiumLimitAnimationComponent, availableSize: CGSize, transition: Transition) -> CGSize {
self.inactiveBackground.backgroundColor = component.inactiveColor.cgColor
self.activeBackground.backgroundColor = component.activeColors.last?.cgColor
self.badgeIcon.image = component.iconName.flatMap { UIImage(bundleImageName: $0)?.withRenderingMode(.alwaysTemplate) }
self.badgeIcon.tintColor = component.textColor
self.badgeView.isHidden = self.badgeIcon.image == nil
let lineHeight: CGFloat = 30.0
let containerFrame = CGRect(origin: CGPoint(x: 0.0, y: availableSize.height - lineHeight), size: CGSize(width: availableSize.width, height: lineHeight))
self.container.frame = containerFrame
if !component.isPremiumDisabled {
self.inactiveBackground.frame = CGRect(origin: .zero, size: CGSize(width: containerFrame.width / 2.0, height: lineHeight))
self.activeContainer.frame = CGRect(origin: CGPoint(x: containerFrame.width / 2.0, y: 0.0), size: CGSize(width: containerFrame.width / 2.0, height: lineHeight))
self.activeBackground.bounds = CGRect(origin: .zero, size: CGSize(width: containerFrame.width * 3.0 / 2.0, height: lineHeight))
if self.activeBackground.animation(forKey: "movement") == nil {
self.activeBackground.position = CGPoint(x: containerFrame.width * 3.0 / 4.0 - self.activeBackground.frame.width * 0.35, y: lineHeight / 2.0)
}
}
let countWidth: CGFloat
if let badgeText = component.badgeText {
switch badgeText.count {
case 1:
countWidth = 20.0
case 2:
countWidth = 35.0
case 3:
countWidth = 51.0
case 4:
countWidth = 60.0
default:
countWidth = 51.0
}
} else {
countWidth = 51.0
}
let badgeWidth: CGFloat = countWidth + 62.0
let badgeSize = CGSize(width: badgeWidth, height: 48.0 + 12.0)
self.badgeMaskView.frame = CGRect(origin: .zero, size: badgeSize)
self.badgeMaskBackgroundView.frame = CGRect(origin: .zero, size: CGSize(width: badgeSize.width, height: 48.0))
self.badgeMaskArrowView.frame = CGRect(origin: CGPoint(x: (badgeSize.width - 44.0) / 2.0, y: badgeSize.height - 12.0), size: CGSize(width: 44.0, height: 12.0))
self.badgeMaskTailView.frame = CGRect(origin: CGPoint(x: badgeSize.width - 44.0, y: badgeSize.height - 36.0), size: CGSize(width: 44.0, height: 36.0))
self.badgeView.bounds = CGRect(origin: .zero, size: badgeSize)
var badgePosition = component.badgePosition
if component.isPremiumDisabled {
badgePosition = 0.5
}
if badgePosition > 1.0 - .ulpOfOne {
self.badgeView.layer.anchorPoint = CGPoint(x: 1.0, y: 1.0)
self.badgeMaskTailView.isHidden = false
self.badgeMaskArrowView.isHidden = true
if let _ = self.badgeView.layer.animation(forKey: "appearance1") {
} else {
self.badgeView.center = CGPoint(x: 3.0 + (availableSize.width - 6.0) * badgePosition + 3.0, y: 82.0)
}
} else {
self.badgeView.layer.anchorPoint = CGPoint(x: 0.5, y: 1.0)
self.badgeMaskTailView.isHidden = true
self.badgeMaskArrowView.isHidden = component.isPremiumDisabled
if let _ = self.badgeView.layer.animation(forKey: "appearance1") {
} else {
self.badgeView.center = CGPoint(x: 3.0 + (availableSize.width - 6.0) * badgePosition, y: 82.0)
}
if self.badgeView.frame.maxX > availableSize.width {
let delta = self.badgeView.frame.maxX - availableSize.width - 6.0
if let _ = self.badgeView.layer.animation(forKey: "appearance1") {
} else {
self.badgeView.center = self.badgeView.center.offsetBy(dx: -delta, dy: 0.0)
}
}
}
self.badgeForeground.bounds = CGRect(origin: CGPoint(), size: CGSize(width: badgeSize.width * 3.0, height: badgeSize.height))
if self.badgeForeground.animation(forKey: "movement") == nil {
self.badgeForeground.position = CGPoint(x: badgeSize.width * 3.0 / 2.0 - self.badgeForeground.frame.width * 0.35, y: badgeSize.height / 2.0)
}
self.badgeIcon.frame = CGRect(x: 15.0, y: 9.0, width: 30.0, height: 30.0)
self.badgeCountLabel.frame = CGRect(x: badgeSize.width - countWidth - 11.0, y: 10.0, width: countWidth, height: 48.0)
if component.isPremiumDisabled {
if !self.didPlayAppearanceAnimation {
self.didPlayAppearanceAnimation = true
self.badgeView.alpha = 1.0
if let badgeText = component.badgeText {
self.badgeCountLabel.configure(with: badgeText, duration: 0.3)
}
}
} else if !self.didPlayAppearanceAnimation {
self.didPlayAppearanceAnimation = true
self.playAppearanceAnimation(component: component, availableSize: availableSize)
}
if self.previousAvailableSize != availableSize {
self.previousAvailableSize = availableSize
var locations: [CGFloat] = []
let delta = 1.0 / CGFloat(component.activeColors.count - 1)
for i in 0 ..< component.activeColors.count {
locations.append(delta * CGFloat(i))
}
let gradient = generateGradientImage(size: CGSize(width: 200.0, height: 60.0), colors: component.activeColors, locations: locations, direction: .horizontal)
self.badgeForeground.contentsGravity = .resizeAspectFill
self.badgeForeground.contents = gradient?.cgImage
self.activeBackground.contentsGravity = .resizeAspectFill
self.activeBackground.contents = gradient?.cgImage
self.setupGradientAnimations()
}
return availableSize
}
private func setupGradientAnimations() {
if let _ = self.badgeForeground.animation(forKey: "movement") {
} else {
CATransaction.begin()
let badgeOffset = (self.badgeForeground.frame.width - self.badgeView.bounds.width) / 2.0
let badgePreviousValue = self.badgeForeground.position.x
var badgeNewValue: CGFloat = badgeOffset
if badgeOffset - badgePreviousValue < self.badgeForeground.frame.width * 0.25 {
badgeNewValue -= self.badgeForeground.frame.width * 0.35
}
self.badgeForeground.position = CGPoint(x: badgeNewValue, y: self.badgeForeground.bounds.size.height / 2.0)
let lineOffset = (self.activeBackground.frame.width - self.activeContainer.bounds.width) / 2.0
let linePreviousValue = self.activeBackground.position.x
var lineNewValue: CGFloat = lineOffset
if lineOffset - linePreviousValue < self.activeBackground.frame.width * 0.25 {
lineNewValue -= self.activeBackground.frame.width * 0.35
}
self.activeBackground.position = CGPoint(x: lineNewValue, y: self.activeBackground.bounds.size.height / 2.0)
let badgeAnimation = CABasicAnimation(keyPath: "position.x")
badgeAnimation.duration = 4.5
badgeAnimation.fromValue = badgePreviousValue
badgeAnimation.toValue = badgeNewValue
badgeAnimation.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
CATransaction.setCompletionBlock { [weak self] in
self?.setupGradientAnimations()
}
self.badgeForeground.add(badgeAnimation, forKey: "movement")
let lineAnimation = CABasicAnimation(keyPath: "position.x")
lineAnimation.duration = 4.5
lineAnimation.fromValue = linePreviousValue
lineAnimation.toValue = lineNewValue
lineAnimation.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
self.activeBackground.add(lineAnimation, forKey: "movement")
CATransaction.commit()
}
}
}
func makeView() -> View {
return View(frame: CGRect())
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
return view.update(component: self, availableSize: availableSize, transition: transition)
}
}
public final class PremiumLimitDisplayComponent: CombinedComponent {
let inactiveColor: UIColor
let activeColors: [UIColor]
let inactiveTitle: String
let inactiveValue: String
let inactiveTitleColor: UIColor
let activeTitle: String
let activeValue: String
let activeTitleColor: UIColor
let badgeIconName: String?
let badgeText: String?
let badgePosition: CGFloat
let isPremiumDisabled: Bool
public init(
inactiveColor: UIColor,
activeColors: [UIColor],
inactiveTitle: String,
inactiveValue: String,
inactiveTitleColor: UIColor,
activeTitle: String,
activeValue: String,
activeTitleColor: UIColor,
badgeIconName: String?,
badgeText: String?,
badgePosition: CGFloat,
isPremiumDisabled: Bool
) {
self.inactiveColor = inactiveColor
self.activeColors = activeColors
self.inactiveTitle = inactiveTitle
self.inactiveValue = inactiveValue
self.inactiveTitleColor = inactiveTitleColor
self.activeTitle = activeTitle
self.activeValue = activeValue
self.activeTitleColor = activeTitleColor
self.badgeIconName = badgeIconName
self.badgeText = badgeText
self.badgePosition = badgePosition
self.isPremiumDisabled = isPremiumDisabled
}
public static func ==(lhs: PremiumLimitDisplayComponent, rhs: PremiumLimitDisplayComponent) -> Bool {
if lhs.inactiveColor != rhs.inactiveColor {
return false
}
if lhs.activeColors != rhs.activeColors {
return false
}
if lhs.inactiveTitle != rhs.inactiveTitle {
return false
}
if lhs.inactiveValue != rhs.inactiveValue {
return false
}
if lhs.inactiveTitleColor != rhs.inactiveTitleColor {
return false
}
if lhs.activeTitle != rhs.activeTitle {
return false
}
if lhs.activeValue != rhs.activeValue {
return false
}
if lhs.activeTitleColor != rhs.activeTitleColor {
return false
}
if lhs.badgeIconName != rhs.badgeIconName {
return false
}
if lhs.badgeText != rhs.badgeText {
return false
}
if lhs.badgePosition != rhs.badgePosition {
return false
}
if lhs.isPremiumDisabled != rhs.isPremiumDisabled {
return false
}
return true
}
public static var body: Body {
let inactiveTitle = Child(MultilineTextComponent.self)
let inactiveValue = Child(MultilineTextComponent.self)
let activeTitle = Child(MultilineTextComponent.self)
let activeValue = Child(MultilineTextComponent.self)
let animation = Child(PremiumLimitAnimationComponent.self)
return { context in
let component = context.component
let height: CGFloat = 120.0
let lineHeight: CGFloat = 30.0
let animation = animation.update(
component: PremiumLimitAnimationComponent(
iconName: component.badgeIconName,
inactiveColor: component.inactiveColor,
activeColors: component.activeColors,
textColor: component.activeTitleColor,
badgeText: component.badgeText,
badgePosition: component.badgePosition,
isPremiumDisabled: component.isPremiumDisabled
),
availableSize: CGSize(width: context.availableSize.width, height: height),
transition: context.transition
)
context.add(animation
.position(CGPoint(x: context.availableSize.width / 2.0, y: height / 2.0))
)
if !component.isPremiumDisabled {
let inactiveTitle = inactiveTitle.update(
component: MultilineTextComponent(
text: .plain(
NSAttributedString(
string: component.inactiveTitle,
font: Font.semibold(15.0),
textColor: component.inactiveTitleColor
)
)
),
availableSize: context.availableSize,
transition: context.transition
)
let inactiveValue = inactiveValue.update(
component: MultilineTextComponent(
text: .plain(
NSAttributedString(
string: component.inactiveValue,
font: Font.semibold(15.0),
textColor: component.inactiveTitleColor
)
)
),
availableSize: context.availableSize,
transition: context.transition
)
let activeTitle = activeTitle.update(
component: MultilineTextComponent(
text: .plain(
NSAttributedString(
string: component.activeTitle,
font: Font.semibold(15.0),
textColor: component.activeTitleColor
)
)
),
availableSize: context.availableSize,
transition: context.transition
)
let activeValue = activeValue.update(
component: MultilineTextComponent(
text: .plain(
NSAttributedString(
string: component.activeValue,
font: Font.semibold(15.0),
textColor: component.activeTitleColor
)
)
),
availableSize: context.availableSize,
transition: context.transition
)
context.add(inactiveTitle
.position(CGPoint(x: inactiveTitle.size.width / 2.0 + 12.0, y: height - lineHeight / 2.0))
)
context.add(inactiveValue
.position(CGPoint(x: context.availableSize.width / 2.0 - inactiveValue.size.width / 2.0 - 12.0, y: height - lineHeight / 2.0))
)
context.add(activeTitle
.position(CGPoint(x: context.availableSize.width / 2.0 + activeTitle.size.width / 2.0 + 12.0, y: height - lineHeight / 2.0))
)
context.add(activeValue
.position(CGPoint(x: context.availableSize.width - activeValue.size.width / 2.0 - 12.0, y: height - lineHeight / 2.0))
)
}
return CGSize(width: context.availableSize.width, height: height)
}
}
}
private final class LimitSheetContent: CombinedComponent {
typealias EnvironmentType = ViewControllerComponentContainer.Environment
let context: AccountContext
let subject: PremiumLimitScreen.Subject
let count: Int32
let action: () -> Void
let dismiss: () -> Void
init(context: AccountContext, subject: PremiumLimitScreen.Subject, count: Int32, action: @escaping () -> Void, dismiss: @escaping () -> Void) {
self.context = context
self.subject = subject
self.count = count
self.action = action
self.dismiss = dismiss
}
static func ==(lhs: LimitSheetContent, rhs: LimitSheetContent) -> Bool {
if lhs.context !== rhs.context {
return false
}
if lhs.subject != rhs.subject {
return false
}
if lhs.count != rhs.count {
return false
}
return true
}
final class State: ComponentState {
private let context: AccountContext
private var disposable: Disposable?
var initialized = false
var limits: EngineConfiguration.UserLimits
var premiumLimits: EngineConfiguration.UserLimits
var isPremium = false
var cachedCloseImage: (UIImage, PresentationTheme)?
init(context: AccountContext, subject: PremiumLimitScreen.Subject) {
self.context = context
self.limits = EngineConfiguration.UserLimits.defaultValue
self.premiumLimits = EngineConfiguration.UserLimits.defaultValue
super.init()
self.disposable = (context.engine.data.get(
TelegramEngine.EngineData.Item.Configuration.UserLimits(isPremium: false),
TelegramEngine.EngineData.Item.Configuration.UserLimits(isPremium: true),
TelegramEngine.EngineData.Item.Peer.Peer(id: context.account.peerId)
) |> deliverOnMainQueue).start(next: { [weak self] result in
if let strongSelf = self {
let (limits, premiumLimits, accountPeer) = result
strongSelf.initialized = true
strongSelf.limits = limits
strongSelf.premiumLimits = premiumLimits
strongSelf.isPremium = accountPeer?.isPremium ?? false
strongSelf.updated(transition: .immediate)
}
})
}
deinit {
self.disposable?.dispose()
}
}
func makeState() -> State {
return State(context: self.context, subject: self.subject)
}
static var body: Body {
let closeButton = Child(Button.self)
let title = Child(MultilineTextComponent.self)
let text = Child(MultilineTextComponent.self)
let limit = Child(PremiumLimitDisplayComponent.self)
let button = Child(SolidRoundedButtonComponent.self)
return { context in
let environment = context.environment[ViewControllerComponentContainer.Environment.self].value
let component = context.component
let theme = environment.theme
let strings = environment.strings
let state = context.state
let subject = component.subject
let premiumConfiguration = PremiumConfiguration.with(appConfiguration: component.context.currentAppConfiguration.with { $0 })
let isPremiumDisabled = premiumConfiguration.isPremiumDisabled
let sideInset: CGFloat = 16.0 + environment.safeInsets.left
let textSideInset: CGFloat = 24.0 + environment.safeInsets.left
let closeImage: UIImage
if let (image, theme) = state.cachedCloseImage, theme === environment.theme {
closeImage = image
} else {
closeImage = generateCloseButtonImage(backgroundColor: UIColor(rgb: 0x808084, alpha: 0.1), foregroundColor: theme.actionSheet.inputClearButtonColor)!
state.cachedCloseImage = (closeImage, theme)
}
let closeButton = closeButton.update(
component: Button(
content: AnyComponent(Image(image: closeImage)),
action: { [weak component] in
component?.dismiss()
}
),
availableSize: CGSize(width: 30.0, height: 30.0),
transition: .immediate
)
context.add(closeButton
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.left - closeButton.size.width, y: 28.0))
)
var titleText = strings.Premium_LimitReached
var buttonAnimationName = "premium_x2"
let iconName: String
var badgeText: String
var string: String
let defaultValue: String
let premiumValue: String
let badgePosition: CGFloat
switch subject {
case .folders:
let limit = state.limits.maxFoldersCount
let premiumLimit = state.premiumLimits.maxFoldersCount
iconName = "Premium/Folder"
badgeText = "\(component.count)"
string = component.count >= premiumLimit ? strings.Premium_MaxFoldersCountFinalText("\(premiumLimit)").string : strings.Premium_MaxFoldersCountText("\(limit)", "\(premiumLimit)").string
defaultValue = component.count > limit ? "\(limit)" : ""
premiumValue = component.count >= premiumLimit ? "" : "\(premiumLimit)"
badgePosition = CGFloat(component.count) / CGFloat(premiumLimit)
if !state.isPremium && badgePosition > 0.5 {
string = strings.Premium_MaxFoldersCountText("\(limit)", "\(premiumLimit)").string
}
if isPremiumDisabled {
badgeText = "\(limit)"
string = strings.Premium_MaxFoldersCountNoPremiumText("\(limit)").string
}
case .chatsPerFolder:
let limit = state.limits.maxFolderChatsCount
let premiumLimit = state.premiumLimits.maxFolderChatsCount
iconName = "Premium/Chat"
badgeText = "\(component.count)"
string = component.count >= premiumLimit ? strings.Premium_MaxChatsInFolderFinalText("\(premiumLimit)").string : strings.Premium_MaxChatsInFolderText("\(limit)", "\(premiumLimit)").string
defaultValue = component.count > limit ? "\(limit)" : ""
premiumValue = component.count >= premiumLimit ? "" : "\(premiumLimit)"
badgePosition = CGFloat(component.count) / CGFloat(premiumLimit)
if isPremiumDisabled {
badgeText = "\(limit)"
string = strings.Premium_MaxChatsInFolderNoPremiumText("\(limit)").string
}
case .pins:
let limit = state.limits.maxPinnedChatCount
let premiumLimit = state.premiumLimits.maxPinnedChatCount
iconName = "Premium/Pin"
badgeText = "\(component.count)"
string = component.count >= premiumLimit ? strings.Premium_MaxPinsFinalText("\(premiumLimit)").string : strings.Premium_MaxPinsText("\(limit)", "\(premiumLimit)").string
defaultValue = component.count > limit ? "\(limit)" : ""
premiumValue = component.count >= premiumLimit ? "" : "\(premiumLimit)"
badgePosition = CGFloat(component.count) / CGFloat(premiumLimit)
if isPremiumDisabled {
badgeText = "\(limit)"
string = strings.Premium_MaxPinsNoPremiumText("\(limit)").string
}
case .files:
let limit = Int64(state.limits.maxUploadFileParts) * 512 * 1024 + 1024 * 1024 * 100
let premiumLimit = Int64(state.premiumLimits.maxUploadFileParts) * 512 * 1024 + 1024 * 1024 * 100
iconName = "Premium/File"
badgeText = dataSizeString(component.count == 4 ? premiumLimit : limit, formatting: DataSizeStringFormatting(strings: environment.strings, decimalSeparator: environment.dateTimeFormat.decimalSeparator))
string = component.count == 4 ? strings.Premium_MaxFileSizeFinalText(dataSizeString(premiumLimit, formatting: DataSizeStringFormatting(strings: environment.strings, decimalSeparator: environment.dateTimeFormat.decimalSeparator))).string : strings.Premium_MaxFileSizeText(dataSizeString(premiumLimit, formatting: DataSizeStringFormatting(strings: environment.strings, decimalSeparator: environment.dateTimeFormat.decimalSeparator))).string
defaultValue = component.count == 4 ? dataSizeString(limit, formatting: DataSizeStringFormatting(strings: environment.strings, decimalSeparator: environment.dateTimeFormat.decimalSeparator)) : ""
premiumValue = component.count != 4 ? dataSizeString(premiumLimit, formatting: DataSizeStringFormatting(strings: environment.strings, decimalSeparator: environment.dateTimeFormat.decimalSeparator)) : ""
badgePosition = component.count == 4 ? 1.0 : 0.5
titleText = strings.Premium_FileTooLarge
if isPremiumDisabled {
badgeText = dataSizeString(limit, formatting: DataSizeStringFormatting(strings: environment.strings, decimalSeparator: environment.dateTimeFormat.decimalSeparator))
string = strings.Premium_MaxFileSizeNoPremiumText(dataSizeString(premiumLimit, formatting: DataSizeStringFormatting(strings: environment.strings, decimalSeparator: environment.dateTimeFormat.decimalSeparator))).string
}
case .accounts:
let limit = 3
let premiumLimit = limit + 1
iconName = "Premium/Account"
badgeText = "\(component.count)"
string = component.count >= premiumLimit ? strings.Premium_MaxAccountsFinalText("\(premiumLimit)").string : strings.Premium_MaxAccountsText("\(limit)").string
defaultValue = component.count > limit ? "\(limit)" : ""
premiumValue = component.count >= premiumLimit ? "" : "\(premiumLimit)"
if component.count == limit {
badgePosition = 0.5
} else {
badgePosition = min(1.0, CGFloat(component.count) / CGFloat(premiumLimit))
}
buttonAnimationName = "premium_addone"
if isPremiumDisabled {
badgeText = "\(limit)"
string = strings.Premium_MaxAccountsNoPremiumText("\(limit)").string
}
}
var reachedMaximumLimit = badgePosition >= 1.0
if case .folders = subject, !state.isPremium {
reachedMaximumLimit = false
}
let contentSize: CGSize
if state.initialized {
let title = title.update(
component: MultilineTextComponent(
text: .plain(NSAttributedString(
string: titleText,
font: Font.semibold(17.0),
textColor: theme.actionSheet.primaryTextColor,
paragraphAlignment: .center
)),
horizontalAlignment: .center,
maximumNumberOfLines: 1
),
availableSize: CGSize(width: context.availableSize.width - sideInset * 2.0, height: CGFloat.greatestFiniteMagnitude),
transition: .immediate
)
let textFont = Font.regular(17.0)
let boldTextFont = Font.semibold(17.0)
let textColor = theme.actionSheet.primaryTextColor
let markdownAttributes = MarkdownAttributes(body: MarkdownAttributeSet(font: textFont, textColor: textColor), bold: MarkdownAttributeSet(font: boldTextFont, textColor: textColor), link: MarkdownAttributeSet(font: textFont, textColor: textColor), linkAttribute: { _ in
return nil
})
let text = text.update(
component: MultilineTextComponent(
text: .markdown(text: string, attributes: markdownAttributes),
horizontalAlignment: .center,
maximumNumberOfLines: 0,
lineSpacing: 0.0
),
availableSize: CGSize(width: context.availableSize.width - textSideInset * 2.0, height: context.availableSize.height),
transition: .immediate
)
let gradientColors: [UIColor]
if isPremiumDisabled {
gradientColors = [
UIColor(rgb: 0x007afe),
UIColor(rgb: 0x5494ff)
]
} else {
gradientColors = [
UIColor(rgb: 0x0077ff),
UIColor(rgb: 0x6b93ff),
UIColor(rgb: 0x8878ff),
UIColor(rgb: 0xe46ace)
]
}
let limit = limit.update(
component: PremiumLimitDisplayComponent(
inactiveColor: theme.list.itemBlocksSeparatorColor.withAlphaComponent(0.5),
activeColors: gradientColors,
inactiveTitle: strings.Premium_Free,
inactiveValue: defaultValue,
inactiveTitleColor: theme.list.itemPrimaryTextColor,
activeTitle: strings.Premium_Premium,
activeValue: premiumValue,
activeTitleColor: .white,
badgeIconName: iconName,
badgeText: badgeText,
badgePosition: badgePosition,
isPremiumDisabled: isPremiumDisabled
),
availableSize: CGSize(width: context.availableSize.width - sideInset * 2.0, height: context.availableSize.height),
transition: .immediate
)
context.add(limit
.position(CGPoint(x: context.availableSize.width / 2.0, y: limit.size.height / 2.0 + 44.0))
)
let isIncreaseButton = !reachedMaximumLimit && !isPremiumDisabled
let button = button.update(
component: SolidRoundedButtonComponent(
title: isIncreaseButton ? strings.Premium_IncreaseLimit : strings.Common_OK,
theme: SolidRoundedButtonComponent.Theme(
backgroundColor: .black,
backgroundColors: gradientColors,
foregroundColor: .white
),
font: .bold,
fontSize: 17.0,
height: 50.0,
cornerRadius: 10.0,
gloss: isIncreaseButton,
animationName: isIncreaseButton ? buttonAnimationName : nil,
iconPosition: .right,
action: { [weak component] in
guard let component = component else {
return
}
component.dismiss()
if isIncreaseButton {
component.action()
}
}
),
availableSize: CGSize(width: context.availableSize.width - sideInset * 2.0, height: 50.0),
transition: context.transition
)
var textOffset: CGFloat = 228.0
if isPremiumDisabled {
textOffset -= 68.0
}
context.add(title
.position(CGPoint(x: context.availableSize.width / 2.0, y: 28.0))
)
context.add(text
.position(CGPoint(x: context.availableSize.width / 2.0, y: textOffset))
)
let buttonFrame = CGRect(origin: CGPoint(x: sideInset, y: textOffset + ceil(text.size.height / 2.0) + 38.0), size: button.size)
context.add(button
.position(CGPoint(x: buttonFrame.midX, y: buttonFrame.midY))
)
contentSize = CGSize(width: context.availableSize.width, height: buttonFrame.maxY + 5.0 + environment.safeInsets.bottom)
} else {
contentSize = CGSize(width: context.availableSize.width, height: 351.0 + environment.safeInsets.bottom)
}
return contentSize
}
}
}
private final class LimitSheetComponent: CombinedComponent {
typealias EnvironmentType = ViewControllerComponentContainer.Environment
let context: AccountContext
let subject: PremiumLimitScreen.Subject
let count: Int32
let action: () -> Void
init(context: AccountContext, subject: PremiumLimitScreen.Subject, count: Int32, action: @escaping () -> Void) {
self.context = context
self.subject = subject
self.count = count
self.action = action
}
static func ==(lhs: LimitSheetComponent, rhs: LimitSheetComponent) -> Bool {
if lhs.context !== rhs.context {
return false
}
if lhs.subject != rhs.subject {
return false
}
return true
}
static var body: Body {
let sheet = Child(SheetComponent<EnvironmentType>.self)
let animateOut = StoredActionSlot(Action<Void>.self)
return { context in
let environment = context.environment[EnvironmentType.self]
let controller = environment.controller
let sheet = sheet.update(
component: SheetComponent<EnvironmentType>(
content: AnyComponent<EnvironmentType>(LimitSheetContent(
context: context.component.context,
subject: context.component.subject,
count: context.component.count,
action: context.component.action,
dismiss: {
animateOut.invoke(Action { _ in
if let controller = controller() {
controller.dismiss(completion: nil)
}
})
}
)),
backgroundColor: environment.theme.actionSheet.opaqueItemBackgroundColor,
animateOut: animateOut
),
environment: {
environment
SheetComponentEnvironment(
isDisplaying: environment.value.isVisible,
isCentered: environment.metrics.widthClass == .regular,
dismiss: { animated in
if animated {
animateOut.invoke(Action { _ in
if let controller = controller() {
controller.dismiss(completion: nil)
}
})
} else {
if let controller = controller() {
controller.dismiss(completion: nil)
}
}
}
)
},
availableSize: context.availableSize,
transition: context.transition
)
context.add(sheet
.position(CGPoint(x: context.availableSize.width / 2.0, y: context.availableSize.height / 2.0))
)
return context.availableSize
}
}
}
public class PremiumLimitScreen: ViewControllerComponentContainer {
public enum Subject {
case folders
case chatsPerFolder
case pins
case files
case accounts
}
public init(context: AccountContext, subject: PremiumLimitScreen.Subject, count: Int32, action: @escaping () -> Void) {
super.init(context: context, component: LimitSheetComponent(context: context, subject: subject, count: count, action: action), navigationBarAppearance: .none)
self.navigationPresentation = .flatModal
}
required public init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
public override func viewDidLoad() {
super.viewDidLoad()
self.view.disablesInteractiveModalDismiss = true
}
}