2024-05-07 13:11:53 +04:00

15 lines
347 B
C++

#ifndef AnimationTime_hpp
#define AnimationTime_hpp
namespace lottie {
/// Defines animation time in Frames (Seconds * Framerate).
typedef double AnimationFrameTime;
/// Defines animation time by a progress from 0 (beginning of the animation) to 1 (end of the animation)
typedef double AnimationProgressTime;
}
#endif /* AnimationTime_hpp */