2023-10-14 23:50:34 +04:00

703 lines
34 KiB
Swift

import Foundation
import UIKit
import Postbox
import Display
import AsyncDisplayKit
import SwiftSignalKit
import TelegramCore
import TelegramPresentationData
import RadialStatusNode
import AnimatedCountLabelNode
import AnimatedAvatarSetNode
import ReactionButtonListComponent
import AccountContext
import WallpaperBackgroundNode
import ChatControllerInteraction
import ChatMessageBubbleContentNode
import ChatMessageItemCommon
public final class MessageReactionButtonsNode: ASDisplayNode {
public enum DisplayType {
case incoming
case outgoing
case freeform
}
public enum DisplayAlignment {
case left
case right
}
private var bubbleBackgroundNode: WallpaperBubbleBackgroundNode?
private let container: ReactionButtonsAsyncLayoutContainer
private var backgroundMaskView: UIView?
private var backgroundMaskButtons: [MessageReaction.Reaction: UIView] = [:]
public var reactionSelected: ((MessageReaction.Reaction) -> Void)?
public var openReactionPreview: ((ContextGesture?, ContextExtractedContentContainingView, MessageReaction.Reaction) -> Void)?
override public init() {
self.container = ReactionButtonsAsyncLayoutContainer()
super.init()
}
deinit {
}
public func update() {
}
public func prepareUpdate(
context: AccountContext,
presentationData: ChatPresentationData,
presentationContext: ChatPresentationContext,
availableReactions: AvailableReactions?,
reactions: ReactionsMessageAttribute,
accountPeer: EnginePeer?,
message: Message,
alignment: DisplayAlignment,
constrainedWidth: CGFloat,
type: DisplayType
) -> (proposedWidth: CGFloat, continueLayout: (CGFloat) -> (size: CGSize, apply: (ListViewItemUpdateAnimation) -> Void)) {
let reactionColors: ReactionButtonComponent.Colors
let themeColors: PresentationThemeBubbleColorComponents
switch type {
case .incoming:
themeColors = bubbleColorComponents(theme: presentationData.theme.theme, incoming: true, wallpaper: !presentationData.theme.wallpaper.isEmpty)
reactionColors = ReactionButtonComponent.Colors(
deselectedBackground: themeColors.reactionInactiveBackground.argb,
selectedBackground: themeColors.reactionActiveBackground.argb,
deselectedForeground: themeColors.reactionInactiveForeground.argb,
selectedForeground: themeColors.reactionActiveForeground.argb,
extractedBackground: presentationData.theme.theme.contextMenu.backgroundColor.argb,
extractedForeground: presentationData.theme.theme.contextMenu.primaryColor.argb,
deselectedMediaPlaceholder: themeColors.reactionInactiveMediaPlaceholder.argb,
selectedMediaPlaceholder: themeColors.reactionActiveMediaPlaceholder.argb
)
case .outgoing:
themeColors = bubbleColorComponents(theme: presentationData.theme.theme, incoming: false, wallpaper: !presentationData.theme.wallpaper.isEmpty)
reactionColors = ReactionButtonComponent.Colors(
deselectedBackground: themeColors.reactionInactiveBackground.argb,
selectedBackground: themeColors.reactionActiveBackground.argb,
deselectedForeground: themeColors.reactionInactiveForeground.argb,
selectedForeground: themeColors.reactionActiveForeground.argb,
extractedBackground: presentationData.theme.theme.contextMenu.backgroundColor.argb,
extractedForeground: presentationData.theme.theme.contextMenu.primaryColor.argb,
deselectedMediaPlaceholder: themeColors.reactionInactiveMediaPlaceholder.argb,
selectedMediaPlaceholder: themeColors.reactionActiveMediaPlaceholder.argb
)
case .freeform:
if presentationData.theme.wallpaper.isEmpty {
themeColors = presentationData.theme.theme.chat.message.freeform.withoutWallpaper
} else {
themeColors = presentationData.theme.theme.chat.message.freeform.withWallpaper
}
reactionColors = ReactionButtonComponent.Colors(
deselectedBackground: selectReactionFillStaticColor(theme: presentationData.theme.theme, wallpaper: presentationData.theme.wallpaper).argb,
selectedBackground: themeColors.reactionActiveBackground.argb,
deselectedForeground: themeColors.reactionInactiveForeground.argb,
selectedForeground: themeColors.reactionActiveForeground.argb,
extractedBackground: presentationData.theme.theme.contextMenu.backgroundColor.argb,
extractedForeground: presentationData.theme.theme.contextMenu.primaryColor.argb,
deselectedMediaPlaceholder: themeColors.reactionInactiveMediaPlaceholder.argb,
selectedMediaPlaceholder: themeColors.reactionActiveMediaPlaceholder.argb
)
}
var totalReactionCount: Int = 0
for reaction in reactions.reactions {
totalReactionCount += Int(reaction.count)
}
let reactionButtonsResult = self.container.update(
context: context,
action: { [weak self] value in
guard let strongSelf = self else {
return
}
strongSelf.reactionSelected?(value)
},
reactions: reactions.reactions.map { reaction in
var centerAnimation: TelegramMediaFile?
var animationFileId: Int64?
switch reaction.value {
case .builtin:
if let availableReactions = availableReactions {
for availableReaction in availableReactions.reactions {
if availableReaction.value == reaction.value {
centerAnimation = availableReaction.centerAnimation
break
}
}
}
case let .custom(fileId):
animationFileId = fileId
}
var peers: [EnginePeer] = []
if message.id.peerId.namespace == Namespaces.Peer.CloudUser {
if reaction.isSelected, let accountPeer = accountPeer {
peers.append(accountPeer)
}
if !reaction.isSelected || reaction.count >= 2 {
if let peer = message.peers[message.id.peerId] {
peers.append(EnginePeer(peer))
}
}
} else {
if let channel = message.peers[message.id.peerId] as? TelegramChannel, case .broadcast = channel.info {
} else {
for recentPeer in reactions.recentPeers {
if recentPeer.value == reaction.value {
if let peer = message.peers[recentPeer.peerId] {
peers.append(EnginePeer(peer))
}
}
}
}
if peers.count != Int(reaction.count) || totalReactionCount != reactions.recentPeers.count {
peers.removeAll()
}
}
return ReactionButtonsAsyncLayoutContainer.Reaction(
reaction: ReactionButtonComponent.Reaction(
value: reaction.value,
centerAnimation: centerAnimation,
animationFileId: animationFileId
),
count: Int(reaction.count),
peers: peers,
chosenOrder: reaction.chosenOrder
)
},
colors: reactionColors,
constrainedWidth: constrainedWidth
)
var reactionButtonsSize = CGSize()
var currentRowWidth: CGFloat = 0.0
for item in reactionButtonsResult.items {
if currentRowWidth + item.size.width > constrainedWidth {
reactionButtonsSize.width = max(reactionButtonsSize.width, currentRowWidth)
if !reactionButtonsSize.height.isZero {
reactionButtonsSize.height += 6.0
}
reactionButtonsSize.height += item.size.height
currentRowWidth = 0.0
}
if !currentRowWidth.isZero {
currentRowWidth += 6.0
}
currentRowWidth += item.size.width
}
if !currentRowWidth.isZero && !reactionButtonsResult.items.isEmpty {
reactionButtonsSize.width = max(reactionButtonsSize.width, currentRowWidth)
if !reactionButtonsSize.height.isZero {
reactionButtonsSize.height += 6.0
}
reactionButtonsSize.height += reactionButtonsResult.items[0].size.height
}
let topInset: CGFloat = 0.0
let bottomInset: CGFloat = 2.0
return (proposedWidth: reactionButtonsSize.width, continueLayout: { [weak self] boundingWidth in
let size = CGSize(width: boundingWidth, height: topInset + reactionButtonsSize.height + bottomInset)
return (size: size, apply: { animation in
guard let strongSelf = self else {
return
}
if strongSelf.backgroundMaskView == nil {
strongSelf.backgroundMaskView = UIView()
}
let backgroundInsets: CGFloat = 10.0
switch type {
case .freeform:
if let backgroundNode = presentationContext.backgroundNode, backgroundNode.hasBubbleBackground(for: .free) {
let bubbleBackgroundFrame = CGRect(origin: CGPoint(), size: size).insetBy(dx: -backgroundInsets, dy: -backgroundInsets)
if let bubbleBackgroundNode = strongSelf.bubbleBackgroundNode {
animation.animator.updateFrame(layer: bubbleBackgroundNode.layer, frame: bubbleBackgroundFrame, completion: nil)
if let (rect, containerSize) = strongSelf.absoluteRect {
bubbleBackgroundNode.update(rect: rect, within: containerSize, transition: animation.transition)
}
} else if strongSelf.bubbleBackgroundNode == nil {
if let bubbleBackgroundNode = backgroundNode.makeBubbleBackground(for: .free) {
strongSelf.bubbleBackgroundNode = bubbleBackgroundNode
bubbleBackgroundNode.view.mask = strongSelf.backgroundMaskView
strongSelf.insertSubnode(bubbleBackgroundNode, at: 0)
bubbleBackgroundNode.frame = bubbleBackgroundFrame
}
}
} else {
if let bubbleBackgroundNode = strongSelf.bubbleBackgroundNode {
strongSelf.bubbleBackgroundNode = nil
bubbleBackgroundNode.removeFromSupernode()
}
}
case .incoming, .outgoing:
if let bubbleBackgroundNode = strongSelf.bubbleBackgroundNode {
strongSelf.bubbleBackgroundNode = nil
bubbleBackgroundNode.removeFromSupernode()
}
}
var reactionButtonPosition: CGPoint
switch alignment {
case .left:
reactionButtonPosition = CGPoint(x: -1.0, y: topInset)
case .right:
reactionButtonPosition = CGPoint(x: size.width + 1.0, y: topInset)
}
let reactionButtons = reactionButtonsResult.apply(
animation,
ReactionButtonsAsyncLayoutContainer.Arguments(
animationCache: presentationContext.animationCache,
animationRenderer: presentationContext.animationRenderer
)
)
var validIds = Set<MessageReaction.Reaction>()
for item in reactionButtons.items {
validIds.insert(item.value)
switch alignment {
case .left:
if reactionButtonPosition.x + item.size.width > boundingWidth {
reactionButtonPosition.x = -1.0
reactionButtonPosition.y += item.size.height + 6.0
}
case .right:
if reactionButtonPosition.x - item.size.width < -1.0 {
reactionButtonPosition.x = size.width + 1.0
reactionButtonPosition.y += item.size.height + 6.0
}
}
let itemFrame: CGRect
switch alignment {
case .left:
itemFrame = CGRect(origin: reactionButtonPosition, size: item.size)
reactionButtonPosition.x += item.size.width + 6.0
case .right:
itemFrame = CGRect(origin: CGPoint(x: reactionButtonPosition.x - item.size.width, y: reactionButtonPosition.y), size: item.size)
reactionButtonPosition.x -= item.size.width + 6.0
}
let itemMaskFrame = itemFrame.offsetBy(dx: backgroundInsets, dy: backgroundInsets)
let itemMaskView: UIView
if let current = strongSelf.backgroundMaskButtons[item.value] {
itemMaskView = current
} else {
itemMaskView = UIView()
itemMaskView.backgroundColor = .black
itemMaskView.clipsToBounds = true
itemMaskView.layer.cornerRadius = 15.0
strongSelf.backgroundMaskButtons[item.value] = itemMaskView
}
if item.node.view.superview != strongSelf.view {
assert(item.node.view.superview == nil)
strongSelf.view.addSubview(item.node.view)
if animation.isAnimated {
item.node.view.layer.animateScale(from: 0.01, to: 1.0, duration: 0.4, timingFunction: kCAMediaTimingFunctionSpring)
item.node.view.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
item.node.view.frame = itemFrame
} else {
animation.animator.updateFrame(layer: item.node.view.layer, frame: itemFrame, completion: nil)
}
let itemValue = item.value
let itemNode = item.node
item.node.view.isGestureEnabled = true
let canViewReactionList = canViewMessageReactionList(message: message)
item.node.view.activateAfterCompletion = !canViewReactionList
item.node.view.activated = { [weak itemNode] gesture, _ in
guard let strongSelf = self, let itemNode = itemNode else {
gesture.cancel()
return
}
if !canViewReactionList {
return
}
strongSelf.openReactionPreview?(gesture, itemNode.view.containerView, itemValue)
}
item.node.view.additionalActivationProgressLayer = itemMaskView.layer
if let backgroundMaskView = strongSelf.backgroundMaskView {
if itemMaskView.superview != backgroundMaskView {
assert(itemMaskView.superview == nil)
backgroundMaskView.addSubview(itemMaskView)
if animation.isAnimated {
itemMaskView.layer.animateScale(from: 0.01, to: 1.0, duration: 0.4, timingFunction: kCAMediaTimingFunctionSpring)
itemMaskView.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
itemMaskView.frame = itemMaskFrame
} else {
animation.animator.updateFrame(layer: itemMaskView.layer, frame: itemMaskFrame, completion: nil)
}
}
}
var removeMaskIds: [MessageReaction.Reaction] = []
for (id, view) in strongSelf.backgroundMaskButtons {
if !validIds.contains(id) {
removeMaskIds.append(id)
if animation.isAnimated {
view.layer.animateScale(from: 1.0, to: 0.01, duration: 0.2, removeOnCompletion: false)
view.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak view] _ in
view?.layer.removeAllAnimations()
view?.removeFromSuperview()
})
} else {
view.removeFromSuperview()
}
}
}
for id in removeMaskIds {
strongSelf.backgroundMaskButtons.removeValue(forKey: id)
}
for node in reactionButtons.removedNodes {
if animation.isAnimated {
node.view.layer.animateScale(from: 1.0, to: 0.01, duration: 0.2, removeOnCompletion: false)
node.view.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { _ in
node.view.removeFromSuperview()
})
} else {
node.view.removeFromSuperview()
}
}
})
})
}
private var absoluteRect: (CGRect, CGSize)?
public func update(rect: CGRect, within containerSize: CGSize, transition: ContainedViewLayoutTransition) {
self.absoluteRect = (rect, containerSize)
if let bubbleBackgroundNode = self.bubbleBackgroundNode {
bubbleBackgroundNode.update(rect: rect, within: containerSize, transition: transition)
}
}
public func update(rect: CGRect, within containerSize: CGSize, transition: CombinedTransition) {
self.absoluteRect = (rect, containerSize)
if let bubbleBackgroundNode = self.bubbleBackgroundNode {
bubbleBackgroundNode.update(rect: rect, within: containerSize, transition: transition)
}
}
public func offset(value: CGPoint, animationCurve: ContainedViewLayoutTransitionCurve, duration: Double) {
if let bubbleBackgroundNode = self.bubbleBackgroundNode {
bubbleBackgroundNode.offset(value: value, animationCurve: animationCurve, duration: duration)
}
}
public func offsetSpring(value: CGFloat, duration: Double, damping: CGFloat) {
if let bubbleBackgroundNode = self.bubbleBackgroundNode {
bubbleBackgroundNode.offsetSpring(value: value, duration: duration, damping: damping)
}
}
public func reactionTargetView(value: MessageReaction.Reaction) -> UIView? {
for (key, button) in self.container.buttons {
if key == value {
return button.view.iconView
}
}
return nil
}
public func animateIn(animation: ListViewItemUpdateAnimation) {
for (_, button) in self.container.buttons {
animation.animator.animateScale(layer: button.view.layer, from: 0.01, to: 1.0, completion: nil)
}
}
public func animateOut(animation: ListViewItemUpdateAnimation) {
for (_, button) in self.container.buttons {
animation.animator.updateScale(layer: button.view.layer, scale: 0.01, completion: nil)
}
}
override public func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
for (_, button) in self.container.buttons {
if button.view.frame.contains(point) {
if let result = button.view.hitTest(self.view.convert(point, to: button.view), with: event) {
return result
}
}
}
return nil
}
}
public final class ChatMessageReactionsFooterContentNode: ChatMessageBubbleContentNode {
private let buttonsNode: MessageReactionButtonsNode
required public init() {
self.buttonsNode = MessageReactionButtonsNode()
super.init()
self.addSubnode(self.buttonsNode)
self.buttonsNode.reactionSelected = { [weak self] value in
guard let strongSelf = self, let item = strongSelf.item else {
return
}
item.controllerInteraction.updateMessageReaction(item.message, .reaction(value))
}
self.buttonsNode.openReactionPreview = { [weak self] gesture, sourceNode, value in
guard let strongSelf = self, let item = strongSelf.item else {
gesture?.cancel()
return
}
item.controllerInteraction.openMessageReactionContextMenu(item.topMessage, sourceNode, gesture, value)
}
}
required public init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override public func asyncLayoutContent() -> (_ item: ChatMessageBubbleContentItem, _ layoutConstants: ChatMessageItemLayoutConstants, _ preparePosition: ChatMessageBubblePreparePosition, _ messageSelection: Bool?, _ constrainedSize: CGSize, _ avatarInset: CGFloat) -> (ChatMessageBubbleContentProperties, CGSize?, CGFloat, (CGSize, ChatMessageBubbleContentPosition) -> (CGFloat, (CGFloat) -> (CGSize, (ListViewItemUpdateAnimation, Bool, ListViewItemApply?) -> Void))) {
let buttonsNode = self.buttonsNode
return { item, layoutConstants, preparePosition, _, constrainedSize, _ in
let contentProperties = ChatMessageBubbleContentProperties(hidesSimpleAuthorHeader: false, headerSpacing: 0.0, hidesBackground: .never, forceFullCorners: false, forceAlignment: .none)
//let displaySeparator: Bool
let topOffset: CGFloat
if case let .linear(top, _) = preparePosition, case .Neighbour(_, .media, _) = top {
//displaySeparator = false
topOffset = 4.0
} else {
//displaySeparator = true
topOffset = 0.0
}
return (contentProperties, nil, CGFloat.greatestFiniteMagnitude, { constrainedSize, position in
let reactionsAttribute = mergedMessageReactions(attributes: item.message.attributes) ?? ReactionsMessageAttribute(canViewList: false, reactions: [], recentPeers: [])
let buttonsUpdate = buttonsNode.prepareUpdate(
context: item.context,
presentationData: item.presentationData,
presentationContext: item.controllerInteraction.presentationContext,
availableReactions: item.associatedData.availableReactions, reactions: reactionsAttribute, accountPeer: item.associatedData.accountPeer, message: item.message, alignment: .left, constrainedWidth: constrainedSize.width - layoutConstants.text.bubbleInsets.left - layoutConstants.text.bubbleInsets.right, type: item.message.effectivelyIncoming(item.context.account.peerId) ? .incoming : .outgoing)
return (layoutConstants.text.bubbleInsets.left + layoutConstants.text.bubbleInsets.right + buttonsUpdate.proposedWidth, { boundingWidth in
var boundingSize = CGSize()
let buttonsSizeAndApply = buttonsUpdate.continueLayout(boundingWidth - (layoutConstants.text.bubbleInsets.left + layoutConstants.text.bubbleInsets.right))
boundingSize = buttonsSizeAndApply.size
boundingSize.width += layoutConstants.text.bubbleInsets.left + layoutConstants.text.bubbleInsets.right
boundingSize.height += topOffset + 2.0
return (boundingSize, { [weak self] animation, synchronousLoad, _ in
if let strongSelf = self {
strongSelf.item = item
animation.animator.updateFrame(layer: strongSelf.buttonsNode.layer, frame: CGRect(origin: CGPoint(x: layoutConstants.text.bubbleInsets.left, y: topOffset - 2.0), size: buttonsSizeAndApply.size), completion: nil)
buttonsSizeAndApply.apply(animation)
let _ = synchronousLoad
}
})
})
})
}
}
override public func animateInsertion(_ currentTimestamp: Double, duration: Double) {
self.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.25)
}
override public func animateAdded(_ currentTimestamp: Double, duration: Double) {
self.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.25)
}
override public func animateRemoved(_ currentTimestamp: Double, duration: Double) {
self.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25, removeOnCompletion: false)
self.buttonsNode.animateOut(animation: ListViewItemUpdateAnimation.System(duration: 0.25, transition: ControlledTransition(duration: 0.25, curve: .spring, interactive: false)))
}
override public func animateInsertionIntoBubble(_ duration: Double) {
self.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.25)
self.layer.animatePosition(from: CGPoint(x: 0.0, y: -self.bounds.height / 2.0), to: CGPoint(), duration: duration, removeOnCompletion: true, additive: true)
}
override public func animateRemovalFromBubble(_ duration: Double, completion: @escaping () -> Void) {
self.layer.animatePosition(from: CGPoint(), to: CGPoint(x: 0.0, y: -self.bounds.height / 2.0), duration: duration, removeOnCompletion: false, additive: true)
self.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25, removeOnCompletion: false, completion: { _ in
completion()
})
self.buttonsNode.animateOut(animation: ListViewItemUpdateAnimation.System(duration: 0.25, transition: ControlledTransition(duration: 0.25, curve: .spring, interactive: false)))
}
override public func tapActionAtPoint(_ point: CGPoint, gesture: TapLongTapOrDoubleTapGesture, isEstimating: Bool) -> ChatMessageBubbleContentTapAction {
if let result = self.buttonsNode.hitTest(self.view.convert(point, to: self.buttonsNode.view), with: nil), result !== self.buttonsNode.view {
return .ignore
}
return .none
}
override public func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if let result = self.buttonsNode.hitTest(self.view.convert(point, to: self.buttonsNode.view), with: event), result !== self.buttonsNode.view {
return result
}
return nil
}
override public func reactionTargetView(value: MessageReaction.Reaction) -> UIView? {
return self.buttonsNode.reactionTargetView(value: value)
}
}
public final class ChatMessageReactionButtonsNode: ASDisplayNode {
public final class Arguments {
public let context: AccountContext
public let presentationData: ChatPresentationData
public let presentationContext: ChatPresentationContext
public let availableReactions: AvailableReactions?
public let reactions: ReactionsMessageAttribute
public let message: Message
public let accountPeer: EnginePeer?
public let isIncoming: Bool
public let constrainedWidth: CGFloat
public init(
context: AccountContext,
presentationData: ChatPresentationData,
presentationContext: ChatPresentationContext,
availableReactions: AvailableReactions?,
reactions: ReactionsMessageAttribute,
message: Message,
accountPeer: EnginePeer?,
isIncoming: Bool,
constrainedWidth: CGFloat
) {
self.context = context
self.presentationData = presentationData
self.presentationContext = presentationContext
self.availableReactions = availableReactions
self.reactions = reactions
self.message = message
self.accountPeer = accountPeer
self.isIncoming = isIncoming
self.constrainedWidth = constrainedWidth
}
}
private let buttonsNode: MessageReactionButtonsNode
public var reactionSelected: ((MessageReaction.Reaction) -> Void)?
public var openReactionPreview: ((ContextGesture?, ContextExtractedContentContainingView, MessageReaction.Reaction) -> Void)?
override public init() {
self.buttonsNode = MessageReactionButtonsNode()
super.init()
self.addSubnode(self.buttonsNode)
self.buttonsNode.reactionSelected = { [weak self] value in
self?.reactionSelected?(value)
}
self.buttonsNode.openReactionPreview = { [weak self] gesture, sourceNode, value in
self?.openReactionPreview?(gesture, sourceNode, value)
}
}
public class func asyncLayout(_ maybeNode: ChatMessageReactionButtonsNode?) -> (_ arguments: ChatMessageReactionButtonsNode.Arguments) -> (minWidth: CGFloat, layout: (CGFloat) -> (size: CGSize, apply: (_ animation: ListViewItemUpdateAnimation) -> ChatMessageReactionButtonsNode)) {
return { arguments in
let node = maybeNode ?? ChatMessageReactionButtonsNode()
let buttonsUpdate = node.buttonsNode.prepareUpdate(
context: arguments.context,
presentationData: arguments.presentationData,
presentationContext: arguments.presentationContext,
availableReactions: arguments.availableReactions,
reactions: arguments.reactions,
accountPeer: arguments.accountPeer,
message: arguments.message,
alignment: arguments.isIncoming ? .left : .right,
constrainedWidth: arguments.constrainedWidth,
type: .freeform
)
return (buttonsUpdate.proposedWidth, { constrainedWidth in
let buttonsResult = buttonsUpdate.continueLayout(constrainedWidth)
return (CGSize(width: constrainedWidth, height: buttonsResult.size.height), { animation in
node.buttonsNode.frame = CGRect(origin: CGPoint(), size: buttonsResult.size)
buttonsResult.apply(animation)
return node
})
})
}
}
public func animateIn(animation: ListViewItemUpdateAnimation) {
self.buttonsNode.animateIn(animation: animation)
self.buttonsNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
public func animateOut(animation: ListViewItemUpdateAnimation, completion: @escaping () -> Void) {
self.buttonsNode.animateOut(animation: animation)
animation.animator.updateAlpha(layer: self.buttonsNode.layer, alpha: 0.0, completion: { _ in
completion()
})
animation.animator.updateFrame(layer: self.buttonsNode.layer, frame: self.buttonsNode.layer.frame.offsetBy(dx: 0.0, dy: -self.buttonsNode.layer.bounds.height / 2.0), completion: nil)
}
public func reactionTargetView(value: MessageReaction.Reaction) -> UIView? {
return self.buttonsNode.reactionTargetView(value: value)
}
override public func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if let result = self.buttonsNode.hitTest(self.view.convert(point, to: self.buttonsNode.view), with: event), result !== self.buttonsNode.view {
return result
}
return nil
}
public func update(rect: CGRect, within containerSize: CGSize, transition: ContainedViewLayoutTransition) {
self.buttonsNode.update(rect: rect, within: containerSize, transition: transition)
}
public func update(rect: CGRect, within containerSize: CGSize, transition: CombinedTransition) {
self.buttonsNode.update(rect: rect, within: containerSize, transition: transition)
}
public func offset(value: CGPoint, animationCurve: ContainedViewLayoutTransitionCurve, duration: Double) {
self.buttonsNode.offset(value: value, animationCurve: animationCurve, duration: duration)
}
public func offsetSpring(value: CGFloat, duration: Double, damping: CGFloat) {
self.buttonsNode.offsetSpring(value: value, duration: duration, damping: damping)
}
}