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git-subtree-dir: submodules/AsyncDisplayKit git-subtree-mainline: d06f423e0ed3df1fed9bd10d79ee312a9179b632 git-subtree-split: 02bedc12816e251ad71777f9d2578329b6d2bef6
37 lines
1.1 KiB
Objective-C
37 lines
1.1 KiB
Objective-C
//
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// ViewController.m
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "ViewController.h"
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#import <AsyncDisplayKit/AsyncDisplayKit.h>
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@interface ViewController ()
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@end
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@implementation ViewController
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- (void)viewWillAppear:(BOOL)animated {
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[super viewWillAppear:animated];
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CGSize screenSize = self.view.bounds.size;
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dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
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ASTextNode *node = [[ASTextNode alloc] init];
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node.attributedText = [[NSAttributedString alloc] initWithString:@"hello world"];
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[node layoutThatFits:ASSizeRangeMake(CGSizeZero, (CGSize){.width = screenSize.width, .height = CGFLOAT_MAX})];
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node.frame = (CGRect) {.origin = (CGPoint){.x = 100, .y = 100}, .size = node.calculatedSize };
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dispatch_async(dispatch_get_main_queue(), ^{
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[self.view addSubview:node.view];
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});
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});
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}
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@end
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