mirror of
https://github.com/Swiftgram/Telegram-iOS.git
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159 lines
7.2 KiB
Swift
159 lines
7.2 KiB
Swift
import UIKit
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import AsyncDisplayKit
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private let containerInsets = UIEdgeInsets(top: 16.0, left: 16.0, bottom: 8.0, right: 16.0)
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private class ActionSheetControllerNodeScrollView: UIScrollView {
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override func touchesShouldCancel(in view: UIView) -> Bool {
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return true
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}
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}
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final class ActionSheetControllerNode: ASDisplayNode, UIScrollViewDelegate {
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static let dimColor: UIColor = UIColor(white: 0.0, alpha: 0.4)
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private let dismissTapView: UIView
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private let leftDimView: UIView
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private let rightDimView: UIView
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private let topDimView: UIView
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private let bottomDimView: UIView
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private let itemGroupsContainerNode: ActionSheetItemGroupsContainerNode
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private let scrollView: UIScrollView
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var dismiss: () -> Void = { }
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override init() {
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self.scrollView = ActionSheetControllerNodeScrollView()
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self.scrollView.alwaysBounceVertical = true
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self.scrollView.delaysContentTouches = false
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self.scrollView.canCancelContentTouches = true
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self.dismissTapView = UIView()
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self.leftDimView = UIView()
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self.leftDimView.backgroundColor = ActionSheetControllerNode.dimColor
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self.leftDimView.isUserInteractionEnabled = false
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self.rightDimView = UIView()
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self.rightDimView.backgroundColor = ActionSheetControllerNode.dimColor
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self.rightDimView.isUserInteractionEnabled = false
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self.topDimView = UIView()
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self.topDimView.backgroundColor = ActionSheetControllerNode.dimColor
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self.topDimView.isUserInteractionEnabled = false
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self.bottomDimView = UIView()
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self.bottomDimView.backgroundColor = ActionSheetControllerNode.dimColor
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self.bottomDimView.isUserInteractionEnabled = false
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self.itemGroupsContainerNode = ActionSheetItemGroupsContainerNode()
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super.init()
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self.scrollView.delegate = self
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self.view.addSubview(self.scrollView)
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self.scrollView.addSubview(self.dismissTapView)
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self.scrollView.addSubview(self.leftDimView)
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self.scrollView.addSubview(self.rightDimView)
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self.scrollView.addSubview(self.topDimView)
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self.scrollView.addSubview(self.bottomDimView)
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self.dismissTapView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.dimNodeTap(_:))))
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self.scrollView.addSubnode(self.itemGroupsContainerNode)
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}
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func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
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var insets = layout.insets(options: [.statusBar])
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self.scrollView.frame = CGRect(origin: CGPoint(), size: layout.size)
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self.dismissTapView.frame = CGRect(origin: CGPoint(), size: layout.size)
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self.itemGroupsContainerNode.measure(CGSize(width: layout.size.width - containerInsets.left - containerInsets.right - insets.left - insets.right, height: layout.size.height - containerInsets.top - containerInsets.bottom - insets.top - insets.bottom))
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self.itemGroupsContainerNode.frame = CGRect(origin: CGPoint(x: insets.left + containerInsets.left, y: layout.size.height - insets.bottom - containerInsets.bottom - self.itemGroupsContainerNode.calculatedSize.height), size: self.itemGroupsContainerNode.calculatedSize)
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self.itemGroupsContainerNode.layout()
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self.updateScrollDimViews(size: layout.size)
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}
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func animateIn() {
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let tempDimView = UIView()
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tempDimView.backgroundColor = ActionSheetControllerNode.dimColor
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tempDimView.frame = self.bounds.offsetBy(dx: 0.0, dy: -self.bounds.size.height)
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self.view.addSubview(tempDimView)
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for node in [tempDimView, self.topDimView, self.leftDimView, self.rightDimView, self.bottomDimView] {
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node.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.4)
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}
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self.itemGroupsContainerNode.animateDimViewsAlpha(from: 0.0, to: 1.0, duration: 0.4)
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self.layer.animateBounds(from: self.bounds.offsetBy(dx: 0.0, dy: -self.bounds.size.height), to: self.bounds, duration: 0.5, timingFunction: kCAMediaTimingFunctionSpring, completion: { [weak tempDimView] _ in
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tempDimView?.removeFromSuperview()
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})
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}
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func animateOut() {
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let tempDimView = UIView()
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tempDimView.backgroundColor = ActionSheetControllerNode.dimColor
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tempDimView.frame = self.bounds.offsetBy(dx: 0.0, dy: -self.bounds.size.height)
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self.view.addSubview(tempDimView)
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for node in [tempDimView, self.topDimView, self.leftDimView, self.rightDimView, self.bottomDimView] {
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node.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false)
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}
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self.itemGroupsContainerNode.animateDimViewsAlpha(from: 1.0, to: 0.0, duration: 0.3)
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self.layer.animateBounds(from: self.bounds, to: self.bounds.offsetBy(dx: 0.0, dy: -self.bounds.size.height), duration: 0.35, timingFunction: kCAMediaTimingFunctionEaseOut, removeOnCompletion: false, completion: { [weak self, weak tempDimView] _ in
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tempDimView?.removeFromSuperview()
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self?.dismiss()
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})
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}
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override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
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let result = super.hitTest(point, with: event)
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return result
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}
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@objc func dimNodeTap(_ recognizer: UITapGestureRecognizer) {
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if case .ended = recognizer.state {
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self.animateOut()
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}
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}
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func scrollViewDidScroll(_ scrollView: UIScrollView) {
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self.updateScrollDimViews(size: self.scrollView.frame.size)
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}
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func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
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let contentOffset = self.scrollView.contentOffset
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var additionalTopHeight = max(0.0, -contentOffset.y)
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if additionalTopHeight >= 30.0 {
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self.animateOut()
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}
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}
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func updateScrollDimViews(size: CGSize) {
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var additionalTopHeight = max(0.0, -self.scrollView.contentOffset.y)
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var additionalBottomHeight = -min(0.0, -self.scrollView.contentOffset.y)
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self.topDimView.frame = CGRect(x: containerInsets.left, y: -additionalTopHeight, width: size.width - containerInsets.left - containerInsets.right, height: max(0.0, self.itemGroupsContainerNode.frame.minY + additionalTopHeight))
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self.bottomDimView.frame = CGRect(x: containerInsets.left, y: self.itemGroupsContainerNode.frame.maxY, width: size.width - containerInsets.left - containerInsets.right, height: max(0.0, size.height - self.itemGroupsContainerNode.frame.maxY + additionalBottomHeight))
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self.leftDimView.frame = CGRect(x: 0.0, y: -additionalTopHeight, width: containerInsets.left, height: size.height + additionalTopHeight + additionalBottomHeight)
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self.rightDimView.frame = CGRect(x: size.width - containerInsets.right, y: -additionalTopHeight, width: containerInsets.right, height: size.height + additionalTopHeight + additionalBottomHeight)
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}
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func setGroups(_ groups: [ActionSheetItemGroup]) {
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self.itemGroupsContainerNode.setGroups(groups)
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}
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}
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